Recent posts by Crystaliss on Kongregate

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Topic: Anti-Idle: The Game / Challenge Submission Thread

Yeah, that’s another thing, I haven’t played for quite some time, just got back into it really, and last I played, you could craft the sword as long as you could afford it (and maybe some recipe, can’t remember, quite positive I got it before maxing the robot though), if that’s a requirement then yea that rule is redundant.

The coin changes are because in the challenge I am trying, not having access to achievements really slows down progress and I didn’t like it. So rather than just locking out 60% of the game, I thought just reducing the effectiveness of those features might be funner, and such a thing was referenced in the in-game creation albeit an exaggeration of the situation.

Things like the pet/career/commander/LOLMarket/BAstats/etc are themed, just like many rules for other challenges, but again, “Feel free to butcher/edit rules/description as needed”, I don’t mean to say that any of the rules are good or even needed, just giving my reasoning for them.

 
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Topic: Anti-Idle: The Game / Challenge Submission Thread

Most of the rules are themed, but they affect AI exp/level, which definitely affects BA capability, and thus by proxy, Robacon/Robroccoli exp gain.

The AI/BA exp rate should probably be modified if this normally takes more than an ascensions worth, I made this challenge based on my personal experience with this game after all.

Most of all though, I do not know what is and is not possible to change for these challenges, I didn’t want to assume that just anything could be done, so I kept it simple, and so if implemented, could be made more interesting rather than less. If it’s possible and as you say, needed, I assume that an exp increase to Robacon/Robroccoli will be added.

Also, it locks it at 10-12 or so, but the challenge #4 listed 15 in game so I stopped at 15. The more the better in my opinion, since it’s easier to cut content then to add it.

 
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Topic: Anti-Idle: The Game / Challenge Submission Thread

Mechanist’s Retribution

You brought your robot to a science convention to get recognition of your achievements, along with some plans for future development.
It ended in disaster, your machine was ridiculed for it’s weakness, and many claimed your so-called plans impossible.
They think you were mad, but you’ll show em…
Little do they know that it’s AI allows to to grow with experience…
And so you will teach it the art of battle, and crash the next convention!


Objective: Robacon/Robroccoli Rank 500

Rules:

1. EXP gain 1.60
2. Progress bar locked in Idle mode
3. Cannot learn/use BA skills
4. Cannot equip Invisible Allies
5. Cannot craft bacon/broccoli sword
6. BA stats/rates: Loot 2, coin 0.4, exp 0.6, pixel 1.5, Light/Water/Earth/Fire elements-20%, Dark/Electric/Ice/Wind+20%, non-boss damage*0.8, Spawn rate+10%, Speed cannot exceed 10, double hit=0, max MaxHP/2, max Attack&Defense&Accuracy*0.7 
7. Mission Commander requirements doubled
8. Bestiary rate doubled
9. Cannot access Awesome Adventures, Fishing, or Stadium Racing or Epic Skills, and cannot plant in Another Garden
10. Idle mode speed starts at 100, max idle speed increased
11. All Coin gain from FCG, Arcade 0.40
12. LOLMarket gem price and profit levels 0.678
13. Ants are tripled, but start with the Doom Ant Sprayer 2012
14. Pet get's thrice as hungry and twice the Mana
15. Career EXP for careers other than Access Idler, Item Maker, Arcade Player, and Button Basher halved

Rewards:

  • Medal Name: Vexing Hexahedron
  • Skin Color: #340167
  • Eye Color: #0BF366

Feel free to butcher/edit rules/description as needed, not sure if double loot rate would compensate for bacon/broccoli needed, or if it’s even necessary.

 
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Topic: Kongregate Multiplayer Games / [Galaxy Life] Disappearing star batteries?

Well, I think I found it out, above a friend it can show items they are looking for, and 1 one of my friends tells me, that when you gift them said item, you are giving it to them from your own supply…

So yeah, to any new players, keep that in mind I guess.

Darn you lazy mmo devs and your uninforming ways…

 
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Topic: Kongregate Multiplayer Games / [Galaxy Life] Disappearing star batteries?

Well great, checking the official forums (which google/chrome seem to warn as some a potential malware zone…) shows quite a few people having this issue, but not a single post on how to fix it or prevent it from happening, so I guess I’l have to see what I can do on my end.

And just to put it out there, I feel Kongregate should require a representative from each mmo/f2p-p2w/etc game owner to monitor the game’s Kongregate sub-forum…

 
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Topic: Kongregate Multiplayer Games / [Galaxy Life] Disappearing star batteries?

I was actually hoping other people have had this problem and knew of an easy fix, hence the post here.

I don’t know who UBI or DC are, but I’ll assume they are people who have some power over this game, in which case, since you are mentioning them, my problem must sound rather unique…

I’ll try and track them down, if I or they discover a fix for this problem, I’l post it here, though if anyone else knows of one, feel free to post it, thanks for the tip.

 
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Topic: Kongregate Multiplayer Games / [Galaxy Life] Disappearing star batteries?

I’ve probably found 5 so far at lvl 3 star base, but they keep disappearing.
Yesterday I got 2 and they showed up in the star base upgrade costs so I thought it stopped, but when I got one today and went to upgrade it, it said 0/3, anyone know why this is happening or how to stop it from happening?

Also, at 149,000 gold capacity and fully loaded, upgrading the star base to 4 (which it says costs 148,800), claims that I am 200 gold short of upgrading it.

So, somewhere in the coding I think it’s checking the |difference| of cost vs supply, might want to fix that devs.

 
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Topic: Legacy of a Thousand Suns / Big Changes Incoming!

Source:http://www.legacyofathousandsuns.com/forum/showthread.php?16538-Upcoming-Changes-to-LoTS

Changes seem to include but are not limited to…
“a new way to play your current Suns character – on your mobile device.”
“all four platforms will now share the same server”, aka, a server merge.
“having one character on each platform will be equivalent to having four accounts on one server.”
“The membership cap for Alliances will be reduced from 250 to 100 on 10/23 in preparation for the mobile launch.”

Feel free to discuss and share your opinions about all this, I have a lot to say but I want to hear some other opinions first…

 
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Topic: Clash of the Dragons / Skill point purchase

I’ve never had any luck with this sort of situation personally, but I’ve heard from a fair few people that they’ve been successful in their own attempts.

 
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Topic: Kongregate Multiplayer Games / [Legacy of Heroes] Suggestions

Any chance of changing names?

I just started and after getting a feel of the game’s style wish I didn’t use the name I did.

Would even toss the 10 starter legacy coins to do so, I’d just hoard them anyway…

 
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Topic: Clash of the Dragons / Skill point purchase

I’ve done this sort of thing before (though with energy thinking it was health…), but I don’t think making a second topic for the same issue is going to help >.>

I’d recommend going to their main site or something, I don’t think any of the devs check here unless they are posting some patch notes or something, and from what I’ve seen, the more time that passes from a mistake like this to when someone with the power to fix it becomes aware, the less likely they are to help out.

 
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Topic: Clash of the Dragons / Suggestions

To be perfectly honest, I don’t really care what anyone says on any game’s official forum, I just play the game, nothing more, and thought that such information should be made readily available, in-game.

And thanks for the info on pack refund idea, but are you referring only to Dragon coin packs or does your post include packs with their worth in gold?

EDIT: It would be nice if I could sort ingredients in nexus by quantity/rarity… would make the 24/12 of same rarity easier.

 
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Topic: Clash of the Dragons / Suggestions

Just stopped by on this game after having been away for a long time, bought a couple gold packs, didn’t get anything too great, did some questing and some brawling, explored through the menus a bit and I saw you could buy a different kind of gold pack at the draft menu, so I grabbed one hoping to get a few cards I hadn’t seen before, but I can’t figure out how to open it.

I’ve concluded that you cannot open these other gold packs without entering a draft with 5 of them (plus 3 draft packs), so my suggestion is that in the pack description, have it clearly state that it cannot be opened unless used in a draft tourney.

If there is a way to open these other gold packs, and I’m just being dense, then ignore this.

I’m also curious about a return un-opened pack for 100% refund option, but I don’t know this game well enough to consider any/all of the repercussions of such a thing…

EDIT: Also, any chance you could alter the columns in the advanced deck builder? It should take less time if it was just qty/atk/def/set/rules.

Oh, and this might be more of a bug, but the rules column doesn’t always show all the info on a card, an example is “Faithful Service”, it just says Heal 1, but the card also has opponent depletes 1 & banishes 1.

 
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Topic: Backyard Monsters / === BYM Compensation Packages on Kongregate ===

I just noticed that I was never actually given the hard mode badge (didn’t care at the time since it wasn’t going to get me anything), though I assume it’s a little late to fix that fact to get the silver package?

 
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Topic: Kongregate / Suggestions

Originally posted by uuu2:
Originally posted by Crystaliss:

More specific genre tags for different kinds of games, most specifically, give “shooter” and “bullet hell” tags more diversity, “shooter” is far to broad to find anything specific, and half the games under “bullet hell” aren’t really bullet hell, “shoot’em up”s maybe, but not bullet hell, there are even First Person Shooter games under it…

Use this to suggest tags.

And tags are user added, so blame the general public for that.

Ah, thanks for that, I’l see about making a list there. And yeah, game tagging is user voted, but if there’s not a good selection of existing ones than it’s hardly their fault, not that I meant to blame a specific party or anything.

 
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Topic: Kongregate / Suggestions

More specific genre tags for different kinds of games, most specifically, give “shooter” and “bullet hell” tags more diversity, “shooter” is far to broad to find anything specific, and half the games under “bullet hell” aren’t really bullet hell, “shoot’em up”s maybe, but not bullet hell, there are even First Person Shooter games under it…

Maybe AG or NG already has this down, guess I’l check those sites, find the games there, and check if they are also here… or I’l just play them there, it would be fairer.

 
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Topic: Tyrant / Suggestions

I noticed they now implemented that if you press “do again” within 5 or so seconds of a skipped auto battle, it pops up a window saying [please wait], instead, why not just grey out the “do again” button until enough time has passed?

I think any limited time cards, such as event cards with alternate arts or just cards that cannot be obtained anymore, should have their own set, them being in the reward set implies they are obtainable/unlockable.

Also, for card selling, it would be nice if I could sort by quantity, and if there was a “unique” filter (could put it in the skills search imo), it would make selling unneeded copies much quicker.

Lastly, and also in regards to selling, I think the more expensive pack’s cards should sell for more, 1k for a legendary from a pack that costs 5k is… acceptable, but 1k for a legendary from a pack that costs 10k+ is not.

 
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Topic: Wartune / [Announcement] New West Coast Server - S6

I’ve never really been bothered by the power difference between payers and non-payers, there will always be people who cash in for nonstandard advantages when offered, new server or not. I figure that you’d run into less of them too if you join an old server, since many will move to new servers, and it’s more likely that the existing payers are already such a higher level, that you’d avoid most of them in the matchmaking (obviously not the case for the cross server portion of PvP though).

Previously though I was referring to solely new players, which I am pretty sure don’t constantly check in for new servers to open (at the very least I wouldn’t think they’d check for timezones that already exist), not to say that there aren’t, but I can’t imagine anyone actually doing so every day and not trying out one of the pre-existing servers, then again, I can’t imagine spending some of the cash that some people do either…

But if you meant new characters, counting existing players (even from such other timezones) waiting for new servers in the same timezones (or new timezones for the other timezone players) than yeah, I imagine there are quite a lot of such people, most of which I assume are payers or waiting to become one on a fresh server.

I wouldn’t know much about population density statistics, but this is the internet after all, so I bet you’d be able to find something, maybe global internet access per person per timezone percentages, or some sort of global activity graph (I remember seeing one way back when), who knows, maybe even kongregate gathers such data.

By the way, I noticed that R2G has over 90 servers, do you know the average number of player’s per server over there vs here? With that many servers, I imagine there must be a rather huge number of total players, or, maybe you’re just juggling the payers around for fun and profit.

 
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Topic: Wartune / [Announcement] New West Coast Server - S6

@NoPlace4U: I don’t see a reason to play on newer servers vs older servers, there are server promotion’s which if you come to a new server within the first 3-5 days after release will give a some short term boosts for devoted players, but you’re wrong if you think it helps [growth], although they certainly promote it, the only way you will ever make [growth] easier is by spending money, by being devoted/attentive/tactical/casual (casual has the most progress/time btw), by joining a high level guild, and by having high level farm friends, in fact, you should have an easier time on older servers since people will already have high farm levels for you to leach from, and there will be plenty of higher level guilds with lower requirements, I’d also assume there would be less pay2winners/f2players on older servers, but I’m not too sure of that.
I could see finding players for multiplayer dungeons being a little difficult on older servers, but that should only happen if they release a bunch of servers all in the same timezone, effectively dividing out the player population, least that’s how I see it.

@KnowingEyes: You say that “The cycle is to release servers for new players”, but I would think releasing multiple servers in the same timezones would only accomplish enticing similar timezone players with the opportunity to pay2win at a lower cost early on, because I doubt people are going to sit around waiting and checking each day for a new server to open up in their timezone to begin playing, or so is my understanding.
If you truly want new players on kongregate, I would advise adding new servers for new timezones.

I’m Server 1 US west btw, I was lucky that the first server was my timezone, but there are a lot of people who don’t have that luxury, so next time you add a server, consider cutting them a break.

 
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Topic: Wartune / Christmas event

Thanks for explaining mounts, but now I have to ask why this isn’t explained in-game, there’s absolutely no indication for it, and you’d probably only find out once you got a second mount.

And I meant what I said by “no turning back for me at this point”, thankfully I play MMOs casually, so I don’t give much, if any care for perfection, if I did, I’d feel compelled by things like this:

“Underworld Steed

How to get: On newer servers (s71 and up), you get this mount when purchasing over $300 of balens in the first week."

Assuming that info is correct, devoted veteran players on older servers have no access, and add the 300USD price tag, and you get a idea about the developers’ focus, it’s things like this that put me off from such games in the first place, but that’s off topic.

Thanks again for the information, I’ll be ready next time, in fact, knowing mounts stack, I think I will start hoarding all my whips (and various other items) for such events in the future.

 
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Topic: Wartune / Christmas event

Originally posted by dajaney:

Mounts stack and the chance to get anything other than a lvl 3 in that gem exchange is very slim.

Mounts stack? You must be joking…

I mean, such an important thing would surely be explained in the mount help window…

Although there’s no turning back for me at this point, I’d like to know all the same.

 
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Topic: Wartune / Christmas event

Originally posted by chairmansteve:
Originally posted by Crystaliss:

Personally, I don’t think I’d classify 60 whips over 7 days (over 8.5 a day) as a “decent” amount of whips, and in combination with perfect attendance/time consumption I wouldn’t call the mount “easily” attainable.

And you mention [begging] your way into one of the top guilds, as if it was a valid requirement to obtaining enough whips. Then again, maybe I’m just over-analyzing that, maybe I’m just misinterpreting it, or maybe I’m just old fashioned in thinking that such entry should be earned and also should not be partially necessary for events.

Thankfully, if you miss out on the mount, well, you’re not really missing out on much at all, it’s not very good stat-wise compared to other mounts, so you might as well get gem packs regardless, as a more permanent, and greater stat impact.

Also, with this event, I assume some people are now going to hoard items such as whips, out of fear of such events, I won’t, since I don’t much care for this game’s events so far, but I know the feeling, and it’s not fun to have such things looming over you.

I think youre being childish. The mount isnt meant for everyone to have. Its meant only for people who are willing to work for it. If they wanted everyone to have it, they would just give it to you.

I have 200 snowflakes or whatver they are and Ive not spent 1 penny to get them. My advice for you is to quit begging for handouts you lazy shit.

Actually knowing KnowingEyes was right, I assumed the # of days, and assumed wrongly, there is actually 18 days, so about 10 every 3 days is all that is needed for enough shards, and you can in fact amass more than that quite easily, even not being in a top level guild, even guild level 6’s should be more than enough.

I don’t appreciate the slander chairmansteve, I never said the mount should be handed to everyone, and I didn’t [beg] anyone for anything, but I won’t argue with the “childish” remark, as I did fail to do one of the 1st things for any situation, and that is to understand.

If you want to continue though, stick to PMs, no sense continuing here now.

And thanks KnowingEyes for clearing that up, I appreciate it, I’m still going to go with the gems, but it is fully possible, and not overly difficult to obtain that mount as a free player.

 
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Topic: Wartune / VIP daily

I’d say try refreshing 1st, but I figure by now you’ve done that.
In fact, you may have already fixed it too, but in the event that you haven’t…
The quest says to reach 20 devotion, but you say you have 50, so it is a bug.
In which case, take some screenshots and post it in the bug section or as a ticket, whichever “they” advise.

 
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Topic: Wartune / Christmas event

Originally posted by KnowingEyes:

This is what I posted in the Christmas event sticky. :)

Upon performing some simpler math, the mount is easily attainable for free players – assuming perfect attendance in the aforementioned events, scavenging/saving for a decent amount of whips and the events’ dates being held true.

‘Heart of a Gladiator’ – 10 shards x 7 days = 70 shards.
‘Pillage and Plunder’ – 10 shards x 7 days = 70 shards.
‘Dungeon Slayer!’ – 10 shards x 7 days = 70 shards.
Subtotal: 210 shards.

Reindeer requires 300 total shards. We need 90 more.

‘Mount Trainer’ (repeatable): 90 required shards / 3 ‘shards-per-quest’ x 2 ‘whips-per-quest’ = 60 whips.

That’s it. If you’re a player who cannot get the required whips, beg to get into a top 16 guild.

Personally, I don’t think I’d classify 60 whips over 7 days (over 8.5 a day) as a “decent” amount of whips, and in combination with perfect attendance/time consumption I wouldn’t call the mount “easily” attainable.

And you mention [begging] your way into one of the top guilds, as if it was a valid requirement to obtaining enough whips. Then again, maybe I’m just over-analyzing that, maybe I’m just misinterpreting it, or maybe I’m just old fashioned in thinking that such entry should be earned and also should not be partially necessary for events.

Thankfully, if you miss out on the mount, well, you’re not really missing out on much at all, it’s not very good stat-wise compared to other mounts, so you might as well get gem packs regardless, as a more permanent, and greater stat impact.

Also, with this event, I assume some people are now going to hoard items such as whips, out of fear of such events, I won’t, since I don’t much care for this game’s events so far, but I know the feeling, and it’s not fun to have such things looming over you.

 
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Topic: Wartune / [Info] Suggestions

Originally posted by TarkaBear:
Originally posted by qsawde:

Ok let’s be honest here, no-one likes green astrals, so please put a button to sell all at the same time.

+1

or give us an option with tickboxes for each level of astral we can tick to be sold with the sell all button

Why not just have the sell all button sell all of the lowest astral tier, though, if implemented, it should have a confirmation after greys.