LOL_at_U
5 posts
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Topic: Off-topic /
Baconators Forum
unsad, but true, yes, and i know why but i shan’t say because it will cause more posts if i say
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LOL_at_U
5 posts
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Topic: Game Programming /
MovieClip Speed AS?
ok well thank you anyway. i guess i cant make my game :*(
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LOL_at_U
5 posts
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Topic: Game Programming /
gotoAndPlay
well are you sure the framerate is 30 fps?
you could always try doubling the fps.
also im no flash expert but where it says gotoAndPlay(1);
perhaps try just a play(); function, it might fix it.
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LOL_at_U
5 posts
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Topic: Game Programming /
If statement for checking multiple things
copypast
Originally posted by Kingfish34:
Correct… Returns the value in the =’s which is false.
= assignment Operator
Usage expression1 = expression2
Language Version : ActionScript 3.0
Flash Player 8.5 : Flash Player 9
Assigns the value of expression2 (the operand on the right) to the variable, array element, or property in expression1. Assignment can be either by value or by reference. Assignment by value copies the actual value of expression2 and stores it in expression1. Assignment by value is used when expression2 is a primitive value, which means that its data type is either Boolean, Number, int, uint, or String. Assignment by reference stores a reference to expression2 in expression1. Assignment by reference is commonly used with the new operator. The new operator creates an object in memory, and a reference to that location in memory is assigned to a variable.
Note: In ActionScript 3.0 all values (including primitive values) are objects, and all assignment is done by reference, but primitive objects have special operators that allow them to behave as if they are assigned by value.
Operands expression1:* — A variable, element of an array, or property of an object.
expression2:* — A value of any type.
Result Object — The assigned value, expression2.
copypasta
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LOL_at_U
5 posts
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Topic: Game Programming /
MovieClip Speed AS?
in actionscript 2.0 how might i use actionscript to increase the framerate of a movieclip when a certain thing happens for example on a button with the on(release) {
}
handler
how could i make the button increase the framerate of my movieclip or the speed at which it is played?
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