Recent posts by rpxx on Kongregate

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Topic: Dawn of the Dragons / Petition to clear enchantments/turn off colours

I pity the artist, too. It’s bad enough to have to draw hundreds of armor pieces and try to get the shadowing and so on right without then having these random, garish glows slapped on top of them afterwards.

Also, consider the pain felt by the Kingdom’s monsters. “Oh no I’m being attacked by a Christmas tree! I can never remember my dear family’s presents the same way again—” will be many a beastman’s last words. Sad.

 
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Topic: Ninja Warz / Bugs and Problems

Same problem here.

 
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Topic: Backyard Monsters / Tech Support (Not for Base 0)

I didn’t write that changing one line of code could fix this game. I wrote that a fix on one line of code could fix Desktop Tower Defense. I know this because there is a gamer-written script that allows you to play Desktop Tower Defense on Kong that is one line long. The account of what happened to DTD is relevant because it was the most popular game on Kong for a long time, and really would take minimal support from Kixeye to keep it.

I was amused enough by the game to build up a 1000+ op empire, and had alliances, enemies and so on — I think I was up to #6 on the top empires list at one point. If I don’t log in now and then, it’ll get gradually eaten by the few people who continue to play. If we had a clear drop / support decision from Kixeye, I could have either given up on the game sooner, or could still log in now and then to keep my empire around for when they come back and maintain it.

 
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Topic: Backyard Monsters / Tech Support (Not for Base 0)

“Some attack logs aren’t visible to some players because they have had some encounter with a hacker in the past. Same reason for the “Nameless” outposts you mentioned.”

Yes, this is the problem.

If they can’t disable kreds, they can delete the game. It really would be better to just have a final end state for the thing at this point.

Kixeye was the company that started me on Kong in the first place — well, before it became Kixeye — with Desktop Tower Defense. That game is unplayable on Kong because of a one code line fix that Kixeye won’t make. At this point it’s worse for Kong to keep their games “up” than to just put up an explanatory note saying why they had to be taken down.

 
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Topic: Backyard Monsters / Tech Support (Not for Base 0)

Got any fix for the “attack log not visible” thing? It does not go away when you just refresh, or clear your cache, or whatever. Associated with the “new outposts that you capture don’t have your username on them” bug.

It sucks that Kixeye has abandoned the game, but they’re still letting people spend Kreds on it. Kong should just shut it down.

 
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Topic: Dawn of the Dragons / Stats on normal simulacrum

I fought the normal simulacrum of Dahrizon three times after the recent update before I beat him, and noted down some stats.

His HP = 3000, as far as I can tell from the “percentage left” indicator.

In my three attempts, I had total attack values of 1280, 1654, and 1750. My damage was 271 per hit with 1280 attack, 300 per hit with 1654 and 1750. Therefore, the capped damage per hit looks like 300, and you reach the cap somewhere around 1500 attack.

When I had 2098 total defense, he did an average of 119 damage per hit to me.
When I had 2536, he did 93 damage / hit.
When I had 2628, he did 85 damage / hit.

I’ve heard from many people that tough quest bosses can now sometimes get rare super-high-damage hits. The averages above don’t include any of those.

Note that you can use more than one lightning scroll on a quest boss, and the boss doesn’t get to hit you after each use, so if you want to spend PC you can defeat any boss just by scrolling it.

 
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Topic: Backyard Monsters / Tech Support (Not for Base 0)

“Just go back to BYM, and it won’t lead you to the 404 page when you try to send gifts/view the attack log.”

This is so not true. It may be true for some people, but for at least an equal number it never goes away.

 
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Topic: Backyard Monsters / Problem

The friends list / blank op names bug does not just go away if you keep refreshing. Not for everyone, anyways. It also gives you Kong’s 404 page when you try to look at your attack log.

 
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Topic: Backyard Monsters / Info About; Blank OPs, Level on Friends List, and Missing Friends List!

There’s a whole lot of misinformation and wishful thinking posted here … Kixeye hasn’t fixed anything in some time, and there is no indication that they are going to. They didn’t fix the Base 0 thing, as recent posts in this thread make clear. They haven’t even fixed Desktop Tower Defense, once one of the most popular games on Kong. I’ve seen a script to fix that game; the script is effectively one line long. It’s not rocket science. But Kixeye is simply not maintaining its games here.

I never paid shiny for anything, so I’m OK with that. But people shouldn’t expect things to be fixed, unless (as with Base 0) people hack the game in order to fix it. All of the same holes in the code that let hackers wipe out whole maps still exist, whether the hackers who did that are bored of doing it or not.

 
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Topic: Backyard Monsters / Map Room 2

As far as I can tell, nothing has been fixed. If the hacker apocalypse is over, it’s because the hackers have gotten bored.

That said, you might as well upgrade to map 2, because what do you have to lose? If all your ops get hacked, you’re effectively back to map 1, or can drop back there anyways.

 
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Topic: Backyard Monsters / Send a message

It’s not true that Kixeye fixed the Base 0 bug/ hack. It was fixed by friendly hackers, who have nothing to do with Kixeye, who repaired it base-by-base. People are still getting it.

 
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Topic: Backyard Monsters / Friends list / attack log bug

Whenever I play for the last couple of days, my friends list on the bottom of the BYM page is filled with blanks (little letterbox icons), and when I try to look at either my attack log or the leaderboard, I get a page displayed that says that Kong can’t find the page. I’ve tried the obvious things like reinstalling Flash and clearing my cache.

I’ve heard from some, but not all, people that they’re also seeing this. Has this bug been named yet, and is there a fix for it?

 
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Topic: Backyard Monsters / OOPS, Something broke!

Happening for me too. Going to Attack Log and back didn’t fix it.

 
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Topic: Tyrant / Unwanted faction signups

Anything’s possible, but if I ever clicked the link, I didn’t notice doing so. And when I go back to the game, I go back to the “Home” area.

I’ve been accepted into the faction again now, after having quit twice already, and have evidently been declared an officer (as has everyone else). It seems more likely to me that someone has found a way to sign up people who aren’t in factions into factions than that my computer is doing something invisibly.

 
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Topic: Tyrant / Unwanted faction signups

No, I didn’t bookmark the application page. And the Orbo thing was funny maybe the first week or so.

Does anyone who runs the game read these forum posts?

 
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Topic: Tyrant / Unwanted faction signups

I noticed that I was a member of the faction “War Makers” despite having never signed up to be in any faction. And whenever I go to the Factions page and quit that faction, I get re-signed-up to apply again. Is this some kind of game feature to get players into factions? Or is it a bug?

 
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Topic: GemCraft Labyrinth / remmber when flash games were free

Since Kongregate was bought by GameStop, every game begins with a full video un-skip-able (in most cases) advertisement. If the game developer can’t survive off of whatever fragment of ad revenue that Kongregate gives them from that, they should not be making flash games. They should be making console games or whatever.

And if Kongregate can’t give them another ad revenue to make it worthwhile for them, goodbye Kongregate. The whole idea of the site was that you could casually play a new game whenever you wanted. Gemcraft is the kind of game that I like (although not a particularly good implementation of the basic idea). If I want to pay for that kind of game, I will. Elsewhere.

 
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Topic: GemCraft Labyrinth / remmber when flash games were free

If it really took a team of developers to create this, then it’s sad that all they could do is come up with yet another clone of their original Gemcraft game. I see essentially nothing that’s new in it.

And the challenge levels really are annoying. I just tried the first “7000 monsters in one battle” one. With all of the difficulties turned up as high as they will go without Premium — i.e. double monsters, +15 waves, all swarm monsters — and with carefully not destroying the monster nest on the level, I ended up killing about 3000 monsters. So that just isn’t doable without Premium. The game should at least tell you “don’t try the challenges without Premium” instead of “don’t try the challenges until you’re high level.”

 
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Topic: Sonny 2 / Sonny 2 Zone 6 and 7

It’s really lame to have to hack the game to get to level 7. It’s quite possible to do it without; I just did it with a Psychological. I think, looking these comments over, that people may not be using Ultimatum enough. It’s great: it completely prevents you from getting one-shot-killed, or even worn down quickly, and a Free Will on top of it will usually soak up its damage. Then you have 20 turns to try out your offensive moves. You can also take two two-turn stuns and delay a single opponent long enough to use Ultimatum again for another 20 turns.

 
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Topic: Remnants of Skystone / Beta Testers Needed for Remnants of Skystone

Sure

 
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Topic: General Gaming / Orbital Decay -- now with essential advice in 1st post

This is just not a very well playtested game. In a game with many upgrade paths, there should be some way in which to make most of them work.

As an experiment, I started a Hard game and put every upgrade point I had, including my original 100, into a flack turret. I upgraded the damned thing a bunch of times before my ship blew up, but it was absolutely ineffective in destroying any of the swarm of fighters. I mean, it would shoot right at one, and the fighter would sail off having taken what looked like less than a third damage. If a halfway-upgraded flack turret can’t protect your ship against a single fighter, what is it good for?

The answer is, of course, “nothing”, as several people have already said. But that’s a problem with the game. Why would whoever designed this ship design it with the capability to have a defense against fighters that was absolutely ineffective?

 
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Topic: General Gaming / Orbital Decay -- now with essential advice in 1st post

I generally dislike games where you have to aim and like games where you have to think. This game is a pain because it pretends to be the second kind with a complicated upgrade path, but it’s really the first.

And I agree with the people who complain about how your guns work. Your turrets are exactly like all those turrets on the Death Star. Enemies in small ships fly in and your turrets ineffectually flail in all directions and the small ships slip through. OK, fine. But then your main gun is not Death Star quality. You fire it and hit a teeny-tiny fighter at the beginning of the game and they’re like “Oh no we took damage! Another shot will do us in!” Every fighter pilot out there is Luke with R2 fixing his stabilizer, but it took your main gun just to do that. Even later, after you’ve upgrading the main gun as high as it can possibly go, you’re still blasting away at a asteroid that’s drawn as maybe 1/100th the size of your ship: one shot, two, three, etc oh good now it split, ten shots, eleven…

 
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Topic: General Gaming / Project: Princess walkthrough

Thanks, FiveIronFanatic, Khixan. I don’t think I ever played Katamari Damacy; maybe I thought the art style looked familiar because it looks vaguely like how some of Stanislaw Lem’s books were illustrated in the U.S.

I added a list of how much stress each job causes to the stress section; that was one thing that I found myself going back to the spreadsheet to look up.

 
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Topic: General Gaming / Project: Princess walkthrough

Now somebody just needs to make a list of all of the hundreds of video game references in this thing. I know that I should recognize where the eerie alternate prince is from, but I can’t remember, and you can’t Google an image.

 
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Topic: General Gaming / Project: Princess walkthrough

It’s the circle under her age that changes her age.

(Sigh — all right, there are still some parts of the game that show its Japanese heritage.)