Dgias
28 posts
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Topic: Card Monsters /
Coming Changes
Leather armor too, please <3
Right now its a worse version of Plain clothes imho
And its uncommon!!!
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Dgias
28 posts
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Topic: Card Monsters /
Changes to Duels - Opponent Selection
Honestly, I didn’t really like the changes.
EVERYONE in the silver league is getting 100% of wins. The boards ALWAYS have 5 winners with 145 points.
I don’t usually duel, so my deck is pretty good for the silver league, but I don’t think that is everyone’s case.
If you are in the silver league and choose to fight the Hard battles, you should face at least some rare cards, and right now the best card I had to face was a yeti level 2.
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Dgias
28 posts
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Topic: Card Monsters /
Card Balancing
Originally posted by msr6:
So then obviously different colors have different modifiers also?
Although IMO they are only unbalanced in a defense deck with the AI playing. The AI has a hard time with every costly card!
Green dragon is simply not a first or second round card, whereas musclecard is.
Snail mail (rare) will take out muscle card in 2 rounds and only costs 3 to play… it is not OP, it just doesn’t take any real strategy to play like green dragon does.
Thanks! This is very helpful! :)
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Dgias
28 posts
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Topic: Card Monsters /
Card Balancing
Originally posted by jobester:
Assuming +3 crystals from sacrifice per turn, one thing about Green Dragon and other high cost cards is the player who goes first (the AI) has 12 crystals for the first two turns while only being up against player 2’s 6-crystal turn 1. If it stays that way, high cost cards could end up being extra useful in Live Play.
Edit: It’s also the only Fortune card with 30 magic or over 50 HP.
wut
So you are saying that the green dragon is good?
Okay.. now that you have your green dragon in your second turn, you probably took a direct hit (losing 1 random card) and you also sacrificed a creature. Your dragon is completely open (unless you choose to sacrifice ANOTHER creature!), and will most likely die vs high competitive decks.
Also, your argument on the “only Fortune card with magic” is not very good..
You see, he was supposed to be the best Fortune card. He is clearly not as good as any other epic.
In other words, fortune is crippled. Do you really think its fair to let this stay this way?
Fortune not having any other magic should be a reason for him to be strong, not weak..
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Dgias
28 posts
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Topic: Card Monsters /
Card Balancing
From the low experience I have, I noticed that the rare cards seem to have a better efficiecy/crystal cost
This doesnt seem to apply for the Green Dragon.
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Dgias
28 posts
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Topic: Card Monsters /
Card Balancing
Originally posted by Lamatiel:
Reflect adds 2 points (compare Lvl3 Bloglodyte and Lvl3 Bookworm)
So:
2 crystals – reflect
4 crystals – 70 hp
3 crystals – 30 magical damage
Is that correct?
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Dgias
28 posts
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Topic: Card Monsters /
Card Balancing
Originally posted by Lamatiel:
And what about items giving reach? E.g. Ninja Fox + Twilight (yellow)
Lvl1: +1 crystals, -10hp, +10ranged / Lvl3: +1 crystals, -20hp, -10melee, +20ranged
With Obsidian Spear, the Fox can even be superior damagewise.
But the fox with the spear requires you to have both at the same time, and are more expensive to play!
What about the staff giving +30 magic for 3 crystals? :|
Is reflect what makes the dragon so costy? Because I don’t really think it is THAT good..
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Dgias
28 posts
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Topic: Card Monsters /
Card Balancing
Originally posted by ThePhool:
Simply put, Musculard’s cost is too low for his relative power. In my mind, the proper crystal cost would be 5-5-6 (as opposed to 4-4-4). This puts his cost on par with the Red Dragon, which I think has a very similar power level.
Yes, yes, yes.
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Dgias
28 posts
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Topic: Card Monsters /
Card Balancing
Originally posted by Wildwest99:
And the argument about Musculard can be made about many different cards. If your deck can’t wipe my dragon or doesnt have reflect he CRUSHES you. Whats the diff? As a matter of fact, my dragon is WAY worse on the board than musculard because you can’t block the attack with a shield, counter doesnt work, thorns don’t work, and flying is meaningless. ALL of which shut Musculard down. Now does the cost of the dragon make sense?
Except by the time you get to play the dragon, there are two musc on the field.
Also, musculard has a lot more damage then the dragon..
It the green dragon had, say, 50 magic damage. THEN it would be a lot problematic.
The dragon is countered by large health pools, reflect (granted, on a lesser degree, since he has reflect too) and heal.
I am not saying he is useless, he has helped me win several battles, even more so because I do not own any other super strong card (only card above uncommon in the deck), but he is nowhere near as good as any other epic creature, or even some rare..
Ps: Sorry if my previous comment sounded way too rude, I actually appreciate the time you put in arguing with me here! :p
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Dgias
28 posts
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Topic: Card Monsters /
Card Balancing
Originally posted by Wildwest99:
sigh You just need better cards. I am the top player in platinum league today. which means i hit “hard +5” every duel, played every top deck there is and beat them all. And i use the dragon. And i don’t discard it.
I dont own Musculard. i said “every deck I PLAY” i crush it. The reach simply makes it easier to kill, not a better card.
Play more, learn more. Then post. I’m not being rude, there’s just ALOT to this game you have not thought of/utilized that will change your views if you keep playing and try different tactics.
You sounded like bragging, and you still do.
I win much more often then I lose, and I get it. You use a thorns wall to win
While your strategy IS good vs Muscular, he CRUSHES decks who either cant wipe him, or have no strong shields.
That being said, it shouldn’t be mandatory for a deck who wishes to stand a chance vs him to play a shield/thorn..
I can beat Muscular’s deck, yes. But only because I go second, and I can outsmart the AI. I am 100% sure I would lose if I were to face a real player.
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Dgias
28 posts
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Topic: Card Monsters /
Card Balancing
Originally posted by Wildwest99:
well…i can tell you how to get ur dragon out. since I use one all the time haha. Its not as hard as you think, this game is a bit more intricate than 1st blush. If you want to use big crystal cards, you just have to figure out how to make battles last a bit longer, right? stall a bit, block a bit, relax, play ur dragon. easy day.
On another note…every deck I play that uses Musculard i own 90% of the time. easily. it’s definitely by NO means so overpowered that once it’s in ur deck ur going to own the game. If you don’t have many other cards to compliment Musculard its bunk.
Never said I couldnt play the dragon, I just said its not worth it.
He is useful now, he has his niche as the best discard one can have, but I am still not happy. I wish he was like ANY other other epic creature.
hai guise, I got an epic card! Can’t wait until i get him to lvl 3 so I can discard him everytime!
Just not satisfying really..
To your state on the Musc card. If you have a 90% win with him, don’t you think that makes him OP? I am pretty sure you are biased there.
Also, just because he can’t solo a whole fight, doesn’t mean he is not over powered. No single card can.
He should be strong, yes, but not THAT strong, imo.
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Dgias
28 posts
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Topic: Card Monsters /
Card Balancing
I am not really happy with the Green Dragon changes.. :(
He is useful now, but his main utility is being a better Collector..
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Dgias
28 posts
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Topic: Card Monsters /
Sell Cards Shop problem
Originally posted by jobester:
Example: I should have 17 columns of cards for 33 cards in storage, and it shows 7 columns at a time. If from start I click the right arrows, I’ll never see column 8. If from the end I click left, column 10 won’t display, but column 8 will.
Yep, well said ^^
On rare ocations though (if you have 8*n number of cards) you might not be able to ever see them, even with scrolling all the way to the end, then back again.
You can still “trick” this problem by adding some cards on a deck, so they wont show in the list, but it is still quite annoying.
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Dgias
28 posts
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Topic: Card Monsters /
Sell Cards Shop problem
I don’t know if this has been reported before, but if you try to sell your cards on the shop, there is always a missing column.
You can only see 7 column, but in reality there are 8 “per view”.
This causes you to not be able to sell some cards.
Was I clear on what I meant? :|
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Dgias
28 posts
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Topic: Card Monsters /
Card Balancing
Originally posted by allenhill2002:
The point being, how likely are you to get a 7 crystal cost card out in a NON-Swarm battle? If you are slaughtering the enemy, you could easily get it out, but then you wouldn’t need to. If you aren’t slaughtering the enemy you probably won’t get the chance to save up that many crystals.
This is precisely why I think the green dragon should be buffed. 9. WOOPING. CRYSTALS.
If you DO manage to play him and win, its A LOT likely that he has crippled you, either with creature sacrifices, or defenseless turns.
Either way, you still have NO GUARANTEE that you will win. He is nowhere near a good tank, and his damage is too small to ensure you that he will wipe the field. Please note that it is a lot likely for him to be your only creature by the time you get to play him…
Basically, you either play him sacrificing your whole field, or you don’t play him at all.. Not a good trade-off..
But yea, they are great for swarms..
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Dgias
28 posts
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Topic: Card Monsters /
Open Discussion - Dragon's Tear Card
Changing it to 1 per deck will STILL make it mandatory
You could possibly add a downsite (discard a random eq card, for exemple, although that could seem a little harsh)
Or, like many have suggested, decrease the number of crystals gained.
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Dgias
28 posts
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Topic: Card Monsters /
Alliance Thread
Originally posted by Ronsh:
Dgias, can I join too? I’m active
yea, we are full atm :(
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Dgias
28 posts
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Topic: Card Monsters /
Alliance Thread
Originally posted by AngelusCL:
Hello, lokking for an alliance! Active!
Sent you an invite! :)
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Dgias
28 posts
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Topic: Card Monsters /
Card Balancing
Originally posted by allenhill2002:
Also, concerning Musculard, I have no problem if he is awesome at level 3. It takes FOREVER to get him there. Several of the epics are just as good as him. The main problem is how powerful he is at level one compared to the others. But if the Green Dragon got buffed I don’t really care if the other epics are nerfed.
Sure, I agree with you – Musculard SHOULD be powerful at level 3
And so should the Green Dragon…
I see two problems here:
- Musculard is way stronger than any other epic creature (this holds true for all levels, specially level 1)
- Green Dragon is way weaker than any other epic creature (this holds true for all levels)
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Dgias
28 posts
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Topic: Card Monsters /
Suggestion : RPG maps and random monster enemy
Originally posted by nexusfantasy:
Fight same monsters 10~40 times is really boring.
If this game have RPG maps like sorcery quest and put random monsters deck on map, that would be great.
Although it need a lot of effort, but I thought that’s a good direction.
That would make it an entirely different game..
Although I would certainly enjoy it ;p
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Dgias
28 posts
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Topic: Card Monsters /
Alliance Thread
Originally posted by develseveral46:
is there any opinings?
Here! Avide Guilda – Rank 4 :D
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Dgias
28 posts
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Topic: Card Monsters /
Suggestion : reduce reputation reward when high rating alliance vs low rating
Excellent suggestion imo!
Maybe the numbers could be changed a bit, but I fully support this!
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Dgias
28 posts
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Topic: Card Monsters /
Card Balancing
Originally posted by allenhill2002:
Yes, Green Dragon in all his forms is quite weak. Sure he has reflect, but he takes FOREVER to get out. You MIGHT be able to get him out before you die. If you can you have a DAMN good chance of winning…….. as long as your opponent doesn’t have any other epic.
^ precisely my point!
I dont even think its worth upgrading him.. I’d rather buy more boosters and hope for a better yellow creature (which I will probably get)
Considering he is an Epic card, he should be game changing (see any other epic card), which he is not..
He is okay versus heavy magic focused decks.. that is all
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Dgias
28 posts
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Topic: Card Monsters /
Alliance Thread
Avide Guilda(AVD)
Rating: 2
Members: 3/10
Requirements:
-At least 200 overall wins.
-Be active, participate in swarms and allied assault.
-Be polite to other players.
-If you dont show up for three consecutive days without notice, you will be kicked.
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Dgias
28 posts
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Topic: Card Monsters /
No reputation from allicance assault
Originally posted by Lamatiel:
Got confirmation you now have to win the assault to receive reputation. The mail text has been changed to reflect that change.
Isn’t this a bit de-motivating ? :/
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