Topic: Kongregate Multiplayer Games /
[Sacred Seasons 2 MMORPG] Give Me Feedback On Gameplay, Difficulty, and Balance
Im not really fond of the “quantity over quality” concept of the dungeons. I would rather get killed by some really strong monster (even if they dont give off lots of exp) than by a horde of badgers that chips 5 hp off you until you’re dead. With that many number of battles: 1.)the lack of monster variety starts to stand out 2.) it would take a player far too long until he realizes he’s actually too low lvl to complete dungeon.
Also It would be great if you added some kind of a real task for singleplayers. I do realize teamwork and communication is one of the main focus of this game….but there seems to be Absolutely No Advantage What So Ever in venturing solo lol. There are times when a player would like to just quest on their own pace by himself….even in a MMOrpg. But it seems a level 10 can not solo a dungeon full of lvl2 monsters (“full of” literally)… Some may argue that you gain more exp if you are by yourself but the killing rate makes up for it if you are grinding in a group.