With the addition of offline farming, the heroes are killing the bosses offline even when they can’t kill them online!
For example I am currently Level 105 and not strong enough to clear Lvl100 without Skills usage. By reloading the page and choosing the Lvl100 Boss as the enemy I surpass the fight.
This means I defeated him when I should not be able to and I get his lootmoney AND I save time to defeat him (30 sec max to defeat, reloading takes 5~10sec).
Possible Solution would be an if-else-statement (30secs*DPS> MonsterHP). Rewardmoney should be multiplied with quantity of possible kills to the offline time: TimeOffline/TimeTakenToKill. TimeTakenToKill = MonsterHP/DPS.
This can and will be cleared exploited and should be hotfixed as soon as possible.