Recent posts by XSmokeX on Kongregate

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Topic: Red Crucible / Selling unwanted bp items

Originally posted by fysohard:

Im not going to answer this

Then why bother to type anything?

Originally posted by NotCrossKill:

persinally, i have too much clutter n my bp and i really think they should introduce a selling system in to rc2. For example a gun costing 600hp will be refunded back to 300hp. what do you think?

The point of it selling for only 10% of it’s price is so you have to play more to earn the honor points. For the exchange week which ends today(if it hasn’t already), you are(were) able to sell all items back for their original price in honor points. So if this has not ended yet, you can sell all the extra 600 honor point gear back for 600 honor points.

 
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Topic: Red Crucible / More freakin' shotguns!

The 2 AA-12’s made me drool. I want those bad boys in game and IRL.

 
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Topic: Red Crucible / Hacker caught on SS

Finicu, If there was no radar on, it’s quite possible this player camped your spawn with a Cobra Sniper rifle. A Cobra can also take out a heli with a few clips, so it’s possible too that he already shot it leaving on shot to take it out before you got in. I agree with MrFlibble, more than a screenshot would be needed for evidence in this case.

By the way, I have sniped someone getting into tanks or heli at spawn and got credit for killing the player, AND for taking out the vehicle because they were entering it as I shot them. It’s possible that may have happened as well. It’s fun to video matches here for the purpose of watching and learning from mistakes you make in the game. As an added bonus, you’ll have all cheaters on video as well which is concrete proof, and rocketeer games will ban them with such proof.

 
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Topic: Red Crucible / Rocket on maelstrom

What happens is, they can shoot “blind”. See, the graphics are rendered for objects like the ships, just a dark image with no detail at first. By seeing that, it means it didn’t render the other players character yet, you can’t see them, they can’t see you. By knowing the map, people take advantage of that and shoot at the anti aircraft weapons while out of view. Similar thing happens on Autobahn sort of, but worse. The back half of helipad and behind is a “blank spot”. From the bridge, you can be seen by the player on or behind the helipad but you can’t see them. It’s frustrating but I’m sure this has been complained about a million times and it persists. Therefor, I wouldn’t hold my breath on a quick fix or patch to this, just keep it in mind while playing since you are now aware.

By the way, it’s extremely fun to see a player ranting at you when you blow off his head from Autobahn to helipad because they know you can’t see them. They shoot rockets, which gives them away most of the time, just shoot where the rocket came from. That or when spawning, for a brief second you see a weapon and a partial body, then it disappears. If you count to 3(spawn protection) then shoot where you seen the spawn, you may get lucky. Especially useful when your teams helicopter is flying around bridge, and enemy is using spawn protection to launch rockets at it.

Play Maelstrom in private match and fly a heli toward center, stop when you see ship outline, and get a feel for where you are at. Then next time you play a match, you can be the one firing from the abyss. :D

 
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Topic: Red Crucible / The AK74u

I can’t help but ask why the price wasn’t changed AFTER exchange week, seems pretty ridiculous to me. Congrats to all who anticipated this and bought as many as you could. I hope this is learned from in the future and doesn’t happen again.

 
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Topic: SAS: Zombie Assault 4 / Long live Hackers!

OP has it right on this one. The only problem you’ll have is if you WANT a tougher challenge. The devs have problems with this though because that means they get less money(so they think). A hacker was never going to “buy” anything anyway, so therefor no harm done since as OP said, it’s not a PVP game.

TheBigD62, you CHOSE to stand behind and let him do all the work. That was a CHOICE you made, not him.

raberreih, not everyone wants or enjoys “easy” mode, some like a challenge, some don’t.

 
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Topic: Red Crucible / Exchange Week

There is a couple of points to this. First, the weapons have been changed from their previous stats which a lot of people bought for the stats. Therefor, people are now unhappy with some of their purchased weapons and would like to try something else. Second, this gives people a chance to try out different weapons to see what fits them. It’s been said in the future you will only be able to change loadout/weapon once per death. So, rocket launchers and some other use in a pinch weapons will be unwanted by those who bought them.

For rocketeergames, there is the added bonus that many of us will be unable to decide which weapons we like most, and will want to buy more coins to get the ones we were on the fence over.

Nobody should have complaints about this, as all items are sellable for full bought price(even if you had gotten a discount for 70k honor or 700 coins you can sell for 100k honor). All gear items are buyable/sellable for honor, so you can buy bundles for like 18-24k honor(or less depending what you want) each which is a nice deal. You can buy any class weapon and upgrade it for 500 honor per tier(equivalent of 5 coins per upgrade), the same with armor. It’s great for everyone, even the free players. Get in there and make as much honor as you can while it lasts. :)

 
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Topic: Red Crucible / explain the exchange process please?

Any Premium or Limited Edition gun will be able to be sold for it’s full buying price(in honor points). 1000 coin weapons = 100,000 honor points. You can then buy and try other premiums to find the ones that suit you best, for this “exchange week” only. Whatever weapon(s) you have on next Monday will be the one(s) you are “stuck” with. You could still sell them after exchange week but would get significantly less, 10% of the purchase price.

 
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Topic: Red Crucible / M16 SNIPER DAMAGE! PLEASE HELP! PLEASE HELP!

Please help with what exactly? I’m going to assume you want to know what the damage is? At Tier 12 it is a measly 268 damage, so it’s a 4 shot-to-kill weapon. The aiming reticle and fire rate are the only good thing about it really. If you can consistently make headshots, the rifle doesn’t matter too much as a headshot is a one shot kill.

 
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Topic: Red Crucible / speed hacker

That’s not a speed hack. It’s a different type of hack. Hopefully the developers are working on a fix since I’ve personally sent in several videos of people abusing it. Just wait until you see the guy with the rocket launcher shooting faster than minigun and destroying everything pretty much instantly. It is funny, but infuriating at the same time. Especially if you are playing against the hacker.

 
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Topic: Red Crucible / Gun Changes

Requesting all premiums be sellable for 100k Honor Points for at minimum a couple of weeks. The changes made to some of these weapons are absolutely OPPOSITE what we paid for. Cobra for instance, was overpowered DAMAGE wise. It shot way too fast and done too much damage. However, if you like sniping, it was the perfect toy. Accuracy not being 100% makes it worthless. I’ve watched people shoot at the bridge on Autobahn from behind the car at their base and literally the shot was off the length of the trailer on the bridge. LOL. Ridiculous.

I just went looking through weapons, class and premium, and sadly, there are class weapons with better damage, recoil, rps, and capacity than premiums. Who in their right mind is going to spend $20 on a weapon that’s worse than a class weapon? Nobody. I understand trying to make the game more, how to say, “fair”, “challenging”, “equal”, but players buy premiums to have an edge. Let’s face it, yes, it supports the game, but premiums are bought for the user to have fun and an edge in combat. I think overall, the changes effectively level the playing field, there is now no premium player going to outgun a non premium user unless they have the skills to do so. In fact, a skilled non premium user will eat premium users all day long as the weapons are made equal now. This is good, for the non payers of course, but to the supporters, it makes it pointless.

I would have recommended Cobra(since this was complained about most) be reduced to 3/s rate of fire, a 4/5 shot kill damage, 15/16 round capacity BUT 100% accuracy. Sniper Tier 10 Vss is BETTER than PREMIUM COBRA at this moment. 90% accuracy on a sniper rifle is just absurd. Reduce other things, but never accuracy. In real life would you buy a weapon with low accuracy to hunt or snipe with? No, so why would you on a game? I can’t state enough how absurd this is.

I really love this game, but as of late it pains me to love it. Cheaters are running rampant, premiums are nerfed to garbage, and hope is fading quickly. Please think about polls in the future for nerfing weapons, like what stats should be changed and to what levels etc. Let the community decide these things, I mean afterall, we use the guns and play the game, right?

Here’s to the future… I hope it’s much brighter.

 
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Topic: Mob Wars: La Cosa Nostra: Get Connected / Official Add-me thread!

CFD8DB

 
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Topic: Kongregate Multiplayer Games / [Senatry] Feudon lol

lmao, why did they make that shit? I had to go look… first I almost died laughing, then my first thought was, the greedy fools hope someone is dumb enough to fall for it being a “new” game, kind of like when they changed the name from the 50 priors.

 
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Topic: Kongregate Multiplayer Games / [Senatry] Dying Game

It’s been dying for a long time actually. Louise in criss cross array middle with 2 good tacts behind will beat the game, if you have everything red and maxed. LOL. I played for over a year and still 3 pieces away from a red shield. Spent 20+ mil and several hundred gold resetting timer to try for red horse and never got a single part. LOL. Of the 50 players you speak of, it’s not per server, that’s just the same ones on each server, and of those 50, at least 20 are playing alts also. LOL.

 
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Topic: Kongregate Multiplayer Games / [Senatry] Exploits Expo!

IGN: Smoke
League: Noobz
Server: K4
Exploits: 100,575
http://176.9.72.81/reportBugs/screenCapture/134838/075397/91663.jpg

 
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Topic: Kongregate Multiplayer Games / [Senatry] Red the color of blood

Someone sounds a bit cocky… now spit it out, that’s animal cruelty.

 
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Topic: Kongregate Multiplayer Games / [Senatry] All New Player of the Week!!

I vote for Hunter.

He spent a lot of time and effort analyzing the game, putting together spreadsheets, and helping players progress through the game with his tips.

IGN: Smoke
Server: K4

 
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Topic: Kongregate Multiplayer Games / [Senatry] Activity: It is Hero Time! High Return!

You are right, buying gold and using gold to buy buff cards has nothing to do with accelerating hero training. LoL

 
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Topic: Kongregate Multiplayer Games / [Senatry] K4: Exploits Expo

IGN: Smoke
League: Noobz
Server: K4
Exploits: 365909
http://176.9.72.81/reportBugs/screenCapture/134656/635656/9404.jpg

IGN: Pilon23
League: Noobz
Server: K4
Exploits: 124474
http://176.9.72.81/reportBugs/screenCapture/134656/688666/2411.jpg

 
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Topic: Kongregate Multiplayer Games / [Senatry] 0/40+ Drop Rates Ridiculous

lauriesrank is dead on here. I am one of the most unlucky in the game. I am one of those who have gone 100+ with no drop(not even a part), and upwards of 700-800 legions without completing the item. The only thing I’ve ever had drop full was a stone axe or cane cuirass(the lvl 0 white armor and lvl 1 white weapon) from npc in apennines! Other players though have all the red gear they need yet get full drops what seems like every other day. It’s just lucky accounts like Rhyno said. Drops are so bad for me, when I FINALLY complete something, I do the happy dance and yell “YEEEEESSSSSSSS! YEAH BABY!!!!!” No, I’m not kidding, you can ask my wife. She always thinks I got a full drop finally but yeah right, just happy I finally FINISHED one. It’s like that for some, but I tell ya, it feels awesome to FINALLY get it. So stop complaining and just be happy when it comes. By law of chance, it HAS to eventually.

 
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Topic: Kongregate Multiplayer Games / [Senatry] Suggestion Thread

I forgot one, there should be tick boxes added next to exploits and assist cards so a player can choose which they want to use. While it might seem logical to use the assist cards rather than exploits, it’s not always the case. Take a low level player for instance, spending only 100 exploits for an assist and saving those cards for later would be much more satisfying. The same goes for Warehouse Space cards. Should be tick boxes next to cards and gold. If you don’t spend 5 gold for an additional slot and get warehouse space from the wheel, it will force you to use it and then pay 10 gold for the next space. So for 2 spaces you now pay 10 gold instead of 5 and the card. If you could choose, obviously you would pay 5 gold first and then use the card, or in most cases, spend 5, 10, 15, 20 and 25 gold for first 5 additional spaces then use the cards from there on out.

 
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Topic: Kongregate Multiplayer Games / [Senatry] Suggestion Thread

Now for some more suggestions/improvements.

In the past, Legions would automatically dismiss after 5 minutes of being open. This was not needed back then, I don’t know why they ever implemented it. Players could have left and joined a new one on their own. That feature was removed, the auto legion was introduced and brought back the need for an automatic dismissal(timeout) of legions. I suggest implementing the timer again for 10 minutes. I wait for autos to join often, and since it takes 5 minutes, I sometimes step out to smoke or something, hence a 10 minute wait before it times out. The reason we need it back is because when autos join someones AFK legion, they tie up all the autos so the person sitting there waiting to launch their legion never gets enough autos to start it. I’ve seen legions sit with all the autos for hours on end.

Battles need a revamp. In the higher battles one person just standing can potentially ruin the whole thing. Maybe make it so no input from player after 60 seconds of battle launching they are kicked out and replaced by a physician NPC that can be moved by the host clicking it, and then the spot for it to move to. It would use buffs on it’s own when they were done cooling down(or make it a host action as well).

Some have suggested improving auto join by lowering the time to 1 minute. I disagree on this because if it was that quick, nobody would bother waiting for online players to join. Also, if autoers were all into red cd’s and someone started a legion, they could assume nobody is on auto for that legion that day and get robbed of their chances to run it with auto joiners. Auto joiners too would not get to join as many for the same reason.

I have a suggestion for quizzes as well. While they are sometimes entertaining(referring to the answers some give), most of the time they are downright aggrevating. The reason for this is because you do participate, but it’s against lightning fast google bots who answer in 0.5 seconds. For any who are trying to answer the questions, they should all receive chips and bugles as well. What I mean is, everyone who participates gets 1 chip and 1 bugle. For each win, you get that in addition to the one for participating. I suspect, and am almost 100% positive that this will bring more players into the quizzes. After all, who wants to play in them knowing with people answering in 0.5 seconds they stand no chance and would only get angry over trying so hard for absolutely nothing?

Server 3, the lopsided server, I have the solution! So many people argue over what to do with it, merge it to K4 already, Julii there need all the help they can get, and just maybe it will break the damn alliance already! This one is not really meant seriously, but it would fix things on both servers. LOL

 
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Topic: Kongregate Multiplayer Games / [Senatry] Suggestion Thread

I would always win Silk, I only close Senatry to sleep which isn’t very often, lol. In fact, I was up 60+ hrs on Senatry the past few days, ended it with a 4 hr nap and was right back at it. I don’t like the method you describe, but I would like more chances for bugles especially. There is already an implemented log in reward(the gold box you click every day after 10 mins, 30 mins, and 1 hr). Mind you I get them all before 2:00 server time every day and don’t get more to click on for staying logged in 24+ hrs. Anyway, after those rewards are gone, would be cool if a new chest came up that rewarded 1 bugle, 2 bugles, and 4 bugles respectively(or possibly more?). I’m all about fairness to others who don’t have as much time to spend on here as me, but in the same aspect, I am here all the time opposed to somewhere else or another game.

 
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Topic: Kongregate Multiplayer Games / [Senatry] Battles crashing

This is a simple fix, only two possible things are happening. One is that the server itself lags(nothing to do with the players) and causes an NPC to “launch” twice. The other is that when the speed up is used by more than one player, one apparently having a bit slower internet than the other, it’s sending both through and causing an extra NPC to come out. The simple fix is changing the script to consider anything over the number of NPCs to be killed as a win also. That’s a temporary solution until they figure out the exact cause and can address it. If a battle has 144 NPC’s(it seems to happen most often in Battle of Parthia) and it says 145 killed(due to one of the reasons above) the script is considering it failed because it does not recognize 145 NPCs, it’s the same as killing 0. Please pass this message on to techs, maybe they can find the 10 minutes to fix it sometime soon.

 
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Topic: Kongregate Multiplayer Games / [Senatry] Suggestion Thread

I have a few suggestions I think might help turn the game around. Some ideas will be repeats, but I feel they need mentioned again.

1. More options for league hosts. Improved by this idea, a new tech in which silver levied goes into a vault. Higher the tech(vault) the more it stores. Each week, the league host can choose one of two options. Use league vault to bribe(kick) a player from the league, or disperse among the league members(equal shares go to everyone minus any bribes). This way, it costs the league as a whole to kick someone out, so it would be more democratic. I know its an old issue but it comes up time and time again. This will solve it and add somewhere for all the extra levied silver to go!

2. Another new league tech, item vault. Every upgrade level stores one part or item. You can deposit as often as you want, but only withdraw something once a day. League host can “trash” items to make room for better equipment as they see fit. So for those engine guys that get red rings and never want to develop a tactical hero for their array, they can put them in the vault. Those tactical or super lucky rage/engine guys who get too many good weapons can deposit in the vault. This will give players what we’ve all be asking for, essentially a way to trade items that are hard to get but are useless to us, without a form of being able to abuse it. Leagues will be more active and more helpful to everyone in it because it will be a TEAM effort to acquire better gear for the whole league, not individuals. You must be of Senatus level to withdraw the item and the league host must approve the withdrawal.

3. With the addition of battles, legions all but died. Everyone is doing battles for chips and silver opposed to legions for exploits and gear now. I am on nearly 24/7 and constantly checking legions for those quiet launchers but NEVER any going. I like the battles too and need silver(enjoy the chips too) as much as the next guy but I also need exploits and gear from the legions and I can’t run them alone. My suggestion here is to limit the battles in some way, or increase the drop chances from NPCs since thats the only way you can farm gear solo. Forced attack cards are not an option, 20 straight yielded not a single part, and exploits are much lower than if running a legion, not to mention legions can drop fulls. Increase part drops from single NPCs or make them able to drop fulls with same chance as a legion.

4. Alliances are good at times, but mostly just a pain. It limits your prestige targets and forces you to defend areas that you shouldn’t otherwise have to. I have no personal problem with any players, and it’s not their fault, the system itself though is flawed and that is where I have the problem. Julii is far too thin on K4 so it’s basically a fight between Brutii and Scipii. The system is flawed in that whichever family is NOT allied with Julii has the upper hand. You have twice as many families you can attack for % in the areas, you have more prestige targets that keep getting juicier for you because they can ONLY attack you, and there is NOTHING you can do about it. Again, nothing against Julii but there has to be a set of rules for this alliance thing. Alliance should work as such in my opinion; If two families ally because one has less than 2 areas, the system gives the area weak family 2 changes of season to acquire an area. If that does not happen, the alliance is broken and either they must wait 2 more changes of season to rejoin an alliance, or they automatically get allied with the stronger family to help them get areas. ALWAYS being in alliance with only one family to attack is extremely annoying, and in the games current state, at least on server 4, it makes the family allied with Julii much weaker.

I have more but this got way too long. I hope you all enjoy the ideas and feel free to add your own twists and/or opinions. I did not proof read this, so forgive me for any spelling or grammatical errors.