Recent posts by demonaii on Kongregate

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Topic: Kongregate Multiplayer Games / [Heavens] Repair from Equipment

Simple answer! Rip off

 
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Topic: Astroflux / 1000 Flux to reset upgrades??

I agree with u . Only P2W…

 
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Topic: Astroflux / Suggestions - For fixing exponentially increasing upgrade costs!

Originally posted by roundishcap:

they gave xp protection to prevent people from staying at low levels and pvping, increased costs are not going to fix that problem.

Sorry but this is just stupid. Then we don’t need to wonder why we need to pay so much pff

 
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Topic: Astroflux / Suggestions - For fixing exponentially increasing upgrade costs!

Now I understand why I have to pay soo much for a single update.
Game balancing zero….

 
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Topic: Astroflux / PVP Is the reason I quit

Sorry, but sometimes is just…. gay. I mean you have for example 1000 scrap metal and other stuff. The freaking Recycling Station is on the other end of the map… and on the map are 5 pirates… Sorry but this is gay… To lose all the stuff.

 
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Topic: Astroflux / PVP Is the reason I quit

The guy who posted this thread is right! 1+
This PvP system sucks really! You need to watch every 5 seconds your back. Yesterday I lost 400 freaking crap metal….
This ’’system’’ makes the game 10x times harder . ….

 
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Topic: Bush Whacker 2 / Not-A-Friend.

Yeah me too! It’s XXXXing ridiculous and annoying. I didn’t do anything and they keep adding me . I don’t know them they don’t know me. Kongregate is not Facebook the MUST remove the friend system it’s really ridiculous to have on GAMING site.

 
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Topic: Kongregate Multiplayer Games / [Dungeon Overlord] How to Stay Safe

If I understand you right, you attack only DtB new players… But before I get lost (leave you from my spam) I have some questions
1. Why are attacking DtB?
2. Why you attack the new players and not their officers ? Why they use their new players as shield?
3. Is is possible to join your clan/faction/alliance something from those 3.
4. Okay if I don’t your your clan/faction/alliance and not DtB too and I work alone. Are you going to attack me?
5. Example I make a clan/faction/alliance and I somehow be your ally or something, are you going to attack me?

P.S Sorry that I wasted your 15 seconds from your life :( with my boring stupid questions.

 
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Topic: Kongregate Multiplayer Games / [Dungeon Overlord] How to Stay Safe

What are you talking about? I didn’t understand I can speak English but I didn’t understand your point.

 
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Topic: Cloudstone / Faith lost.

Jmb1998 or something said ’’ For now PVP is who is going to spam more health potions & those monk spells BAD you need to waste 1-2 ruby potions so that you can win

 
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Topic: Cloudstone / Sell prices

Originally posted by Hedgehog101:
Originally posted by demonaii:
Originally posted by storml13:

The sell prices are just drammatic!
hope it gets changed, this is one of of the many things why im proberly gonna quit with this game.

Then quit it’s your problems only because the prices are too high. Deal with it god dammit .

lol. go buy a 1.5k hp pot for 25K.

You mean potion not pot.
Well they are little to expensive BUT you get it for gold so it should be expensive

 
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Topic: Cloudstone / Sell prices

Originally posted by storml13:

The sell prices are just drammatic!
hope it gets changed, this is one of of the many things why im proberly gonna quit with this game.

Then quit it’s your problems only because the prices are too high. Deal with it god dammit .

 
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Topic: Cloudstone / EXPERIENCE

Originally posted by pelife123:

It was just an example, thats why i said “something like”… they would need to balance it properly.

Can anyone explain me WHY energy system? No one likes energy system… if you ask around nearly everyone would love this game to be energy free.

I can only see 3 reasons for energy system:

1 – More money to developers with energy refill (i doubt lot of people spam energy for quests… it really wouldn’t affect their total income)

2 – A way to “make time”, allowing developers to introduce new stuff before people reach end game and have absolutely nothing to do.

3 – Reduce the huge gap that would exist between usual players (ppl that work and all) vs hardcore players (ppl that play 24/7).

As i said, “1” doesn’t count, because with or without energy for PVE their income pratically won’t change. For 2 and 3 they can do what i said, a bonus multiplier for a “X” times/day.

You know, there are players that leave on sight as soon as they see “energy” with a clock in their screen. A lot more leave after getting bored to wait 40 minutes to do a 30 seconds quest, specially at later lvs that this 30 seconds means <0,1% xp for your lv.

Energy system reduce player base; small player base is not attractive to new players (it also sux for old players); if new players < player rotativity… gameover my friend lol.

I know I know everyone hates energy system EVERY game on FB HAS a energy system.

1.No comment
2. Yes they must work more so that people don’t leave the game.But im sure 99% that they to something behind us.
3.Hmmmm well true with the hardcore players

 
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Topic: Cloudstone / Loved the game but have ideas for enprovemtent

Originally posted by KenKorubashi:
Originally posted by demonaii:
Originally posted by KenKorubashi:

@demonaii Of course there’d be a limit of monsters to summon, lets say 3-4 summoned creatures, and these creatures wouldn’t be able to recover your power, in my opinion, that would just too much..

But i keep thinking that the “Summoner” class would somewhat look like a mage..
Maybe it could be interpreted as Tamer, or something.

Hmmm ’’Summoner’’ it just sounds for my ears mage. I think it’ better if they add that to the talent tree not another class and should summon 1-2 but with a chance of getting 3 I think the chance should be 49 to 51. No spells,regen mana (power) ,regen HP to the character.
It will be just OP.If you play against a Summoner/Necromancer you just can’t run away if your mage.For Warrior & Monk hmmm you need to use at last 5 potions you need good armor,trinkets and so on.And you finally say ‘’Yes at last I killed him no more battles against those ’’Summoners’’ But we didn’t say about the countdown I think 5 min. . I will tell you why if you play arena against ’’Summoner’’ they will spawn EVERY min. 1-2 with a chane to spawn 3 then your F****D.

And that’s when the huge nerf comes in! The monster would have a lifespan or something, like summon one, it will attack/chase stuff for 6-10 seconds and then go away or something, like they are aiding you.

If they add that to the talent tree then 10 sec. You can upgrade it only to level 2
Plan A. The countdown ermmm 5 min because the battle is max. 5 or 6 minutes with HP & mana (power) with cap of 500.

Level 1 250 HP 250 power max damage 15 and so on

Level 2 500 HP 500 Power max damage 35 and so on
They have a longer countdown but makes the game balance

Plan B . They don’t add that future

 
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Topic: Cloudstone / EXPERIENCE

Originally posted by pelife123:

I wouldn’t care if you needed a zillion xp to lv up as long as the game had no energy… I see some people using “energy argue” as a method for preventing people to “finish” the game but i believe there are more interesting ways to keep people away from end game without energy system.

1 Remove energy for PVE;
2 Make a “rest bonus”. Something like… 10 times a day you would receive extra xp from any mision (a multiplier… could be “mission xp*10”) and later you could still grind the mission with the normal xp (low xp). This way people who don’t have much time wouldn’t stay behind who have lot of time to play and those who have lot of time to play wouldn’t have to wait 40 minutes to do a 30 seconds mission.

PVP would still have energy system, so developers would still make money out of pay to win players since i don’t believe anyone “spam” energy in missions.

No no I got a better idea.
1.The developers make stamina for PvP , they don’t remove energy for so that you don’t waste your whole day only to wait.They make a system that gives 1 point when you level up.Then you can spend those points on stamina or energy & maybe health,mana,attack or defense.
2. OMG 10x that’s too much ‘’Make a “rest bonus”. Something like… 10 times a day you would receive extra xp from any mision (a multiplier… could be “mission xp*10”) ’’ I don’t agree with that. They should increase the EXP you gain from gauntlet.That’s why it’ said ‘’You get better rewards ’’ and so on.

Developers can make still money from the energy & stamina + the stuff in shop.

 
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Topic: Cloudstone / Loved the game but have ideas for enprovemtent

Originally posted by KenKorubashi:

@demonaii Of course there’d be a limit of monsters to summon, lets say 3-4 summoned creatures, and these creatures wouldn’t be able to recover your power, in my opinion, that would just too much..

But i keep thinking that the “Summoner” class would somewhat look like a mage..
Maybe it could be interpreted as Tamer, or something.

Hmmm ’’Summoner’’ it just sounds for my ears mage. I think it’ better if they add that to the talent tree not another class and should summon 1-2 but with a chance of getting 3 I think the chance should be 49 to 51. No spells,regen mana (power) ,regen HP to the character.
It will be just OP.If you play against a Summoner/Necromancer you just can’t run away if your mage.For Warrior & Monk hmmm you need to use at last 5 potions you need good armor,trinkets and so on.And you finally say ‘’Yes at last I killed him no more battles against those ’’Summoners’’ But we didn’t say about the countdown I think 5 min. . I will tell you why if you play arena against ’’Summoner’’ they will spawn EVERY min. 1-2 with a chane to spawn 3 then your F****D.

 
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Topic: Cloudstone / Loved the game but have ideas for enprovemtent

As Graevon said it’s ‘’improvement not enprovemtent, improve not enprove’’
1. Ranger?! UMAD?! Necromancer will spawn skeletons, too much Warcraft III F.T. .
2. Graevon said: ‘’The Warrior class and the Wizard class already has 2 types of weaponry, the dual handed sword and the dual handed staves’’
3.How much skeletons will the Necromancer? 10?! No wait, 50 or what?! It will be too unbalance,you will level 2x faster , nothing hard, every 2nd will be Necromancer & TOO MUCH Warcraft III F.T.

 
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Topic: Cloudstone / EXPERIENCE

Yeah, they must lower the EXP needed to level up. Because I’m level X and need 100.000 EXP when we know you get something between 1000-5000 XP on Glaciella Island and 5000-7000 EXP
Or we get more EXP I don’t want to play a whole year and be level 30. Then this will be epic fail

 
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Topic: Cloudstone / Suggestions for Combat

You want too much from them and that with ’’both players get a copy of items dropped (i.e chest drops a Sturdy Leaf,both players get a leaf)

And the max of 4 players

Team PvP is bad I dislike this because if we say 4Vs4 team A has players with level 22,19,32 & 10 team B has 35,28,40 & 20 of course team B will win.
Don’t to forget if some of the team leaves , then what? 3Vs4?

 
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Topic: Platform Racing 2 / how to get santa hat

this santa hat is hard i cant win it