Recent posts by Crystaliss on Kongregate

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Topic: Tyrant Unleashed: General / [To Devs] More Boobs

@Provokes: Sounds like you’re making a lot of assumptions or maybe you’re just playing your name. Either way, I understood your view (as far as I considered the franchise from memory), and responded that my knowledge of the franchise was outdated (and by how much), and to request you point out some specific examples of new card arts since you sounded like you could differentiate more than a few to consider, because I could not.

@MRSecretAsainMan: I always thought of Cadmus as an infantry, because of it’s delay and because of the previous card art. The helmet/shoulder ratio does look a bit odd though on fused…

 
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Topic: Tyrant Unleashed: General / [To Devs] More Boobs

Originally posted by Provokes (undefined):
Originally posted by Crystaliss:

I was brought to these game series due to the art, and I stay because of the art, so I gotta say…

When your art is so good that you can pretty much throw sex appeal out the window, you’re doing something right.

Keep up the good art devs, I don’t doubt you will.

what are you talking about.

all of the TU art is terrible – the only good ones are the ones they transferred over from WMT.

every piece of original TU art looks like either a damn power ranger, a vehicle a power ranger would ride, or some lame monster a power ranger would fight.

Really? I wouldn’t know, last time I saw anything from the franchise was over 10 years ago on a gamegear game, and I only remember a mech with a sword; not sure I’ve seen a mech with a sword yet, but you’re probably referring to something more recent (not that it couldn’t work, since this is not just mech vs mech).

I could list 20 or so card arts I don’t recognize from precious games, but since you seem well versed, how bout you list some that you know are new?

(Also, last time I checked, armor wasn’t meant to accentuate gender, so a portion of infantry cards very well could be female soldiers. You people who are claiming this game is sexist, please speak your reasoning, because I only see thematic influence and do not understand your perspective.)

 
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Topic: Tyrant Unleashed: General / [MK] Why Raids Are The Way They Are

If anything, I feel that the rewards from any and all events should be effectively halved. Rather than giving a dual or quad from every event, give them a single, and reward their dedication by offering them such cards again.

You don’t have to constantly feed the “top players” more and more cards, I would think that not feeding their competition would be more important to them, and the likeliest source of that currently is PvE raids. Problem is that these events, being the easiest (not cheapest) source of top cards, are likely the most cash generating event the devs currently implement.

“Accusations of greedy devs”? Maybe this was just word choice, but I am compelled to say this now. I don’t go around chanting that the devs are greedy (because every able person should deduce such things themselves), but consider this. What is the driving force behind advertisement and those who utilize it, what sort of activity are they requesting/advising/eliciting their audience to commit, and what is the consequences of your actions from their perspective?

Even objectifying one’s assessment, I do not see much in potential alternative answers, even after (or perhaps because of) considering the methods the devs employ. So, I wouldn’t say people are “accusing” the devs of being greedy, they likely fully “believe” they are.

 
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Topic: Tyrant Unleashed: General / [To Devs] More Boobs

I was brought to these game series due to the art, and I stay because of the art, so I gotta say…

When your art is so good that you can pretty much throw sex appeal out the window, you’re doing something right.

Keep up the good art devs, I don’t doubt you will.

 
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Topic: Tyrant Unleashed: General / Missing Quests?

Not sure if it’s related, or a separate issue, but I have 2 quests: one for 25 wins, and another for 50 wins.

Its odd though because I have 15 wins toward one objective and 8 toward the other….

 
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Topic: Tyrant Unleashed: General / 23 hour pvp mission timer

You mean daily pvp quests?

And why?

 
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Topic: Tyrant Unleashed: General / [DEV] December Roadmap

Originally posted by azdbacks17:
Originally posted by Crystaliss:

Why is there a surprise brawl, that’s not on here, and was started before any warning?

Also, while the gold boost is weak in rewards by comparison, the vote wasn’t meant to replace the guild war with equal rewards, it was to lessen the participation time they were demanding for optimal growth during holiday season. (at least was my understanding anyway)

We were warned in other devs post

Link it, only one I saw was
http://www.kongregate.com/forums/2468-general/topics/453591-dev-allegiance-brawl
which was not a warning.

EDIT: ok, here it is
http://www.kongregate.com/forums/2468-general/topics/452883-dev-tabithas-exile-event-and-allegiance-brawl
On the second page of thread topics.

Devs, if you’re gonna sticky roadmap posts, please do not forget to sticky any post you discuss event dates on while building them. It’s inexcuseable in my book, to not warn players of such things adequately, and we should not have to hound after your posts in order to participate.

Course, if you got around to implementing the half starting energy thing I saw you considering in a previous topic, I’d give no ire…

 
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Topic: Tyrant Unleashed: General / [DEV] December Roadmap

Why is there a surprise brawl, that’s not on here, and was started before any warning?

Also, while the gold boost is weak in rewards by comparison, the vote wasn’t meant to replace the guild war with equal rewards, it was to lessen the participation time they were demanding for optimal growth during holiday season. (at least was my understanding anyway)

 
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Topic: Tyrant Unleashed: General / [TO DEVS] PvP rating can't be gain only.

I fully believe that as you increase your rank, that you should get some sort of increase in something, either more energy/stamina, free daily salvage, or just higher gold gains for beating higher ranked opponents.

I also believe that the road to a high battle rating should not be a one way street.

Problem is that there’s nothing stopping you from emptying your deck to artificially lower it again.

One solution I can think of, is to degenerate BR by flat amounts at regulated intervals, but not beyond your rank tier.
The amounts to reduce by would correlate to the rank players are in, so higher ranks lose more over time than low ranks (the amount would be a generous flat scale starting from a baseline).

But in the end, I don’t see a reason to implement BR drop until BR actually has a benefit to begin with…

 
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Topic: Tyrant Unleashed: General / [Dev] Poll about next Guild War

“replace this month’s Guild War event with something much more casual friendly”?

Sounds great to me, doesn’t even have to be an event.

“Extra Gold weekend” seems kinda lackluster though…

 
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Topic: Tyrant Unleashed: General / Savant Ascendant

Dreamhaunter is not just fast, it hits absurdly hard for a 1 delay with 4 evade (goes really well with Typhon/Malort/Tabitha).
Ezamit Tranq fits very easily into many strategies, likely due to it’s high base health and support alls.
(Nexor/Barracus+ET means all damage will be increased by 1+3, strike all 1 becomes strike all 5 vs no evade, and 4 vs evade 1)
Regarding Savant Ascendant, The 2 CD jam is great, the strike all 3 is par with 3 delay, though the valor seems largely unlikely to trigger unless it’s getting weakened. It’s got just enough health to be capable of surviving, but In spite of cards like Dune Runner, I’m not seeing Savant getting much done in pvp.

 
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Topic: Tyrant Unleashed: General / Nexor vs. Kylen

Nexor is quite a card, you can even manipulate what gets the prot 2 by running a non-mono xeno (truly a great ability).
His enfeeble can be optimized with strikes and flurries (bane/extinguisher/baughe/tenacious).
The E leech 2 alongside the enfeeble has good synergy as well, since you only leech at most the damage dealt OR leech value.
Enfeeble all also serves to reduce the evade count of all enemy cards by 1, which can help punch other abilities through.

To really take advantage of Kylen’s prot all and E all counter, it seems like you’d have to resort to a large number of WB cards, like Pherous, Noctil, Azure, Maelstrom, etc. That’s of course in addition to a few constrictors.
Course, then you get strike 2, which Halcyon, Alaric, Nexor, Dracorex, Arkadios, Constantine, Silus, and Kylen decks are likely to shrug off most or all of the impact. It also is not going to really influence evade shredding, beyond the first couple turns…

I strongly believe that Kylen needs changes, but as to what is/is not balanced, I lack the data to say (I’d imagine the strike is what would need to be changed though).
Perhaps Kylen would do really well under certain battlefield conditions though?

 
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Topic: Tyrant Unleashed: General / [Dev] Guild War and server update

Hmm, I feel a bit off about this whole situation really.

I mean, a massive problem occurred, and the remedy was to toss in more servers…
Seems like something that should have been done in advance….
Well, I hope you figure out the cause soon, or else your gonna have to double your server count each time this happens. That would be a shame.

 
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Topic: Tyrant Unleashed: General / [To devs] Do not remove 30second delay.

I’d be in support of 30 sec delay, it takes about that long to do a match manually.

Alternatively, you could have no delay until the X minute mark, and then enforce a 30 sec delay.

 
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Topic: Tyrant Unleashed: General / [VOTING] Restart GW

Originally posted by JIRAIYA31:

wake up the devs have already spoken. there will be no restart. i personally find most of there posts offensive and i have flagged the OP. close this down already.

They instead extended reward tiers, which is a plausible, albeit not quite the same, solution.

PS: Delay was reduced to 30 seconds, don’t tell anyone though

 
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Topic: Tyrant Unleashed: General / A thought on ethics

@blutleuchte
So, you are calling the post “yelling that it should be fixed because ZOMFGWTFBBQ and devs moms do nasty stuff for money!”?

and you say that everyone should “calm their tits, [because] there is nothing you can do, [and] because they dont know whats going on.”?

People are taking action, which is voicing their dissatisfaction with current events. most are a form of “this is not ok”, some are shouting random expletives in frustration and confusion, some are even doing so eloquently. It is heinous and antagonistic to blanket such posts with such insults.

 
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Topic: Tyrant Unleashed: General / To Devs: 120 sec is terrible idea

Tis true, and it supports botting, a concept that is looking more and more tempting as of late.

Even a 1 min delay would take 30 minutes to spend all energy…

 
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Topic: Tyrant Unleashed: General / This GW is a success!

Forgive me for asking, but what is the problems with the BGE?

 
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Topic: Tyrant Unleashed: General / [VOTING] Restart GW

Originally posted by mpmishap:

you can safely assume that every +1 in this thread is a guild that has lost a battle, get over it you’d lose anyway. If this goes through every war there will be a petition to restart just because its beneficial to that individual.

That is not a safe assumption, and neither could it be possibly true, nor would it matter.

I actually suspect the devs made this change just to try it out, and claimed it was temporary in response to player base outcry, but I’m a bit biased, and have not found the dev post regarding this change myself…

 
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Topic: Tyrant Unleashed: General / [VOTING] Restart GW

+1 Please cancel war immediately, and restart after issue has been resolved.

And toss out some sort of consolation (anything really), for the havoc you caused your player base.

I wouldn’t mind a CD on attacks, but 2 min is atrocious, and beyond 30 seconds would be unacceptable.

 
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Topic: Tyrant Unleashed: General / [DEV] PVP Phase 2 details

Originally posted by Clasam:
Originally posted by shorbay:

I am not saying I condemn the quest system. I am saying more or less why destroy a avenue some people wish to collect sp. Why not offer many paths rather then demolishing or replacing one for another. There should be quests and the artifact hunt available for I would rather see more streams oppened then other avenues closed.
Not to mention daily quests really should give a minimum of 150 sp daily. 35 sp is crap.

Artifacts are an extremely unbalanced system, this coming from someone who stayed at 10.5k for months. The weaker decks don’t have much chance for reinforcing, they merely keep artifacts warm for strong decks.

Yep, lots of peeps hanging round and under 9k because they can farm arts like weeds.

The proposed pvp rewards helps the abuse issue, but does not solve it, since it still encourages staying at “easy” BR ratings.

True solution, would have to reward players based on BR or ranking (daily SP based on rank, extra stam/energy, gold multiplier, etc), otherwise, there is just no incentive to push your way up the ladder till you start to stall.

Not to say the new system is not an improvement, abolishing the artifact system is a good step towards a better system.

 
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Topic: Tyrant Unleashed: General / A Tier List For All F2P Card Fusions And Tips For New Players

Fenlord is listed as * when it has a all faction skill and flurry, it fits the note on single asterisks, but it also fits the dual one. Perhaps a triple asterisk for cases like this?

I’m also seeing it out-sim Demi Constrictor against most of the mutants
+6% on serapherus
+3% on Protomech
+2% on Excelsitus
-8% on Miasma
-2% on Albatross
+24% on Tyr Cannon

I’ve yet to do any PvP testing though, so this isn’t conclusive. I’m also not using any non-event xeno cards besides Taze ( and apex when sims suggest it, which isn’t often…), so maybe Demi is better in a F2P xeno than Fenlord.

I’l post more stats between Fenlord and Demi as I come across them.

 
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Topic: Tyrant Unleashed: General / [Suggestion] Click to play card (no drag-n-drop), and auto-skip checkbox

If implementing the click/tap-once to play, make it an option, just like how you can toggle music, sound, and fullscreen.
No need to force a change on touch-users that they may not like (assuming touch and mouse users are playing same version).
Oh, and yeah, I do approve of this feature, just so long as it’s a toggle.

The checkbox skip sounds like you want a toggle skip, similar to toggle auto-play.
I can see the merits of such a feature, there are times I would, and would not use it.

Do you think though, that having both the toggle, and the press to skip button, would make the UI unappealing?
I personally wouldn’t care, I’m more bothered when cards get under the window with my hand and can’t see them.

(how do you accidentally play the wrong card? I’ve never had this. I’ve played the wrong card before, sure, but never accidentally.)

 
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Topic: Tyrant Unleashed: General / [to Devs] Overload + Jam All = well at least you tried

Jam all every X?
Overloaded?

I’ll admit, overloading jam all is a little OP.
But given the mission rewards, I’d say it’s justified.
Besides, it’s not without a counter (well, more mitigation I suppose)

I was actually hoping to run into some jam all sometime

 
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Topic: Tyrant Unleashed: General / Artifacts to leave, where to get Epics?

I got 1 epic at 18th reinforce, out of 43 attempts.
But, even if I got 43 epics out of 43 attempts, I would still want to see artifacts removed.

This system is currently being abused, and will continue to be until something is done.
Removing artifacts altogether is a decent solution, and I would stand behind it.