Recent posts by Kannushi_Link on Kongregate

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avatar for Kannushi_Link Kannushi_Link 522 posts
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Topic: Kongregate / Arcade by Kongregate (Google Play Market)

Originally posted by SumGato:

…(delete)…

And the reason of the lack of recent badges is because the developers can no longer upload mobile games without Kongregate admission, but I’m not sure.

can’t find mobile option on upload page…so…time to make AIR game for Android. [working on one] :D

[off-topic: Loom looks great too, but lack Flash support…even it’s borrow from AS3 coding style…]

 
avatar for Kannushi_Link Kannushi_Link 522 posts
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Topic: Kongregate / Apocalypse Nao! (Winners announced...finally!)

Originally posted by eProdigy:

icwutudidthar.

Originally posted by rawismojo:


Step 3. Jan. 5 – Remove all the badges that were added for the contest as a symbolic representation of “killing” the undead games.

I hope it’s not real as the first game it’s too hard. :(

BTW, you may have to wait until 2PM PST to see the new game appear.

 
avatar for Kannushi_Link Kannushi_Link 522 posts
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Topic: Game Programming / End of Kongregate Tip System

Originally posted by UnknownGuardian:

Its somewhere around 1/3rd of my revenue so I’ll be losing out. So instead, I’m going to make GDR paid with kred mtx. 5 kreds per week to chat. :D

only if Kong approved your request, in-game items have to be approved…

 
avatar for Kannushi_Link Kannushi_Link 522 posts
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Topic: Game Programming / End of Kongregate Tip System

Originally posted by BobTheCoolGuy:

But I don’t know how Paypal payment work directly in Flash games…someone can give some hints?

There won’t be any need to have paypal payments directly from flash games. If I understand correctly, on the upload form, Kongregate will provide a field where you can enter your paypal address. They will then include a paypal donate button for users to give money to you directly.

If it’s the case then I’ll be OUT, as personal payment is disable in Taiwan!

 
avatar for Kannushi_Link Kannushi_Link 522 posts
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Topic: Game Programming / End of Kongregate Tip System

Since most developers choose to be paid via Paypal, and Paypal is our #2 payment method after credit cards it definitely started to feel like we were getting in the way. Given that and the substantial hassle/complexity of fraud issues trickyrodent mentioned we made the decision to end it and concentrate on growing the other sources of revenue for developers. And here’s hoping tipping works better directly!

But I don’t know how Paypal payment work directly in Flash games…someone can give some hints?

 
avatar for Kannushi_Link Kannushi_Link 522 posts
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Topic: Game Programming / End of Kongregate Tip System

Originally posted by UnknownGuardian:

Loverly. I think part of the problem was that you could buy kreds for cheaper than you could get them paid out. Plenty of people probably tried to exploit that.

Buy bulk kerd is not cheating as Kong gives you extra kerd for free, since bigger payment = lower average payment cost to payment providers. [also found on lots of other places]

Most payment has a base rate, so you pay the same base rate for $5 or $50.

Stolen credit cards might be a bigger problems…

 
avatar for Kannushi_Link Kannushi_Link 522 posts
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Topic: Kongregate / Introducing...the 1st ANNUAL RAGE QUIT GAME AWARDS!!!!

Hexagon

oh, and Epic Coaster +1

 
avatar for Kannushi_Link Kannushi_Link 522 posts
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Topic: Kongregate / Kongregate Arcade Question

Flash Player is not available on Google Play now so I doubt the future of Kong Arcade. :(

 
avatar for Kannushi_Link Kannushi_Link 522 posts
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Topic: Game Programming / FlashDevelop or Flash CS5?

FlashDevelop w/ Flash CS4, as it’s just annoying to put every assets in individually files.

 
avatar for Kannushi_Link Kannushi_Link 522 posts
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Topic: Kongregate / iPod/iPhone app

Originally posted by Sellyme:

Pro-tip: If you want to be able to have a mobile device with functionality, use common sense and don’t buy an Apple product.

or using iPad, iPod/iPhone are too painful to use for me. >_<

 
avatar for Kannushi_Link Kannushi_Link 522 posts
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Topic: Kongregate / Help us find games for mobile and we'll give you shiny things

Pwong 2 – Tilt control would be great.
Fishing Girl – All you need are mouse clicks, so touching will work too.
Red – Take down the rocks!
Fig. 8
Amberial – Just tilt
Amberial: Nebulosa Realms – Just tilt again…[oh wait the levels are too hard :( ]

 
avatar for Kannushi_Link Kannushi_Link 522 posts
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Topic: MARDEK RPG: Chapter 3 / Permanent save file?

Originally posted by epilu:

Hello, I was wondering if I can save my mardek file permanently on my computer.
If so, how can I do it?
I’m playing mardek 3 the 2nd time because my files got wiped.
Thanks :)

Don’t use CCleaner, as it will wipe out all your save.

And don’t use private browsing as in some case the save function will not work.

 
avatar for Kannushi_Link Kannushi_Link 522 posts
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Topic: GemCraft Labyrinth / wild gems: how do their grades work?

Lv1: Grade 1 gem with 2 random combinations.

and for every extra level, 1 more combination will be added. However it’s a bit random.

For the MAX level, it’ll usually be G5 or G6 that worth 9000~11000 manas.

 
avatar for Kannushi_Link Kannushi_Link 522 posts
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Topic: GemCraft Labyrinth / Blocking! Blocking!!

Originally posted by randomturtle:

then the monsters could just dig and break the path and kill you.

Or evolve into flying monsters, so the paths are useless! [OH NO!]

Originally posted by randomturtle:

To beat the story perspective you could gem bomb the wall and walk out.

but the problem is the monsters will be pumped out and you’ll get killed instantly. :(

In fact I think monsters should be able to attack structures when they find it’s necessary…

 
avatar for Kannushi_Link Kannushi_Link 522 posts
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Topic: GemCraft Labyrinth / The Gemcraft Labyrinth Help Thread

Originally posted by koprol:

when you stand on the coin-statue or whatever it is on the bottom left of the main map, you see what fields hold challenge amulets, there are, however, also numbers on each played field. What do they signify? thanks!

It shows the highest multiplier you got in the levels, also, for each 5x you get a line on the level too. [up to 4]

 
avatar for Kannushi_Link Kannushi_Link 522 posts
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Topic: GemCraft Labyrinth / Exp Farming?

Originally posted by Kaiichi4483:
Originally posted by vesperbot:

Kaiichi4483, you have probably oversummoned. You need “monsters summoned” stat be as close to “monsters killed” but strictly less than it, otherwise you’ll get 1.00 and waste of your efforts. And yes, active pause use is mandatory for this.

fractalman, GiaB fixed that 0.01 stuff, now summon multiplier is lower-capped at 1.0, but upper-capped at 50.0.

Fact of the matter is that I can’t summon enough. My total monsters killed are around 500 and I can’t seem to have enough mana to summon more than 20 or so. Will try armored or giant waves though.

For pylon stages you can just send waves early and you’ll get enough mana, watch out for monsters though. :)

 
avatar for Kannushi_Link Kannushi_Link 522 posts
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Topic: GemCraft Labyrinth / The "Crystal Ball"

Can’t beat any challenge yet, but others are confirmed.

Also, if you reach specific multiplier it’ll have some lines on the square [5x for 1 line, 10x for 2 lines, and 186x for 4 lines?]

 
avatar for Kannushi_Link Kannushi_Link 522 posts
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Topic: GemCraft Labyrinth / Exp Farming?

Originally posted by Thrawn_KoL:

Once you reach D10 (and later J10, J4, D4, and G7), even non-premium leveling becomes (relatively) easy. Just before your gems finish charging the pylon, hover your mouse over the stats dropdown in the upper-left of the screen. Add up the number of kills you’ve gotten, subtract the number of monsters you’ve summoned, and then bomb the upcoming waves enough to summon almost enough monsters to make up the difference. Ideally, summon one less monster than you’ve killed, then remove all gems that aren’t in range of the pylon and set what’s left to attack Structures. Doing this — having exactly one less summon than you do kills — adds a huge multiplier to your XP (up to x50, applied after difficulty modifiers and battle amulets), and you can only do it on the pylon levels (D10, J10, J4, D4, and G7). I’m only halfway through the game and I’ve got 1 million XP from the first three pylons alone, and I know I can go back to earn three times as much once I’ve “won.”

Thanks for the tip, I got 186.6x on D10 and my level got “skyrocketed” from 43 to 64. :D

 
avatar for Kannushi_Link Kannushi_Link 522 posts
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Topic: GemCraft Labyrinth / Is it a coincidence that it caps at 1337 waves?

Originally posted by aturtledoesbite:

I’m assuming Gameinabottle did this because he has a sense of humor.

…or just to avoid making the game unplayable after certain degree…for example monster with infinite HP…that would SUCK. :(

 
avatar for Kannushi_Link Kannushi_Link 522 posts
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Topic: General Gaming / Déjà Vu with Hands of War 2...

Originally posted by Vizuna:

It’s the same except that it has more bugs than the original.

And more troubles on finding a save place in the beginning…I go to all where I can go but I can’t still find any save point. :(

 
avatar for Kannushi_Link Kannushi_Link 522 posts
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Topic: Kongregate / When Will Unity Games Get Badges

Originally posted by JaumeBG:

Hektikbeatz, Unity is a flash game program that is 3D, free and which has stunning graphics. I fail to see how that is bad in any way.

A correction: Unity != Flash, they’re different things. :)

 
avatar for Kannushi_Link Kannushi_Link 522 posts
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Topic: Kongregate / Petition for "No badge on wasd only controls"

<strike>Petition to remove badges on any game with extreme violence…</strike>

DOH, if you don’t like the “badged” games, then just don’t get it, as you won’t get punished for NOT getting all the badges.


But IMO game with broken control SUCKS, and in this case, the OP might use AZERTY keyboard and can’t change setting due to the [system] user group limits.

EDIT:

Originally posted by 123aaa789:

Needless to say, developers should, for the most part, have custom controls for their games. Primary should have done this, there are quite a few comments about it on the game already.

It said the truth, so now I always add custom keyboard mapping in my games. :)

 
avatar for Kannushi_Link Kannushi_Link 522 posts
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Topic: Kongregate / Can you really only get badges with 4.1 or higher?

If the game is not fun enough, then it’ll have no badges. :(

Oh, don’t forget to add Kong API and send some useful data!

 
avatar for Kannushi_Link Kannushi_Link 522 posts
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Topic: Kongregate / How does the exclusivity bonus work?

Originally posted by sellyme:

I know Kongregate has advanced tracking systems (Have a look at the Mushroom Madness scandal, they clearly know something we don’t) so they’d probably catch anyone out.

It only happened on Kongregate [not anywhere else], so it’s not hard to find the rating fraud.

Tracking the SWF file location is another story BTW.

 
avatar for Kannushi_Link Kannushi_Link 522 posts
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Topic: Kongregate / How does the exclusivity bonus work?

Originally posted by Babadingldoo:

What if you have a game exclusive for like… over a year, then you upload it somewhere else. How do you detect if and for how long it’s exclusive or not?

It’s hard to do unless you add some tracking system. [like MochiBot]