Recent posts by nasajd on Kongregate

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Topic: Global Assault: General / ARCX20A aka "Synapticon's worst promotion"

My most common targets presently are XKyotosomoX (by a large margin), followed by ARCX20A, and totenkreuz. Honorable mention would go to redjoe76 who spends nearly 100% of his time available on my map, though since I can’t beat him I’m uncertain to what extent he would show up compared to those mentioned earlier.

 
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Topic: Global Assault: General / Possible draw?

Stuitertje is correct, I’ve encountered a draw at turn 50 for two PvP fights, and once against the AI core. Results in a loss.

 
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Topic: Global Assault: General / [To Devs] Absolutely Terrible Matchmaking

I’m feeling this issue as well, just shy of 400 squad power, my average bounty opponent is 341 squad power, and the lowest I faced was 287, excluding one fight I likely would win all of these on auto. I had one bounty above my SP, which was only 409, and a target I regularly can beat in normal PvP. I liked when bounties went a bit harder, and I could find myself both challenging stronger opponents, and surprising myself by winning more fights than I thought I could.

 
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Topic: Global Assault: General / [Watchtower] Remove Aux Forces regens

The design is to reward guilds for coordinating attacks, 30k hp at 500 per win is 60 attacks, if you have 10 players that can coordinate the fight, and 1-3 that help at random it can be taken down in just a few minutes. Most guilds have players all around the world, helps emphasize the global reach of Kongregate. The challenge is telling people what time to attack. The Lost Legion decided to attack twice a day, once when a raid goes live and once 12 hours after, allowing all members a decent chance to be online for one or the other without having to mention time zones.

 
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Topic: Global Assault: General / Berserk glitch?!?

Front of foundry is all armor units, if the damage done is reduced to 0 in any way (armor, suppress, barrier, etc.) then berserk does not proc.

 
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Topic: Global Assault: General / [Dev] Guild Bounty Hunter India

Greatly enjoy the guild bounty hunter event style, as well as the guild overkill event. Sounds fun, thank you.

 
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Topic: Global Assault: General / Berserk glitch?!?

When a unit is affected by suppress down to 0 attack it will not attack.

 
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Topic: Global Assault: General / Can Top 25 guilds give us Raid News

The lost legion managed to take guardian gate and 30% of drone matrix in the first four hours, followed up finishing drone matrix on second attack. We stopped at that point feeling rewards were not significant enough to justify the massive squad damage and lack of rewards needed to kill reactor epsilon.

 
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Topic: Global Assault: General / [TO DEV] Rating Issues

Two suggestions, first off, your title should be “TO DEVS” not DEV, currently it appears you are posting as a Dev to players.

Second squad power can appear low if a person is running fewer than 8 units as each unit adds to the squads power rating.

 
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Topic: Global Assault: General / TO DEV..FOR FREEBIES NEED SOME DAILY FREE VOLT COINS

Premium currencies are designed to be premium, if you want free VC you could always do some surveys on kongregate for free kreds and convert those.

 
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Topic: Global Assault: General / To DEVS please allow a CERBERUS fusion

Originally posted by Pats133:

If Cerberus recieved a fusion. I would straight up quit GA cold turkey

+1
 
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Topic: AdVenture Capitalist: General / The 1-Week-to-Completion Crowd-sourced Challenge

Originally posted by fuzzytoad:
Originally posted by meeni131:
Originally posted by fuzzytoad:
Originally posted by donseptico:

bumpity… anyone else interested in this?

How do you take into account multipliers and people using kreds to get AIs without resets?

One of the rules is no cheating (includes buying multipliers etc). If you are paying to win, that’s pretty much cheating. Honor system, but I don’t think anyone taking this challenge is planning to cheat – you don’t win anything from accomplishing it except being able to show a winning strategy.

I don’t think you understand how multipliers work.. they’re attached to your account.. so if you bought them to play the game weeks ago, they’re still applied, even if you restart.

This is why I decided to attempt this challenge at http://hyperhippo.ca/games/adventure-capitalist/ where multipliers here don’t transfer.

 
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Topic: AdVenture Capitalist: General / The 1-Week-to-Completion Crowd-sourced Challenge

Starting this in one hour for a nice round number, Noon PDT. Curious to see how far I get, but I realize I’m likely less active than what is needed to do this challenge, should be fun though. Going to play at http://hyperhippo.ca/games/adventure-capitalist/# so I don’t have to reset my game here.

 
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Topic: Global Assault: General / [To Devs]Personal Thoughts

Drone matrix forces you to make a different squad, step one is to remove any units such as Dirge, as it is completely useless. I ran a very low SP squad on drone matrix and was winning consistently with <80 damage per fight. Fast Raider, swift trident, sandstorm, crusher, searing spitfire was the squad I used, only 5 units left the cover units free to roam and worked wonderfully.

 
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Topic: Global Assault: General / Oberon

If you can just leave his lane empty, and use a crusher or other barrier all to block almost all his damage. At 380 SP I took 50-120 damage per fight with 100% win rate.

 
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Topic: AdVenture Capitalist: General / Bug Reports

Same situation as kinglallak, also some buildings (donut / oil) now both cost significantly more than my lifetime earnings to buy 1. Next donut shop is 1.8 TOO, which is just a wee bit absurd of a price.

 
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Topic: Global Assault: General / [To Devs] Can we peek inot the crate?

The issue with peaking into the crate is the rage that would erupt on from all of us at the fact that it contains walls and salvage crates.

 
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Topic: Global Assault: General / [Dev] Watchtower Raid

So go with what is in the codex, otherwise its a decent starting point to base things off of.

 
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Topic: Global Assault: General / [Dev] Watchtower Raid

Originally posted by phoen8x:

Quesetions:
What’s the regen rate for bosses and at what time interval?
What’s the time interval for mob respawn?
Conversion rate for coin to reward?

It looks like the first three bosses regenerate health at a rate of 1000 per hour, and that the support structures respawn after 60 minutes (10k health). Additionally damage is dealt at an unknown rate for each loss which may depend on damage dealt, while damage dealt on a win will be 500. This means a LOT of attacks are needed to take these bosses down. ATMOS may regenerate health faster in addition to the absurd squad it has.

Information obtained from: https://docs.google.com/spreadsheets/d/10TpeXeecZXrS2e4NNY_XXmnUoMCxZnjl4ouqxyfR0m8/edit#gid=415304407

200 coins reward one crate which will be some watchtower unit it looks like.

 
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Topic: Global Assault: General / [To Dev] Remeber that time when you nerfed ONI?

I think Oni could use a small buff to bring it back to more useful of a unit. They are not completely unreasonable so I think a buff somewhere along the lines of +2 to base health would likely be enough to have them competitive without making them a unit squads want to all rely on again.

 
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Topic: Global Assault: Guild Recruitment / [TOP 7th Guild] TheLostLegion RECRUITMENT

Interested people should absolutely add susanthebest on LINE, never hurts to apply and see what happens. Worst case you can get some advice for growing your squad, or an invite into our sister guild. Come join a competitive top 10 group that has 100% of members using LINE to communicate for the upcoming raids, as well as just some fun banter.

 
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Topic: Global Assault: General / "Mark all" issues

Tested the camo issue, ran two hunters with titanium armor and same upgrade level, found that when both are in play the second mark does affect targets with only 1 camo. Similarly targets with 2+ camo lost 2 camo as would be expected. Sometimes graphical issues occur (more often on mobile for me) where certain things such as mark or rally don’t show but do affect a target if you check health before and after.

 
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Topic: AdVenture Capitalist: General / DON'T DO DONUTS

Later game than chalkkdust the oil company comes back into the lead and shows that oil really is the king.

At 4549 donut shops, they produce 1 septsexagintillion less than 6958 Oil companies for the same cost to buy one more

 
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Topic: Swarm Simulator / Hatcheries past 40: 20% incorrect rate or is RNG a crueler mistress than I thought?

Hang on, so you got 22%, but because of when they occurred you feel it should only be 5.5%….

The 20% chance is inclusive of the guarantee portion, the game is also open source so you can just take a look at how it is calculated here:

https://github.com/erosson/swarm

 
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Topic: Global Assault: General / The Cerberus dilemma

Some way to obtain Cerberus (that didn’t give a second one to those that have it) would be great, possibly just remove the timer on that mission so that it goes until completed by the player though only unlocks on day 20.