Recent posts by nasajd on Kongregate

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Topic: Global Assault: General / BURNED

Well done ZeroZone01, I’m curious do you intend to use this unit though?

 
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Topic: Global Assault: General / [Dev] World On Fire Campaign: Burned

Well that campaign was also quite easy :(

 
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Topic: Global Assault: General / Allow missile control

Based on account age / post history my guess is a newer player with a thought he encountered while playing the game. The important item to understand about strike, is that the damage it deals is based upon the affect being random. As you get further in the game combining skills such as mark/strike while avoiding targets with camo involves some luck. This allows these skills to vary in strength and increases the strategy element of game play with squad composition as well as both placement order and placement positions.

 
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Topic: Global Assault: General / [Dev] Bug/Issue Report

Zealot does not trigger berserk when the front unit blocks damage but the back unit receives damage.

I believe this is not functioning as intended.

 
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Topic: Global Assault: General / [Dev] World On Fire Campaign: Burned

Sounds good, I’m hopeful that at the conclusion of the world on fire campaign that you consider buffing incendiary damage at least some, +50% makes the affect much more useful, and I feel permanently increasing incendiary damage on some units would be a nice idea.

 
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Topic: Global Assault: General / |To Devs| New Plats - F2p Vs P2p

Originally posted by Pats133:

I admit to being baffled as to why no F2P base content has come out. Even people who pay usually use a mix of regular units and P2W units.

I would consider all of the raid / league units to be F2P units distributed simply under different options than the crates. Among those, I’ll add sledgefin (3/4) and zealot (2/4) once I can quad them. From league crates a handful of useful units exist but I’m much further out on obtaining them.

I’d be thrilled to see more yet units added, but feel that people need to realize this is at least something new and useful compared to the longstanding crusher, hunter, gray eagle, myrm, raider, sandstorm, trident, oni, cerberus, firefly (roughly 10 playable units F2P) while raids added cleaver, zealot, halberd, beetle, boulder, hammerfin as viable final squad units, and leagues put more yet on to that pile, nearly doubling the potential units available to F2P with 4 more units being added to leagues in 35 days.

 
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Topic: Global Assault: General / [Suggestion] Make the space junk usable somewhere

My concern with that sort of equipment option in number 3 would be trying to sort through the massive piles that would be created.

 
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Topic: Global Assault: General / [wtf Dave] Campaign to hard...

If the campaign is a bit to hard, you still have two weeks to improve your squad and complete it, you can do more than you think to improve your squad in this time. Additionally because the AI uses the same squad every single time, you can intelligently choose units, equipment, and placement to exploit its weaknesses. These include lack of enemy camo, retreating unless the AI starts with a weak unit, leaving lanes with strong units empty (sundering maul), and lack of enemies using mark/strike/suppress.

Well those are my thoughts, can’t speak from direct experience since my squad is high enough SP to not stress strategy here.

 
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Topic: Global Assault: General / [to devs] Please remove Storm Shield from 200 WT coin crate

Originally posted by latmere1:

-1

I don’t mind having a bad unit in the crate. There’s not an excessive amount (…like league…).

Say that to the four storm shields I have. (two from crates)

 
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Topic: Global Assault: General / (to devs) laser is getting out of control

While I feel claymore is excessively strong, I would prefer it to be dropped early so it lands in an empty lane and I can stop it with some armor such as crusher. My concern is claymore midgame will likely kill anything in the lane its dropped in, and may move on to do more harm afterwords as well.

 
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Topic: Global Assault: Guild Recruitment / RECRUITMENT: BlackLotus (Top 3 Guild) and BurningLotus (Top 15 Guild)

Originally posted by daroe936:

Random bump for Lotus

Thanks for the random bump, BL is currently 2nd in the guild bounty event with a chance at first, interested players should message FrozenSolid on LINE for the fastest response.

 
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Topic: Global Assault: General / maybe a bit of praise for a change

Bounty wins provide league points thankfully, though they may cost more squad health since you likely are fighting harder targets.

 
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Topic: Global Assault: General / The King of Guild Bounty Hunter: Black Lotus vs Decepticon!

Impressive score crazyeye, as to who will win in the end, I’m really hoping it will be BlackLotus, though I feel it is more likely Decepticon will win. (or Overload is saving bounties to stun us all…) Either way the thought that a different guild will get first is thrilling all on its own. Good luck to everyone involved.

 
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Topic: Global Assault: General / [To Devs/Community] Comprehensive Blacklist

Squads with Salvage crates / T1 units should not be part of this list, those squads are significantly worse than the equivalent squad without the crate / t1 unit. Specifically the AI will use a turn to drop that unit allowing the player to have a lead on unit placement, whereas with a short squad this extra turn would not occur.

 
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Topic: Global Assault: General / maybe a bit of praise for a change

Being that your post was just a few minutes ago Pats133, that score is good to know. First off congratulations on moving up to Platinum. Something I think many forget, is that while you may be having harder scans, the same is true for all opposition as well; so these changes are generally not causing players to have a disadvantage against competition since we all use the same system.

Now I really wish 29k was a decent score in platinum, currently that would result in dropping to gold while over 40k is needed to move up :*(

 
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Topic: Global Assault: General / (Mature Content Read at Your Own Risk) Perma Spoils of WAR!

I enjoy guild events, both bounty hunter and overkill, and would be happy to see either again. (jackrabbit reward would be amazing for me)

 
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Topic: Global Assault: General / [Question] League Math

That looks roughly like my score Jornac, though I don’t see you in my league so I’m guessing you are referring to someone else. A few things may have occurred to allow this to happen, two most likely are:

This person saved up scans in preparation for the spoils of war event in order to take advantage of double coins.
This person is in a different time zone that you, and was awake during the time you slept.

 
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Topic: Global Assault: General / [To Devs] About upcoming tweak to LSA

I like Cazaan’s suggestion, using your own dom as a factor for scoring rather than enemy SP sounds like a good option. This incentivizes being higher dominance for more points in exchange for being matched against harder opponents.

 
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Topic: Global Assault: General / [Dev] 4/29 Developer Update

I keep seeing people ask for 8 hours of downtime, this would require playing first thing each morning, last thing each night, and not oversleeping. 5 hours is a great start, and gives a nice boost each morning. If its going to be increased beyond this I hope it ends up being 10-12 hours worth of scans stockpiled.

 
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Topic: Global Assault: General / can i keep my data if i log in on android from ios?

your account is related to kongregate, so long as you logged into kongregate on you ios device it will transfer without issue when you log in on your new android device.

 
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Topic: Global Assault: General / are you able to win the grinder campaign?

Reaching a squad of 4 Zeus by the time you reach grinder is very activity heavy, note I mentioned a squad involving 2 Zeus total, its not uncommon to reach grinder roughly when you have one or two T4 and a squad of T3 units.

 
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Topic: Global Assault: General / are you able to win the grinder campaign?

The grinder campaign starts on your 20th day, and requires a fair bit of activity during those first days but it definitely can be done. Some key items are key to making it possible, having at least 2 zeus, and titanium armor for them helps. Additionally don’t be afraid to spend your league tokens to speed your progress as well, be this on bronze crates for scrap or something higher for units. Grinder used to be MUCH harder of a campaign to complete, but was nerfed to be possible with some effort and a few attempts to get the AI to drop units in the right order.

As to Namagderas, I’m up to 430 SP without any P2W units, doing just fine with the entire campaign finished. Top 500 player moving up to Platinum league next week. Sure my progress is slower for not buying crates but it does not mean I score “lowest in every pvp event” it actually means I finish top 250 (above my dominance rank) thanks to being active.

Additionally although the game clearly slows down as you progress there is a ton of free content to keep you happy and advancing for many months, as well as content updates coming semi regularly (such as leagues last week)

 
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Topic: Global Assault: General / Sort Of Shady And Unfair Response From The Devs

While I’m not sure what the right solution to this issue is, and feel any refund request should be a case by case basis, I feel this was likely not the response the player deserved.

My fear is that the best solution might vary based on what was purchased. First off its unfortunate the itunes account wasn’t password protected for purchases with the shopping cart, which may have prevented this issue. Additionally since the VC were spent it may depend what they were spent on, if the account used the $200 in VC for the Harbringer crate then failed to earn the desired units, a refund request could be just spite for not getting the desired unit. At the end of the day, itunes will refund the purchase if this is a first time event. The devs will then be put in a worse yet position, as they then have to decide fairly quickly what to do with the account.

 
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Topic: Global Assault: General / [Dev] 4/21 Squad Power Calculation

I wonder if a simpler solution to this would be either displaying both SP and dominance. Dominance is indicative of a mix of activity and unit strength, while also indicating potential short squads / premium units if Dom is noticeably higher than it should be for the enemy players SP.

 
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Topic: Global Assault: General / health, raid or pvp?

For now try to spread out raid times and do them in bursts, for example kill foundry / gate then stop for a day + to catch up in leagues again. Once you are caught up go for foundry + AI and drone matrix. Decent squads will take minimal damage from those fights and still have health to keep going reasonably on leagues so long as your not in platinum.

If you are in platinum and wanting to stay competitive just ignore raids for a week, or at most let guild take out buffs and do half the damage of your top contributor to still earn rewards.

Option 3 is just pick up a few squad health refills as needed in order to do everything at your leisure.