Recent posts by AmbroseMerle on Kongregate

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Topic: Clicker Heroes / Ambrose's Tutorial with pictures, links, and more!

Ian, I’d recommend reading the comments first. I CAN’T fix the table of contents, see quote below. If you want the table of contents fixed, find the Kongregate admin/dev that handles redcloth and get them to fix it.

Glad to hear it helped you so much ZantenaKamura1. Sadly, I think I’m going to have to let others take it over from here. I can’t put another word it seems like into the first post, and it’s a matter of time before the other posts start to break, too. Even still, I can’t have people jumping hurdles through 50 random or consecutive posts to get the skinny on every detail…

P.S. Lol, 69 posts~!

Le copy pasta for those who don’t want to look back for the RedCloth bit:


There are two things Kongregate does with my code, regardless of the format I put it into. It appends rel=“nofollow” to stop bots… Followed by chucking out two essential pieces of code from every line they’re on. Class, and ID. You can remove it from RedCloth’s export for [#], but when you chuck it from fn#, the whole thing nose dives into oblivion. So with all of that said, here’s the sad reality…

This needs to be fixed by Kongregate.



That, was a massive waste of time…

 
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Topic: Clicker Heroes / Ambrose's Tutorial with pictures, links, and more!

Hmm. That was mentioned in the tutorial in two locations (Ascension and Gilded Heroes) at one point, but appears to have been misplaced or dropped accidentally – probably in the remodeling attempt I last made. Yes, you keep guilded heroes through ascensions.

EDIT: Not dead, just still busy. My desk is getting packed up with projects, and there’s a lot that needs to be cleaned/repaired at the new apartment. If I’m not cooking, cleaning, budgeting, repairing, or attempting to get some sleep in – I’m busy working on electronics, paperwork, or scrubbing urinals… Please forgive any delays, I will try to make some time to update this over the weekend if I can!! Hope everyone had a lovely Veterans Day, thank you to all the troops out there!

 
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Topic: Clicker Heroes / Ambrose's Tutorial with pictures, links, and more!

Hey, we’re still in the process of moving (boxes and boxes and boxes and boxes…). We don’t have much, but between our work schedules and limited money we’re having to move stuff bit by bit by bit.

As for most of the recent feedback, a lot of that information actually already is in there, or another thread. However, that’s part of the reason I’ve been trying to reflect on the format I’ve chosen and how it’s worded. There’s a lot of information, and it’s important to pick and choose where I put things so as to avoid a massive clutter… I do wordsmithing regularly, but between real life events and how much there is to put down; It can be quite time consuming to give this the attention it actually needs. I’ll see what I can implement, when, and how… but sadly I can offer no guarantees – especially with the weird character limits and odd ways in which Kongregate utilizes RedCloth.

If you don’t like the format I provide, you can always make your own – In fact, I encourage it. While it won’t be good to have 2,000 tutorials floating around, right now there’s only a few, and only a couple languages supported. I’m all for redundancy, alternative methods of explanation, and creativity. If something happens to me, or if I forget to update, it’ll be important that others are there to have their own tutorials ready to take the place of this one. Communication is 100% vital in my honest opinion! :D

 
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Topic: Clicker Heroes / Ambrose's Tutorial with pictures, links, and more!

Hey meowmeow, as the thread stated, it’s still being refined and I did intend to expand upon that and maybe reword it – but I’m not sure how in depth I’ll go. Hmm… I’ll definitely have to think about what I want to ultimately put in there…

xfrogman, whopsies~ I’ll get that right away!

EDIT: I will be working on this a bit more, but right now I’m on a really underpowered netbook and in the middle of moving to a new location (aka, I’m moving out of one residence and into another). So some of the changes are gonna be kind of… sluggish…

EDIT: MOVING IS HARD… :C

 
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Topic: Clicker Heroes / Ambrose's Tutorial with pictures, links, and more!

SUPER EDIT: I changed a lot of code. I’m trying to make everything less bulky, but it’s hard to tell if it’s working just yet. Mouseover text implemented.


CONCLUSION: I can’t fix this problem, here’s why…

  • I checked my code, it’s simple, it’s easy, it’s got no major flaws.
  • I ran it on RedCloth.org and it worked like a charm, the footnotes all functioned correctly.
  • I tried copy and pasting the same code back to be sure, as is, still working in RedCloth – still didn’t work here.
  • I tried copying the HTML export created by RedCloth to Kongregate – still didn’t work.
  • I compared the blockquote export made by Kongregate versus the RedCloth HTML export and saw the problem.

There are two things Kongregate does with my code, regardless of the format I put it into. It appends rel=“nofollow” to stop bots… Followed by chucking out two essential pieces of code from every line they’re on. Class, and ID. You can remove it from RedCloth’s export for [#], but when you chuck it from fn#, the whole thing nose dives into oblivion. So with all of that said, here’s the sad reality…

This needs to be fixed by Kongregate.


That, was a massive waste of time…

(Come to think of it, Snowman, you’re a moderator, right? Do you maybe know the admin who handles the scripting? I’m figuring this bug is actually a security feature, but it might be nice to get an official explanation, or even an official bypass/alternative. I also wouldn’t object to knowing why sometimes the scripting hits a ceiling and blows up – because that’s massively annoying.)

 
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Topic: Clicker Heroes / Ambrose's Tutorial with pictures, links, and more!

EDIT: Beta now has those two appended to it, I went ahead and updated the tut with the resulting information!
EDIT: I removed the double link (sorry!).
EDIT: Looks like it’s probably good again – just fixed some more minor typos and updated the version numbers…

 
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Topic: Clicker Heroes / Ambrose's Tutorial with pictures, links, and more!

Incomming tutorial update! I’m taking some feedback and managed to free up some restrictions – here’s hoping it’ll play ball with me and I can implement everything I want to!

EDIT: New links appended, suh-weeeeeeeeeeet~!!
EDIT: ALL achievements added… ermahgerd

There are more updates to come but that’s enough for one sitting…

 
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Topic: Clicker Heroes / Patch 0.13

Algorath2020, I’d suggest reading my tutorial. Usually when the game hits a crawl either you’re not using the right approach, or you need to ascend. Hopefully it will clarify for you which that is and help you progress. I now hit level 1000 like I’m hitting level 10, and that’s not exactly unobtainable by far.

 
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Topic: Clicker Heroes / Suggestions for next Update

I’m with Bonneyj’s last post. An idea as to what is going on, will be going on, and so forth would be nice. It will give us, the users/consumers the ability to adapt and work with changes, provide closer to live/realtime feedback thereby helping to reduce complaints about builds/versions, and will also give us an idea as to how much our feedback is influencing the game’s future. Something like your patch 0.12 post, but with an eye for the future.

As of right now clickerheroes beta page (993) isn’t showing any updates. Right now I check it as my primary source of information as to what is coming, but ever since 12a was released, it’s been updated at the same time the regular game is… This means I have a harder to writing up the tutorial and responding to user questions or concerns about certain features/imbalances.

 
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Topic: Clicker Heroes / Ambrose's Tutorial with pictures, links, and more!

Typo, I’ll edit it. Meant to hit 100 XD

EDIT: Special thanks to Salwerkas and Fatesight for helping to fill in some of those missing references.

 
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Topic: Clicker Heroes / Ambrose's Tutorial with pictures, links, and more!

Actually, I just looked through it and it looks a lot more refined now. I can agree with it better. I’m mixed on the Bubos versus Kumawakamaru. Basically to summarize, Kuma is more likely to work against someone by causing them to progress to quickly and get stuck on a boss, wherein bubos may be the difference between determind a boss will take too long to beat and actually reaping the rewards. Khrysos I think is useful for getting a better starting run earlier on and if it’s him or something like Thusia, Hecatonchier, and so forth, I’d say he’s a better pick than wasting souls on a refresh. I personally got him for the convenience of not having to click to start quickly. I can buy a level 100 Ivan, Treebeast, and Brittany right off the bat, come back in a few moments, and between Libertas and Siyalatas I’m long gone and can get everyone up to level 100 at least.

Also, “Khrysos gives up to Natalia during ascensions at cap”. Natalia..?

This is my opinion/viewpoint, obviously everyone will have their own versions of what’s best and like their setups better than the next, but I remember getting Kuma at first and feel my runs are going smoother with Bubos instead of Kuma.

EDIT: I decided to go ahead and replace the tips discussion with this. It took a good few minutes of thinking and honestly I feel there’s a lot of mistakes being made such as rumors of Thusia “giving more gold” that need to be remedied. I feel bad for anyone that made that assumption or thought that was the case. Thusia was the first one I got and tested and confirmed wasn’t what others thought it be.

 
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Topic: Clicker Heroes / Ambrose's Tutorial with pictures, links, and more!

@ JotarkKa: I’ll think about it, but I want to research more. I’m primarily tentative because I think a few of them are going to get changed around soon. Already happened with Solomon, I’m going to guess Siyalatas might be another one getting changed soon.

@ Glium. Not all heroes have passive skills after 100. Aphrodite, Midas, Referi Jerator, and Ivan the Drunken Brawler all have one skill after Level 100. This may change, but really when you’re investing into skills, you will want to mind the level of some passive skills.

EDIT: Typo’d 100 into 200 as goku90504 pointed out.

 
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Topic: Clicker Heroes / Ambrose's Tutorial with pictures, links, and more!

Yeah, basically as Olinn said. I mentioend in the tutorial that it will pick up over time, and ascending is actually becoming a very popular way of keeping otherwise short idle games lasting longer. Cookie Clicker,AdVenture Capitalist, Necromander Idle, and many others utilize an ascension system of some nature or another. It’s kind of like how in some games like Diablo II/III and Borderlands you’re rewarded for doing a Game+ or something similar where you either start over from scratch but with increasingly better perks, or start over with the same character as the perk and increased difficulty. It’s a game mechanic that gets easier with time and will open up new opportunities!

Dasupahplayer, not really sure what you’re getting at and I don’t think your comment had any place in this thread. Please keep posts on topic.

Hey JotarkKa, I’ll take a look, but even as small as the link post is, it’s apparently already somehow over its coding limit and adding even one more link throws it off a cliff perspectively speaking… I may need to remove a link to append the one you’re suggesting…

EDIT: I looked through that one yesterday actually, and didn’t entirely agree with it, in addition to not having any room for it.

 
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Topic: Clicker Heroes / No play-button

Not sure what to tell you folks, I’m sure the dev knows about the problem and is working on it, but I think this is more of a flash problem. Over the last two major flash releases I’ve seen an onslaught of unpatchable bugs come in from “white”/“grey”/“black” screens on flash games loading to elements of flash games going missing, to increased memory leaks. Sadly, this might not get patched for some until a future Adobe Flash update regardless of what the devs of this game do… I’m hoping there’s some easy fix though and that the dev will have it pumped out to the public soon.

 
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Topic: Clicker Heroes / Ambrose's Tutorial with pictures, links, and more!

Yes, I got that, if you read my previous post you’d have seen that I saw that potential… I was more saying past that it seems kinda useless and maxing it seems silly.

EDIT: Updated the threads a bit. Missed a bit of this and that, found a bit of something else, learned a couple of things, and verified some jokes. In otherwords, nothing much! 8D

 
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Topic: Clicker Heroes / Vaagur (Cooldown Reduction)

Apparently it is 119 souls to purchase and max Vaagur. He should be one of the first ones available, and maxes out at Level 15 with a 75% cooldown reduction bonus. Frankly speaking it’s up to you how to play the game, but a lot of people will probably cash in on him right away. However, I wouldn’t recommend getting him if you’re under 200 souls since that might actually cripple your ability to quickly get more souls.

 
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Topic: Clicker Heroes / Ambrose's Tutorial with pictures, links, and more!

Yeah… That was my thought as well… Really at this point Thusia is one of those things I’m trying to figure out a use for, since it’s not really obvious to me… Perhaps this is something to give the developers feedback on..?

EDIT: Thanks Suuljin, meant to fix that but forgot to. I think I got them all.

 
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Topic: Clicker Heroes / No play-button

A thread like this already existed, and hopefully the post I put in it will be helpful… No one has responded to my comment informing me as to whether or not anything in it helped. Sorry I can’t be of anymore help.

Thread: No PLAY button

P.S. It sounds like you’ve already tried some/most of it, but… Ya never know…

 
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Topic: Clicker Heroes / Ambrose's Tutorial with pictures, links, and more!

From what I saw, no. I had read in a few places that health and gold were supposed to be interconnected, but I think it was largely users running figures. I maxed out Thusia at one point and I was recieving 1D before and after from the Treasure Chests I killed. However, Thusia might be a worthwhile investment with Pluto, Dora, Fortuna, Chawedo, Mimzee, and so forth boosted fully. Past that, I do not recommend Thusia, especially if you’re limited to just a few ancients. If I had to recommend Thusia to anyone (especially a maxed Thusia), it would be to the man who already has a lot of ancients already pimped out.

 
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Topic: Clicker Heroes / Ambrose's Tutorial with pictures, links, and more!

I wish I knew, killer_esp, I’m not too familiar with the numbers behind this game… Unless I get an official “this is the equation for this”, I’m largely going to leave that to those who enjoy math, or the developers (I’m not bad at math, but i’m not enthusiastic about it either.). XD

Thank you, Suuljin. I tried to append the link but the blasted Kongregate coding limitations kept messing up the post!

EDIT: PHEW… I didn’t thinkI’d get that caught up as quick as I did…

 
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Topic: Clicker Heroes / Ambrose's Tutorial with pictures, links, and more!

Oh bother! It’s my dyslexia, sometimes my eyes jump lines or flip things around and next thing you know I’m Sex IT instead of Sec IT, or I’m 52 years old instead of 25. It can be so embarassing (and oh how it made math a nightmare)
< ___ >

EDIT: It should be fixed! Let me know if you find any other typographical errors or hypographical areas!!

 
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Topic: Clicker Heroes / Ambrose's Tutorial with pictures, links, and more!

I think you’re being overly critical. It’s not a final boss, it’s a bounty boss and may change in appearance. There is no definitive final boss… er… yet… That’s more up to the developers.

The 100-200 souls per run isn’t a bragging point, it’s an example. I’ll reword it with an example, but frankly my soul count is kind of piddly compared to some other players. I merely meant it as a way of reassuring others that things will pick up – not a way of letting you know you’re inferior (because that’d be just plain stupid and rude XD.).

EDIT: Just took a second, replaced the line with an example instead (not accurate I’m sure but really it gets down to luck.). The final bounty boss is actually Lagomorph and even that’s just an “achievement”/“secondary” boss type. The game will go on forever if you let it. Also appended a note clarifying that some/most of the bounty bosses that are coming up are Easter Eggs/Extras.

 
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Topic: Clicker Heroes / No PLAY button

I don’t normally say things that might qualify me for a ban for “discussing cheats”, but you may be able to bypass this bug by the following methods…


1. Refresh your page.
2a. Backup your information if possible (one of the future steps might help as a temporary fix allowing you to do this)
2b. Clear your browser cache.
3. Right click the flash and click “play” to try and force it onto the next frame (I HAVE NOT TESTED THIS, USE AT YOUR OWN RISK.).
4. Redownload flash to verify you have the most recent version.


Alternatively if you’re using Chrome, it does have its own independent version of flash that on occassion can cause bugs. It’s called “Pepperflash”. To disable it go to chrome://plugins/ and look for “Adobe Flash Player (2 files)”. Under that (you may need to expand it to see both files), look for the version of flash that has “PepperFlash” in the location path. Try disabling that one, restarting you browser, and seeing if the game will load then. If this results in any problems, simply go back the same way you came and hit “Enable”.


If THAT doesn’t work, maybe try reinstalling your entire browser (bit extreme but at this point ehhh…)

Also, verify you don’t have third party malware, adware, or any other type of malicious junk on your system. Sometimes people who download things like macro tools and automatic clicking tools also download any third party junk along with them. You can go to your add/remove programs, sort by date, and check to see if any weird or unfamilair programs were installed on the same date as those tools.


SOURCE: I’m an Information Technologist and have some experience with this problem. If nothing else, see if you can file a bug report with the developer and supply them with your email. If you’re lucky, they may have more system or browser specific advice for you given that you tell them what your Operating System is, and what your Browser + Browser Version is. For example, I use Windows 7 Professional 64-bit with Chrome Version 37.0.2062.120 m.


P.S. I’ve filed a bug report about another missing button – the Progression/Farm button (Version 0.11). I know others who have had issues with the Progression/Farm button missing, so it’s possible the flash file may on occassion not load the layers/frames quite right, or something else may be getting in the way. It’s hard to tell given that Flash is like Jenga…

 
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Topic: Clicker Heroes / Ambrose's Tutorial with pictures, links, and more!

Noted, reviewed all four (My original link and your three suggested links) links and appended the changes! Thank you for the feedback, I hope others will find those links (and threads regardless!) very helpful!! 8D

EDIT: Thanks to MyManM for eh… “suggesting”… I put down links to other useful threads! Thanks to Skidmarrk for putting up one of the first tutorials and being an all around nice guy (We didn’t kick it off the greatest, but eh… Life happens.), in addition to some helpful critiques.

EDIT: Thanks to JotarkKa for suggesting those links, and jxm1985 for being a good sport and trying to help! Sort of thanks to hahaownedlolz for the “suggestion” to put in an rough approximation example rather than using myself as an example (Remember, some runs will suck, others will rock! It’s possible to get a primal every boss level, or to make it hundreds of levels and never see a single one! You just need to keep trying!!)

EDIT: Thank you JRCameron, rickfury, englishchannel, and lilitschi for pointing out those mistakes! They should be fixed now.

EDIT: A little shout out to Nicollins and all others responsible for the creation of the French tutorial. I hope to see more tutorials out there, especially those in other languages, or expanding upon various details that I can’t really go into in this thread. Feel free to copy and paste from my tutorial, there is no need to credit, I simply did this to save everyone some time with explaining everything.

 
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Topic: Clicker Heroes / Ambrose's Tutorial with pictures, links, and more!

Not a problem! Glad to see that you found the information you were looking for. I know it’s a long read, but that’s because there’s a LOT of information… It’s kind of intimidating really o_o; I should get back to researching…