Recent posts by light_bringer777 on Kongregate

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Topic: General Gaming / Learn to fly 3

ATM it’s rather open, but if things really get out of hand I might make it a bit more targeted.

Here’s the current guideline: “All content must be related to the Learn to Fly series and flash game development.”, so any Learn to Fly discussion goes :)

 
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Topic: General Gaming / Learn to fly 3

We got a facebook page and a subreddit for that, plus our newsletter. And no, goals and ETAs are over, just way too many people complaining about it all.

 
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Topic: General Gaming / Learn to fly 3

A “rushed” game would have less polish (e.g. worse graphics, sounds, music…), possibly more bugs, and most importantly less content. It’s like a budget, you can’t make the same stuff in different amount of times without cutting somewhere, it’s just simple logic. I can"t “rush” code, or content, or much of anything really. It’s done, or it isn’t.

What’s really ended up taking WAY more time than expected was both a good and a bad design decision: to have each item have different behavior. Instead of coding “rockets” with only different prices and stats, almost every item in the game functions differently than the next. Some accelerate fast, some have constant power, some are controllable, some are in many small shots, some items completely change the way the game behaves, some affect game “constants” like gravity, wind, mass….

This will all result in a much more entertaining experience, but no need to explain why creating and coding 100+ different items takes way longer than developing 4 items and simply inputting different stats.

 
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Topic: General Gaming / Can we filter out "idle" games from the hot/top games?

Filtering out tags or categories could still be a good idea though. I just don’t agree with the idle hate ;)

 
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Topic: General Gaming / Can we filter out "idle" games from the hot/top games?

There are many aspects to a “game”, be it skill, time, strategy or even plain luck. Take most dice or card games; often times no skill is involved at all. Sometimes decisions aren’t even involved, you’re just blindly following what luck gives you.

Idle games have a component of strategy, decision making, some degree of interaction, but most importantly a very strong feeling of progression. Take most MMOs, most of what you’re doing is repetitive tasks, grinding and such. Idle games take that principle and make it as minimalistic as possible. Of course that won’t bee to everyone’s taste, but I find them very fun to have running in the background, and to be “playing” while you’re working or studying is pretty cool if you ask me :P

Some people just don’t like that the genre is currently trending, but that could apply to just about any genre. For example, I simply couldn’t find dress up games fun, but hey to a ton of people they are. It’s just like watching FPS maniac shitting on RTS or RPGs, and vice versa.

 
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Topic: General Gaming / Learn to fly 3

Originally posted by FlyingCat:


Originally posted by light_bringer777:

I thought would take ~1 hour end up taking 10. (╥_╥)尸


Please teach me the ways of the ultimate nap.

lol, but sadly it ain’t naps, more like “Let’s add this simple booster! Oh, it requires special animations… Oh, labels were done wrong… Oh, the animation timings are bad… Oh, it needs multiple falling parts as it goes… Oh look, I messed it all up now…” D,X

 
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Topic: General Gaming / Learn to fly 3

I just stumbled on a quote by Shigeru Miyamoto which couldn’t be more relevant: “A delayed game is eventually good, but a rushed game is forever bad.”. And I would forever hate myself for bringing the Learn to Fly series to a crappy end.

 
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Topic: General Gaming / Learn to fly 3

On a different note, Light_Bringer777 appears to become thin-skinned when it gets late (o。o;)

 
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Topic: General Gaming / Learn to fly 3

Hey Cristobal, I understand what you’re saying and honestly it’s kind of a clumsy compliment since you’re impatient to see my game, but things are what they are and I just can’t magically release a game that is not done.

Still, let me just tackle these cause they bug me:
1) No animator left as far as I’m aware of. One “forgot” to start working for some reason. But I hire people on the internet, and even IF the animator decided to leave and abandon me, what should I do? You keep your chin up, keep working and find the best solution from there.

2)Yep, syncing almost destroyed MY work. 2 years of work could’ve gone unpaid. I don’t know many people who work 2 years without being paid, and losing that would’ve been a disaster for everyone, but especially for me you know? Like “losing my house” kinda disaster.

3)I didn’t give any release date. Ever. Unless I got drunk and forgot I did it. I simply can’t do that. Software development is just TOO COMPLEX. I gave my goal, and I didn’t reach it. For example we’ve been setting up our servers lately, well we had to completely wipe the server and start from scratch 3 times because of small mistakes. It could’ve taken 30 minutes, or it could’ve taken one week instead of just 2 days like it did (so far, fingers crossed…). Now that this is set up, we’re about 40 items away from getting the game to our first alpha testers.

And seriously, you say “I know you do your best” and right after “be faster”. Either you want me to be “better than best” or you’re calling me a liar. I get up at 9, go to bed at midnight, and between the two, well I work. I work for you. To get you a game for free. And I can’t do more than that.

We did a survey and the wide majority of fans wanted the game to be polished at the expense of being “on time”, and that’s exactly what we’re going to do for all of these fans.

We’ve all been waiting for so long, we all want Learn to Fly 3 to be out, but things just need to be done, and way too often items I thought would take ~1 hour end up taking 10. (╥_╥)尸

 
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Topic: General Gaming / Learn to fly 3

Thanks, we’re definitely going as fast as we can!

 
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Topic: General Gaming / Learn to fly 3

The “Goal” was July, but we didn’t make it. I never gave a release date because software development is basically impossible to predict.

Anyway, this week our graphics guy is packing everything in the main game files, the animator is working on the cutscenes, and we’re now setting up the servers to make reward keys work in the game. If server storage allows, we would also quite likely have online saves :P

 
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Topic: General Gaming / Learn to fly 3

Well, TALK ABOUT being ****ING SCARED.

Google drive decided to delete everything when I set it up on my laptop, because obviously the empty folder was the “up-to-date” stuff. So I move my laptop stuff into the google drive folder, gets deleted. But then my PC decides to sync to the now empty Google Drive, deleting all my work files inside my PC Google Drive folder, and lucky me GoodSync detects the file change, and decides deleting my main folder is obviously the thing to do!

Laptop backup – gone.
Laptop Google Drive folder – gone.
PC Google Drive folder – gone.
PC Main Folder – gone.
External Drive backup – gone.

SERIOUSLY guys, with my files at six, SIX different locations, I was THIS close to LOSING LEARN TO FLY 3.

Super-freaking-luckily I have a manual backup set on my NAS which has most of my files backed up from yesterday. But I WAS GONNA MAKE IT SYNC AUTOMATICALLY TODAY “just to be safe” you know….

Lesson learned: never go 100% automatic, cause you’ll also crash 100% automatically.

If you’ll excuse me I have dvd backups to burn now DX

 
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Topic: General Gaming / Learn to fly 3

Well no, there are Bodies, Boosts, Launchers and Stages. So the equipment is 50% added to the game. It doesn’t really take that long but I’ve just been both unlucky and occupied lately, and with those shitty nights I’ve had piss-poor productivity in the last few days. Should be back on track now though :P

 
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Topic: General Gaming / Learn to fly 3

Thanks. I just finished adding all the bodies and boosts to the game (unbalanced yet), but I just had 3 sleepless nights in 5 days and can’t get any work done DX

I should just announce my games as being released “as soon an humanly possible”. That, or acquire super-powers, which wouldn’t be so bad either.

 
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Topic: General Gaming / Learn To Fly 2 "It's Rob!" Medal

It’s luck but with each day passing without Rob showing up, the odds go up until you’re 100% sure to get it if you run out of fuel above a certain altitude. IIRC the worst case scenario was 20 days before you hit 100% odds.

 
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Topic: General Gaming / les jeux que tu péréfer

Literally “What’s the game that you I like and you to prefer” XD

 
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Topic: General Gaming / Learn to fly 3

Quick update for you guys: I’m 1 “body” away from having every single body implemented into the game (this means graphics are in, mechanics working, physics shapes done, basic stats done). Then there are the “stages”, “boosts” and “launchers”. Bodies took me ~3-4 days to give you an idea. If I keep this up I guess I should have the alpha version running in approx. 2 weeks. (and now I’ve probably jinxed myself XD )

After that, the items would be in the game, buyable, upgradable and everything. Balance is a whole other matter and will require quite a bit of testing, but at that point people with the right to an alpha access, and later those with beta, will be able to help with that!

 
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Topic: General Gaming / Learn to fly 3

Yep, got the money, got someone working on the cutscenes, someone working on the graphics, still looking for a sound/music guy if I can find one on a budget.

I’ll risk saying that we should be nearing the alpha release soon. We’re a bit behind schedule of wanting to have the game ready for early July, but not too far! The shop, bonus shop and game engine are 95% working, and you can pretty much “play” the game now. Rewards are unbalanced and there are currently VERY little items in the game database though.

Still aiming for the start of July, but man does time fly by…

 
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Topic: General Gaming / Learn to fly 3

Just thought I’d add that we’re now accepting paypal donations if anyone’s interested and missed the kickstarter!
http://lightbringergames.com/paypal/

 
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Topic: General Gaming / Learn to fly 3

I’m still behind on the updates on my facebook and kickstarter accounts, but I just received the money yesterday, so things should start moving now. Of the $16,551 pledged, only $7,685 was “real” so that kind of a disappointment, but it’s still a much welcome support!

@brocacochi I did mention I have the GOAL of finishing for May/June, but as you can see things never go the way we plan in game development as in life in general. This is the reason I’m so reluctant to give ETAs in the first place. Add to that that game development is a pain to estimate and you’ve got a recipe for terrible ETAs (for example, yesterday I coded the targeting, firing, damage mechanics, units movement and gateways for turrets on a reverse TD in about 3 hours, then spent another 3 hours on a BUTTON that wouldn’t work right)

So yeah, we’re almost done with our mass-mailing and survey tools (because every supporter will get the right to vote on game development stuff!), so we should be seeing some progress soon (e.g. referral contest winners, development surveys…).

 
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Topic: General Gaming / Pokemon NXT should be removed!

Anything on Kong gets ads rev share, doesn’t it? Getting revenue from someone else IP is asking for trouble. Getting revenue from a big company’s IP is asking for a lot of trouble, and pretty much ensures this project will at some point be stopped. Unless they somehow got a license, which I highly doubt.

 
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Topic: General Gaming / What game would you like me to make?

Hey all,

While I’m waiting on things to move on with the Learn to Fly 3 kickstarter (and the extended paypal donations campaign coming soon), I’ve been thinking about running smaller side-projects. There’s bound to be wait and delays with Learn to Fly 3 since I’ll be hiring and all, so I might as well work on developing MORE stuff in the meantime! LtF 3 is still top-priority, don’t worry ;)

So I was browsing older games, playing stuff I used to really enjoy a few years back and all, and I started wishing some of those got a remake of some sort.

So in short, what game would you like me to develop?

The best way to give a very good suggestion is to base it on some already existing game or genre, e.g. “A penguin tower-def in the genre of XYZ” or “A shooter like Bunny Invasion” or stuff like that. Just don’t start giving a 35 pages detailed design or anything!

I’m looking for smaller projects, so no ‘Open-world MMORPG’ or anything overly ambitious. This is the reason I was looking at older titles, cause most of them were simpler back then.

Right now I’m thinking Tower-Def, defense shooter, top-down shooter, maybe a card game…

What do you think!

No promises any suggestion given here will actually be developed btw!

 
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Topic: General Gaming / Learn to Fly 3 referral codes

That’s exactly NOT the point of this referral program. It was meant to bring traffic to the kickstarter you know, not trade links and hope to get free stuff…

 
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Topic: General Gaming / Learn to fly 3

Well we’ve found a troll. And yes felixdebeste, I don’t have a release date, and programming / game development are very hard to estimate so I can hardly tell when it will be completed.

 
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Topic: General Gaming / Learn to fly 3

The kickstarter has been funded, which means development can RESUME, I can hire artists and help. It doesn’t mean nor did it say anywhere that the game was just released. Plus why would I ask funds to release my game? :P

Lots of work ahead of us to get this game released I’m afraid XD