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  <post>
    <body>Awesome, love the event. :D</body>
    <body-html>&lt;p&gt;Awesome, love the event. :D&lt;/p&gt;</body-html>
    <created-at type="datetime">2009-11-20T12:20:44-08:00</created-at>
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    <id type="integer">1479532</id>
    <post-number type="integer">16</post-number>
    <topic-id type="integer">65621</topic-id>
    <updated-at type="datetime">2009-11-20T12:20:44-08:00</updated-at>
    <user-id type="integer">200590</user-id>
  </post>
  <post>
    <body>&lt;blockquote&gt;&lt;cite&gt;Originally posted by &lt;b&gt;&lt;a href='/forums/1/topics/65505?page=1#posts-1477773'&gt;Marh&lt;/a&gt;:&lt;/b&gt;&lt;/cite&gt;&lt;br&gt;&lt;p&gt;It&amp;#8217;s nice that you did this, though if we planned on saving this we could always just save the images ourselves.&lt;/p&gt;
&lt;p&gt;Anyway, thanks, I suppose.&lt;/p&gt;
&lt;p&gt;The month went by pretty fast, it seems. I was looking forward to seeing everybody&amp;#8217;s old avatars back again, actually. :)&lt;/p&gt;
&lt;p&gt;Unless we have a month for Team Fortress 2! (which perhaps I would enjoy a bit more)&lt;/p&gt;&lt;/blockquote&gt;

Oh that would be epic. Instead of Zombies VS. Survivors, make it Red VS Blu.

I call Blu Pyro.</body>
    <body-html>&lt;blockquote&gt;&lt;cite&gt;Originally posted by &lt;b&gt;&lt;a href=&quot;/forums/1/topics/65505?page=1#posts-1477773&quot;&gt;Marh&lt;/a&gt;:&lt;/b&gt;&lt;/cite&gt;&lt;br&gt;&lt;p&gt;It&amp;#8217;s nice that you did this, though if we planned on saving this we could always just save the images ourselves.&lt;/p&gt;
&lt;p&gt;Anyway, thanks, I suppose.&lt;/p&gt;
&lt;p&gt;The month went by pretty fast, it seems. I was looking forward to seeing everybody&amp;#8217;s old avatars back again, actually. :)&lt;/p&gt;
&lt;p&gt;Unless we have a month for Team Fortress 2! (which perhaps I would enjoy a bit more)&lt;/p&gt;&lt;/blockquote&gt;
&lt;p&gt;Oh that would be epic. Instead of Zombies VS. Survivors, make it Red VS Blu.&lt;/p&gt;
&lt;p&gt;I call Blu Pyro.&lt;/p&gt;</body-html>
    <created-at type="datetime">2009-11-19T18:12:39-08:00</created-at>
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    <id type="integer">1477945</id>
    <post-number type="integer">13</post-number>
    <topic-id type="integer">65505</topic-id>
    <updated-at type="datetime">2009-11-19T18:12:39-08:00</updated-at>
    <user-id type="integer">200590</user-id>
  </post>
  <post>
    <body>Runescape is better, but it's still like saying &quot;Yeah, if I had to pick, I'd rather have my finger cut off than my leg.&quot;</body>
    <body-html>&lt;p&gt;Runescape is better, but it&amp;#8217;s still like saying &amp;#8220;Yeah, if I had to pick, I&amp;#8217;d rather have my finger cut off than my leg.&amp;#8221;&lt;/p&gt;</body-html>
    <created-at type="datetime">2009-11-18T19:55:46-08:00</created-at>
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    <id type="integer">1475739</id>
    <post-number type="integer">34</post-number>
    <topic-id type="integer">65341</topic-id>
    <updated-at type="datetime">2009-11-18T19:57:11-08:00</updated-at>
    <user-id type="integer">200590</user-id>
  </post>
  <post>
    <body>Ehh, since I change classes periodically, I'll just post my stealth class I have.

Rank: 40
Primary Weapon: M4A1
Primary Weapon Attachments: Silencer, Heartbeat Sensor
Secondary Weapon: Stinger
Secondary Weapon Attachments: N/A
Equipment: Throwing Knife
Special Grenade: Smoke Grenade

Perk 1: Bling PRO
Perk 2: Cold Blooded
Perk 3: Ninja
Deathstreak: Martyrdom

Killstreak Rewards:
          UAV
          Predator Missile
          AC-130
Biggest Killstreak: Only about 17, I believe.

----
My main class changes periodically. I go for the challenges on weapons. For example, I just finished up the M4. I have everything up to Blue Camo, completed all but the last Marksman Challenge, and have all the attachments. Moved on to the FAMAS now, but I'll be switching again soon. (Not putting myself through the Extended Mags challenge hell again...)

I quite love my stealth class. As soon as I get Ninja PRO and Cold Blooded PRO, I'll be completely undetectable other than sight. :D

The perks I use on my main class, though, are:
Perk 1: Usually Bling PRO, but I just wrapped up getting the pro of other perks in that tier, so I haven't been using it as much recently. Got all the PROS I can on tier one now, though. :D
Perk 2: Hardline PRO, Two kill killstreaks FTW!
Perk 3: Just working on PRO versions here. Using Scrambler now. I'll probably stick with Scrambler in the longrun, though.</body>
    <body-html>&lt;p&gt;Ehh, since I change classes periodically, I&amp;#8217;ll just post my stealth class I have.&lt;/p&gt;
&lt;p&gt;Rank: 40&lt;br /&gt;
Primary Weapon: M4A1&lt;br /&gt;
Primary Weapon Attachments: Silencer, Heartbeat Sensor&lt;br /&gt;
Secondary Weapon: Stinger&lt;br /&gt;
Secondary Weapon Attachments: N/A&lt;br /&gt;
Equipment: Throwing Knife&lt;br /&gt;
Special Grenade: Smoke Grenade&lt;/p&gt;
&lt;p&gt;Perk 1: Bling &lt;span class=&quot;caps&quot;&gt;PRO&lt;/span&gt;&lt;br /&gt;
Perk 2: Cold Blooded&lt;br /&gt;
Perk 3: Ninja&lt;br /&gt;
Deathstreak: Martyrdom&lt;/p&gt;
&lt;p&gt;Killstreak Rewards:&lt;br /&gt;
          &lt;span class=&quot;caps&quot;&gt;UAV&lt;/span&gt;&lt;br /&gt;
          Predator Missile&lt;br /&gt;
          AC-130&lt;br /&gt;
Biggest Killstreak: Only about 17, I believe.&lt;/p&gt;
&lt;hr /&gt;
&lt;p&gt;My main class changes periodically. I go for the challenges on weapons. For example, I just finished up the M4. I have everything up to Blue Camo, completed all but the last Marksman Challenge, and have all the attachments. Moved on to the &lt;span class=&quot;caps&quot;&gt;FAMAS&lt;/span&gt; now, but I&amp;#8217;ll be switching again soon. (Not putting myself through the Extended Mags challenge hell again&amp;#8230;)&lt;/p&gt;
&lt;p&gt;I quite love my stealth class. As soon as I get Ninja &lt;span class=&quot;caps&quot;&gt;PRO&lt;/span&gt; and Cold Blooded &lt;span class=&quot;caps&quot;&gt;PRO&lt;/span&gt;, I&amp;#8217;ll be completely undetectable other than sight. :D&lt;/p&gt;
&lt;p&gt;The perks I use on my main class, though, are:&lt;br /&gt;
Perk 1: Usually Bling &lt;span class=&quot;caps&quot;&gt;PRO&lt;/span&gt;, but I just wrapped up getting the pro of other perks in that tier, so I haven&amp;#8217;t been using it as much recently. Got all the &lt;span class=&quot;caps&quot;&gt;PROS&lt;/span&gt; I can on tier one now, though. :D&lt;br /&gt;
Perk 2: Hardline &lt;span class=&quot;caps&quot;&gt;PRO&lt;/span&gt;, Two kill killstreaks &lt;span class=&quot;caps&quot;&gt;FTW&lt;/span&gt;!&lt;br /&gt;
Perk 3: Just working on &lt;span class=&quot;caps&quot;&gt;PRO&lt;/span&gt; versions here. Using Scrambler now. I&amp;#8217;ll probably stick with Scrambler in the longrun, though.&lt;/p&gt;</body-html>
    <created-at type="datetime">2009-11-18T19:52:13-08:00</created-at>
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  </post>
  <post>
    <body>&lt;blockquote&gt;&lt;cite&gt;Originally posted by &lt;b&gt;&lt;a href='/forums/3/topics/65246?page=1#posts-1475516'&gt;Carados&lt;/a&gt;:&lt;/b&gt;&lt;/cite&gt;&lt;br&gt;&lt;blockquote&gt;&lt;cite&gt;Originally posted by &lt;b&gt;&lt;a href=&quot;/forums/3/topics/65246?page=1#posts-1473333&quot;&gt;Ryuk1&lt;/a&gt;:&lt;/b&gt;&lt;/cite&gt;&lt;br&gt;&lt;p&gt;Holy crap, one year? Infinity Ward needs to understand what is the optimal length of a &lt;em&gt;development cycle&lt;/em&gt;. Come one, they are just capatilizing on the game&amp;#8217;s wild popularity.&lt;/p&gt;&lt;/blockquote&gt;
&lt;p&gt;They have two studios pumping the things out, just so you know the chances of making a new game.&lt;/p&gt;
&lt;p&gt;Hint: Very low.&lt;/p&gt;&lt;/blockquote&gt;

Rumor says Activision got a third studio working on the next. Three year life cycles now. 

Oh, and to respond to the OP:

Remember who publishes these games: Activision. 
What's the main reason video games are made? Money. Not to please the consumer. Sure, that's a nice bonus to studios with a soul, but it's mostly for money. 

As long as people keep buying Guitar Hero games, they will continue to sell. And really, as long as they are making people happy with their games, and they are making money, the way I see it, everyone wins. It might annoy you, but they aren't forcing you to buy it.

The thing that annoys me about it more than anything, though, is sort of a side effect of Activision milking Guitar Hero: Soon, they are gonna squeeze the music game industry dry. DJ Hero was a nice innovation, and they need more of those types of things. Soon, people are gonna get tired of paying $60 for thirty new Guitar Hero songs. If Activision would do it slowly while putting out DLC, like Harmonix does, I'm sure they could get a longer lifespan out of the series. I strongly prefer Rock Band over Guitar Hero. Not only did they innovate by including drums and vocals (and bass, if that counts), but they also aren't milking it. They have made three Rock Band games. Total. How many has the Guitar Hero series made? I'm guessing around 20~. Now thing about which game makes more DLC sales: Rock Band 2 or whatever the latest Guitar Hero is?

Anyway, getting carried away. Activision is evil. :X</body>
    <body-html>&lt;blockquote&gt;&lt;cite&gt;Originally posted by &lt;b&gt;&lt;a href=&quot;/forums/3/topics/65246?page=1#posts-1475516&quot;&gt;Carados&lt;/a&gt;:&lt;/b&gt;&lt;/cite&gt;&lt;br&gt;&lt;blockquote&gt;&lt;cite&gt;Originally posted by &lt;b&gt;&lt;a href=&quot;/forums/3/topics/65246?page=1#posts-1473333&quot;&gt;Ryuk1&lt;/a&gt;:&lt;/b&gt;&lt;/cite&gt;&lt;br&gt;&lt;p&gt;Holy crap, one year? Infinity Ward needs to understand what is the optimal length of a &lt;em&gt;development cycle&lt;/em&gt;. Come one, they are just capatilizing on the game&amp;#8217;s wild popularity.&lt;/p&gt;&lt;/blockquote&gt;
&lt;p&gt;They have two studios pumping the things out, just so you know the chances of making a new game.&lt;/p&gt;
&lt;p&gt;Hint: Very low.&lt;/p&gt;&lt;/blockquote&gt;
&lt;p&gt;Rumor says Activision got a third studio working on the next. Three year life cycles now.&lt;/p&gt;
&lt;p&gt;Oh, and to respond to the OP:&lt;/p&gt;
&lt;p&gt;Remember who publishes these games: Activision. &lt;br /&gt;
What&amp;#8217;s the main reason video games are made? Money. Not to please the consumer. Sure, that&amp;#8217;s a nice bonus to studios with a soul, but it&amp;#8217;s mostly for money.&lt;/p&gt;
&lt;p&gt;As long as people keep buying Guitar Hero games, they will continue to sell. And really, as long as they are making people happy with their games, and they are making money, the way I see it, everyone wins. It might annoy you, but they aren&amp;#8217;t forcing you to buy it.&lt;/p&gt;
&lt;p&gt;The thing that annoys me about it more than anything, though, is sort of a side effect of Activision milking Guitar Hero: Soon, they are gonna squeeze the music game industry dry. DJ Hero was a nice innovation, and they need more of those types of things. Soon, people are gonna get tired of paying $60 for thirty new Guitar Hero songs. If Activision would do it slowly while putting out &lt;span class=&quot;caps&quot;&gt;DLC&lt;/span&gt;, like Harmonix does, I&amp;#8217;m sure they could get a longer lifespan out of the series. I strongly prefer Rock Band over Guitar Hero. Not only did they innovate by including drums and vocals (and bass, if that counts), but they also aren&amp;#8217;t milking it. They have made three Rock Band games. Total. How many has the Guitar Hero series made? I&amp;#8217;m guessing around 20~. Now thing about which game makes more &lt;span class=&quot;caps&quot;&gt;DLC&lt;/span&gt; sales: Rock Band 2 or whatever the latest Guitar Hero is?&lt;/p&gt;
&lt;p&gt;Anyway, getting carried away. Activision is evil. :X&lt;/p&gt;</body-html>
    <created-at type="datetime">2009-11-18T19:44:09-08:00</created-at>
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  </post>
  <post>
    <body>Eh, I'm not the biggest fan of this. (Note, it has nothing to do with any of the L4D2 Boycott reasons)

First, the survivors have no personality. Mostly.
Nick seems...Interesting, I guess. Has a possibility for character development, but that's about it.
Coach is your average stereotypical football coach, and has little personality besides the 'leader'.
Ellis is  the average guy with no personality other than being foolhardy and a tiny bit witty sometimes. (That &quot;kill all sonsabitches. thats MAH 'FFISHUL 'NSTRUKSHUNS&quot; line was horrible, IMO. Chocolate Helicopter is way better.)
Rochelle...Eh...She could just be a gray box that follows you around without saying anything, and I don't think anyone would notice.

Gameplay is mostly the same. Yeah, sure, the melee weapons are cool, but they get old. Guns...Cool at first, but shooting a zombie is only fun so many times with each gun. Not to mention the fact that the campaigns would probably get pretty boring pretty fast if you aren't playing with friends, which I can't do hardly ever due to scheduling complications. I prefer multiplayer games that don't focus so much on co-op, but I love the additional feature when it's presented.

The graphics are pretty good; I like how they upped the gore factor from the original. It's just so satisfying to smash a zombie with a pan or shoot them with a shotgun. Really, though, this appeal will only last so long. 

Granted, I don't have the game, and I only played a little over at a friends (and the demo, which I played through several times), but judging from my experience with the previous game combined with the limited time I've had with this just tells me it's not my type of game. Don't get me wrong, it's well made, and I can completely see how co-op fans could _love_ this game (Again, I want to love these types of games, but never have anyone to play with due to a lot of my friends being overseas and having different timezones.),  but it just doesn't seem like the type of game I'd enjoy. I strongly prefer either a single-player experience, multiplayer experience, and sometimes single player with co-op, depending on how much its 'forced' on you.

I'd much rather be picking up Assassin's Creed 2 or Forza 3 this holiday season over this, but if I ever see it in the bargain bin a few months down the road, I'd surely pick it up.</body>
    <body-html>&lt;p&gt;Eh, I&amp;#8217;m not the biggest fan of this. (Note, it has nothing to do with any of the L4D2 Boycott reasons)&lt;/p&gt;
&lt;p&gt;First, the survivors have no personality. Mostly.&lt;br /&gt;
Nick seems&amp;#8230;Interesting, I guess. Has a possibility for character development, but that&amp;#8217;s about it.&lt;br /&gt;
Coach is your average stereotypical football coach, and has little personality besides the &amp;#8216;leader&amp;#8217;.&lt;br /&gt;
Ellis is  the average guy with no personality other than being foolhardy and a tiny bit witty sometimes. (That &amp;#8220;kill all sonsabitches. thats &lt;span class=&quot;caps&quot;&gt;MAH&lt;/span&gt; &amp;#8217;FFISHUL &amp;#8217;NSTRUKSHUNS&amp;#8221; line was horrible, &lt;span class=&quot;caps&quot;&gt;IMO&lt;/span&gt;. Chocolate Helicopter is way better.)&lt;br /&gt;
Rochelle&amp;#8230;Eh&amp;#8230;She could just be a gray box that follows you around without saying anything, and I don&amp;#8217;t think anyone would notice.&lt;/p&gt;
&lt;p&gt;Gameplay is mostly the same. Yeah, sure, the melee weapons are cool, but they get old. Guns&amp;#8230;Cool at first, but shooting a zombie is only fun so many times with each gun. Not to mention the fact that the campaigns would probably get pretty boring pretty fast if you aren&amp;#8217;t playing with friends, which I can&amp;#8217;t do hardly ever due to scheduling complications. I prefer multiplayer games that don&amp;#8217;t focus so much on co-op, but I love the additional feature when it&amp;#8217;s presented.&lt;/p&gt;
&lt;p&gt;The graphics are pretty good; I like how they upped the gore factor from the original. It&amp;#8217;s just so satisfying to smash a zombie with a pan or shoot them with a shotgun. Really, though, this appeal will only last so long.&lt;/p&gt;
&lt;p&gt;Granted, I don&amp;#8217;t have the game, and I only played a little over at a friends (and the demo, which I played through several times), but judging from my experience with the previous game combined with the limited time I&amp;#8217;ve had with this just tells me it&amp;#8217;s not my type of game. Don&amp;#8217;t get me wrong, it&amp;#8217;s well made, and I can completely see how co-op fans could &lt;em&gt;love&lt;/em&gt; this game (Again, I want to love these types of games, but never have anyone to play with due to a lot of my friends being overseas and having different timezones.),  but it just doesn&amp;#8217;t seem like the type of game I&amp;#8217;d enjoy. I strongly prefer either a single-player experience, multiplayer experience, and sometimes single player with co-op, depending on how much its &amp;#8216;forced&amp;#8217; on you.&lt;/p&gt;
&lt;p&gt;I&amp;#8217;d much rather be picking up Assassin&amp;#8217;s Creed 2 or Forza 3 this holiday season over this, but if I ever see it in the bargain bin a few months down the road, I&amp;#8217;d surely pick it up.&lt;/p&gt;</body-html>
    <created-at type="datetime">2009-11-18T19:34:30-08:00</created-at>
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  <post>
    <body>&lt;blockquote&gt;&lt;cite&gt;Originally posted by &lt;b&gt;&lt;a href='/forums/3/topics/65081?page=1#posts-1468800'&gt;unproductive&lt;/a&gt;:&lt;/b&gt;&lt;/cite&gt;&lt;br&gt;&lt;p&gt;Out of interest, has anyone managed to shoot down an AC-130 or Pave Low in online multiplayer?&lt;/p&gt;
&lt;p&gt;because whenever I shoot at them with the stinger they just throw out chaff and I miss.&lt;/p&gt;&lt;/blockquote&gt;

I shot down a Pave Low earlier today, and I saw someone shoot down an AC-130 today as well. So yes.</body>
    <body-html>&lt;blockquote&gt;&lt;cite&gt;Originally posted by &lt;b&gt;&lt;a href=&quot;/forums/3/topics/65081?page=1#posts-1468800&quot;&gt;unproductive&lt;/a&gt;:&lt;/b&gt;&lt;/cite&gt;&lt;br&gt;&lt;p&gt;Out of interest, has anyone managed to shoot down an AC-130 or Pave Low in online multiplayer?&lt;/p&gt;
&lt;p&gt;because whenever I shoot at them with the stinger they just throw out chaff and I miss.&lt;/p&gt;&lt;/blockquote&gt;
&lt;p&gt;I shot down a Pave Low earlier today, and I saw someone shoot down an AC-130 today as well. So yes.&lt;/p&gt;</body-html>
    <created-at type="datetime">2009-11-16T18:48:12-08:00</created-at>
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  <post>
    <body>&quot;You mean this?&quot;:http://www.kongregate.com/games/conixgames/daytraders-of-the-dead</body>
    <body-html>&lt;p&gt;&lt;a href=&quot;http://www.kongregate.com/games/conixgames/daytraders-of-the-dead&quot;&gt;You mean this?&lt;/a&gt;&lt;/p&gt;</body-html>
    <created-at type="datetime">2009-11-16T18:41:38-08:00</created-at>
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  <post>
    <body>bq. RS is Java based

Nothing wrong with that. Java games are cool.

bq. RS has crummy graphics, I&quot;m not even gonna describe it.

Nethack.

bq. RS it 3D

So? Lots of _great_ games are 3D.

bq. RS consists of extremely easy and hard enemies, with a pointless death system

Er, what?

bq. In RS, You're farming for 80% of the time

It's called grinding. Welcome to MMORPGs.

bq. In RS, you're barraged by 7-year olds. 

Again. Welcome to MMORPGS.

bq. RS is actually PG13, although it contains no innapropreate contents whatsoever

Violence, Drug references, Alcohol references, with probably some other stuff I don't remember/was added

bq. In the latest event in RS, you hold a spider and it pees on a clock.

A little odd, yeah, but a reason to hate a game? No.

bq. In RS, fishing looks like masturbating. But your RS male avatar shows no sigh of a small bulge in your pants whatsoever.

Not sure how to respond to this one.</body>
    <body-html>&lt;blockquote&gt;
&lt;p&gt;RS is Java based&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;Nothing wrong with that. Java games are cool.&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;RS has crummy graphics, I&amp;quot;m not even gonna describe it.&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;Nethack.&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;RS it 3D&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;So? Lots of &lt;em&gt;great&lt;/em&gt; games are 3D.&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;RS consists of extremely easy and hard enemies, with a pointless death system&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;Er, what?&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;In RS, You&amp;#8217;re farming for 80% of the time&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;It&amp;#8217;s called grinding. Welcome to MMORPGs.&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;In RS, you&amp;#8217;re barraged by 7-year olds.&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;Again. Welcome to &lt;span class=&quot;caps&quot;&gt;MMORPGS&lt;/span&gt;.&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;RS is actually PG13, although it contains no innapropreate contents whatsoever&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;Violence, Drug references, Alcohol references, with probably some other stuff I don&amp;#8217;t remember/was added&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;In the latest event in RS, you hold a spider and it pees on a clock.&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;A little odd, yeah, but a reason to hate a game? No.&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;In RS, fishing looks like masturbating. But your RS male avatar shows no sigh of a small bulge in your pants whatsoever.&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;Not sure how to respond to this one.&lt;/p&gt;</body-html>
    <created-at type="datetime">2009-11-14T23:11:11-08:00</created-at>
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  </post>
  <post>
    <body>&lt;blockquote&gt;&lt;cite&gt;Originally posted by &lt;b&gt;&lt;a href='/forums/1/topics/64650?page=1#posts-1458730'&gt;1337potato&lt;/a&gt;:&lt;/b&gt;&lt;/cite&gt;&lt;br&gt;&lt;blockquote&gt;&lt;cite&gt;Originally posted by &lt;b&gt;&lt;a href=&quot;/forums/1/topics/64650?page=1#posts-1457603&quot;&gt;ohmylanta&lt;/a&gt;:&lt;/b&gt;&lt;/cite&gt;&lt;br&gt;&lt;p&gt;I&amp;#8217;m not sure how clans would work. It&amp;#8217;s too confusing to even think about when applying it to the Kongregate community. I don&amp;#8217;t really know what to say, besides &amp;#8220;this has been made many times&amp;#8221; and &amp;#8220;this wouldn&amp;#8217;t work because&amp;#8230;&amp;#8221;.&lt;/p&gt;&lt;/blockquote&gt;
&lt;p&gt;Greg could implement this well if used in moderation.&lt;/p&gt;&lt;/blockquote&gt;

Yeah, greg isn't the site overlord. He makes the badges and card challenges, negotiates sponsorships, among other things, and he's great for that. But for major changes to the site, I'm pretty sure you'd have to run it by Jim or Emily.</body>
    <body-html>&lt;blockquote&gt;&lt;cite&gt;Originally posted by &lt;b&gt;&lt;a href=&quot;/forums/1/topics/64650?page=1#posts-1458730&quot;&gt;1337potato&lt;/a&gt;:&lt;/b&gt;&lt;/cite&gt;&lt;br&gt;&lt;blockquote&gt;&lt;cite&gt;Originally posted by &lt;b&gt;&lt;a href=&quot;/forums/1/topics/64650?page=1#posts-1457603&quot;&gt;ohmylanta&lt;/a&gt;:&lt;/b&gt;&lt;/cite&gt;&lt;br&gt;&lt;p&gt;I&amp;#8217;m not sure how clans would work. It&amp;#8217;s too confusing to even think about when applying it to the Kongregate community. I don&amp;#8217;t really know what to say, besides &amp;#8220;this has been made many times&amp;#8221; and &amp;#8220;this wouldn&amp;#8217;t work because&amp;#8230;&amp;#8221;.&lt;/p&gt;&lt;/blockquote&gt;
&lt;p&gt;Greg could implement this well if used in moderation.&lt;/p&gt;&lt;/blockquote&gt;
&lt;p&gt;Yeah, greg isn&amp;#8217;t the site overlord. He makes the badges and card challenges, negotiates sponsorships, among other things, and he&amp;#8217;s great for that. But for major changes to the site, I&amp;#8217;m pretty sure you&amp;#8217;d have to run it by Jim or Emily.&lt;/p&gt;</body-html>
    <created-at type="datetime">2009-11-14T05:10:57-08:00</created-at>
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  <post>
    <body>&lt;blockquote&gt;&lt;cite&gt;Originally posted by &lt;b&gt;&lt;a href='/forums/3/topics/7386?page=2#posts-1450652'&gt;tommymatt&lt;/a&gt;:&lt;/b&gt;&lt;/cite&gt;&lt;br&gt;&lt;p&gt;Best:&lt;/p&gt;
&lt;p&gt;Call of duty Modern warfare2&lt;br /&gt;
Halo3 &lt;span class=&quot;caps&quot;&gt;ODST&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;Worst:&lt;br /&gt;
Big rig (very sucky)&lt;/p&gt;&lt;/blockquote&gt;

You probably got the &quot;worst&quot; category correct, but far from it on the 'best'.</body>
    <body-html>&lt;blockquote&gt;&lt;cite&gt;Originally posted by &lt;b&gt;&lt;a href=&quot;/forums/3/topics/7386?page=2#posts-1450652&quot;&gt;tommymatt&lt;/a&gt;:&lt;/b&gt;&lt;/cite&gt;&lt;br&gt;&lt;p&gt;Best:&lt;/p&gt;
&lt;p&gt;Call of duty Modern warfare2&lt;br /&gt;&lt;br /&gt;
Halo3 &lt;span class=&quot;caps&quot;&gt;&lt;span class=&quot;caps&quot;&gt;ODST&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;p&gt;Worst:&lt;br /&gt;&lt;br /&gt;
Big rig (very sucky)&lt;/p&gt;&lt;/blockquote&gt;
&lt;p&gt;You probably got the &amp;#8220;worst&amp;#8221; category correct, but far from it on the &amp;#8216;best&amp;#8217;.&lt;/p&gt;</body-html>
    <created-at type="datetime">2009-11-13T22:15:01-08:00</created-at>
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  <post>
    <body>&lt;blockquote&gt;&lt;cite&gt;Originally posted by &lt;b&gt;&lt;a href='/forums/3/topics/64681?page=1#posts-1458009'&gt;HappyAlcoholic&lt;/a&gt;:&lt;/b&gt;&lt;/cite&gt;&lt;br&gt;&lt;p&gt;I wouldn&amp;#8217;t&amp;#8217;ve heard of Borderlands if I wasn&amp;#8217;t on Kongregate, so I haven&amp;#8217;t actually seen any information on what it&amp;#8217;s about.&lt;br /&gt;
I should try looking up some info about it.&lt;/p&gt;&lt;/blockquote&gt;

They haven't released any DLC at all, but it's a great single player experience all around. Even if you don't have live, you can get a buddy to come play.</body>
    <body-html>&lt;blockquote&gt;&lt;cite&gt;Originally posted by &lt;b&gt;&lt;a href=&quot;/forums/3/topics/64681?page=1#posts-1458009&quot;&gt;HappyAlcoholic&lt;/a&gt;:&lt;/b&gt;&lt;/cite&gt;&lt;br&gt;&lt;p&gt;I wouldn&amp;#8217;t&amp;#8217;ve heard of Borderlands if I wasn&amp;#8217;t on Kongregate, so I haven&amp;#8217;t actually seen any information on what it&amp;#8217;s about.&lt;br /&gt;&lt;br /&gt;
I should try looking up some info about it.&lt;/p&gt;&lt;/blockquote&gt;
&lt;p&gt;They haven&amp;#8217;t released any &lt;span class=&quot;caps&quot;&gt;DLC&lt;/span&gt; at all, but it&amp;#8217;s a great single player experience all around. Even if you don&amp;#8217;t have live, you can get a buddy to come play.&lt;/p&gt;</body-html>
    <created-at type="datetime">2009-11-13T21:44:26-08:00</created-at>
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  <post>
    <body>Meh, I'm not making any judgment on anyone in a clan or anything, but I think they are pretty darn stupid. :/

I mean, I'd say 99% of anyone using the clan tag isn't actually in a clan. The only time I use it is when I'm playing with friends, just to show the opposition that we are playing together, that we know each other.

90% of clan tags I see are &quot;FAIL&quot;, &quot;KILL&quot;, &quot;1337&quot;, or some stupid acronym, like &quot;ATGT&quot;.</body>
    <body-html>&lt;p&gt;Meh, I&amp;#8217;m not making any judgment on anyone in a clan or anything, but I think they are pretty darn stupid. :/&lt;/p&gt;
&lt;p&gt;I mean, I&amp;#8217;d say 99% of anyone using the clan tag isn&amp;#8217;t actually in a clan. The only time I use it is when I&amp;#8217;m playing with friends, just to show the opposition that we are playing together, that we know each other.&lt;/p&gt;
&lt;p&gt;90% of clan tags I see are &amp;#8220;&lt;span class=&quot;caps&quot;&gt;FAIL&lt;/span&gt;&amp;#8221;, &amp;#8220;&lt;span class=&quot;caps&quot;&gt;KILL&lt;/span&gt;&amp;#8221;, &amp;#8220;1337&amp;#8221;, or some stupid acronym, like &amp;#8220;&lt;span class=&quot;caps&quot;&gt;ATGT&lt;/span&gt;&amp;#8221;.&lt;/p&gt;</body-html>
    <created-at type="datetime">2009-11-13T16:14:25-08:00</created-at>
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  <post>
    <body>Ehhh...

I liked the game, but nowhere near as much I was expecting. The campaign, in my opinion, was pretty well done, although the plot was horribly confusing and never gave you enough time to digest the many twists and turns they put into the game. I do believe that the missions are a lot better over CoD4, offering jaw-dropping visuals (That white house scene?) at every turn. Something they did wrong with CoD4 was that once you looked at the box, you had pretty much seen all the colors in the game, as everything was a shade of green, brown, or metallic steel for the guns. With MW2, at least they varied the colors a good bit, offering a lot of bright greens, blues, and other colors not seen in most war games. Overall, the story was meh, the action was pretty good, and the missions were pretty good, offering some amazing moments.

As for the spec-ops, I have to agree with Deriaz, it's not too good. It just seems that instead of making a survival mode, or a campaign co-op (both of which I would have enjoyed; I can't count how many Zombie matches I played with friends on WaW, that's the only reason I played that game, really) A few of the missions are good, such as the mission where you creeping through the blizzard, stealthily picking off enemies at every turn. Most of the others, however, are either missions from the campaign of MW or MW2 tacked back on with 'stars', or simple &quot;Get from point X to point Y, while being attacked from all sides.&quot;

The multiplayer is something I have mixed feelings about. I think it's fun. All the animations are smooth, the numbers pop up like some sort of arcade game, there are loads of things to unlock (I'm a sucker for unlocking things and completing 'achievements' or 'challenges' in this case), and it's really satisfying to shoot someone in the face with a shotgun. However, I also find it unbalanced and frustrating to an extent. The customizable killstreaks are nice, but I think it makes the game feel way too crowded, just looking at the minimap and seeing four helicopters, six 'care packages' two airstrikes, and and enemies running all around you (of course I exaggerated, but it's pretty close to that. There can be two and three helicopters at a time in the air, all on the enemy team. Another thing is that some weapons are much more powerful than others, something that CoD4 didn't suffer from -- too much. Now, I'm trying to get all the challenges with the first assault rifle, and I'll find myself initiating a shootout with someone by shooting them in the back, only for them to turn around and kill me as if they were just swatting an annoying fly. (Also, I checked, the assault rifle I've been killed dozens upon dozens of times by is the SECOND one you get. At level four.) A newbie could easily get overwhelmed during their first few multiplayer hours. Other than these complaints, multiplayer has so far been pretty enjoyable, other than the fact that party chat is disabled. I'm having to bring up the scoreboard every death to make sure no one else has joined the game for me to mute.

bq. Guitar Hero 3 wasn&#8217;t terrible, but then Activision realized it could milk the franchise, and it did so. In 2008 and 2009 alone, we got Guitar Hero: World Tour, Guitar Hero Aerosmith, Guitar Hero Metallica, Guitar Hero 5, Guitar Hero: Smash Hits, Guitar Hero: Van Halen, Band Hero, Guitar Hero: On Tour, Guitar Hero: On Tour: Decades, and Guitar Hero: On Tour: Modern Hits.

I've heard they went to trademark &quot;Drums Hero&quot;. Maybe they will slow down on milking GH and move on to 'greener' pastures...Green with cash...&gt;_&gt;

Overall, a good game to me, but a bit disappointing compared to what I was expecting.

(Forgive me and my totally FPS-tard-biased review)</body>
    <body-html>&lt;p&gt;Ehhh&amp;#8230;&lt;/p&gt;
&lt;p&gt;I liked the game, but nowhere near as much I was expecting. The campaign, in my opinion, was pretty well done, although the plot was horribly confusing and never gave you enough time to digest the many twists and turns they put into the game. I do believe that the missions are a lot better over CoD4, offering jaw-dropping visuals (That white house scene?) at every turn. Something they did wrong with CoD4 was that once you looked at the box, you had pretty much seen all the colors in the game, as everything was a shade of green, brown, or metallic steel for the guns. With MW2, at least they varied the colors a good bit, offering a lot of bright greens, blues, and other colors not seen in most war games. Overall, the story was meh, the action was pretty good, and the missions were pretty good, offering some amazing moments.&lt;/p&gt;
&lt;p&gt;As for the spec-ops, I have to agree with Deriaz, it&amp;#8217;s not too good. It just seems that instead of making a survival mode, or a campaign co-op (both of which I would have enjoyed; I can&amp;#8217;t count how many Zombie matches I played with friends on WaW, that&amp;#8217;s the only reason I played that game, really) A few of the missions are good, such as the mission where you creeping through the blizzard, stealthily picking off enemies at every turn. Most of the others, however, are either missions from the campaign of MW or MW2 tacked back on with &amp;#8216;stars&amp;#8217;, or simple &amp;#8220;Get from point X to point Y, while being attacked from all sides.&amp;#8221;&lt;/p&gt;
&lt;p&gt;The multiplayer is something I have mixed feelings about. I think it&amp;#8217;s fun. All the animations are smooth, the numbers pop up like some sort of arcade game, there are loads of things to unlock (I&amp;#8217;m a sucker for unlocking things and completing &amp;#8216;achievements&amp;#8217; or &amp;#8216;challenges&amp;#8217; in this case), and it&amp;#8217;s really satisfying to shoot someone in the face with a shotgun. However, I also find it unbalanced and frustrating to an extent. The customizable killstreaks are nice, but I think it makes the game feel way too crowded, just looking at the minimap and seeing four helicopters, six &amp;#8216;care packages&amp;#8217; two airstrikes, and and enemies running all around you (of course I exaggerated, but it&amp;#8217;s pretty close to that. There can be two and three helicopters at a time in the air, all on the enemy team. Another thing is that some weapons are much more powerful than others, something that CoD4 didn&amp;#8217;t suffer from &amp;#8212; too much. Now, I&amp;#8217;m trying to get all the challenges with the first assault rifle, and I&amp;#8217;ll find myself initiating a shootout with someone by shooting them in the back, only for them to turn around and kill me as if they were just swatting an annoying fly. (Also, I checked, the assault rifle I&amp;#8217;ve been killed dozens upon dozens of times by is the &lt;span class=&quot;caps&quot;&gt;SECOND&lt;/span&gt; one you get. At level four.) A newbie could easily get overwhelmed during their first few multiplayer hours. Other than these complaints, multiplayer has so far been pretty enjoyable, other than the fact that party chat is disabled. I&amp;#8217;m having to bring up the scoreboard every death to make sure no one else has joined the game for me to mute.&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;Guitar Hero 3 wasn&#8217;t terrible, but then Activision realized it could milk the franchise, and it did so. In 2008 and 2009 alone, we got Guitar Hero: World Tour, Guitar Hero Aerosmith, Guitar Hero Metallica, Guitar Hero 5, Guitar Hero: Smash Hits, Guitar Hero: Van Halen, Band Hero, Guitar Hero: On Tour, Guitar Hero: On Tour: Decades, and Guitar Hero: On Tour: Modern Hits.&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;I&amp;#8217;ve heard they went to trademark &amp;#8220;Drums Hero&amp;#8221;. Maybe they will slow down on milking GH and move on to &amp;#8216;greener&amp;#8217; pastures&amp;#8230;Green with cash&amp;#8230;&amp;gt;_&amp;gt;&lt;/p&gt;
&lt;p&gt;Overall, a good game to me, but a bit disappointing compared to what I was expecting.&lt;/p&gt;
&lt;p&gt;(Forgive me and my totally &lt;span class=&quot;caps&quot;&gt;FPS&lt;/span&gt;-tard-biased review)&lt;/p&gt;</body-html>
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  <post>
    <body>Depends on if you take your time to do the sidequests and explore a bit. I, personally, never ran from an encounter (either died or won), have done all the sidequests up to my story point (I make a note to do all the sidequests before proceeding to the main story mission I'm on) and finding claptraps. I also make frequent stops to change, sell, or buy gear. I'm also constantly opening everything I find.

I'm about 27 hours in on my main (and maybe 4 hours combined play time of my other two characters), and I'm level 32 out of 50, and from what I can tell, maybe 3/4 or 4/5 of the game. A pretty long game, and you'll want to play through a second time with your main to get to level 50 and get some better loot. You'll probably want to explore other classes, more than likely putting a good fifteen more hours into starting an account with the other three characters.

In a nutshell:
If you 'rush' and only do one playthrough with one character, maybe ten hours? 

If you are determined and do two playthroughs with each class to get to level 50 with each, you could have a full 140 hours or so into the game (I figure 35 for each character, maybe?).

...Or anywhere between that depending on how much of a completionist you are. ;)</body>
    <body-html>&lt;p&gt;Depends on if you take your time to do the sidequests and explore a bit. I, personally, never ran from an encounter (either died or won), have done all the sidequests up to my story point (I make a note to do all the sidequests before proceeding to the main story mission I&amp;#8217;m on) and finding claptraps. I also make frequent stops to change, sell, or buy gear. I&amp;#8217;m also constantly opening everything I find.&lt;/p&gt;
&lt;p&gt;I&amp;#8217;m about 27 hours in on my main (and maybe 4 hours combined play time of my other two characters), and I&amp;#8217;m level 32 out of 50, and from what I can tell, maybe 3/4 or 4/5 of the game. A pretty long game, and you&amp;#8217;ll want to play through a second time with your main to get to level 50 and get some better loot. You&amp;#8217;ll probably want to explore other classes, more than likely putting a good fifteen more hours into starting an account with the other three characters.&lt;/p&gt;
&lt;p&gt;In a nutshell:&lt;br /&gt;
If you &amp;#8216;rush&amp;#8217; and only do one playthrough with one character, maybe ten hours?&lt;/p&gt;
&lt;p&gt;If you are determined and do two playthroughs with each class to get to level 50 with each, you could have a full 140 hours or so into the game (I figure 35 for each character, maybe?).&lt;/p&gt;
&lt;p&gt;&amp;#8230;Or anywhere between that depending on how much of a completionist you are. ;)&lt;/p&gt;</body-html>
    <created-at type="datetime">2009-11-09T15:04:45-08:00</created-at>
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  <post>
    <body>&lt;blockquote&gt;&lt;cite&gt;Originally posted by &lt;b&gt;&lt;a href='/forums/3/topics/61126?page=1#posts-1444433'&gt;CrazySuni&lt;/a&gt;:&lt;/b&gt;&lt;/cite&gt;&lt;br&gt;&lt;p&gt;&lt;span class=&quot;caps&quot;&gt;LOL&lt;/span&gt; I just saw the video of that scene. &lt;a href=&quot;http://www.youtube.com/watch?v=mGdEfK9aEVc&quot;&gt;http://www.youtube.com/watch?v=mGdEfK9aEVc&lt;/a&gt; from someone that got the game early. People were freaking out about nothing. They freaked out without knowing the ending. Watch what happens at the end of the mission.&lt;/p&gt;&lt;/blockquote&gt;

Yeah, I've heard what happens at the end too. I don't want to spoil anything, though. ;)

bq. Its no worse then that go to gorey movies and find them entertaining. 

:/

The thing is, even before violence in video games, people found them bad for something or another. Whether it be you become antisocial, or your eyesight weakens. It seems video game backlash (by news companies, not gamers obviously) has grown more and more as video games have explored other things, such as sex scenes and violence. Now, the first game to include graphic violence (No idea what game that would be, just saying.) was more than likely hated by non-gamers because it 'promoted violence'. Nowadays, the news companies realize that violence in games is no longer a 'big deal'. Do you ever see fox talking about how the latest Halo game seems 'too violent'? No. My point in all of this is that of course there will be big backlash to every new thing video games try to incorporate (there are still rants on sex scenes), but gradually as it becomes more normal in games, the negative response will die down.

*MINOR SPOILERS*

Another thing is that the reason it is worse than gory movies (and I admit this, but video games companies should still have the choice to put something like this in their games to reinforce a story concept) is because it is wanting you to shoot the civilians. If the game had something like the ability to turn and shoot your terrorist 'friends' and then they would kill you, as opposed to killing you after your rampage, it would be much better. But as it stands, the only thing that we've seen is that they want you to kill the civilians or stand back and watch. There is no option that doesn't end in innocent people dying. 
*END SPOILERS*</body>
    <body-html>&lt;blockquote&gt;&lt;cite&gt;Originally posted by &lt;b&gt;&lt;a href=&quot;/forums/3/topics/61126?page=1#posts-1444433&quot;&gt;CrazySuni&lt;/a&gt;:&lt;/b&gt;&lt;/cite&gt;&lt;br&gt;&lt;p&gt;&lt;span class=&quot;caps&quot;&gt;&lt;span class=&quot;caps&quot;&gt;LOL&lt;/span&gt;&lt;/span&gt; I just saw the video of that scene. &lt;a href=&quot;http://www.youtube.com/watch?v=mGdEfK9aEVc&quot;&gt;http://www.youtube.com/watch?v=mGdEfK9aEVc&lt;/a&gt; from someone that got the game early. People were freaking out about nothing. They freaked out without knowing the ending. Watch what happens at the end of the mission.&lt;/p&gt;&lt;/blockquote&gt;
&lt;p&gt;Yeah, I&amp;#8217;ve heard what happens at the end too. I don&amp;#8217;t want to spoil anything, though. ;)&lt;/p&gt;
&lt;blockquote&gt;
&lt;p&gt;Its no worse then that go to gorey movies and find them entertaining.&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;:/&lt;/p&gt;
&lt;p&gt;The thing is, even before violence in video games, people found them bad for something or another. Whether it be you become antisocial, or your eyesight weakens. It seems video game backlash (by news companies, not gamers obviously) has grown more and more as video games have explored other things, such as sex scenes and violence. Now, the first game to include graphic violence (No idea what game that would be, just saying.) was more than likely hated by non-gamers because it &amp;#8216;promoted violence&amp;#8217;. Nowadays, the news companies realize that violence in games is no longer a &amp;#8216;big deal&amp;#8217;. Do you ever see fox talking about how the latest Halo game seems &amp;#8216;too violent&amp;#8217;? No. My point in all of this is that of course there will be big backlash to every new thing video games try to incorporate (there are still rants on sex scenes), but gradually as it becomes more normal in games, the negative response will die down.&lt;/p&gt;
&lt;p&gt;&lt;strong&gt;&lt;span class=&quot;caps&quot;&gt;MINOR&lt;/span&gt; &lt;span class=&quot;caps&quot;&gt;SPOILERS&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;
&lt;p&gt;Another thing is that the reason it is worse than gory movies (and I admit this, but video games companies should still have the choice to put something like this in their games to reinforce a story concept) is because it is wanting you to shoot the civilians. If the game had something like the ability to turn and shoot your terrorist &amp;#8216;friends&amp;#8217; and then they would kill you, as opposed to killing you after your rampage, it would be much better. But as it stands, the only thing that we&amp;#8217;ve seen is that they want you to kill the civilians or stand back and watch. There is no option that doesn&amp;#8217;t end in innocent people dying. &lt;br /&gt;
&lt;strong&gt;&lt;span class=&quot;caps&quot;&gt;END&lt;/span&gt; &lt;span class=&quot;caps&quot;&gt;SPOILERS&lt;/span&gt;&lt;/strong&gt;&lt;/p&gt;</body-html>
    <created-at type="datetime">2009-11-09T12:35:07-08:00</created-at>
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    <updated-at type="datetime">2009-11-09T12:35:37-08:00</updated-at>
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  </post>
  <post>
    <body>Er, how do you have a favorite badge? You mean the badge you enjoyed completing most? If you mean that, I guess the impossible on colourPod 2:dimensionPod. Even though I don't have it, I just love the game so much. ;)</body>
    <body-html>&lt;p&gt;Er, how do you have a favorite badge? You mean the badge you enjoyed completing most? If you mean that, I guess the impossible on colourPod 2:dimensionPod. Even though I don&amp;#8217;t have it, I just love the game so much. ;)&lt;/p&gt;</body-html>
    <created-at type="datetime">2009-11-08T19:28:08-08:00</created-at>
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  </post>
  <post>
    <body>&lt;blockquote&gt;&lt;cite&gt;Originally posted by &lt;b&gt;&lt;a href='/forums/1/topics/64031?page=1#posts-1443953'&gt;AlisonClaire&lt;/a&gt;:&lt;/b&gt;&lt;/cite&gt;&lt;br&gt;&lt;p&gt;Yep, there will definitely be more quests.  They&amp;#8217;re not going to be on a regular schedule like card challenges, but there will be more! :)&lt;/p&gt;&lt;/blockquote&gt;

Aw. 

Just a suggestion to throw out there: I'd love some harder quests. Both current quests are incredibly easy, and the only reason I don't have the Dragon Age is because I hate Feudalism 2. :P 
I would _love_ to see some quests which have impossibles and hards (maybe more than one of both? :D), or maybe an 'endurance' quest, which either has a few endurance badges or a ton of 'average' badges. Something I can chip away at. ;D</body>
    <body-html>&lt;blockquote&gt;&lt;cite&gt;Originally posted by &lt;b&gt;&lt;a href=&quot;/forums/1/topics/64031?page=1#posts-1443953&quot;&gt;AlisonClaire&lt;/a&gt;:&lt;/b&gt;&lt;/cite&gt;&lt;br&gt;&lt;p&gt;Yep, there will definitely be more quests.  They&amp;#8217;re not going to be on a regular schedule like card challenges, but there will be more! :)&lt;/p&gt;&lt;/blockquote&gt;
&lt;p&gt;Aw. &lt;/p&gt;
&lt;p&gt;Just a suggestion to throw out there: I&amp;#8217;d love some harder quests. Both current quests are incredibly easy, and the only reason I don&amp;#8217;t have the Dragon Age is because I hate Feudalism 2. :P &lt;br /&gt;
I would &lt;em&gt;love&lt;/em&gt; to see some quests which have impossibles and hards (maybe more than one of both? :D), or maybe an &amp;#8216;endurance&amp;#8217; quest, which either has a few endurance badges or a ton of &amp;#8216;average&amp;#8217; badges. Something I can chip away at. ;D&lt;/p&gt;</body-html>
    <created-at type="datetime">2009-11-08T19:26:36-08:00</created-at>
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  <post>
    <body>Since this topic was revived, for whatever reason, why not add some strong arguments from either spectrum:

&quot;Why I can't support Modern Warfare 2&quot;:http://www.destructoid.com/why-i-can-t-support-modern-warfare-2-153769.phtml (Read that one first, if you care.)

&quot;Why I will support Modern Warfare 2&quot;:http://www.destructoid.com/why-i-will-support-modern-warfare-2-153852.phtml

The first was a community opinion published on Destructoid, and the second is a response to the first written by hilarious Jim Sterling.

If you care.</body>
    <body-html>&lt;p&gt;Since this topic was revived, for whatever reason, why not add some strong arguments from either spectrum:&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://www.destructoid.com/why-i-can-t-support-modern-warfare-2-153769.phtml&quot;&gt;Why I can&amp;#8217;t support Modern Warfare 2&lt;/a&gt; (Read that one first, if you care.)&lt;/p&gt;
&lt;p&gt;&lt;a href=&quot;http://www.destructoid.com/why-i-will-support-modern-warfare-2-153852.phtml&quot;&gt;Why I will support Modern Warfare 2&lt;/a&gt;&lt;/p&gt;
&lt;p&gt;The first was a community opinion published on Destructoid, and the second is a response to the first written by hilarious Jim Sterling.&lt;/p&gt;
&lt;p&gt;If you care.&lt;/p&gt;</body-html>
    <created-at type="datetime">2009-11-08T19:00:08-08:00</created-at>
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  </post>
  <post>
    <body>Really, most of those are taught to you either in the first hour of the game, or you should already know them within the first five minutes if you've ever played an FPS before. :/

A few are quite helpful, like the car one. 

By the by, I think you have the rarity wrong. I think. From what I've come across (and I've put a good thirty+ hours into the game, level 32 on my main and 17 and 10 on my sides), it goes &quot;White-Green-Blue-Purple-Orange&quot;. 

Also, &quot;here&quot;:http://levelingdown.com/2009/10/28/borderlands-tips-for-being-a-team-player/ is a very good blog post with Borderlands tips. Take note for future blog posts! 

(I'm not trying to be mean, by the way. Just honest.)</body>
    <body-html>&lt;p&gt;Really, most of those are taught to you either in the first hour of the game, or you should already know them within the first five minutes if you&amp;#8217;ve ever played an &lt;span class=&quot;caps&quot;&gt;FPS&lt;/span&gt; before. :/&lt;/p&gt;
&lt;p&gt;A few are quite helpful, like the car one.&lt;/p&gt;
&lt;p&gt;By the by, I think you have the rarity wrong. I think. From what I&amp;#8217;ve come across (and I&amp;#8217;ve put a good thirty+ hours into the game, level 32 on my main and 17 and 10 on my sides), it goes &amp;#8220;White-Green-Blue-Purple-Orange&amp;#8221;.&lt;/p&gt;
&lt;p&gt;Also, &lt;a href=&quot;http://levelingdown.com/2009/10/28/borderlands-tips-for-being-a-team-player/&quot;&gt;here&lt;/a&gt; is a very good blog post with Borderlands tips. Take note for future blog posts!&lt;/p&gt;
&lt;p&gt;(I&amp;#8217;m not trying to be mean, by the way. Just honest.)&lt;/p&gt;</body-html>
    <created-at type="datetime">2009-11-08T18:55:23-08:00</created-at>
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  </post>
  <post>
    <body>&lt;blockquote&gt;&lt;cite&gt;Originally posted by &lt;b&gt;&lt;a href='/forums/1/topics/63764?page=1#posts-1438273'&gt;Kioyoh&lt;/a&gt;:&lt;/b&gt;&lt;/cite&gt;&lt;br&gt;&lt;blockquote&gt;&lt;cite&gt;Originally posted by &lt;b&gt;&lt;a href=&quot;/forums/1/topics/63764?page=1#posts-1437582&quot;&gt;1str1ker1&lt;/a&gt;:&lt;/b&gt;&lt;/cite&gt;&lt;br&gt;&lt;p&gt;I request a pay by mail service, some people including me have parents that don&amp;#8217;t trust stuff like buying things online, pay by mail is easy and simple&lt;/p&gt;&lt;/blockquote&gt;
&lt;p&gt;Why wouldn&amp;#8217;t your parents trust PayPal, but do trust you sending some random letter with money?&lt;/p&gt;&lt;/blockquote&gt;

My parents don't trust PayPal either, and while they don't refuse to pay via the internet, they really hate doing it.</body>
    <body-html>&lt;blockquote&gt;&lt;cite&gt;Originally posted by &lt;b&gt;&lt;a href=&quot;/forums/1/topics/63764?page=1#posts-1438273&quot;&gt;Kioyoh&lt;/a&gt;:&lt;/b&gt;&lt;/cite&gt;&lt;br&gt;&lt;blockquote&gt;&lt;cite&gt;Originally posted by &lt;b&gt;&lt;a href=&quot;/forums/1/topics/63764?page=1#posts-1437582&quot;&gt;1str1ker1&lt;/a&gt;:&lt;/b&gt;&lt;/cite&gt;&lt;br&gt;&lt;p&gt;I request a pay by mail service, some people including me have parents that don&amp;#8217;t trust stuff like buying things online, pay by mail is easy and simple&lt;/p&gt;&lt;/blockquote&gt;
&lt;p&gt;Why wouldn&amp;#8217;t your parents trust PayPal, but do trust you sending some random letter with money?&lt;/p&gt;&lt;/blockquote&gt;
&lt;p&gt;My parents don&amp;#8217;t trust PayPal either, and while they don&amp;#8217;t refuse to pay via the internet, they really hate doing it.&lt;/p&gt;</body-html>
    <created-at type="datetime">2009-11-07T14:00:18-08:00</created-at>
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  <post>
    <body>Basically, he owns and runs a very major Flash Gaming review site, with lots of viewers. He slaps a referral link to Kong on his website, BOOM, massive amounts of points.</body>
    <body-html>&lt;p&gt;Basically, he owns and runs a very major Flash Gaming review site, with lots of viewers. He slaps a referral link to Kong on his website, &lt;span class=&quot;caps&quot;&gt;BOOM&lt;/span&gt;, massive amounts of points.&lt;/p&gt;</body-html>
    <created-at type="datetime">2009-11-04T17:14:35-08:00</created-at>
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  </post>
  <post>
    <body>&lt;blockquote&gt;&lt;cite&gt;Originally posted by &lt;b&gt;&lt;a href='/forums/1/topics/63327?page=1#posts-1429051'&gt;greg&lt;/a&gt;:&lt;/b&gt;&lt;/cite&gt;&lt;br&gt;&lt;blockquote&gt;
&lt;p&gt;Also, can you tell us what sort of limitations there are on medals? (For example, is a &#8220;Get every badge quest&#8221; possible, or would the high number of badges and need to update the badge criteria every few days cause a problem.)&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;I definitely do not want to do a quest for getting every badge on the site. There are just too many issues with that. Sorry guys.&lt;/p&gt;&lt;/blockquote&gt;

Here's a suggestion:

Maybe do a quest per genre on the site? ie: Shooting Quest: Obtain these (ten, maybe?) badges from some of the best shooting games on Kongregate!
[list of ten shooting game badges]

?</body>
    <body-html>&lt;blockquote&gt;&lt;cite&gt;Originally posted by &lt;b&gt;&lt;a href=&quot;/forums/1/topics/63327?page=1#posts-1429051&quot;&gt;greg&lt;/a&gt;:&lt;/b&gt;&lt;/cite&gt;&lt;br&gt;&lt;blockquote&gt;&lt;br /&gt;
&lt;p&gt;Also, can you tell us what sort of limitations there are on medals? (For example, is a &#8220;Get every badge quest&#8221; possible, or would the high number of badges and need to update the badge criteria every few days cause a problem.)&lt;/p&gt;
&lt;/blockquote&gt;
&lt;p&gt;I definitely do not want to do a quest for getting every badge on the site. There are just too many issues with that. Sorry guys.&lt;/p&gt;&lt;/blockquote&gt;
&lt;p&gt;Here&amp;#8217;s a suggestion:&lt;/p&gt;
&lt;p&gt;Maybe do a quest per genre on the site? ie: Shooting Quest: Obtain these (ten, maybe?) badges from some of the best shooting games on Kongregate!&lt;br /&gt;
[list of ten shooting game badges]&lt;/p&gt;
&lt;p&gt;?&lt;/p&gt;</body-html>
    <created-at type="datetime">2009-11-03T15:40:14-08:00</created-at>
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  </post>
  <post>
    <body>&lt;blockquote&gt;&lt;cite&gt;Originally posted by &lt;b&gt;&lt;a href='/forums/3/topics/62607?page=1#posts-1414241'&gt;roflcoptertyler&lt;/a&gt;:&lt;/b&gt;&lt;/cite&gt;&lt;br&gt;&lt;p&gt;if you pre-order you get night vision goggles right?&lt;/p&gt;&lt;/blockquote&gt;

No, you have to buy the $150 one. I really think this option is absurd. Paying an extra $90 just for a pair of (I've heard, Civilian quality, AKA crappy) night-vision goggles? 

(Also, my friends' first thought when he saw the Prestige Edition: &quot;OMG I CAN PLAY THE GAME IN THE DARK NOW!&quot;)</body>
    <body-html>&lt;blockquote&gt;&lt;cite&gt;Originally posted by &lt;b&gt;&lt;a href=&quot;/forums/3/topics/62607?page=1#posts-1414241&quot;&gt;roflcoptertyler&lt;/a&gt;:&lt;/b&gt;&lt;/cite&gt;&lt;br&gt;&lt;p&gt;if you pre-order you get night vision goggles right?&lt;/p&gt;&lt;/blockquote&gt;
&lt;p&gt;No, you have to buy the $150 one. I really think this option is absurd. Paying an extra $90 just for a pair of (I&amp;#8217;ve heard, Civilian quality, &lt;span class=&quot;caps&quot;&gt;AKA&lt;/span&gt; crappy) night-vision goggles?&lt;/p&gt;
&lt;p&gt;(Also, my friends&amp;#8217; first thought when he saw the Prestige Edition: &amp;#8220;&lt;span class=&quot;caps&quot;&gt;OMG&lt;/span&gt; I &lt;span class=&quot;caps&quot;&gt;CAN&lt;/span&gt; &lt;span class=&quot;caps&quot;&gt;PLAY&lt;/span&gt; &lt;span class=&quot;caps&quot;&gt;THE&lt;/span&gt; &lt;span class=&quot;caps&quot;&gt;GAME&lt;/span&gt; IN &lt;span class=&quot;caps&quot;&gt;THE&lt;/span&gt; &lt;span class=&quot;caps&quot;&gt;DARK&lt;/span&gt; &lt;span class=&quot;caps&quot;&gt;NOW&lt;/span&gt;!&amp;#8221;)&lt;/p&gt;</body-html>
    <created-at type="datetime">2009-10-28T16:08:30-07:00</created-at>
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  <post>
    <body>Follow everything listed on &quot;this&quot;:http://www.halo3planet.com/halo-3-skull-locations/iwhbyd-skull/ site, and see if that helps any. That's the guide I used. 

Also, you know the rings are counted from the 'safe' end of the hallway to the scene where the Prophet is, right? (I don't remember much, this was ages ago...)</body>
    <body-html>&lt;p&gt;Follow everything listed on &lt;a href=&quot;http://www.halo3planet.com/halo-3-skull-locations/iwhbyd-skull/&quot;&gt;this&lt;/a&gt; site, and see if that helps any. That&amp;#8217;s the guide I used.&lt;/p&gt;
&lt;p&gt;Also, you know the rings are counted from the &amp;#8216;safe&amp;#8217; end of the hallway to the scene where the Prophet is, right? (I don&amp;#8217;t remember much, this was ages ago&amp;#8230;)&lt;/p&gt;</body-html>
    <created-at type="datetime">2009-10-28T15:56:10-07:00</created-at>
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  </post>
</posts>
