Recent posts by pepe90010 on Kongregate

Flag Post

Topic: Magic Barrage - Bitferno / vip gifts not working

Same here, with vip7.. safe to say that all of them are glitched

 
Flag Post

Topic: Magic Barrage - Bitferno / S7 Weapons

Bump! Interesting question

 
Flag Post

Topic: Magic Barrage - Bitferno / Soulbound Threshold

@nivada13 I like your idea a lot more! Nice one :)

 
Flag Post

Topic: Magic Barrage - Bitferno / Soulbound Threshold

That does not mean they might have not changed idea.
Ps: nice argumentation you’ve got there Paragorns, by the way.

 
Flag Post

Topic: Magic Barrage - Bitferno / Soulbound Threshold

@Paragorns: I have a goshapon weapon which is not shotty (satellite launcher) and it’s strength is close to the S6 (slightly worse if you don’t consider satellites damage, better if you do. Definitely worse than the S7), i’m not riding the hate train.
I don’t see how you could deny that shogun is broken-OP when it’s even stronger than the SS6 weapon…
This would give whoever owns a shotgun the possiblity to exploit such system and always get top tiers, leaving everyone else with crappy drops.

@Allen: It’s not about getting “some loot”, or a “minimum to get something”. It’s about giving to every class (those who deserve it of course!) the possibility to get the top tier drops. I am a priest, and i’m not going to deal as much damage as a dps class because my abilities are not for that (Speulcher is an AoE skill, it has some potential for damage but it’s not nearly as good as any archer skill for example). I was already helping with behe at lv 73(I mean staying in range, attacking and using abilities), I obviouly wasn’t doing as much damage as a lv80, because level difference has a huge impact on the dps output, but my class allows me to be useful with heals and buff.

@RikaMoriya: 1 million is not that much, but then again.. if there’s 3-4 lv80s in with a shotgun behemoth dies in 2-3 minutes.. I’m not sure if that’s giving enough time for anyone else without a shotgun (yes even lv80s without a shotgun) enough time to deal enough damage.

I actually think the idea behind this is not that bad, all we’re really asking is to avoid giving top drops to people leeching who just hit a few times, don’t help at all and get top tier drops. Implementing it is way more difficult than it sounds though.

I’m not entirely sure, but i think something like a ranking chart for increased drop chances already exist in game. Something like:(just throwing in random numbers for example)
N°1 dps: +300% drop rate legendary items
N°2 dps: +150% drop rate legendary items
… and so on.
I’d love to hear from gameguyz if this is actually a thing and how it works.

 
Flag Post

Topic: Magic Barrage - Bitferno / Soulbound Threshold

There are a few issues with this currently:
1) Shotgun is still too strong compared to other goshapon weapons, that have the same cost!
2) Healers\Tankers obviously do less damage than the DPS classes, thus i don’t see this proposed system as a viable option.

 
Flag Post

Topic: Magic Barrage - Bitferno / Second GL For level 70+

What about healers, Allen? without shotty they don’t do much damage.

 
Flag Post

Topic: Magic Barrage - Bitferno / I call bullshit.

Looks fine to me.. i’m about 50/50

 
Flag Post

Topic: Magic Barrage - Bitferno / Revival Coins

I agree… we need them so much! :(

 
Flag Post

Topic: Magic Barrage - Bitferno / Maintenance Notice

Originally posted by gameguyz:

Dear All,
There will be some vital maintenance work performed on Magic Barrage at 4:00 AM EST this Friday (May 23, 2014). The maintenance work will take about 1 hour.

-New Function—VIP Daily Reward
-Dig Gold Activity now has a Clearing Function
-Egg Smash Pet Reward Activity Now has an Explanation and Display Function
-Reduced the number of Duplicate Monsters in OoS
-The Mysterious Shop now Sells Books
-Improved Guild Celestialsaur and Guild Resource War Interface
-Fixed the Unable to Trade Bug in T/S Item Trading
-Fixed the Bug that was Preventing Players from obtaining materials from Item Dismantling.
-Fixed the Bug that was causing dispatched Guild Celestialsaurs to reveal low quality.
-Fixed Several Other Bugs we were Already Aware Of.

 
Flag Post

Topic: Magic Barrage - Bitferno / 2x Pirate in Clothing Store

I agree with Supporter, and I would like to add that it would be nice to see in the store the costumes which can be obtained with the 4880 purchase bonus permanent costume pack.
There are some really cool costumes that can only be obtained there.. today for example i saw a cute Brave Spearman which is a sort of tanker but female(while in the store there is only one female costume..)
Sith Lord is another cool costume that cannot be found in the diamond store, and there’s more.. (like that pirate with green hair resembling Roronoa Zoro from One Piece)

 
Flag Post

Topic: Magic Barrage - Bitferno / Stage 'ghost' bug

It doesn’t happen very frequently.. just like 2-3 times since i started playing, no biggie to be honest :)

 
Flag Post

Topic: Magic Barrage - Bitferno / T/S Item Crafting

I agree with KingPinX, this delay needs some serious explaination at least. Why would you release some bugged content? I am sure you have tested everything but how could a bug like that (happens on every single occasion, no weird unknown, hard to reproduce variables) be missed is beyond my understanding.. I don’t mean to be offensive, nor angry; I just wish we could get some more in depth explaination on how and why things like these happen.

 
Flag Post

Topic: Magic Barrage - Bitferno / T/S Item Crafting

I hope this means like, monday _ pleaseee

 
Flag Post

Topic: Magic Barrage - Bitferno / Some compensation

Maybe it’s just the text on the item that was wrong and was really intended to be like this.. who knows we’ll see.

 
Flag Post

Topic: Magic Barrage - Bitferno / Stage 'ghost' bug

It has happened to me as well! It is usually all fine and then once you start seeing one then you keep finding them in other stages as well(usually different classes).
One weird occurence i got was when i was farming Gore Ranch Normal(Second stage portal) and run after run i would get more characters stuck inside the dungeon, like:
1st run → assassin
2nd run → assassin archer
3rd run → assassin archer mage

once they are stuck there you keep seeing them if you repeat the same stage

 
Flag Post

Topic: Magic Barrage - Bitferno / We need revival coins!

I’m opening this thread as I don’t understand why revival coins were taken away both from the diamond store, and from the daily guide rewards. It’s such an important item, especially for those who are just starting with the game (but not only).

Now the only way to buy revival coins is to get Primary Starter Gift package, which means 33~ diamonds for just one coin which is kinda ridicolous. (considering the fact that one may only want to buy coins and has to get a whole lot of stuff that is probably not even needed).

I’d suggest you implement them back both in the item store, and the daily guide, as some of the advanced content monters are prone to one-shot people, so they are really, really important.

 
Flag Post

Topic: General Gaming / Notessimo very fun

Here’s my recreations:

“Pingu Theme” http://www.team-atemis.com/notessimo/uploaded/200986133641734712.am

“Top Gun intro Theme” http://www.team-atemis.com/notessimo/uploaded/200986133733671698.am