Recent posts by utahdingo on Kongregate

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Topic: Galaxy Online / Parade Inspection!

S03 + utahdingo + 24524 + Nova’s Ark + Grim Reaper + Spinner + Arbiter + Industrial Ship

 
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Topic: Galaxy Online / Convert to Card

That is a horrible idea! You don’t go on offensive against people who spend money just to make your point heard. It’s exactly the opposite of what IGG would want or listen to. Not to mention, it would be doomed to fail COMPLETELY.

I do like the idea of the badges though. Level 50 + 300 badges or so would be a great way to make it possible but not completely kill sales of sealing cards.

 
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Topic: Galaxy Online / Convert to Card

Originally posted by Neffies:

Considering the fact that this is MP related, and you want it gone? No.

This change actually does stand a chance of increasing gain for them though. I’ve seen plenty of companies make changes if it stands a change of improving player-base happiness and increasing sales. If you think it might, then why not?

I appreciate that you have an opinion on how it will turn out but let’s just hope that is not the case. There is no point in trying to be correct here.

 
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Topic: Galaxy Online / Bye

How dramatic.

 
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Topic: Galaxy Online / Convert to Card

Originally posted by hitman8:

This is just a staff member reporting it is unlikely to be accepted it would fix IGG’s reputation a bit but it would still cost time and money to integrate and possibly reduce income for a short time…that is until more players join the game.

I get what you’re saying. It could be unlikely, sure. However, I think it would stand a real chance of making more money if it successfully got people more interested in combining. Cards they would have considered trash before might suddenly be worth keeping. Plenty of people would still be sealing cards if they didn’t want to wait, either.

Either way, unlikely or not, I really hope IGG is willing to consider it!

 
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Topic: Galaxy Online / Convert to Card

I was thinking about this more. Mostly, you don’t want people sealing commanders at will because it defeats the purpose of reset cards. So I was thinking that it would be cool in commanders could be sealed back into card form for free, once they hit level 50.

I think it sounds like a pretty solid idea! Nobody is going to level a commander to 50 10 times a day just to get the stats they want and if they do…then good for them, I guess? It would also keep people buying resealing cards if they don’t want to wait! I think it sounds like a perfect compromise.

 
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Topic: Galaxy Online / Convert to Card

Hi!

I wanted to bring up the issue of resealing commanders. It seems to me like this should not be a thing!

I have spent a lot of money on commanders and have 9 different divine cards. Occasionally, it happens that I need to combine them. I use all my commanders though, so this means I have to spend 120MP to re-seal a commander and combine, likely to do it again in the future. All this after purchasing them in the first place. When somebody has purchased so many cards that they are able to make level 3 and 4 commanders, it seems like they should be rewarded with the ability to combine them without paying more.

I understand that the current system works but it feels a little too much like punishment around every corner for those who are budgeting a certain amount per paycheck. Personally, I would massively appreciate a nod from IGG to either make this MUCH cheaper or reasonably available in instances. Something that says. “Alright, sure. You bought bought them, go ahead and combine them.”

 
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Topic: Galaxy Online / Shielding tactics.

What combinations of shields do some of the more advanced players use? I have been using the basic shield module 3 but I am thinking I need to add some damage negation. Any tips?

 
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Topic: Technical Support / Blockbuster Kred offer.

alright, thanks. all it says is “offer viewed” so it obviously does not think i completed it.

 
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Topic: Technical Support / Blockbuster Kred offer.

I took a screenshot of the offer’s completion and the window saying it would confirm instantly, side by side.

It didn’t give me any kreds. Actually, I have never gotten ANY offers to work. What do I do about this?

 
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Topic: Anti-Idle: The Game / Suggestions!

Originally posted by AcedWhenGrim:

It would be really nice if the popup by hovering over “info” in the IA list gave the IA’s level. That way I could have one place (at selection) to know what level it was to know if it would get exp from what I was killing.

Oh yeah, I’ve thought of that before too.

 
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Topic: Anti-Idle: The Game / Suggestions!

This was brought up because the “career” system sounds a little misleading. It would be cool though, if there was a set of extra perks for each “job” that you could get by setting it to your “career.”

A Career would be much harder and more expensive to change, maybe free the first time and an arm and a leg to change after that.

For example, you could have all jobs at level 100 but only by activating one as your career could you obtain the career perk. A career perk I was thinking of is double blue coins when trading gems, for the gem trading career perk. It’s not a huge change but I think it would bring a new level of customization to things. You know how people love that.

 
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Topic: Anti-Idle: The Game / Gem Trader

also thanks for the links, i shall study them

 
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Topic: Anti-Idle: The Game / Gem Trader

oh! oh, i get it. normal exp, not career exp. makes so much sense now.

 
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Topic: Anti-Idle: The Game / Gem Trader

“Gain EXP when selling gems with profil, exual to 120% of profit”

Why does it not work that way? I get around 0.5% of profit.

 
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Topic: Dream World / Official Suggestions Thread

Make it so the timer to join a new guild resets if you start over.

 
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Topic: General Gaming / Talesworth Arena: Death Watch

Thanks! I need a pen and paper or something for this. ugh.

 
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Topic: General Gaming / Talesworth Arena: Death Watch

Anyone know the name of the Thieve’s Guild boss?

 
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Topic: Kongregate / Argue Beta Testers

I would love to test.

 
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Topic: General Gaming / Pieces sticking point

where exactly is that tunneling skill to the east? i keep going to those moles but i don’t learn any skill from them.

 
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Topic: General Gaming / Duel's Defense

Anybody else like this game as much as I did? It seemed hard at first and almost not worth it. I went back a few times though and it’s a delicate balance of land and air that ends up being pretty fun.

I got to level 211 on the Clover map. I think my final mistake was abandoning my usual strategy and focusing on too much land damage. Those air bosses finally got me when it was over.