Recent posts by speakofsilence on Kongregate

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avatar for speakofsilence speakofsilence 527 posts
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Topic: Freefall Tournament / Bug Report

And now I’m gold.

The most info I can offer is that I switched from blazer to gunner after respawn. Everyone else saw me as normal. Only I could see the weird look.

 
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Topic: Freefall Tournament / Bug Report

I’m blue, da ba dee da ba die

 
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Topic: Freefall Tournament / Suggestion Box

Cats, you misunderstood josh. There already WERE buyable weapons (updates 14ish through 19ish) but they were too hard to balance, so FRG switched from a weapons format to just making new classes. FRG has already said they decided they would rather focus on more classes and more maps than rebalancing multiple weapons for each class.

 
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Topic: Freefall Tournament / Clan Of Peoples and gunners

Who cares? I take it as encouraging to the game’s popularity that people are trying to start them even though there’s no way to… yet.

 
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Topic: Freefall Tournament / Lets Talk About the Blazer - Overpowered?

Originally posted by ninjaplatypus333:
Originally posted by Azura_FTW:
Originally posted by CombatWaffles:

The blazer isn’t stronger than the other classes, it’s simply easy to use. Any half decent player should be able to take on blazers without too much difficulty, honestly.

I agree with Waffles. It’s quite easy to kill a Blazer, since they have just average health, no stun, no knockbacks, no quick escapes…no surprises, just the flames. Take your time and you’ll end up figuring out how to counter it proper and easily.

The problem with that is that I learned wrong. I recently came back, but the last time I played was before Blazer was released. I’m not used to having the DoT damage. I hate playing against assassins because of the same reason. Any tips?

You may already know this (sorry if you do), but it might be useful to put here anyways. Against blazers, keep an eye on where your techs are. Tech heals remove burning. Against assassins, stay with a shocker. Shockers remove poison. DoT does half damage against armor than against health, so keep your armor up.

 
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Topic: Freefall Tournament / FAQ

^Probably because your posts were getting spammy. A couple game threads at a time is ok, but when you post a new one ever two days, it crowds out the actual game-related threads.

 
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Topic: Freefall Tournament / The blazer is stupidly overpowered

Maybe it’s because I remember the heat ray before its major accuracy and damage nerf, but I don’t really feel like it’s that OP. It may just be because it used to be so much stronger it seems weaker to me now. Instead of nerfing it, what if it didn’t have lockon and instead had a scope so it’s more difficult to use? Or it starts out at lower damage up increases damage as it heats up?

 
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Topic: Freefall Tournament / Suggestion Box

Originally posted by khalistani:

http://www.kongregate.com/games/freerangegames/freefall-tournament?

Yep, you’re correct.

 
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Topic: Freefall Tournament / Suggestion Box

Originally posted by GreatSift:

IDK if this has already been asked but couldn’t there be a price reduction on the classes with the amount you make sometimes it’ll take some serious game play time before you can unlock your own class

All the classes are free. They rotate everyday.

 
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Topic: Freefall Tournament / Achievements

Yeah double rail gun doesn’t work anymore. It used to be hitting LMB and RMB at the same time would shoot 2 rail shots unscoped.

 
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Topic: Freefall Tournament / random stuns

Shocker’s innervate stuns (the e ability). Not the lightning gun.

 
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Topic: Freefall Tournament / Suggestion Box

I think the aegis tower (the inside part) needs a little more substance than just the tiny floating ring.

 
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Topic: Freefall Tournament / The blazer is stupidly overpowered

^Assassin does more DPS in the first 2 seconds than blazer (blades and catalyze), but blazer has more sustained DPS (which makes since with the whole “assassinate” thing).

 
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Topic: Freefall Tournament / Update Screenshots


Beat you both XD In fact, I participated in 121% of the total kills of my team

 
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Topic: Freefall Tournament / The blazer is stupidly overpowered

^Lol josh wasn’t trolling… Also, like you said, your perspective is that of a scout player. As a gunner player, I don’t really have too much trouble with blazers (unless there are multiples, but that’s true of all classes). And that’s not as a sniper, I’m a close-range gunner. Even as a shocker, I do just fine against blazers if I have a reasonable number of allies. You’re right, blazers do shred through scouts and assassins, just like assassins shred through gunners and shockers shred through techs in 1v1s. But you might use scouts over blazers to travel across larger maps quickly, for example to save allies in a TDM or delay a close CP. I’m not saying blazer is perfect, but don’t give up on the game just because you can’t 1v1 blazers as a scout.

PS Josh meant techs remove burn debuffs faster than they are applied while healing, so techs can counter the fire.
PPS Also, blazer’s e is actually much more useful than you think in your first post. That’s why blazers are hitting you while you’re cloaked or in a haze bomb. It’s a feature.

 
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Topic: Freefall Tournament / Design Your Own Skills

Originally posted by M_Sixteen:
Originally posted by cloakerx:
Originally posted by shadowex1650:
Originally posted by speakofsilence:

Class: All
Name of Skill: Noob Lasso (Also considering Noob Drag, Round Up, Human Shields, Enlisted Reinforcements, and Incredibly Trolling Move)
Skill type: Q
Damage: 0
Cooldown: 40 seconds (lasts for 5 seconds)
Range: All allies on screen within 30 meters
Movement: slight slow down in speed depending on how many noobs lassoed
Effects: Lassos all allies in range and pulls them behind you as you move. Allies can still shoot, use bombs, move side to side, and use jetpack, but cannot move more than 10 meters away from you.
Purpose: Solve this:

(Yes, that is 3 techs healing 3 lvl 1 suppressors and a tank .)
Also solves tanks who stand on side and shoot randomly. Allows you to pull your allies into battle and actually be useful (or at least draw fire away from you).

Agreed. DEFINITELY.

Yes, this is SO annoying!

would be freaking AMAZING! DO IT!

Still want this XD Also, I miss this thread. These were fun.

 
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Topic: Freefall Tournament / Quick Question about Assassin's Panic Bomb

Maybe we should just make a “Quick Question About ____” thread for assassin. Or everything.

 
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Topic: Freefall Tournament / Suggestion Box

As much as I enjoy using them, I think shocker’s EMP mine needs tweaking in two ways. 1) A lot of people seem to think it does way too much damage (it can 1-hit a full shocker). It could use a damage nerf or do different damage to different chasis. 2) The EMP mines tend to build up to a huge concentration on a CP, even if there’s only one shocker laying mines, since every time they die and respawn, they can instantly drop 3 mines. I have no idea how to fix this one, as decreasing the time they last would make them useless as mines, but the game becomes tedious when there are mines all over the shuttle that you can’t get rid of.

 
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Topic: Freefall Tournament / Update Screenshots

Originally posted by PhragX:
Originally posted by CombatWaffles:

Seems legit. :P

What an unusually impressive and completely believable coincidence! I’m not sure if I should shun CombatWaffles for suddenly being less impressive or shun all the other players for apparently doing the exact same thing twice! Don’t they ever learn?

I’m just glad to see that speakofsilence regards each game with equal respect.

Well of course! Both games showed great shocker-ability (though compared to bel, waffles is really only subpar at best), so they were indeed good games.

 
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Topic: Freefall Tournament / Bug Report

Dead bodies still blow up bombs

 
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Topic: Freefall Tournament / Suggestion Box

Originally posted by gexsiun:
Originally posted by speakofsilence:

^I agree that shocker is much easier to use now than tech. I think if tech also had a secondary effect to its heal E (like a pulse that pushes all enemies back) then tech would gain a little survival ability. Also, I don’t really like the tech’s bomb. Instead of the tech mine, which IMO is the worst bomb of all the classes, something that would allow me to throw enemies away from my suppressor, my allies, or myself would help.

Tech melee does have knockback >_> I also think that there’s an Imbalance between the tech an socker bombs. The emp mine both does massive damage and stuns, while the frag mine only damages. In terms of the shocker, the innervate stun is fine, but the damage buff makes it unfair when compared to the tech. The only buff the tech got was the addition of little knockback with nano surge.

Sorry XD I really should’ve known that. I even remember reading that somewhere before. Still I don’t think it’s enough of a knockback.

 
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Topic: Freefall Tournament / Assassin poison how u work?

Originally posted by CombatWaffles:
Originally posted by dodar:

one more subtle, little known feature worth mentioning here: the shocker’s lightning gun not only recharges friendly force fields, but removes one stack of nanite toxin per lightning tick (from the shocker as well as his recharged buddies). similarly, the tech’s repair gun not only heals friendlies, but removes the Burning debuff each tick.

this means that when played well in their support roles, the shocker and tech can be something of a counter to the assassin and blazer respectively. of course, the assassin is one of the best classes for sneaking in and using melee to take out an inconvenient enemy aegis device, so the animosity between shocker and assassin is mutual. ;)

I feel that tech falls a bit short of the mark when it comes to countering blazer; while their repair beam might be able to reduce the damage taken, and heal some of it, it’s rare for one, two, or even three techs to be able to save someone that’s taking a flamethrower to the face.

Yeah I agree with you here. As shocker against assassins, I can usually save multiple teammates and myself from the toxins. As tech, however, even with the e ability and mines everywhere, I can’t seem to even stay alive more than a couple of seconds while healing.

 
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Topic: Freefall Tournament / Update Screenshots

Originally posted by PhragX:
Originally posted by darkstar2111:

if u did a headshot then why didnt it took any damage???

look at the health of the aegis device

Aegis drastically reduces incoming bullet damage (you can see the shield is slightly damaged). There was a shocker there, but he had just run inside, behind the wall. I got a headshot on this same device from a different angle about 1 minute earlier.

Try it yourself. I’d bet it’s replicable _

EDIT: This is my 100th post!

Yep, I’ve done it before too. I was confused.

 
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Topic: Freefall Tournament / Update Screenshots

^Dat lightning gun XD

 
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Topic: Freefall Tournament / Suggestion Box

^I agree that shocker is much easier to use now than tech. I think if tech also had a secondary effect to its heal E (like a pulse that pushes all enemies back) then tech would gain a little survival ability. Also, I don’t really like the tech’s bomb. Instead of the tech mine, which IMO is the worst bomb of all the classes, something that would allow me to throw enemies away from my suppressor, my allies, or myself would help.