Recent posts by light_bringer777 on Kongregate

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Topic: General Gaming / Learn to fly 3

I’ve just released a really big update for the alpha version and we’ve officially launched our private forum for testers. The game is basically playable as it will be in its “Story mode” right now.

It should be 1-2 weeks of testing from here before we move into beta testing.

 
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Topic: General Gaming / Learn to fly 3

Originally posted by Revolverwalrus:

Am I the only one who really pumped about learn to walrus 3?
– Walrus
http://imgur.com/yOOFOah

My true project has been leaked…

 
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Topic: General Gaming / Learn to fly 3

Originally posted by bugboy1211:

What if he purposefully didn’t allow the game to come out until Christmas Day/New Year’s Day? o_o That would be interesting.

I wish D,X

 
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Topic: General Gaming / Learn to fly 3

What if Learn to Fly 3 and Half Life 3… are the SAME GAME.

 
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Topic: General Gaming / Learn to fly 3

It’s just a spinoff of the series to advertise the kickstarter campaign that took place earlier this year and to release something since it had been so long.

 
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Topic: General Gaming / Learn to fly 3

Originally posted by ClappyU:

Ok
Im sorry light_bringe

No worries, I’m sorry for being behind schedule myself ;)

 
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Topic: General Gaming / Learn to fly 3

Originally posted by BobbyM67:

light bringer, you need to start giving us these answers.

Answers are a bit all over the place, in this thread, my shouts and on the LtF3 subreddit:

I’m hoping to be done with rough balance within 2-3 weeks and begin testing, but I stopped giving ETAs for full release because it’s basically impossible to estimate.

@ClappyU 80%+ of backers have explicitly stated that they’d want their money invested in a better game if it takes longer than a quicker release if corners have to be cut. And development time is expensive for me so don’t go thinking I’m just having fun messing with people and delaying the game; I’m not getting paid a penny for my work until it’s released. And I still have to feed myself and pay the mortgage XD

 
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Topic: General Gaming / Learn to fly 3

Haha, well “Wouldn’t wanna rush” or not, I can only do so many hours of work in a day, and either I cut heavily into content or I just work on it until it’s done. Once I’m done with obstacles and some rough balancing, we should be able to enter beta testing while I work on the achievements, game modes, sounds and music.

 
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Topic: General Gaming / Learn to fly 3

AFAIK kreds donations or tips have been removed from Kongregate. Could be wrong though.

 
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Topic: General Gaming / Learn to fly 3

I think hamuka is pretty cool guy. He gets the things and isn’t afraid of anything.

 
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Topic: General Gaming / Kongregate current situation with games:Do you agree?

Flash/web games portals as we knew them are going through some changes, that’s for sure. No idea if they’ll really end up “dying”, but their prime is quite likely behind now.

As the learn to Fly 3 dev, I can give a pretty good reason why we don’t see much of the old style of games anymore: from the little talk I’ve had with sponsors, the money I can make via sponsorship is about 10-25% of what it was back at Learn to Fly 2. Ads are also paying about 25-50% of what they used to for me. Add to this the fact that the players are demanding more and you end up with games that cost more and pay less.

There’s been a huge gold rush for the mobile market which also took developers away from web-based games.

That mostly leaves us with games that require some extra form of monetization, like micro-transactions, or games that are low-cost/high-reward, and idle games fit the bill here.

We’ll see after LtF3, but I too might have to try and reach for another market or at the very least experiment with monetization techniques or lower development cost games.

 
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Topic: General Gaming / Why are idle games so increasingly popular these days?

My take on it is that they’re kind of the “fast food” of games. They’re designed to be easy to pick up, very rewarding right from the start and for little input from the player. Personally, it’s the fact that they are psychologically rewarding and can be “played” in the background. I mean I can feel like I’m playing a game while I’m actually working, which is nice. It does get repetitive I guess, but humans are kinda wired to enjoy repetition for the most part.

From the developer side, they are lower-cost, high-reward game generally. Add to that the fact that they’re currently trending (like launch games were a while back, or just remember the flood of physics-based puzzle games too) and devs have good reasons to be producing them.

I’d say the trend should slowly fade in not too long, but I could be wrong…

 
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Topic: General Gaming / New games and new ideas

Depends on your definition of “worth it”.

In your post you mention views and score. Both of these are affected by how people perceive and enjoy your game, and of course trends play a big part into this. Idle games are the perfect example of low(er) cost games with great success due to simple psychological “hooks”.

If you care for my personal opinion of qsplit, I’d say it has WAY too much friction preventing it from working. The name is a bit strange and hard to share, the graphics are unappealing, you are greeted by walls of text, then taken to a tutorial… with text, and frankly at this point I personally left the page. Now this may seem like a shitty review (it is I guess XD) but my point is there are games by the hundreds now; I tried yours and saw no reason to invest my time into it. Maybe I missed on some solid gameplay and innovative ideas, but other factors drove me away from it. Players have to be seduced in a matter of seconds.

Now as to whether it’s worth exploring ideas:
To push the media, yes.
To try stuff, yes.
To have fun, yes.
To make a popular game, probably not.
To make a good game, probably not. (not worth it, not saying it’s not good)

Also I’d add that “original”, “innovative” and “new” does not by any mean equals good games. An unoriginal but good game is fun, an original AND good game is something special, but an original and shitty game is just a special crap.

TL;DR
Original ≠ good, uninspired ≠ bad, and innovation is good, but costly.

 
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Topic: General Gaming / Learn to fly 3

Originally posted by MatthewH290:

This flame war has gotten pretty old eh? Let LightBringer work her magic.

His magic please ;). And right now my magic mostly consist of a wry neck and a stomach bug. Someone used bad voodoo on me I’m pretty sure now DX

 
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Topic: General Gaming / Learn to fly 3

Haha didn’t want to jump into that discussion, but yeah that’s just being a smart-ass. Like arguing against idioms such as “lightning-fast” because “it never reached 224,000 mph” or “piece of cake” because “well it wasn’t literally cake”.

I’d advise you all to just “get over it”, but we’re not literally being displaced above a forum post, so… ┐( ̄ヮ ̄)┌

 
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Topic: General Gaming / Ever met/know someone who says that flash games are stupid?

Think I misinterpreted, so my bad I guess.

Still, if pure flash games die but get replaced by Unity, HTML5 or whatever comes up, I think it’s no loss for either gamers and devs, just change.

 
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Topic: General Gaming / Ever met/know someone who says that flash games are stupid?

Originally posted by MaoWEE:
Originally posted by light_bringer777:

Wondering myself if flash would really die off or simply find some balance point where competition would be low enough for a certain amount of dev to keep making them.

If HTML5 becomes the new norm however, then maybe flash would slowly disappear, but at least we’d still be seeing free web games :)

It might pretty much… die…

Like you think there would remain no market at all for free web pc games?

 
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Topic: General Gaming / Ever met/know someone who says that flash games are stupid?

Wondering myself if flash would really die off or simply find some balance point where competition would be low enough for a certain amount of dev to keep making them.

If HTML5 becomes the new norm however, then maybe flash would slowly disappear, but at least we’d still be seeing free web games :)

 
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Topic: General Gaming / Learn to fly 3

Axis aligned collision detection makes for some really funky collisions at times; especially when your axis aren’t aligned!

You’re probably thinking about continuous collision detection, where you could be in front of an object one frame, then past the an object the next and still detect the collision.

I switched to using the NAPE engine partway through development and they have built-in continuous collision, plus at the current game pace, you simply cannot zip through objects because you’re moving hundreds of pixels per frame. So it shouldn’t be a problem with LtF3 ;)

 
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Topic: General Gaming / Learn to fly 3

Second Game Development Survey is on for those who are interested in giving us their opinion.

 
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Topic: General Gaming / Learn to fly 3

Originally posted by FlyingCat:

I didn’t think it would be so quick. Well congratulations on getting so much work done, hopefully events will proceed smoothly and there won’t be too many bugs or glitches to fix.

Well that makes for a nice change! I feel things have progress both quickly and slowly. There was good work put into it but at the same time I was really hoping to magically have it ready much faster than that.

Thanks, and yes let’s hope we won’t be plagued by obscure bugs and glitches :P

 
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Topic: General Gaming / Learn to fly 3

We’ve just launched our closed alpha testing guys! Very few actually have the privilege to access it, but just wanted to say that things are moving along :P

 
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Topic: General Gaming / Learn to fly 3

You guys make any guess you want, I honestly have no idea myself! XD

That being said, we’re getting ready to launch early alpha testing, should go live this week.

 
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Topic: General Gaming / Can I delete

Don’t know about the game or if there’s any in-game option to clear saved data, but clearing your browser cache erases flash Shared Objects, which almost every game uses as a way of saving content. You would lose save data from other games as well though.

 
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Topic: General Gaming / Learn to fly 3

ATM it’s rather open, but if things really get out of hand I might make it a bit more targeted.

Here’s the current guideline: “All content must be related to the Learn to Fly series and flash game development.”, so any Learn to Fly discussion goes :)