Recent posts by kononoko on Kongregate

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Topic: Rise of Mythos / What do priests think of the past updates?

Yeah there’s not that many f2p cards added lately that synergize with priest tankiness. Looking forward to next patch though

 
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Topic: Rise of Mythos / New Master Packs lower Droprate

Originally posted by NicolBolas:

The probability to get legendary from master pack is 5%. – its says “normal” on the pack description.
The probability to get legendary from normal pack is bellow 0,33%.

The probability to get epic from normal pack is 15% – its says “normal” on the pack description.
The probability to get epic from elite pack is 90%

So according to information given, customer expects same chance to get a legenadry from master pack, as he does expect epic from standard pack.

But this is not true, but its therefore a a scam.

As for these numbers – they come from standard probability function for normal distribution used with the observations I have seen and people have given me.

I’ve gotten epics from less than half of the 20 elite packs I’ve opened.

 
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Topic: Rise of Mythos / Suggestion thread

The tourneys with silver rewards are free to enter. I’m hoping as I mentioned above that the packs can be bought after a certain level. Their times are reasonable in my opinion if you’re within an hour or two of the servers’ time zone, although I know people who’ve emigrated from my part of the world could enjoy playing with people they can talk to. I don’t know if there’s a lot of players outside the america’s swath of the globe, but I do think that it could help with MatchMaking if non-English servers are joined to English ones so opponents aren’t too far apart in MMRating. opponents could designate their main language in the options. This would be the only reason that I would take this game seriously, because it’s the skill gaps that could be dealt with by cross-language solutions in competitive gaming that keeps me mainly playing puzzle games, reading nice books, and away from committing to competitions as a whole.

I do like the autoplay after timing out, and I have an idea to make it flexible that I’ll put in my OP. Ditto for displayed time.

 
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Topic: Rise of Mythos / Suggestion thread

Tourney packs without VIP is really standard, tyrant, elements, and clash of the dragons have it. Factions are already in the game with reputation. Click the tab for complete information on it in game. As are resource multipliers with the expedition system. I have some ideas for racial packs that I’ve linked to in my original post of this thread.

 
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Topic: Rise of Mythos / Suggestion thread

Originally posted by dnaimagery:

When you rollover a player in pvp combat it could also display their guild name.

Why?

 
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Topic: Rise of Mythos / Pegasus rushes ruin this game

Originally posted by dnaimagery:

Nicolbolas please quit K&L will not miss you.

I’m not here to complain about skill, just to point out the most prevalent of it.
All the classes have at least 2 skills that fight rushes like this. It’s also valid to wait until the rush is in your starting squares, then fill ones that prevent them from killing the player.

 
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Topic: Rise of Mythos / elite pack epics

I’ve gotten epics more than 35% of the time. :)

 
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Topic: Rise of Mythos / Question about cards with martyr

Originally posted by Redlaw:

Aren’t martyr’s dead?

Martyrs are people who die before others for a cause. And yes, they usually do die, unless you’re in an alternate universe where the people they protect have damage resistance too.

 
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Topic: Rise of Mythos / Elite/Master packs, VIP and PvP

Originally posted by timewar:

Seriously, just let free players spend gold on the expensive packs. If they give out too many good cards to let any player buy them…then someone failed at designing.

Petitioning now. Also vip5 seems a little steep to keep tourney packs. Scrolls seems to be a better value right now

 
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Topic: Rise of Mythos / The timings for the tournaments are very Anti American

Originally posted by aquaquake:
Originally posted by SylverNyght:

I am totally down with fairness and equality. Its a game if you cant play at the times designated then SOL, but Aquaquake has made a very bad comment and I have reported him. But back to the main point, I think its fine like I said its a game stop whining XP

Im offensive and this is American, right?
I was just kidding dude, Im sorry if I offended anyone :D

Originally posted by catepillar:
Originally posted by aquaquake:
The timings for the tournaments are very Anti American

That’s why I like this game.

Aquaquake’s post is suppose to be humorous. He might have failed in that regard, but I don’t see it as something that really needs removing. It adds some perspective to this “debate”. The timings aren’t really “UnAmerican”, because I am American and they work just fine for me. They are “Anti-Americans who go to bed early”, which UnAmerican IMO.

Aqua apologized for that comment, there’s no reason to defend it. It’s aqua’s responsibility to delete it, but I’ve also flagged it.

 
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Topic: Rise of Mythos / [Suggestion] Auto automatically if your timer reaches 0 twice in a row.

Originally posted by Onemore1:

I think that the best action almost nobody would complain about would be to add an option to settings: default to auto after 2 turns but can be turned off by those people who think/talk a lot.

Seconded
 
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Topic: Rise of Mythos / The game is still annoyingly slow, the barbie/hentai art is still horrible, but about "pay2win"...

Also Tera online. Shares PoE’s complete f2p with cosmetic items supporting the devs. Would be really cool to be able to buy alternate skins for cards and heroes here.

 
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Topic: Rise of Mythos / New class card ideas

Also, some creatures.

Vampire hound: Sprint, counterattack, and vampirism. Starts at blue rarity, same stats as hound but 1 higher wait.
Feles battlemage: 4 wait, hit and run, entropy, and repeating crossbow. 2 attack and 3 health at blue base rank.Better attack at epic and godlike, better health at each tier. Could have an alternate version with about 3 more health, without hit and run, and 3 wait. Needs a glowing crossbow. Unique version could have heroism and 4 base health.
Feles scoundrel: 3 wait, Bleeding attack, hit and run, and distraction. Same stats otherwise as Feles Assassin. Could have a lower attack higher health version named Feles Rogue.
Tengu Aerialist: Flying, sprint, ambush. 1 less attack than Master assassin, 1 more health than tengu bloodseeker. His attack animation could be flying up to their head, swinging, then flipping backwards.

 
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Topic: Rise of Mythos / New class card ideas

Warrior:
Raiding party: allies in a 2×2 area gain hit and run and charge for 2 turns.

Mage: Focus: Allies in a 2×2 area gain +1 range for 10 turns. 3 wait.

Priest: Vampirism: Target creature gains vampirism for 10 turns.

Ranger: Evasion: when a creature would be attacked that it moves back its speed for 2 turns.

 
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Topic: Rise of Mythos / [Suggestion] Auto automatically if your timer reaches 0 twice in a row.

Signed.

 
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Topic: Rise of Mythos / Let's create a K&L wiki!

Where’s the new one?

 
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Topic: Rise of Mythos / autopick bug

Auto fills in the first deck no matter which is selected

 
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Topic: Rise of Mythos / elite pack epics

I hope everyone who feels sad that I’m flamed for my first post flags that one. The reason I made this is to have suggestions to make elites around as good a deal as standard.

 
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Topic: Rise of Mythos / elite pack epics

I’ve bought 7 and haven’t seen an epic in any of them. I just want a better chance than the cheaper options at getting unique units, I really don’t care if the rest are blues. It’d be super nice to have 1 for sure epic with a 3~% chance of unique. Maybe 2.5-5% for a second, nonunique random epic. If there are 2, 3.5%~ chance at a legendary.
Yay clarity edit!

 
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Topic: Rise of Mythos / Suggestion thread

Bugs:
Auto-pick should use the currently selected deck.

Quality of life for players:
Tournament packs should be buyable without vip after a certain level. I think ~45. :)
Players should go on autoplay after timing out repeatedly. I think 3 times is reasonable as a base, and it should be customizable in options after 1-4 missed turns.
Skip turn without playing cards for automatic fighting
The server’s time (& zone) should be written on the main screen, or at best all the event zones that use it.

Card ideas:
Sprint could allow hounds to attack up to 3 squares away
mercenary captain could have heroic
A protector shaman that gives 1-2 armor and resistance (bumped around legendary) to each unit within range, these could be centaur with a spear and goblin with lots of health.
http://www.kongregate.com/forums/302-kings-and-legends/topics/343852-new-class-card-ideas

 
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Topic: Clash of the Dragons / game

Also *she’s talking about planned assault, which is rather nice for sin/drus

 
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Topic: General Tyrant Discussion / Spy in Factions

Spy’s sapping my lp! lol

 
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Topic: General Tyrant Discussion / Gold Packs Decreasing

enclave revamp would be nice

 
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Topic: General Tyrant Discussion / Hydraulis

I’d like to see him at 8

 
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Topic: Elements / Farming

my plat farmer is better for the random upped rare every 15 minutes or so and 700ish wins. A bronze farmer would be much better for chances at shards.