Recent posts by Chip56 on Kongregate

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Topic: Prime World: Defenders / I believe that the sub-challenges are "rigged".

If you think the troll invasion is bad:
The whole situation gets worse if you advance the main quest.
I was able to beat the endless wall of trolls and thought with my maxed mortars I should be save to advance in the main quest and if I should get stuck I could do some more hard maps.

Well I expected that the tougher monsters spawn and I wasn’t expecting to beat all 75 just after I would get stuck on the main quest.
But now I can be glad if I beat the first 20 levels on hard. Heck I sometimes fail on medium which was build 4 towers and just send all waves early before.

If you advance in the main quest not only you get inherently stronger monster types (ghost which cant be stunned or slowed and very fast; shamans that basically insta-heal themselves), all monsters also seem to get a nice whopping x10 HP multiplier or something like that. If a mortar that’s fully upgraded (level 1 in the battle though) can’t onehit a scarecrow at the first level out of the 75 levels on hard you can guess how much fun that is.

 
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Topic: Prime World: Defenders / Bad Luck or Loaded

Perhaps I should have worded it a bit better:
Everyone expects a 20% if its fair and not loaded. I also know enough of those “wheel of loaded fortune” games so that I usually expect loaded/ manipulative presentation.
And so far I can neither confirm nor deny that its loaded here, but the fact that I don’t feel like its loaded probably means that its not loaded.

I only wanted to point out that loaded is a absolutely correct term (in my opinion) SHOULD it not be 20%.

 
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Topic: Prime World: Defenders / Bad Luck or Loaded

Its a matter of presentation:

I would say that if the 5 cards that are shown don’t have the same probability its “loaded”.
Everyone that gets shown 5 cards and has to pick one expects a 20% chance to pick a specific one.

Of course considering that some cards are rarer than others you would also expect them to show far more rarely. So a rare card would be far less likely to show in those 5 cards. That’s something you would expect and wouldn’t be “loaded”. Here you expect that you get shown 5 cards out of a very large pool in which some cards are just more common than others.

 
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Topic: Pirates: Tides of Fortune / Corsairs

You need kong friends. You can only click on the cemetry if its a kong friend. Being a shipmate without being a kong friend is useless (for corsairs)

 
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Topic: Pirates: Tides of Fortune / Bugged: Not receiving rewards

Thats because you dont get the rewards when you claim the medal. You get em automatically the moment you earn the medal.

 
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Topic: Kongregate Multiplayer Games / [Battle Conquest] [OFFICIAL] Suggestion Thread

Its not a low fame multiplier. Its a smaller army multiplier.
Also units are not worth the same.

 
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Topic: Swords & Potions 2 / Question About Global Trade/Moving Cities

Well I have some offers in my town from a player that’s (no longer?) there. So I would guess they stay

 
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Topic: Kongregate Multiplayer Games / [Battle Conquest] Supplies and Rich Regions

because supplies are not going to be “normal” ressources. According to the info we have so far you need supplies to keep territory improvements. if you don’t have enough supplies you will loose the improvements

 
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Topic: Kongregate Multiplayer Games / [Battle Conquest] Change dwarven cavalry to HI ?

If you want all dwarves to rage quit since their only good unit (HI) comes even later…

Dwarven cavalry can be a tank, that’s fine but it should at least have 15 movement so that it can at least keep up with enemy infantry.
If it would have 15 movement it would at least fill some role in a dwarven army.

 
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Topic: Kongregate Multiplayer Games / [Battle Conquest] Choosing a race

yes you loose everything except for bought gems

 
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Topic: Dawn of the Dragons: General / Bugs

the new claw had no felpuur general, it had an orc…
and if you mean the “Phantoms of Kazarach” WR, thats no general its a troop

 
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Topic: Kongregate Multiplayer Games / [Battle Conquest] mVp is bullsh*t

MVP is not good as it is.
With the latest changes it got mostly reasonable but there are still situations where its completely off.

Example A: 2 players hide at a big obstacle. Just before the enemies arrive Player B runs around the obstacle and leaves Player A to get hit by all enemies. Player A can’t run cause he is a dwarf. Player B then flanks them and wipes them out. He gets MVP cause he kills 2 units more and less casualties since he doesn’t get hit by all enemies.
He doesn’t deserve it though since he actually just hurt his teammate. If he had left at least a part off his troops there, it would have been better for the team.

Example B: 3 Player Coop. Player A and B are close together, Player C farther away. A tanks the enemies while B cant aim and fires into the melee with his archers (and actually manages to kill more friendly units then enemy). Player A kills the most units but suffer the most casualties (most off them thanks to FF), Player C manages to kill quite a lot but suffers less casualties.
C gets MVP by a couple points.
This one is in my opinion not correct either but at least not that wrong as example A since at least player B didn’t get it. But its still not perfect.

 
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Topic: Kongregate Multiplayer Games / [Battle Conquest] Dwarves early game and more

I am still in favour of sprinting for ALL races at cost of a stamina bar.
Gyrocopters might fun if the other races get something equally good.

 
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Topic: Kongregate Multiplayer Games / [Battle Conquest] More tranparency around region captures

Regions got easier to conquer in the last patch. Read the notes when you start the game the next time and it will be completely clear why suddenly regions start to move in ownership ;)

 
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Topic: Kongregate Multiplayer Games / [Battle Conquest] Dwarves early game and more

Fully agreed. As a dwarf player I must say: The low speed of dwarves is freaking annoying, the light infantry bonus is disappointing since its only vs orcs. Perhaps they should get something like shield wall: Greatly reduces damage from arrows (perhaps rendering them almost invincible against them unless they are already in a fight). Now that would fit them as tanks! No hiding behind buildings, instead taking the fight to the enemy even on an open field.

I really think all units should get a sprint ability that works on stamina. Low stamina would also reduce combat efficiency.
Then give dwarves the best endurance (and not humans…). That would somewhat offset their low speed AND add a tactical component:
Do you want to be somewhere faster or do you want your units to fight better when they arrive (At the risk of perhaps arriving to late)?

 
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Topic: The Last Stand: Dead Zone / Beacon Challenge Issue

No, not every player on the server.
The devs basically said 1000 (or whatever number they really took) players must build it to reach 100% and succeed.
So if only 900 players build it we will reach 90% and fail.

 
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Topic: The Last Stand: Dead Zone / Construction Beacon Challenge

Hmm. Either the drop chances got changed since yesterday
OR
Manual missions on streets have a better chance to drop the part. I did 4 manual street (lvl 20+) runs today and every one dropped at least 2 parts.

 
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Topic: The Last Stand: Dead Zone / Construction Beacon Challenge

yeah the drop rates are so low it’s not even remotely funny

 
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Topic: The Last Stand: Dead Zone / Suggested Classes

That list is actually “correct”. Its just useless and misleading.
Because:
“Scavenger – The most on Scavenging; second most on Health; third most on Luck; least on Improvised Combat, Ranged Combat” doesn’t mean he is the 3rd best of the classes in luck, it means that out of the skills the scavenger has his luck is the third highest.

 
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Topic: Kongregate Multiplayer Games / [The Grinns Tale] Bonuses for getting a Grinn leveled up in multiple classes

I would already be happy if it would increase your max food or HP by 1 for every 10-20 levels

 
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Topic: Dawn of the Dragons: General / AP Rewards

they are spend. Keep your AP for the 10k one. In that one there are only unique items and after you got them all you will get 150 PC every time you cash in 10k AP.

 
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Topic: Dawn of the Dragons: General / Question about LSI/BSI

to have over 10k energy you need to be over 1400 if you spend 7 points per level in energy. If by that time you have to worry about 14 sp cost instead of 7 for your energy you are doing something wrong.

 
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Topic: The Last Stand: Dead Zone / Past Union Bridge, idea?

you can still get fuel from pve. But you cant get it if you attack zones that are “too low” level

 
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Topic: The Last Stand: Dead Zone / Suggesgons On the Game (actually turned into an idea box so post away)

There already is the FAL. On lvl 23 it does 35-39 damage. Range 20. 3.33 attacks per second. 65% acc. 20 capacity. 10% knock back. 16 noise…

 
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Topic: The Last Stand: Dead Zone / food vs water

water is more common. But after some time it doesn’t matter since you are at full storage for both anyway.