Recent posts by ShadowNemo on Kongregate

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Topic: Epic War CCG / Something vaguely interesting

so far only 1 raid request, which would now be fullfilled (having hit level 40), however, since he’s currently offline. We’ll get to it soon.

 
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Topic: Epic War CCG / Something vaguely interesting

Yea, vague topic title I know…

Anyhow, simply put, I’ll be quiting (playing, not chatting/wikia-ing) after this raid. As most of you’ll know, I have quite a bit of interesting stuff… Which now will need a new home.

Anyhow, Let’s start with an overview of what I have.

Legends:

Note that 1 of the belphegor’s and 1 of the new elite legends are only /50. Also note that most have silver relics. Final note, the garuda, 1 bo and the hellcat have gold swords.

Epics:


Note: not much to note here.

Rares:

Note: got at least 20 more rares, but only my fancy 99 healer collection really matters, now doesn’t it?

Relics:


Note: I’ll probably use 2 silver rings on the elite epics before give away time.

Charms:

Note: Should add some more event charms before give away time.

Rest:

Note: might change before then, but it gives a general (and nice) impression doesn’t it?

Details
My plan is as follows. Each person gets to send me a single kong message ( Message me ) stating the following:
What they’d like (be as greedy as you like)
Why they want it (be honest or at the very least funny)
Why I should give it to them (be clear and convincing – honesty/logic/whatever need not apply… or maybe it does…)

Everyone gets to send a single message, I get to pick who gets what and why… and I reserve the right to ignore my own rules/ideas/games at any point :D

Enjoy and have fun… and more importantly, make sure you entertain me :D

Minor extra detail:
In general i’ll be accepting messages till this sunday (the 29th) before making up my mind after the raid… but if you want something for this raid… well… it never hurts to try does it?

 
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Topic: Epic War CCG / Ponari For Sale!

hmmm… assuming i’ll have fun this raid (and thus not quit) i guess i might make an offer… be afraid… be very afraid ;)

 
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Topic: Epic War CCG / Games and Giveaways.

8516

 
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Topic: Epic War CCG / Corrupt-A-Wish

You finish your dissertation, unfortunatly the topic is no longer relevant and you get to start over again with a new topic.

I wish my foot would stop hurting.

 
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Topic: Epic War CCG / New Players help topic !!!

So far the following charms can be found:
Basic and advanced (among other things from quests, daily rewards and pvp rewards)
Ultimate charms (occasionally from tournament and from some quests, usually -4 or -8 at 35-50k points)
Event charms (from fighting the raid boss, while it dies)
Special charms (bought using real money in the store)

All other charms are not yet in the game.

 
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Topic: Epic War CCG / New Players help topic !!!

Both. Units in your back row gain experience, even if they don’t fight (even dead units gain experience at the same rate).

Early on, high level units beat low level units (even if the low level unit is much better).

But except for certain pvp situations, having less then 10 units is not adviced (nor needed) ever.

So if you have multiples of a unit, absorb them, if you don’t, put em in the back row to gain exp (which they continue to do even when they’ve hit their level cap) untill you find another one of it.

 
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Topic: Epic War CCG / Dates for Raids

According to talk (by Art) in chat, next raid should be next week, so 5th to 8th of Feb

 
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Topic: Epic War CCG / Suggestions

While I like the basic idea of your suggestion (though i’ve heard rumours – months ago – of a different stle of cave of trials), the numbers are horribly off. With those listed endurances even the most powerfull units, with a strong element, with a gold relic and the perfect attack would still do less then 100 damage per hit.

While at the same time each and every attack would be a 1-hit kill.

But the idea of fighting a single highly challenge boss (on your own, so not raid style) does sound like fun puzzling.

 
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Topic: Epic War CCG / Corrupt-A-Wish

You get another /50 bo and /50 bdx, unfortunatly they elope with the ones you already have and you are left with neither.

I wish i had a green balloon.

 
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Topic: Epic War CCG / Corrupt-A-Wish

you get a delorean, parked on your head, driving in from 10 stories up.

I wish i could steal anyones legends

 
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Topic: Epic War CCG / Game Rules & FAQ

When the character levels, does that speed up the process of getting turns faster? == Yes and no. The overall speed (and max amount) are always the same. However, when you level up your energy and action get filled to their maximum (40 and 5 respectively)

but the trades should allow all items to be traded (herbs, potions, energy/action refills, etc.) == While in theory I fully agree with you, the reason this is mostlikely not allowed is the risks of multi’s and other abuse where people cheat to get massive amounts of (especially) action potions and rule the raids.

There is a slight problem: sometimes it takes 2-3 energy points to move the slider. Is anyone else having that problem? == If the slider only moves 1 slot, then yes. More likely you ran into a (number of) empty spots and automatically took the next step (and thus spent another E).

 
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Topic: Epic War CCG / Game Rules & FAQ

zankymania – The only way I know of how to do a “hard reset” would be to contact the people of the game (account/chatname: artlogicgames). However, they’ve been relatively absent lately. Also, I’ve only heard it being done with people that haven’t progressed that far into the game yet (no trading away alot of stuff and then reseting).

cctech220 – The only thing that will be lost is the experience, stones and relics on your main hero. The main benifits are: possibly changing to another hero (if you don’t like your old one anymore) and leveling up again (your action and energy points get refilled each time you level up, so you can farm/pvp/raid faster).

FixG – Sorry, I don’t speak that language.

 
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Topic: Epic War CCG / Game Rules & FAQ

So far it’s been done to a few people, generally those who made bad choices early on in the game. (Aka: before level 40, so they haven’t affected the rest of the game through trade just yet).

Talk to Art in chat or send him a private message via kong.

 
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Topic: Epic War CCG / Game Rules & FAQ

they enhance the stats of the unit you place them on. Specifics can be found on the wiki: http://epic-war-legends.wikia.com/wiki/Items#Relics

 
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Topic: Epic War CCG / Game Rules & FAQ

Silver relics can be purchased from the shop with real money.

Gold relics can only be won (top 5 in a raid) at this time.

 
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Topic: Epic War CCG / Suggestions

How to handle the current downtime?

As most of us have seen by now, the servers seem to be down. While that in itself is annoying, the fact that it is down mid-raid is even more so. (It went down while the boss was at 9% and people were all about to go in)

Now I know what I post here is not necessarily going to have any impact on the actual handling of this downtime, I feel like writing it out anyway… Maybe inspire the people that do make those decisions.

Basically the fact that the game is down, in and of itself requires no action (besides getting it back up again/preventing it from happening again). It’s a pain, but it’s a pain spread evenly as we all suffer as much. Some small compensation would be nice, but is not really necessary. (Word is that there have been a lot of DDOS attacks in the states, so this might be part, so no fault of artlogicgames… but placating the grumbling masses is always a good idea)

The main problem lies with the raid.

If it gets fixed shortly, I suppose the raid could continue as is, but it would be somewhat unfair to the euros/americans that will only find out it was fixed when they get back tomorrow morning.

If it gets fixed late tomorrow, those that are on-line at that moment will have massive benefits. An easy fix would be adding an extra day to the raid. The downside of this is the mess it’ll make of people’s planning, sleep deprivation and the fact that quite a few people will suddenly have 2 days where work gets in the way.

If it gets fixed after the raid is supposed to end, it could be argued that the pre-crash rankings could be considered final. While this is relatively fair, it would annoy those that planned to do a lot of raiding on Sunday (I’d been planning on this myself due to a lack of other things to do and having a strong anti wind team).

Possible fix: Increase the reward brackets so that people that were almost top 40, can’t complain that they’d make top 40 by the end.

Original brackets: 1-5, 6-15, 16-40, 41-200, 201-500, 501-2000, 2000+
Suggested brackets (small increase): 1-10, 11-20, 21-50, 51-250, 251-600, 601-2000, 2000+
Suggested brackets (large increase): 1-10, 11-30, 31-80, 81-400, 401-1000, 1001+ (so one less bracket in total)

This fix should be easy to implement (only change the rank/reward limits in the raids code before bringing the game fully online again).

Of course, what we really want is the game to start working again so we can all happily raid again.

My personal preferences: Fix now/fast, change nothing > Increase the brackets (if the fix takes to long) > End raid as it was before server broke > longer raid (no preference at all to be honest)

PS: for those that would argue that I’m trying to skew things in my favor, the increased brackets would leave me in the same bracket I’m currently in in both cases. Also some of the reasoning against raid lengthening is less my own, more things I’ve read in chat,

 
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Topic: Epic War CCG / Bug Report

Just so that everyone can see:

The server seems to be down at this moment and is not loading for anyone.

EDIT: now up again

 
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Topic: Epic War CCG / New Players help topic !!!

Health = HP amount of hit points a unit has.
Strength = Attack power, used for most basic attacks and a good amount of special attacks.
Magic = Alternate attack power, used for some basic attacks, some special attacks and all healing moves.
Endurance = Defense, determines amount of damage taken (formulas not clear, magic attacks seem to ignore some of it).
Agility = Speed, determines when a unit attacks and also is the stat used for some attacks (mostly by wind units).

 
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Topic: Epic War CCG / Game Rules & FAQ

You report it (bug report/pm artlogicgames) and don’t abuse it. Rules are against willfull abuse.

 
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Topic: Epic War CCG / Corrupt-A-Wish

You get a multi-taste candy, unfortunately it’s also extremely poisonous.

I wish (intelligent and friendly) dragons were real.

 
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Topic: Epic War CCG / I cant sell some cards

Check the “Card” page on the wiki:

http://www.epic-war-legends.wikia.com/wiki/Epic_War_CCG_Wiki

All cards that are tradable are currently marked with (T).

 
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Topic: Epic War CCG / Suggestions

Gold:
Due to massive amounts of resets during the last raid, we (the people in chat) are seeing a significant drop in the amount of available gold in the game. As this gold is also spent on absorbing and facilitating easier trade, this is not a good thing.

So here are a number of suggestions to improve the game.

Direction 1: Make reset less “necessary”, or otherwise less of a drain on the gold total in the game.

A) Have the basic reset cost 500k – 5k per level of your hero. Thus seriously reducing the price of the reset and thus the amount of gold leaving the game.

B) Make the basic reset available for free (maybe once per X, week?) to level 99 characters.

C) Give a level 99 character “virtual level ups”. For every 2k exp they gather their energy and actions points get filled up as if they leveled.

My personal preference goes out to option C (maybe in combination with A).

Direction 2: Introduce more gold into the game

A) Have the chests actually drop the 200 to 1000 gold, instead of always giving 200.

B) Add a small amount of gold to the daily rewards.

C) Have the raid rewards include some gold (also, progress the raid rewards beyond 50k raid points?)

D) Have the raid rank rewards (at the end of the raid) give some gold (25k for each who participated). This way it doesn’t immediatly get funneled into resets during the raid.

E) Have the sell option in “Formation” give slightly better amounts of gold. (Make it account for level, level cap and rarity) This would allow players to trade the least desirable cards into gold to fuel the economy.

My personal preference goes out to A, B, D and E.

Other suggestions: stuff that have been floating around the chat.

This was another discussion on the chat. Maybe add some sort of “daily spin/chest” to the daily reward to add some fun/extra gains to them. This can be rewards from small items (energy, ac, herbs) to cards and/or charms.

The nice thing about such a daily spin/chest is that you could increase certain chances for the people that login on concecutive days.

Anyhow, I hope I made sence with some of these aspects.

 
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Topic: Epic War CCG / Suggestions

Add to that other options, such as offering gold for cards (instead of always having to offer cards).

And maybe a search by “person offering the deal” and “card requested”.

 
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Topic: Epic War CCG / Trade needs to be improved!

I’d like to see the option to offer relics and coins, as well as cards (currently you can only ask for those).

Beyond that an option to switch between and/or mode (in AND mode, all mentioned cards/relics/coins are needed, in OR mode only one of them)

EDIT: oh, and being able to go to page 108 without clicking the richt arrow 107 times would be nice (type in the desired page number? or add “go to last” or “skip 20” or something like that)