Recent posts by Lichice on Kongregate

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Topic: Kongregate Multiplayer Games / [Vorp!] Little Rant

CLaWs do so little damage to everything, even when maxed, that relying on them to do much more than slightly hinder a player is foolishness.

Best bet with a Hirudo is to run to a friend and fight it 2v1. More damage to the Hirudo that way, more than it can heal even if it hits both of you.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Flight Guide: Iron Wolf, with your pilot, Commander Gideon

Never level the CLaWs. They’re useless. No damage done at all, difficult to hit players, not even a decently-sized hitbox so they can mess up chasing players. Skip the CLaWs, level everything else and hull beforehand.

Iron Wolf chases pretty well. The rockets give you a constant, accurate stream of damage, and you can shield if they try to turn around and flip the situation on you. I would advise being more aggressive – the Alpha Cannons can shoot through walls, letting you kill off turrets without taking a single shot if you shoot from the right angle.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Iron Wolf suggestions

You can use Alpha Cannons to kill some turrets from behind walls.

Just saying.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Change to help us love Newbs

Only if the exp gain was dramatically smaller – like 25% of the normal gain. Snowballing is a critical component of competitive games to ensure they can actually end, and having “reverse” snowballing mechanics that punish the current winner for winning is not conducive to good gameplay.

However, the general idea is sound. +1.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Infiltrator(Wayzlandz Corp Designs)

Originally posted by wayzlanderz:


My ship is useless…lol
Does not pose a threat…lol
No one is taking serious….lol
Ditching Impersonate…lol

Are you a trol by any means?
It looks to me…you dont have issues with the ship but more with the creator?

(@Lichice I dont like the general condecending tone you have towards me… what alt is lichice? perhaps Skydark, Clue1 or Masa.? )

.

…so because I’m saying that your ship is underpowered and offering intelligent criticism in well thought-out sentences explaining in detail the rationale behind things, I’m now suddenly trying to troll you? You’re comparing me to them when my posts aren’t anything resembling them? You’re seeing a condescending tone where that was never my intent to begin with?

Good job proving Masa right about you. I’m disappointed.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Turning from amateur to pro: a newbies guide

+1.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Infiltrator(Wayzlandz Corp Designs)

You overstate the usefulness of Impersonate. Ever play Team Fortress 2? The Spy’s got the best method of disguise in any game ever, perfectly copying someone. Just by looking at the Spy, you can’t tell if he’s friend or foe (unless he’s disguised as Scout, whereupon his slower move speed gives him away).

Except then everyone shoots everyone because there’s no friendly fire. The Spy’s disguise doesn’t hold and he dies ineffectually. God help you if a Pyro tags you when playing Spy.

Same deal here, except you stripped away a layer of protection in keeping the name. You’re not backstabbing anyone (assuming turrets would still fire upon you, otherwise that’s beyond broken) as you’re still easy to spot – one look at your ship and any decent player will say “Okay, watch for this guy’s name and blow up any ship with that name.” There’s no penalty for guessing wrong besides maybe wasting some loadouts’ ammo temporarily. You can’t do ANYTHING without breaking your disguise, so you can be spotted by how you’re not boosting or shooting your loadouts. Merely looking like an allied ship without being able to copy anything else is just going to get you blown the hell up without doing anything of meaning. That’s the ship’s central downfall – an overstated gimmick that doesn’t work half as well as idealized. Imagine yourself playing against your ship – would you fall for any of this stuff? How could you beat a player using this ship? If you can effortlessly stomp the guy or if you can’t scratch him with anything but the same ship, there’s an error somewhere.

A spread of darts would be interesting. Having it just lock up the player’s controls and maintain current direction and speed would work just fine compared to random erratic movement.

I read High Arc properly. I still think random anything is a dumb idea – just drop the ship down where it was if no location is specified. No need to randomly decide “WHOOPS YOU’RE TOO SLOW LET ME PLACE YOU IN FRONT OF THE FLAMETHROWER TURRET”.

You state the ship’s supposed to be an ambusher and a backstabber. The main problem with this is that if your ship doesn’t pose any threat at all through damage or crowd control, your ship is useless in those roles. Shino works because its lasers do a bunch of damage up front – if you’re low on health and their Shino’s good, you’re probably not going to make it to your depot because of its mobility and high burst. Your ship is plenty mobile with High Arc, but it’s missing the damage. No damage means no one is taking you seriously after you press W. If you can find a way to crank up the damage on your ship (maybe by ditching Impersonate – I know you love it, and I understand the appeal of a disguise ability, but in its current incarnation it’s a wasted loadout), it might be a lot scarier.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Bloodthirster (ship design)

He did. It was locked. He’s got a right to post his ship designs on the forum – there’s no rule against it.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Drones and Turrets should not be awarded kills.

Encouraging the player-turret segregation by healing those useless players for trying to steal the noble turret’s kill? Never!

Besides there’s no real mechanical reason to heal everyone around. Healing the turret, maybe, but why heal players too?

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Drones and Turrets should not be awarded kills.

If the turret gets ATOMs and levels up, then yes, credit the turret with kills.

In fact, forget this. Let’s start campaigning for turret rights. Turrets should be treated as more than easy B!, and giving them proper benefits from kills is the least we can do for them.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Infiltrator(Wayzlandz Corp Designs)

I’ll beat Masa to the punch here.

This ship is…Well, I don’t want to call it awful, as that’s subjective, but I would never use this ship myself. You have no damage and two loadouts wasted on things that really, really don’t help as much as you think they do. Let’s go over this one by one.

The trapdoor missiles are unoriginal in design. Iron Wolf’s Packfire Rockets do the same thing. You can argue that it shoots two at a time, and this would be true and probably enough to get out of the whole “no ship has similar Q’s” argument. Second point – this is the ship’s only real means of damage. Every other ship has some means of ridiculous burst, whether it’s Nectron Overload, Alpha Cannons, Switchblades, or Proton Vorpedos. Your ship is relying on its Q to do all its real damage. This is not healthy for anything – dogfights, defense, offense, drone hunter, whatever.

The EMP dart seems incredibly difficult to implement, for one. For another, it’s not terribly useful. As a projectile, the chances of missing are definitely non-zero. Can you hit moving enemies consistently with an ANT’s Sting Missiles? Neither can I. If you can’t do that, I don’t know how you intend to hit anything with the dart. What happens after hitting? Erratic movement? That doesn’t seem to be helpful to anyone. Erratic movement would screw up ally ships’ aim. The lack of damage does not help – this is your only other damaging loadout.

Impersonate is useless. After the first attempt, you’re going to get shot as soon as the enemy team sees you’re not boosting. Even before then, if they pay any real attention they’ll notice your name and open fire. It sounds cool, but it’s completely useless in practice as it’s simple to counter.

High Arc would be cool if the Infiltrator had any damage at all. As it stands, you’re just stalling your inevitable demise in a dogfight. Random locations – or random ANYTHING – is bad, as nothing screams BS like your own loadout randomly deciding to kill you by not doing what you want. Still being able to get hit by homing loadouts and ops does not reflect terribly well on High Arc.

In short, you have a ship that’s more concerned with spectacle than substance, lacking any effective means of combat, a poor disguise ability that’s sure to get you fragged, and a jump that would be useful if the ship had any way to fight. You counterbalance all of this by giving your ship…poor energy, so it can’t take a hit OR dish one out.

You would definitely need more damage, an overall more useful W, and a new loadout to replace Impersonate. High Arc is of questionable usefulness – you would probably better be served by replacing it based on whatever you have for the W and E.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Drones and Turrets should not be awarded kills.

Seconded. This is how kills are assigned in League of Legends. It’s the details like this that make LoL a juggernaut in this genre and pretty much any video game. There’s no reason to give drones and turrets the kill.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Ship Designs by Wayz

Originally posted by wayzlanderz:

You are not saying anything meaningfull masa.
You are expecting ready to go, full conversion ship design.
I leave a lot open for the devs to figure out re-balance.

" I know you like him and ignore his offtopic because you dont want to blame your new friend here." Trololol…i guess lol

Actually, Masa gave legitimate, if rather unpolished and unspecific, criticism of your ship. If you can’t answer that criticism, you may have a problem there.

Excuse me as I start flagging the spammy posts. We’re adults. We can do better than this.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] To Team or not to Team...

If you disable team function, getting new people to play is going to be much more difficult. Part of the appeal of team games is the ability to play with your friends. By gutting that feature, you disallow friends to be on the same team reliably. Who’d want to play a game their friend recommended without their friend?

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Ship Designs by Wayz

Take it to a different topic before I start flagging posts for being off-topic. This is about wayz’ ship designs, not whether or not Hirudo is OP.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Ship Designs by Wayz

Don’t be an ass. That thread’s clogged and no one’s going to notice anything posted there. Let it die and let other people make their own threads.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Chat LESS .... Play MORE

Just flag the OP as harassing other users and move on.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Angel Fire - Nerfed into irrelevance?

No, it’s been getting buffs, but no one bought Angel Fire because it’s a pain to get B! and for the longest time, Angel Fire was awful.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Flight Guide: Jabberwocky, with your pilot, Barmaglot Bandersnatch

Or you could figure out that Sharper Edges blocks everything that’s not a laser and manipulate your ship so your buzzsaw catches all the bullets/flames/acid globs/bindu bolts, thereby extending your survivability threefold.

Really, give it some more use before dismissing it so hastily.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] [ Blacklist ]

Posts like the above make easy targets for flagging.

Also, if every veteran player acts like you and Masa, Skydark, I’d rather you all go find another game to play and leave this one alone. I’m tired of you two ripping into other players and just about everything in the game’s design because you’re bored. I’m tired of you berating everyone. I’m tired of you ruining the game experience for everyone else because you can’t have fun any more. If you’re not having fun, go find a new game. There’s a bunch of lousy multiplayer games on Kongregate nowadays. Go download League of Legends, go buy Heroes of Newerth or DotA2, go install Warcraft III and play the original DotA, anything. Just stop playing and talking about this game if you’re not going to have fun no matter what.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Spizzal, the Streaking Spark (Deeplight)

He really likes the ship and that thread was getting convoluted with over a hundred posts. It’d be harder to find in there than here. Nothing wrong with that.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Flight Guide: ANT Mk. I, with your pilot, Sinead “Hestia” Kirce

You could not die by not getting hit. Just because you CAN end with 5+ KDR doesn’t mean you will. Delaying Warp Drive means you have no escape button for levels 2-6, and delaying mines means you have no way to counter anyone that gets in your face. Against a decent Jabberwocky, you’ll do a grand total of 0 damage as the Jabberwocky deflects every bullet and then smashes your face in. That’s why you have missiles and mines.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Chat LESS .... Play MORE

This thread doesn’t need to exist.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Flight Guide: ANT Mk. I, with your pilot, Sinead “Hestia” Kirce

Yeah that’s dumb. Getting all three hull upgrades before anything else and saving Warp Drive for so late gimps your offensive abilities, and you rarely need the extra cargo.

I max Q first and put a point in E and R at 2 and 4. After maxing Q, I max E, then W, then hull, then R. Reason being is that the mines give you a lot of versatility in escaping and setting up kills for allies. Being able to deploy five of them on top of the damage boost they get for each level is fantastic. The missiles are difficult to aim and work better after they hit a mine anyways. You want Warp Drive available early so you have it when you need it.

 
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Topic: Kongregate Multiplayer Games / [Vorp!] Victory Medal Award Won't Award

Title. Winning matches doesn’t give me Victory Medal. What’s going on here?