Recent posts by killer640 on Kongregate

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Topic: ShellShock Live 2 / Armory

Stream Shoots many tiny pellets in a stream, must hit directly. damage is based on range.

 
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Topic: ShellShock Live 2 / Armory

Thanks all that post to this, didn’t think it would work, I just saw a good bit of people wanting a description of weapons and this will help out with a few weapons, of course not all.

 
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Topic: ShellShock Live 2 / Armory

Shot Regular bullet, about 10 damage.

 
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Topic: ShellShock Live 2 / Armory

Name a weapon, what it does and how much damage!

 
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Topic: ShellShock Live 2 / [Unofficial] Ideas for weapons?

Originally posted by vasfv:

Meteor fall:
When hit on the ground or the player,it’ll send a meteor to fall into where it landed,it causes 60 damage and doesn’t cause a lot terrain effect (i’m brazilian so i don’t have perfect english)

Basically Astroids?

 
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Topic: ShellShock Live 2 / [Unofficial] Ideas for weapons?

Originally posted by hamuka:

Digger-Nade
Shot looks like a brown grenade. After 5 bounces, it explodes, dealing 50 damage, then it shoots out 3 normal Diggers in random angles.

Musical Demolishing
Shoots out 20 random notes in a small radius. Doesn’t effect terrain. Notes do 10 damage each.

Formula 1
Shoots a red signal flare, which disappears after 3 bounces. Deploys a diagonal, solid platform where the signal flare bounced last, from where five Formula 1 cars come and damage everything in their way before exiting through the edge of the screen. 1 car deals 25 damage per player. Doesn’t effect terrain.

Thunderball
Shoots a yellow, large ball. Zaps everything in a huge radius. Zapping deals 40 damage. Doesn’t effect terrain.

Needle Storm
Shoots 15 armor-piercing needles. They have the width of a Sniper shot. Deals 20 damage per needle. VERY inaccurate. Like almost everything in this post, it doesn’t effect terrain.

Digger-nade sounds too OP. Musical Demolishing should be called Orchestra, shorter name ya know? Needle Storm is basically Needler.

 
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Topic: ShellShock Live 2 / [Unofficial] Ideas for weapons?

Mirror
Does the exact same thing your enemy did. For example, if the enemy used a shot (10 damage) and then you used mirror, you will do shot and do the same damage. On 2v2 it will randomly choose which enemy’s shot to mirror, so about a 50/50 chance and on 3v3 it would be a 33.3333… chance.

 
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Topic: ShellShock Live 2 / [Unofficial] Ideas for weapons?

Originally posted by robloxman187:

1.Ninja star:does 300 damage
2.Beywheelz:a spinning wheel that does 500 damage
3.Nuke:Destroys every oponent on the map
4.Car:drives and explodes on somebody(250 damage)
5.Boomerang:When launched,you get to choose where it comes back

They already have a nuke/boomerang. Everything you posted is OP.

 
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Topic: ShellShock Live 2 / [Unofficial] Ideas for weapons?

Originally posted by crocodileman94:

Virus: the players damaged by this weapon gets their computers infected with a dangerous virus which destroys the computer.

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Retarded
The idea of your weapon makes me remember how retarded players are, therefor your stupidity is now a weapon idea.

 
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Topic: ShellShock Live 2 / [Unofficial] Ideas for weapons?

Originally posted by ninjacloneXD:
Originally posted by killer640:

Planet Bomb
You shoot a random planet every time you use it. For example one time you might shoot Earth, another time you might shoot Jupiter. Damage depends on the size of the planet, when you shoot Jupiter it might do 50 damage unlike if you shot Neptune it might do 20 damage.

and earth would be water damage and mercury fire? etc?

Yeah!

 
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Topic: ShellShock Live 2 / [Unofficial] Ideas for weapons?

Planet Bomb
You shoot a random planet every time you use it. For example one time you might shoot Earth, another time you might shoot Jupiter. Damage depends on the size of the planet, when you shoot Jupiter it might do 50 damage unlike if you shot Neptune it might do 20 damage.

 
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Topic: ShellShock Live 2 / [Unofficial] Ideas for weapons?

Pacifist
If you hit an enemy with it it makes him unable to attack. Deals 10 damage.

 
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Topic: ShellShock Live 2 / [Unofficial] Ideas for weapons?

Thanks!

Originally posted by ninjacloneXD:

I was thinking that since everybody is having great ideas about possible weapons, maybe we should start writing them down?

1. State the name of the weapon in Bold font.
2. Describe what it does.
3. State the Damage [Optional] If you have an idea of what it should be (be reasonable).

And Please be serious about the weapons, don’t make something ridiculous like firework nukes etc.

Originally posted by ninjacloneXD:
Originally posted by killer640:

Blast Shield
When your tank is close to any other tanks and you use this weapon a medium sized blast radius goes off and damages any nearby tanks. Does about 20-30 damage to any nearby tanks.

That actually sounds quite awesome, especially when you have an enemy that keeps hiding on top of you, using you as a ‘human shield’.

 
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Topic: ShellShock Live 2 / [Unofficial] Ideas for weapons?

Blast Shield
When your tank is close to any other tanks and you use this weapon a medium sized blast radius goes off and damages any nearby tanks. Does about 20-30 damage to any nearby tanks.

 
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Topic: Kongregate / Commenting

Well, I was looking on my account and I saw where it said comments: 66. So, I clicked on the 66 and saw my comments, but I had to go to the game then click on “see all comments” just to look for mine. I looked for most of them, but it started taking too long so that’s why I’m thinking when you look at the comments you posted it should show the number of pluses or minuses, or at least when you click on the game next to your comment it should take you to your exact comment instead of you having to search through all the comments just looking for yours.