Darjaboo
6 posts
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Topic: Cloudstone /
[TO DEVS] Please fix pvp exploit
More and more players are abusing and exploiting the fact you can remove your gear to lower the points they are worth. Although it would be difficult to monitor and ban such cheaters a simple fix would be to change the way points are designated based on their placement in the global system rather than the gear they are wearing, or in this case what they aren’t. (to all you noobs who will say its legitimate or “strategy” no….just no. PVP tournament is about who’s the best based off wins losses skill dedication etc the winner should be designated by those factors not by taking your clothes off sorry) if you fight in a tournament battle the type of clothes you wear should have no impact whatsoever as to who is declared the winner. Hopefully this bug/exploit/cheating will be fixed soon, Thanks!
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Darjaboo
6 posts
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Topic: Cloudstone /
BULLSH*T
it should be considered cheating there were other games with a similar way to exploit pvp and the offense was bannable, the devs could just make it so gear does not influence points rather just their fame level and where they rank on the global/league because everyone who has really good gear would be assumed to have pvped a lot and have high fame anyways.
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Darjaboo
6 posts
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Topic: Cloudstone /
Should monk have the only heal?
you forget that the healing skill is discipline based, and wizard/warrior gear has none? so you “have” to wear monk gear otherwise your heals will be like 50ish when you have a 1900hp health pool gl w/that though. So lets see, monk skills + monk gear = a monk using a sword/staff? instead of a wizard/warrior :O
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Darjaboo
6 posts
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Topic: Cloudstone /
Design Flaw: 60+ Hours of XP Grind to Go to Grotto Isle
dude 400,000 exp is nothing you need like 12million or something at lvl 39 its ridiculous.
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Darjaboo
6 posts
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Topic: Cloudstone /
Should monk have the only heal?
I am hoping that warrior and wizard can get some skill/ability to restore health similar to the healbomb that scales with fury/sorcery. It is virtually impossible to do levels and gauntlets at the appropriate level without having to get healbomb this is somewhat of a nuisance if you are a fan of the mage or warrior classes, why should you have to multi or dual class into monk for a healing ability. Would it be too imbalanced if powersurge restored a % of health based on sorcery and perhaps warrior get a regeneration ability, leech, or health on kill something, anything? What are other players opinions and suggestions regarding warrior and wizard getting heals? Maybe even make all the healing abilities in each skill tree too far down to get more than one for balance purposes?
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Darjaboo
6 posts
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Topic: Cloudstone /
Game Failing to Load for Multiple People (UN-RESOLVED)
Refreshed page over 10 times now game will not load stuck at 30% began searching forums to see if problem was happening to others…Lo and behold.
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