Recent posts by ChaoticBrain on Kongregate

Flag Post

Topic: Crusaders of the Lost Idols / Silver Chests upgrades

Originally posted by sydor01:

I think there should be a graded increase in chance after 100 silver chests with no jewelled i.e., starting at 100 it goes to 5%, 150 goes to 10%, etc. Then once you get one, resets back down to 1%.

Here’s what I think should happen. After the tutorial concludes, and you get your first upgraded jeweled chest, introduce a hidden ForceChestUpgrade counter, and begin it at 99. Each time you get a silver chest that does not upgrade, the counter ticks down by 1. If the counter is at 0 when you get your next silver chest, the chest is guaranteed to upgrade to jeweled.

Whether you earn a jeweled chest by random chance or the counter depleting, the counter then increases by 99. For instance, if you’ve earned 50 silver chests after the tutorial, ForceChestUpgrade would be at 49. But on your next chest, you’re lucky enough to get an upgrade to jeweled. So instead of decreasing by 1, ForceChestUpgrade increases to 148.

Without this system, there is a slightly greater than 99% chance that 1 in 459 silver chests will upgrade to jeweled.

With this system in place, it is possible (though statistically improbable) for a player with a ForceChestUpgrade counter of 460 or greater. Based on the statistic above, I’d say that 460 is the point where a player is having overwhelming good luck. So to balance things out, while the ForceChestUpgrade counter is at 460 or greater, silver chests will NEVER upgrade to jeweled.

 
Flag Post

Topic: Crusaders of the Lost Idols / Silver Chests upgrades

Originally posted by tulamide:

Something happening so rare shouldn’t be presented as a feature so prominent.

Now that I can agree on.

On the flip side, if the game didn’t mention the possibility up front, it would turn the coveted upgrade into an almost mythical event, similar to when Shiny Pokemon were first introduced.

 
Flag Post

Topic: Crusaders of the Lost Idols / New Regions We'd Like To See

17 regions is too few, especially since a lot of players are now consistently reaching areas 200 and up. We need more to break the monotony.

So, let’s pitch new regions for the game. I’ll keep this top post up-to-date to summarize everyone’s suggestions.

Regions Suggested So Far

  • Crystal Cavern – Not merely a gem mine like in Descent into Darkness, but a long tunnel where the walls are literally made up of straight-up crystal. Think Lunatic Pandora from Final Fantasy VIII. Monsters include various silicon-based life, like crystalline insects and glass golems. Quests include finding mining equipment, and destroying monsters for their valuable gemstone components.
  • Haunted Mansion – A Victorian-era manor with living suits of armor, possessed household appliances, and Frankensteinian creations.
  • Ocean Road – A little trip under the sea, with all manner of aquatic life. Quests include recovering a crab’s sheet music, searching for pineapples under the sea, finding a clownfish’s lost son, and discovering the lost city of Atlanta.
  • The Moon – Take a wonderful walk through the wonderful stars. Quests include mining for cheese, collecting space whale eggs, finding pieces of CyberMallard’s powered armor, finding a rabbit’s missing rice cakes, and putting back together the pieces of a ball of random junk.
  • TEH FUTURE – You have seen the future, and it is disappointing. Quests include finding a newspaper to learn the date, recovering the pages of a sports almanac, exterminating owls, and defeating sewer mutants.
  • The Void – An entirely black area with some pulsing purple lines and traveling specks. Monsters include purple and black spheres, black worms, black and purple… Well, black and purple things. Quests include destroying the void creatures finding “void rocks”, and saving a random guy from the void things. Boss is a large void rock/core which is creating the creatures.
  • A sky one too
 
Flag Post

Topic: Crusaders of the Lost Idols / Suggestions

Another suggestion: I’d like a more adaptable XP system, such that the fewer Crusaders you have in your party, the faster each of those Crusaders gains XP.

(NOTE: I use XP to refer to Experience Points, the units which count toward leveling up; not Experience Levels as is done in-game)

A Crusader earns XP for every full minute in formation, and requires 75,600 XP to gain one Experience Level and a +100% DPS bonus. (It seems like an arbitrary number, but it factors perfectly without need for decimals.)

  • 1 Crusader, when in the “party” alone, earns 2520 XP/min. This comes out to one level-up every half hour.
  • 2 Crusaders in the party each earn 1260 XP/min, leveling up once an hour.
  • 3 Crusaders each earn 840 XP/min, leveling up once every 1 1/2 hours.
  • 4 Crusaders each earn 630 XP/min, leveling up once every 2 hours.
  • 5 Crusaders each earn 504 XP/min, leveling up once every 2 1/2 hours.
  • 6 Crusaders each earn 420 XP/min, leveling up once every 3 hours.
  • 7 Crusaders each earn 360 XP/min, leveling up once every 3 1/2 hours.
  • 8 Crusaders each earn 315 XP/min, leveling up once every 4 hours.
  • 9 Crusaders each earn 280 XP/min, leveling up once every 4 1/2 hours.
  • 10 Crusaders each earn 252 XP/min, leveling up once every 5 hours.
 
Flag Post

Topic: Crusaders of the Lost Idols / Suggestions

I’d like to have more varied classes of Crusaders and Monsters.

Crusader Classes

  • The Bush Whacker: Still his own class. Can attack any enemy on-screen.
  • Fighter: Can only damage enemies that have reached the front lines, but have super high DPS and natural healing factor.
  • Ranger: The standard type that everyone is right now. Standard DPS, no healing factor.
  • Blaster: Constantly deals damage to all enemies on-screen. Weak DPS per individual enemy; usefulness grows as more enemies come on-screen.
  • Support: No DPS, but a special ability which triggers under special conditions. Has a slowly-replenishing Ability meter.

Example of a Support Class: Kouri the Witch Doctor heals the entire party, regardless of his position, anytime the party’s total HP falls below 25% or one Crusader’s HP falls below 50%. His party-heal triggers every 0.1 seconds while these conditions are met. He contributes no DPS; leveling increases the amount of HP that one party-heal replenishes to all Crusaders. He has a Mana meter which holds enough Mana for up to 10 consecutive, instantaneous party-heals; it fills from 0% to 100% in 20 seconds.

Enemy Classes:

  • Advancer: The standard type that all enemies are right now. Deals damage to front-line Crusaders when it reaches the party.
  • Bombarder: Goes about halfway up to the party, then starts dealing damage to random Crusaders. Less damaging overall, but more of a nuisance.
  • Trickster: Comes on screen but does not advance toward the party. No DPS, but casts a buff on a random enemy (except itself or other Tricksters) every few seconds.

Regardless of whether the Bush Whacker is in your party, you can click on enemies to change your Rangers’ targeting priority (default front-most enemy).

Tricksters can cast these buffs onto random onscreen Advancers and Bombarders:

  • Haste: On an Advancer, advance 100% faster. On a Bombarder, attack 100% faster. Lasts 10 seconds.
  • Decoy: Forces your Rangers to attack the last enemy given this buff, regardless of your targeting priority. All other Crusaders are unaffected.
  • Vanish: On an Advancer, cannot be targeted until it reaches your party. On a Bombarder, cannot be targeted until it next attacks.

Some Enemies enter the screen with a buff. Enemies can only have one buff on them at any time. New buffs cancel out the old ones.

At least one Support Crusader can use Dispel to cancel out buffs on a random enemy, even Vanished ones.

 
Flag Post

Topic: Crusaders of the Lost Idols / References

Originally posted by dr0pepper:

The Cac could reference the Cactaur enemies from the Final Fantasy games

While cactus enemies could be a reference to Cactuars, the joke is much simpler than that. There are “Cac” enemies, and there are “Tus” enemies. Put them together, and what do you have?

 
Flag Post

Topic: Trimps: General Discussion / [Ideas] Enemy Block, Critical Chance, Healing

In the late game, weapons and armor are very low priority; your ability to block is what makes or breaks you.

Giving late-game enemies the ability to block will encourage you to buy weapons, since not upgrading will put your territory acquisition dead in the water.

Enemies should also be given the ability to land Critical Hits, which ignore your Block completely. The chance for this to happen starts at a measly 0.1%, but gradually climbs to a max of 25%. You need to invest in health-giving armor to tank more of these hits.

Of course, you should be able to get Critical Chance as well. The Polearm, which consistently has the weakest attack power/metal ratio, can be made more powerful by adding a Critical Chance to your attacks (again, up to 25%).

The current enemy should also heal 25% of its max health every time your Trimps die. You can’t just throw wave after wave of weak Trimps at Blimps to chip away their health; they need to be properly equipped to deal a significant amount of damage.

Trimps themselves should be able to heal by a small percentage after every victory, based on the number of Trimps working in a new job, Medic.

 
Flag Post

Topic: Trimps: Bug Reports / [Ideas] Enemy Block, Critical Chance, Healing

Dammit.

 
Flag Post

Topic: Trimps: Bug Reports / [Ideas] Enemy Block, Critical Chance, Healing

In the late game, weapons and armor are very low priority; your ability to block is what makes or breaks you.

Giving late-game enemies the ability to block will encourage you to buy weapons, since not upgrading will put your territory acquisition dead in the water.

Enemies should also be given the ability to land Critical Hits, which ignore your Block completely. The chance for this to happen starts at a measly 0.1%, but gradually climbs to a max of 25%. You need to invest in health-giving armor to tank more of these hits.

Of course, you should be able to get Critical Chance as well. The Polearm, which consistently has the weakest attack power/metal ratio, can be made more powerful by adding a Critical Chance to your attacks (again, up to 25%).

The current enemy should also heal 25% of its max health every time your Trimps die. You can’t just throw wave after wave of weak Trimps at Blimps to chip away their health; they need to be properly equipped to deal a significant amount of damage.

Trimps themselves should be able to heal by a small percentage after every victory, based on the number of Trimps working in a new job, Medic.

 
Flag Post

Topic: Swarm Simulator / Buying Custom Amounts - Feature suggestion

Oh, so it does. Derp.

 
Flag Post

Topic: Swarm Simulator / Buying Custom Amounts - Feature suggestion

Currently, entering values into the custom buy amount field is a bit clunky. When you’ve got trillions of a unit type, and you want to buy 100 billion more, you have to put a lot of leading zeroes into the field.

To make buying custom amount simpler, I suggest having the number field recognize standard, scientific, and engineering suffixes (not case-sensitive). Values like 123m, 4.56t, and 7.89e5 would be equivalent to entering 123000000, 4560000000000, and 78900 respectively.

 
Flag Post

Topic: AdVenture Capitalist: General / Corrupt a Wish-AC Edition

Granted, but since you didn’t specify when in the 19th century, I give him a potato farm in Ireland in 1853.

I wish that I could speak backwards.

 
Flag Post

Topic: AdVenture Capitalist: General / Corrupt a Wish-AC Edition

Granted. However, you have no friends because everyone knows you’re a bigot.

I wish I could finish th

 
Flag Post

Topic: AdVenture Capitalist: General / Corrupt a Wish-AC Edition

Granted.

I wish for all potatoes to be erased from existence.

 
Flag Post

Topic: AdVenture Capitalist: General / Corrupt a Wish-AC Edition

Granted. You are jailed for counterfeiting currency.

I wish that the next person to grant my wish will have basic literacy or better.

 
Flag Post

Topic: AdVenture Capitalist: General / Corrupt a Wish-AC Edition

Granted. An entire charity organization is founded, its sole motivation to prevent further abuse to all potatoes. It becomes the number-one donated-to charity, beating out other charities dedicated to rescuing abandoned pets or feeding starving African children.

I wish I could steal everyone else’s Angel Investors.

 
Flag Post

Topic: AdVenture Capitalist: General / Corrupt a Wish-AC Edition

Granted. You answer your phone, and the faulty wiring causes it to explode. The shrapnel lodged in your ear canal ensures you’ll never hear out of that side again. But on the plus side, at least you’ll never have trouble charging that phone again.

…god, I wish I could control my sadistic tendencies.

 
Flag Post

Topic: AdVenture Capitalist: General / Corrupt a Wish-AC Edition

Granted! The bad news is, you’re still on a macbook.

I wish I had an Ish with a dish so I could wish for fish.

 
Flag Post

Topic: AdVenture Capitalist: General / Corrupt a Wish-AC Edition

Granted.

I wish killergrapefruit’s ten-story tall Robot servant would malfunction and go on an omnicidal rampage.

 
Flag Post

Topic: AdVenture Capitalist: General / Corrupt a Wish-AC Edition

Granted, but I steal your life, your identity, and everything you ever cared about.

I wish AdCap had more than ten businesses to invest in.

 
Flag Post

Topic: AdVenture Capitalist: General / Corrupt a Wish-AC Edition

Granted. You are now blind.

I wish I was kaistuck.

 
Flag Post

Topic: AdVenture Capitalist: General / Corrupt a Wish-AC Edition

Granted!

I wish to be beaten to death.

 
Flag Post

Topic: AdVenture Capitalist: General / Corrupt a Wish-AC Edition

Granted. You are framed for and convicted of a heinous crime, and are subsequently jailed in a penitentiary facility for dangerous criminals.
Needless to say, you will have all the “love” you ever need.

I wish I had more time to think of what to wish for.

 
Flag Post

Topic: AdVenture Capitalist: General / Corrupt a Wish-AC Edition

(Hold on. I call foul. The next person clearly did not wish for “an unbalance in the universe”.)

 
Flag Post

Topic: AdVenture Capitalist: General / Corrupt a Wish-AC Edition

Granted. You now have one potato to your name, and nothing else.

I wish for an uncorrupted version of whatever the next person wishes for.