Recent posts by elementz123 on Kongregate

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Topic: Game Programming / GiTD #35 Congratulations Reaper_Guy!

Awesome job, congrats! Thanks everyone for all the feedback! This was also my first time entering a jam and one of my first games in general(as you can probably tell, lol), so it was a very fun experience getting feedback and judging other games.

 
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Topic: Game Programming / Game development Resources

This is also a good place to start.

 
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Topic: Game Programming / GiTD #35 Congratulations Reaper_Guy!

Reviews:

Ultimate Survival Lab: Awesome design and very nicely polished. The procedural random increase in difficulty makes it quite fun to keep playing until you die. A fastforward button would be nice for the earlier stages especially.

Bullet Time: Very good idea/use of theme, though the graphics make it a bit hard to dodge
the bullets and there isn’t any upgrades or powerups or sound. I can imagine this being a very
fun game if it had polished graphics/audio and upgrades and/or powerups.

In Ten Seconds Can You..: Nice use of theme. It is pretty simple, but it is fun to see if I can beat the levels. The first level while easy, is kind of annoying to have to click really fast. Having more than 1 life and having levels with more interesting things to do would be nice.

Hungry Dream: Pretty decent graphics. Funny that you can do a handstand. Other than that there isn’t much else to do.

BadEggs’s game(No Name): Nice looking wall textures. Between getting stuck on walls and the square bouncing all the time, I can’t even get close to the first checkpoint.

Guild of Brothers: Very nice graphics and menu/UI. This is quite innovative and fits the theme good. The upgrades help make it worth keep playing. It would be nice if it had sound. Also it was a little laggy at times, but nothing that hurt the gameplay.

Ten Second Dash: Good level design and decent graphics. I would have liked more levels and it feels like the framerate is set too low.

Jetpack Nemesis: Awesome audio and very nicely polished game that makes it feel very immersive. It is quite fun but kind of repetitive. I can also imagine this being a very fun game with some sort of upgrades or powerups etc.

Just Another Game with a Ten Second Mechanical: Very immersive feel with the audio/graphics. Great use of the theme and quite innovative. In some levels(the red ones especially) it is hard to see where to go.

Votes:
1st Place(2pts): Guild of Brothers
2nd Place(1pt): Ultimate Survival Lab

A lot of these games where nicely polished, but ultimately I had to decide my votes on the games which kept me playing the longest because of how fun they are. It was very fun playing everyone’s games, really great job everyone!

 
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Topic: Game Programming / GiTD #35 Ten Seconds

Another update

Added 6 more levels(total of 10), made things look nicer, made instructions more clear. It is mostly done, just going to try and make decent graphics for the ball,goal area, and level background if I have time.

edit: Entry

Last minute update! Didn’t get around to adding any more graphics, but made some small text changes.

 
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Topic: Game Programming / GiTD #35 Ten Seconds

Originally posted by SumGato:
Originally posted by elementz123:

SumGato: Thanks! I think I will make more easier levels. I played your game on kong. It starts out fine, but on the level where you collect the coins, there was one coin I couldn’t pick up, so I couldn’t continue.

Weird… You should be able to pick up every coin.

I tried again and it worked fine. Not sure why it didn’t work first time I tried…

Originally posted by Moocowsgomoo:

Here’s mine:
http://www.fastswf.com/dj3iKEk
I wanted to do a LOT more with the concept (and might in the future), but it is what it is I guess.
Also, we have some really cool games this time around, good job everyone!

Awesome game idea!

 
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Topic: Game Programming / GiTD #35 Ten Seconds

vesperbot: Yes, that is intentional. You have to hit space again to run the enterframe again. I will probably make a popup reminder every time you have to do this.

SumGato: Thanks! I think I will make more easier levels. I played your game on kong. It starts out fine, but on the level where you collect the coins, there was one coin I couldn’t pick up, so I couldn’t continue.

 
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Topic: Game Programming / GiTD #35 Ten Seconds

Here is an update:
Frictionless Fury
I have been spending most of my time recoding it’s structure since my LD entry because it was a mess. You now have 3 lives so the game doesn’t just end when you hit a wall(but running out of time will still end the game). If you win, you will see the time that you had left to spare. You can now use space bar to navigate the menus instead of just clicking. I also swapped the last 2 levels since level 3 was harder than 4.

 
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Topic: Game Programming / GiTD #35 Ten Seconds

Hmm that quick fix isn’t working. I have just been copy pasting and erasing the a m p ;

http://www.ludumdare.com/compo/ludum-dare-27/?action=preview&uid=25641

 
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Topic: Game Programming / GiTD #35 Ten Seconds

progress edit: added another lvl
Still gotta add sound and if time make graphics better. Or I might just add more levels..

 
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Topic: General Gaming / Creepiest Boss or enemy you have fought in a video game.

 
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Topic: Game Programming / GiTD #35 Ten Seconds

Newcomer here. This sounds like fun and will be a good learning experience, so you can count me in!

 
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Topic: Kongregate / Anniversary Giveaway

Member Since
Feb. 15, 2008

celebrates 5th anniversary

 
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Topic: Kongregate Multiplayer Games / [Top Shot: The Game] Top Times v3

I’m really liking this limcat :)

Marquee: 9.55/20 (elementz123)

 
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Topic: Kongregate Multiplayer Games / [Top Shot: The Game] Top Times v3

Didn’t have much time to spend today on multiplayer. I’m getting used to the limcat and it is crazy good lol. For some reason I never tried shooting all the targets in barn doors left to right before the doors closed out the end ones until now.

Barn Doors: 2.09/5 (elementz123)
Cruising Carts: 3.63 / 3 (elementz123)

 
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Topic: Kongregate Multiplayer Games / [Top Shot: The Game] Top Times v3

Yeah, kit wooped me lol. Yesterday I pmed the game dev asking if he could make it so you can make private grouping for the multiplayer. He replied and said, “I can’t promise anything, but it is something we talked about internally”. So hopefully some day we will be able to play private games and have ultimate showdowns :)

 
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Topic: Kongregate Multiplayer Games / [Top Shot: The Game] Top Times v3

not sure if you guys are making new thread or not, but I figured I will still post here for now

MINER CHALLENGE
Quick Draw: 3.76 / 6 (elementz123)
Wagon Wheels: 3.13 / 5 (elementz123)
Cruising Carts: 4.78 / 3 (callumross123)
Minecart Madness: 3.47 / 5 (elementz123)
The Mother Load: 3.88 / 4 (elementz123)

blast off – Balloon Blast: 2.61 / 6 (kit432)
taking aim – Typewriter: 7.34 / 20 (kit432)

Wow at all the updates lately. Another new easy set of challenges that isn’t that surprising, but the multiplayer thing is really cool! I agree malizzle lol, it seems almost unfair to them, but the concept is awesome. I only tried the multiplayer thing once and swept all the challenges. That would be awesome if we were all in same game, would be so competitive.

 
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Topic: Kongregate Multiplayer Games / [Top Shot: The Game] Top Times v3

Whack-a-Mole: 11.90 / 28 (elementz123)
this one is hard on the wrists lol

 
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Topic: Kongregate Multiplayer Games / [Top Shot: The Game] Top Times v3

still playing, just not that often. i managed to get the limcat :)

Window Shopper: 1.89 / 7 (elementz123)

 
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Topic: Kongregate Multiplayer Games / [Top Shot: The Game] Top Times v3

Blast Off:
Balloon Blast: 2.64 / 6 (elementz123)

 
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Topic: Kongregate Multiplayer Games / [Top Shot: The Game] Top Times v3

Long Shots:
Window Shopper: 2.05/9 (elementz123)

Game Theory:
Ten Pin: 5.33 / 10 (elementz123)
Card Shark: 3.37 / 9 (elementz123)
Crossword: 4.98/15 (elementz123)

Blaster, Remastered:
The Wave: 2.09 / 6 (elementz123)

Big Iron:
Canning Season: 2.84 / 5 (elementz123)

 
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Topic: Kongregate Multiplayer Games / [Top Shot: The Game] Top Times v3

Taking Aim – Window Shopper: 2.07 / 5 (elementz123)
Blaster, Remastered – Blowout: 3.03 / 9 (elementz123)
Blast-Off – Knockout: 0.73 / 3 (elementz123)

 
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Topic: Kongregate Multiplayer Games / [Top Shot: The Game] Top Times v3

Taking Aim:
Typewriter: 7.37 / 20 (elementz123)
Friend-or-Foe Grid: 2.83 / 8 (elementz123)

 
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Topic: Kongregate Multiplayer Games / [Top Shot: The Game] Top Times v3

Curves Ahead: 7.13 / 10 (elementz123)
Lineup: 2.20/3 (elementz123)

 
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Topic: Kongregate Multiplayer Games / [Top Shot: The Game] Top Times v3

Tempus Fugit: 2.40 / 10 (elementz123)

 
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Topic: Kongregate Multiplayer Games / [Top Shot: The Game] Top Times v3

You really give no mercy do you, lol.

Tempus Fugit: 2.44 / 8 (elementz123)