Recent posts by Shmanel on Kongregate

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Topic: Anti-Idle: The Game / Rebalancing Discussion

Is this system going to be time-based, or exp based? To use some made up numbers, lets say I gain 1.0T BA XP, and the multiplier goes down to 0.90×. Does that number come back up after a few hours, or does it stay down til I gain 1.0T non-BA XP? I mean, I guess the progress bar turns time into XP, but which one would matter for this DR system?

Also, I know its usually a rather taboo subject, but can I ask what the timeline looks like for v1665 release? I’m not asking for an exact date so I can call Tukkun a liar when its not there by then, but I’m just curious what the ballpark is. Are we looking at a matter of weeks? Months? A whole Martian year? Just curious.

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

Whats the best green bonus for mining pixels, +Pixel or Ignore rocks? For some reason I have it in mind that Ignore Finalizers is best, but that’s based entirely on a vague memory.

Also, I’m using an Unob Pickaxe, Crystal Armor, and mining in HC Triangle Land. Any suggestions on improving that? And again, really just after Pixels.

 
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Topic: Anti-Idle: The Game / 300%-400% anti-idle speed

Unless you plan on doing an ascension completely though progress rewards, I doubt its worth it. And if you are doing that, you probably won’t have 1.3mil BC to spend anyway. For that much you can get a couple days of rested and 1.5x XP/coin through LB’s, or like 50k+ Insta-progress through PB’s.

If you actually get them when you complete a hard ascension, whether you bought them in the first place or not, then definitely dont buy them, because a hard ascension isn’t that hard. But that sounds like a bug, you should just get features back, not complete new ones you didn’t have.

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

This turned into a bit of a textwall, so TL;DR – I forgot how to play the game, have a u20 set and trying to figure out what next.

I’m coming back to this game after not playing for most of the past ~7 months, and only idling a few days at a time when I would play. But now I’ve started playing again, and while I’ve kinda gotten my bearings again within the game, I still dont have much of a direction to go in BA. I have some u20 gear, the old version HBB set I used to get it all, a collection of r500 weapons, G5, most crafted trinkets, and a lot of crafting supplies sitting around. I’m just not sure what I was planning to do next, nor do I know if I had a plan to begin with.

I’m thinking that the next step for me armor-wise is Dragon/Demon from ED. In fact, it more or less has to be, since I’m many ascensions from the Ultimate Set, and I really dont think I’ll ever do any sort of WM CHAOS again, so I wont be getting the u25 or whatever Apoc mode is. So, what I’m wondering is what level of Dragon or Demon do you need to reach before it starts to become an upgrade over u20? Also, can you reach those floors with u20 gear, because that’s all I have.

For a weapon, I mostly use a UIS finalized with ~2500 Atk and sadly only u3, but it kills most stuff in the face pretty good. I do have a ULS though that’s fully leveled, just needs enhancing, and I’m not real sure what to do with it. I want to unique it, so I’m not just going to throw Atk on it like I usually do. I’m thinking 3-4 speed rocks, bringing it from 12 to 20, and maybe a crit rock, but thats really only +5, what to do with the other 5? Accuracy? Growth rocks? I plan to use it mostly for Casual/HC ED, not WM, but its going to no doubt be mutli-purposed. But I’m going to spend the time uniquing it, so I want to make sure I get it right from the start.

And then for acessories, what’s good to use nowadays? My neck is an Unob Pendant with u10 from old SC, dunno how hard that is anymore. Is it still good, or is the new Immortal Pendant with its u20 better? And what about the element pendants, like is the Light one worth using in SC? And on earrings, are MBR still good? I dont think I’ll be making any Awesome Earrings anytime soon, so is there any other real option? All of my good ones expired, so all I’ve been able to scrounge up is Round ~140 Power/Exp. But the plan is just get higher level ones of those, unless I’m missing something. For Trinkets, I have Empowering and Rage Gem that I swap around, and some Mega Triangles that are mostly garbage. Are there any new upgrades on that front?

So does anyone know what I should be focusing on now? I’m thinking the best upgrade is probably uniquing a weapon, but that is going to take a while. And at what floor does ED stuff start to eclipse u20 CHAOS? These seem to be my two long term goals, but if anyone has any suggestions/corrections I’d love to hear them.

 
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Topic: Anti-Idle: The Game / Tukkin said...

Click the Achievements tab, and look down 2 lines from what you just clicked.

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

Had 30k Chaos Crates sitting around, so I decided to try and do one of those spiffy AA-driven Impossibles

Unfortunately, it didn’t work quite so well. I only have 170k rep, and was stupid about watching boost, so it took me almost 25k crates.

Is there even a good way to get boost above 3000? All I could come up with was Attendance Boxes, and dont have nearly enough to do a whole ascension. Oh well, maybe I’ll try again once I can REST in the HOUSE.

15 trillion YC well spent? Probably not =/

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

That was just posted around here somewhere in the last day or two. Not in this thread or FAQ though.

edit – found it

Originally posted by Uroogla:

From MBR, you get earrings every 20 rounds up to and including 400, with rank 100+round. Every 300 total kills (can be accumulated over multiple runs), you get a level 1 armor unique. Every 1000, you get a level 1 weapon unique. Every 1500, you get a level 5 armor unique, and every 5000, you get a level 5 weapon unique. I also was getting around 40-50 levels per run on a hard at level 8500, with essentially no EXP bonuses, so those rewards are nice too.

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

New ? Epic Skill – When you claim a reward, .01% chance per rank to gain 1 Red Coin.

100 ranks, costs 1+ Red Coins per rank to buy, and add a quest to collect them.

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

Originally posted by Shmanel:

Yay, my seeds look like this again, with the same fail cropping and everything. But there is one big difference now, all of the non-base seeds say +50 after them. And Tukkun didn’t change it again when I was just a few seeds away from being finished :)

Aurian suggested to make a video to show it, but I dont feel like figuring out how to do that just for this thing. If no one believes me, whatever, I know it happened /dealwithitsunglasses. I did take a picture of part of the spreadsheet I used to keep track of it though (1050 harvests is when it hits +50 for those who dont know):

Oh, and all of that harvesting on top of what I got from regular garden, and I’m still 120k GP away from S-ranking the Harvest Trees! quest. Soon…

 
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Topic: Anti-Idle: The Game / Reorx8's TFCG Deck List

They had it from the start, but drew it midway through? With superpowers only available to players?

LM’s get lots of advantages that players dont, and from what I’ve seen, random free cards is one of them. I could be wrong, but I never see free Dream Books/Infernos from decks that dont have them, and I do see all LM’s play free cards at some point.

 
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Topic: Anti-Idle: The Game / Reorx8's TFCG Deck List

Its been my experience that the LM’s just get to cheat and play free cards now and again. I know I’ve seen them have an empty hand, so I think I’m all good for a turn or two, and then pull a purple Inferno and asplode me.

 
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Topic: Anti-Idle: The Game / REVIVE! - Sneak Peek

I think the point of resting is to give a leg-up to people who cant play all the time, not punish those who do.

 
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Topic: Anti-Idle: The Game / REVIVE! - Sneak Peek

Originally posted by EtchenBa:

So upon 1000 ascensions (500 medium, 250 hard, 250 impossible) will there be some super ultra mega ultimate equipment or something?

The game goes blank, and a screen pops up that says “You did it, you finally beat Anti-Idle. Now, go outside or something. Seriously, its 2050, we have flying cars and light sabers, surely you can find something fun to do!”

 
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Topic: Anti-Idle: The Game / User Made Guides/Helpful Threads

I didn’t know threads could go on vacation. What will the internet think of next?

Can you add reorx8’s FCG thread? I know there’s already a bunch there, but I’m tired of going through Fexghadi’s thead to get there.
http://www.kongregate.com/forums/60-anti-idle-the-game/topics/290951-reorx8s-tfcg-deck-list

Also at the very top of this thread, its at least Version 8 by now. The Final Balancing? The Rebirthening? Tukkun shot his computer in Reno, just to watch it die? I dunno, just been a while since the Triangle Apocalypse.

 
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Topic: Anti-Idle: The Game / Suggestions!

Tooltip Suggestions – these are basically all just things that I dont want to keep changing Tech Lights to check, or running off to forums/spreadsheets to figure out. All just info/accessibility, nothing game-changing.

AG Breeding – On the Results screen, instead of just saying you gain Seed #XX, how about adding a “You Combined Seed A + B To Get…” And/or when selecting the second seed to breed, preview the results on the tooltip (i.e. you select #1 as the first seed and mouse-over #26 as the second, it says “50% #51, 25% #13, 25% #14”)

AG Trees – Show Seed #. I know I mentioned this above, and crazy said probably not, but it just doesnt make sense. The game has gotta keep track of what tree it is somewhere, why not the tooltip? I may be the only person to plant a #22-#25 at the same time next to each other, but hell if I can tell them apart. Or add some stripes or something ;)

Garden Check Tech Light – Any way to work in the AA Gardener cooldown into it?

BA Map – Show limited entries on the zone tooltips. I also mentioned this above, but just to elaborate a bit. Corruption/MBR says how many entries left, SD shows Full EXP Entries, SA/DP/DM tells you how many Keys, SC/TH lets you know if youve killed any today. These next two kinda go with this as well

DP Entry Screen – Show keys for SA/DM as well, just to help out when chucking TBNGs.

TH – Add a “Today” line like SC has. This was an old note from when the Apocalypse quests were still up, but it would be nice to see at a glance when entering the zone.

IA’s – I know it goes against their invisible nature, but something showing which one you have out. Maybe just something under your guy that says #432 and when you mouse-over it gives you the info for CHAOS. Or a little icon or something. Maybe mouse-over your BA dude gives you the tooltip?

SD – Next to the map, little numbers for remaining rooms, red XX/20, purple Y/4, yellow ZZ/10. Maybe they stay as grey ??’s until you start opening chests.

BA Player Debuffs – Mouse-over to tell you what they do? Maybe prevent a newbie or two from executing themselves with Zombie.

MBR – Add a little “Round ####” label at the bottom. I know there’s a gigantic message when you start a round, but when that fades, its hard to know which one youre on. I just want to know, for example, if I have ~10 sec left, and I’m at round 301, I’ll just be lazy and coast to the end. If I’m at 295, I’ll try a little harder to get the next earring.

ToD – Can you show the lockout timer on the tower when you mouse over. Still show the thing about the guards when you click it, just to explain to people, but have the timer there so you dont need to keep clicking if youre waiting.

BA Item Crafting Menu – If there’s a tooltip for CFC’s, it doesn’t work, probably because its moving. The cursor changes rapidly when you mouse-over, but I dont even see a box pop up at all.

AA – I thought I saw this mentioned somewhere, but how about a little slide-menu for the various resources you can spend, similar to the one in BA for SCM/Unob/etc. Just for things that aren’t available at a glance like coins or refills. Off the top of my head, that would include: Pixels, CM, Keys/Boxes, Fertilizers, and Arcade Tokens. I’ll also mention the Gardener cooldown here again, if he could get added.

Fishing Treasure Boxes – Show the possible contents when you mouse-over the icon in your bucket.

Boost Generator – Stats somewhere for average boost. And maybe a breakdown for Today, This Session, Last ~10 Minutes. Some way to compare and see what things like the Auto Ant Sprayer or Perks are actually doing.

Also, visual aids!

Sprayer Active Indicator:

Slight re-arrangement of BA Menu:

A little cramped, but it fits more or less. Also to go with the idea written on here, maybe mouse-over your EXP bar shows the IA tooltip?

Okay, I think thats all I got. For now…MUAHAHAHAAHA

 
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Topic: Anti-Idle: The Game / Game Bugs

Originally posted by Tukkun:

It’s fixable but generally it’s not worth it because it requires a lot of additional coding and the issue is hard to reproduce. I mean, you would need a pretty terrible lag spike to do that.

Not sure if its the same problem, but in reference to what SaintToaster said about the Corruption, it doesnt take a lag spike to reproduce it. Corruption/MBR Envelopes stay on screen for a second or so once you enter the zone, and if you click on it while its still up, it will just waste entries. If you click fast enough, you can probably waste all 10 entries at once. I have a twitchy mouse-finger, so I waste them all the time in this fashion.

I always just assumed it was to try and screw over people using an auto-clicker or something.

 
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Topic: Anti-Idle: The Game / Suggestions!

Can you raise the max time for the Random Quest / Any Sprayer..uhhh..items?..in the Special Shop? Still buy it 24hrs at a time, but it caps out at say 25 hours instead. Just so that if you want to buy it every day, you have a little bit of leeway, and dont have to purchase at the same minute every day.

Also, where do tooltips fall on Tukkun’s not-gonna-happen-o-meter? Just some relatively small ones; AG trees show the seed # when planted, mouse-over BA Buff tells what the buff does, not just “SHIFT+Click to cancel buff” or more ambitious ones; BA Map shows keys/limited entries on each zone. I have some ideas that I jotted down around here somewhere, and I was just wondering if its worth finding them to post, or if it would be like suggesting a currency converter.

 
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Topic: Anti-Idle: The Game / MEGATHREAD: Battle Arena

Originally posted by Uroogla:

high bestiary and all IAs mastered in those areas

I dont know that either of these matter for Arena EXP. Basing that on crazy’s spreadsheet, his numbers seem to be dead on for me, and dont ask for bestiary/IA anywhere

 
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Topic: Anti-Idle: The Game / Fusion Simulator v1629

So, for some reason I cannot load this page normally. I can load hostzi.com just fine, but when I try to load the fusion sim, it just times out. Ive tried 3 computers (all on the same network) and at least 2 browsers on each, and all the same result. However, when I type the address into Google, it comes up with a Translate link, which is weird because its already in English, and opening that up loads the page just fine. It just will only work through Google Translate.

Anyone know wtf is up with that?

 
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Topic: Anti-Idle: The Game / Refund code

The Refund Code from v1600, one of the last things on the high scores menu.

 
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Topic: Anti-Idle: The Game / Game Bugs

Originally posted by Travis0902:

Battle Arena Invisible ally scroll glitch

I have tamed several monsters, so I tried to see how much I had and filtered them. As doing so, I saw I had less than enough to fill atleast a screen full of slots (Slots in the invisible allies menu after being filtered to tamed monsters only). I attempted to scroll down, even though there was nothing to see, but the screen went down a slot or a few and the scrolling bar on the right started glitching up and down, not sliding, but like teleporting to the top and bottom. I can't really show you a screenshot because It's just the scroll bar going up or down showing partially page filled tamed mobs that were filtered. I tried to be as thorough as possible and I hope this helps.

Travis0902 | 875 / 2,234,781,236 | [d1]–49 | F0 | v1,635 | WIN 11,7,700,225 | Sat Jun 22 09:18:18 GMT-0500 2013

If you have just over 1 page of IA’s, and drag the slider, it freaks out like that because you are in between possible positions for the slider. If you only have 3 more IA’s than fit on a page (which is 12, so 15) there’s only 4 spots that slider can be, top, bottom, and 2 in between. And since the slider itself doesnt get longer, there’s blank spots on the slider bar where it just cant be. If you try to drag it there, it constantly rounds between the nearest two and bounces back and forth.

tl;dr – use the arrow buttons until you get more IA’s

 
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Topic: Anti-Idle: The Game / Frequently Asked Questions & Ask stupid questions here!

It is all careers, just pops up more often on Item Maker. With the career blessed, 1-5000 exp will get doubled, 5001-10000 will double as well, but cap out at 10k, and anything over 10k blessing has no effect on. So if you just make stuff that gives 5k or less base exp, it will get full use out of your blessing.

Another thing that gets blessing-capped often is business reward. If you cash in a business with score under 5k (which is like 37.1 iirc) that can get doubled by blessing too. So to get the best bang for your buck: activate business, bless career, make stuff under 5k career exp, and cash in business before it gets over 5k score.

 
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Topic: Anti-Idle: The Game / BREAKING NEWS: Tukkun's computer has been destroyed

Originally posted by Tukkun:

  • Robacon’s EXP gain bug was fixed.
  • Some features’ EXP/Coin gain rates were increased. (Button Machine, Arcade, Stadium, LolMarket)
  • Two Special Shop items that used to work for the day you purchase them now work for 24 hours instead.
  • Some rebalancing changes in TukkunFCG were made.
  • Rewards were given for TLTTP’s Challenge.

Do these things imo. If u gotta redo the boost system, I dont think its worth it, but the rest of these dont seem too hard.

 
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Topic: Anti-Idle: The Game / [Guide] Business

Its covered in the 2 posts right above yours. The score scale isnt linear, so once you hit 50.0 it takes 10x as much xp for it to go up. Its moving, but slower.

 
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Topic: Anti-Idle: The Game / Biggest Accomplishment of the Day in Anti-Idle

I was just messing around seeing what happens on a new ascension with lots of PB’s, and eventually your boost hits 9999%. Then I tried a little harder

I had the EXP by like 2:40, but it took a minute to actually count up to 9000 to be able to ascend. I dont know how that compares, but the number of PB’s struck me as low. Taking into account the BC I earned from leveling, its only 2.4mil BC to buy an ascension. I dunno, its not that its too easy to get, that just seems cheap for 2.5bil exp.

I wasnt even planning to keep the save, but I dunno, I like the way that 3 looks.