Recent posts by 91woot19 on Kongregate

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Topic: Clash of the Dragons / Permanent disconnects

Originally posted by coolasc:

try clearing ur deck and remaking it, sometimes you may have placed a card in your deck that you don’t really own (creating a deck few days ago when the aniv packs went for gold) and that makes you disconect

He said it has been happening for 2 weeks.

But still, I think that may be the best course of action.

 
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Topic: Clash of the Dragons / Draft Report

Originally posted by Firebolt1176:
Originally posted by 91woot19:
Originally posted by Firebolt1176:

In draft ID: either 285532 or 285557 ( I believe it’s the prior, although I can’t be sure). In the first bracket, one of the games my absorbtion spontaneously just dropped to 0 (not potion effects or anything) Could you look into this bug and give me compensation for that draft? Thanks.
IGN:Firebolt1176

Some threats reduce absorption to 0.

Originally posted by Firebolt1176:

I have another draft issue:
Draft ID:288595

My two clara buffs ran out at the same time, which left him 1 away from dying, costing me the game.
Could you please look into both issues?

That’s just bad luck.

How is that bad luck? I used two clara’s in a row, and suddenly both buffs are gone. Also, I checked the log and it was none of the threats.

From what I gathered, you had 2 clara buffs triggered and you thought you’d be able to kill them but they ended up being 1 hp from being dead. This could have happened because of a potion bringing a clara back and then the clara being depleted again.

Could you also post the section of the log where your absorption dropped to 0?

 
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Topic: Clash of the Dragons / Draft Report

Originally posted by Firebolt1176:

In draft ID: either 285532 or 285557 ( I believe it’s the prior, although I can’t be sure). In the first bracket, one of the games my absorbtion spontaneously just dropped to 0 (not potion effects or anything) Could you look into this bug and give me compensation for that draft? Thanks.
IGN:Firebolt1176

Some threats reduce absorption to 0.

Originally posted by Firebolt1176:

I have another draft issue:
Draft ID:288595

My two clara buffs ran out at the same time, which left him 1 away from dying, costing me the game.
Could you please look into both issues?

That’s just bad luck.

 
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Topic: Sonny 2 / Weird Sonny 2 glitch

I just did something amazing.

I used some cheats to fail the first battle as psychological and it did nothing.

When you do reload with an empty slot it takes you to the main screen, when you do it with a used slot it loads that one.

 
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Topic: Sonny 2 / In-Depth Sonny 2 Psychological Legend Guide with Zones 6 and 7

Error I noticed: You have 2 difficulty 10 fights, this opposes the description of a level 10 difficulty fight.

 
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Topic: Sonny 2 / How Shields Work (Info for Newcomers)

Interesting, though how do you get access to the coding?

I would like to find out which part of the game names the moves used by enemies, as they can vary but mostly stay the same in certain clusters.

 
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Topic: Sonny 2 / Potential Sonny 3 Superbosses

Originally posted by hamudi15:

The Summer

100000 hp
1000 focus
a
abilities:

Summon:Summons a creature with 1000 hp and 10 focus its attacks consume 1 focus and it dies when its focus is 0 [uses 100 focus] the creature deals damage equal to 10% of your current HP

Heal:Heals himself for 10000 hp every 2 turns [when his hp is lower than 4500 the heals himself full]

Soul Steal:Dot for 500 damage till death! this damage amount goes to Him and his minions

Focus recover: recovers all focus but deals 25000 damage to himself [THIS is the killing spot!]

Normal Attack:consumes 50 focus and deals damage equal to ALL your stats combined

killing strategy:Focus on him ! retrogate him when his hp is 4500 so he wont heal BUT suicide and the rest is the suicide of his focus recovery!

DROPS: and armor set [each piece give 100 to ALL stats including focus] and a Wand which gives 500 to strengh;speed and instinct :D!

is this a superboss? well i told you he uses your OWN stats to kill you just have all low EXEPT vit :D!

Sorry if this is brutal but with the current way the game works this is my review:
Summon: Impossible, it could cause problems if he summoned more than 2, and you didn’t specify any CD.
Heal: If it was a buff it would be impossible, if it was a skill 2 separate ones would be needed and it would make it hard for him to deal damage.
Soul Steal: Impossible, unless you had them each cast a buff healing them for 500 hp per turn for every enemy there is and them dispelling one when a unit dies, but that would make the boss very easy.
Focus Recover: Didn’t specify where he uses it at (baron uses at 30 or less) and would be really hard to get him to cast it considering his high focus amount.
Normal Attack: To do it exactly the way you described it would be impossible, it could deal 1 damage and apply a 1 turn debuff that deals damage equal to your stats minus 1 but that wouldn’t be the instant you’re thinking of, and due to that would be treated differently by skills.
Killing strategy: I would personally just make him focus recover at turns not on the same as his heal, and retrogade him every time he heals, no need to get him below 4500 and have him heal as the focus recover deals 25000.
Drops: Considering the stat changes from sonny 1 to sonny 2, and the way they have both treated superboss drops this would both be over powered and stupid.
In 1 they were solely for money.
In 2 they weren’t really focused for certain stats and weren’t too good in my opinion.

 
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Topic: Sonny 2 / Potential Sonny 3 Superbosses

I was kind of thinking that.

It’s that Frost Lord is one of the most annoying since it can reduce healing and recuperate (maybe add the enemy version of quick strike to its attack list?), and even with how hard it is now, one of its moves is never used due to a glitch.

Then the Doctor Herregods with him being mildly strong AND only healing once he loses around 10,000 hp.

Then with North/South guardian being one of the hardest battles, and that South Guardian is the damage one, it seems obvious that that would be the one out of the two I’d choose.

 
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Topic: Sonny 2 / Potential Sonny 3 Superbosses

Nightmare Trio:
Doctor Herregods
South Guardian
Frost Lord

All upgraded to suit the scale of Sonny 3.

 
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Topic: Sonny 2 / Sonny 1 and 2 enemy move list WIP

The odd icon of move 4272, the first of the (almost) fully programmed but unused moves.

 
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Topic: Sonny 2 / Sonny 1 and 2 enemy move list WIP

Yes, these moves are from Sonny 1.

The last 3 moves are very weird, one is fire blast but with an icon for the debuff which is seen nowhere else, a shatter bolt that stuns for 1 turn and a move which costs 1 focus and 8 health and heals/shields for 3 turns (yet it says 7), all of these are fully programmed.

I can’t give you specifics but this is from memory.

Also, it seems that almost every single move here is either an enemy version of a move, a new move used by enemies or a move used by allies.

 
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Topic: Sonny 2 / Sonny 1 and 2 enemy move list WIP

This post has been ruined as well.

 
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Topic: Sonny 2 / Sonny 1 and 2 enemy move list WIP

I seem to have ruined this post. Making it unreadable.

Because of that I pasted the research:
http://pastebin.com/fLvCiy6H

This so far includes all the moves which aren’t normally available and their IDs and information on each, it also includes a guide on doing it yourself.

 
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Topic: Sonny 2 / What would a TAS for this game require?

Maybe swapping between electric psycho and coma?

 
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Topic: Sonny 2 / What would a TAS for this game require?

By powerful I mean least turns to kill enemies.

 
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Topic: Sonny 2 / What would a TAS for this game require?

I mean, electric psycho doesn’t miss, so is it really the most powerful build?

 
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Topic: Sonny 2 / What would a TAS for this game require?

I mean with a TAS, you can manipulate luck as much as you want, causing all attacks to be critical and all attacks that can miss to miss, and dangerous attacks that can’t miss to sometimes not be used by the AI.

I say sometimes as in if the move is guaranteed to be used.

 
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Topic: Sonny 2 / Sonny 2- walkthrough for some tough opponents

From what I’ve seen his strategy isn’t for the baron.

But it depends on what class you are.

Just use the focus draining abilities and have some heavy hitting moves as well.

 
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Topic: Sonny 2 / What would a TAS for this game require?

A tool assisted speedrun would eliminate all need for hp or relying on attacks hitting or relying on crits etc etc etc.

Any ideas following more along those lines?

Hell, it might even be faster not using allies due to their animations, I say this for most fights though.

 
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Topic: Sonny 2 / my character got deleted

Quoted from the creator of anti-idle:
“I cannot eat, steal or destroy your game”

It’s either from it suddenly closing or your browser wiping cookies/cache or something deleting the files.

tl;dr Your fault, complaining won’t help.

 
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Topic: Sonny 2 / What would a TAS for this game require?

I was thinking about doing a tool assisted speedrun to getting all the achievements, that or just legendary, and I began thinking about how to work it.

Should I go for something like electric psycho, or should I respec at almost every single battle, or should I go for a more luck reliant build, or would I need to create a new build that throws survival and consistancy out the window.

I’d also have to pick and choose the gear carefully.

I personally think that this is very interesting since a TAS run of this game would be very very different to a normal speedrun.

Anyway, what are your opinions?

 
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Topic: Sonny 2 / Sonny 2 PvP codes

My level 12’s code.

START_!&!%,$,true,0,0.865000266991629,3,22,undefined,HIGH,true,true,true,Truely Psycho,2,2,832,1,12,0,1,0,64,60,100,72,49,$,EMPTY,10,13,1,0,0,0,0,0,0,0,0,0,0,^,25,88,78,55,^,25,88,78,55,^,25,88,78,55,^,25,88,78,55,^,25,88,78,55,^,25,88,78,55,^,2,2,2,2,2,2,^,2,10,7,8,11,14,16,17,^,478,479,430,416,415,411,407,400,^,NODATA,^,1,4,4,4,1,0,0,0,1,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,^,400,407,411,415,416,0,0,0,430,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,^,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,^,0,0,0,0,0,0,0,0,0,0,0,0,TENACITY1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,^,542,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,^,0,1,2,-1,-1,-1,^,12,12,14,22,12,12,^,355,347,331,366,360,523,0,^,38,34,36,35,37,39,0,^,382,328,327,329,326,523,0,^,627,628,629,630,631,651,652,^,0,0,0,0,0,0,0,^,0,0,0,0,0,0,0,^,0,0,0,89,0,0,0,89,^,0,0,0,0,82,0,0,0,^,0,0,0,89,0,0,0,89,^,397,0,0,0,0,0,0,0,^,0,0,0,0,0,0,0,0,^,0,0,0,0,0,0,0,0,^,0,0,0,0,0,0,0,0,^,0,0,0,0,0,0,0,0,^,0,0,0,0,0,0,0,0,^,0,0,0,0,0,0,0,0,^,0,0,0,0,0,0,0,0,^,0,0,0,0,0,0,0,0,^,0,0,0,0,0,^,39,59,33,58,0,^,9,12,11,9,0,^,22,42,13,37,0,^,0,84,0,105,25,^,0,0,0,0,0,^,1,2,^,66.9892934302985,66.9892934302985,5.47716691697553,0,0,0,^,2,4,32,71,2,4,$,true,0,6.0550018689414,21,154,undefined,HIGH,true,true,true,HAXXXXXXXXX,14,14,5824,7,84,0,7,0,448,420,700,504,343,$,EMPTY,70,91,7,0,0,0,0,0,0,0,0,0,0,^,175,616,546,385,^,175,616,546,385,^,175,616,546,385,^,175,616,546,385,^,175,616,546,385,^,175,616,546,385,^,14,14,14,14,14,14,^,14,70,49,56,77,98,112,119,^,3346,3353,3010,2912,2905,2877,2849,2800,^,NODATA,^,7,28,28,28,7,0,0,0,7,0,0,0,7,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,^,2800,2849,2877,2905,2912,0,0,0,3010,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,^,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,^,0,0,0,0,0,0,0,0,0,0,0,0,TENACITY1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,^,3794,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,^,0,7,14,-7,-7,-7,^,84,84,98,154,84,84,^,2485,2429,2317,2562,2520,3661,0,^,266,238,252,245,259,273,0,^,2674,2296,2289,2303,2282,3661,0,^,4389,4396,4403,4410,4417,4557,4564,^,0,0,0,0,0,0,0,^,0,0,0,0,0,0,0,^,0,0,0,623,0,0,0,623,^,0,0,0,0,574,0,0,0,^,0,0,0,623,0,0,0,623,^,2779,0,0,0,0,0,0,0,^,0,0,0,0,0,0,0,0,^,0,0,0,0,0,0,0,0,^,0,0,0,0,0,0,0,0,^,0,0,0,0,0,0,0,0,^,0,0,0,0,0,0,0,0,^,0,0,0,0,0,0,0,0,^,0,0,0,0,0,0,0,0,^,0,0,0,0,0,0,0,0,^,0,0,0,0,0,^,273,413,231,406,0,^,63,84,77,63,0,^,154,294,91,259,0,^,0,588,0,735,175,^,0,0,0,0,0,^,7,14,^,468.92505401209,468.92505401209,38.3401684188287,0,0,0,^,14,28,224,497,14,28,$,7,$,!&!%_END

Move wheel info: Deals damage, dux electro bolt, 450% strength shield, heal, chains of justice, death sentence, aim for the heart, poisoned blade.

 
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Topic: Anti-Idle: The Game / The New NEW FCG Thread(Post Decks Here!)

From skimming through those, they are all legendary killers.

I’m looking for a general unupgraded deck which I can use to get money for upgraded decks.

 
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Topic: Anti-Idle: The Game / The New NEW FCG Thread(Post Decks Here!)

I just read it all.

Did not help at all.

It only had upgraded decks which I can’t afford.

Could you possibly add decks for new people?

 
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Topic: Tyrant / War Metal

Originally posted by Bascule2000:

I played War Metal for a couple of months and would rather eat my own toes than play it again.

How far did you get?