Recent posts by 123aaa789 on Kongregate

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Topic: Kongregate / Is one greg enough?

I feel as though there are definitely enough games that just get overlooked (check the upcoming badges or old badge suggestions thread), but finding proper criteria for them can be difficult. One of the main things that I feel is contributing to the lack of badges is that there’s no longer any sort of hard deadline to get any out by. In the past, there was always a weekly challenge on Friday, so there always had to be a new set of badges for that, and then usually another set or two at other points in the week, but now there’s no reason to make sure that badges get created by any specific time, so there’s no real drawback to taking extra time.

We’re currently at 11 badges in September, after having only 9 in August and 10 in July, so that’s at least a marginal increase, but still not close to what it was in the past.

 
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Topic: Kongregate / Extended Leaderboards: Top 554,438 [Updated: September 20th, 2014]

Updated for this week, now listing people with 1,400+ points, still looks like there’s plenty of room to keep reducing that.

 
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Topic: Kongregate / What is the character limit for a forum post?

Originally posted by uzzbuzz:

Fun fact: Hyperlinking like so breaks after 15000 characters. I found that from experience when all my links broke in a topic once the post reached 15k.

That link contains a hyphen, could it be possible that at that many links they had enough hyphens to cause breaking?

But yeah, 65,535 is the character limit (if you try posting more it just cuts the rest off), and 45 hyphens (or about that) breaks Textile formatting.

 
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Topic: Kongregate / Extended Leaderboards: Top 554,438 [Updated: September 20th, 2014]

This was a bit of a strange weekend for me, but I just got around to getting the list updated. Listing accounts down to 1,500 points right now in the full zipped .txt file, and once again the top 50,000 are listed in the Google Docs link.

 
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Topic: General Gaming / The "What was that game called?" Thread

Originally posted by aaro54:

I am searching for this one game where you manage a company that makes games. There are a few sizes of games, different works you can put people on at and such. The graphics were pretty simple, I think

Could be Game Dev Tycoon.

 
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Topic: Technical Support / What the heck happened with the email login

thus possibly preventing any future normal password resets of said member when he needs to and tries to use the forgot password link

Pretty sure that you can enter either your email address or username when performing a password reset, so even if the email is linked to multiple accounts, you can still reset the password for any of the specific accounts.

 
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Topic: Technical Support / Why can't I see anyone in chat?

Do you have any browser add-ons or scripts running? They’ve been known to cause troubles in the past, so try disabling them all, and if that fixes it re-enable them one by one to find which one is the problem.

 
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Topic: Kongregate / Upcoming Badges!

To go off of what prec said, oO is really about time commitment above all else. Normal levels are really just muscle memory, so I don’t think it worth making a hard/imp for getting below a certain number of total deaths (since you can always say “why not 1 death lower,” unless you have 0 in total, which is not a good choice). Endless is really where the imp should be situated, since it’s mostly skill, but the random element keeps it from being purely memorization. I didn’t spend a whole lot of time on the game, maybe a few hours over the course of a few days, and I got to what is being considered “well above” the imp requirement; that could be because I just got good at the game quickly, or because others hadn’t spent as much time on the endless modes (such as how prec has gotten incredibly higher scores recently, while when I was playing we were roughly the same level).

In my honest opinion, setting the requirements to 80/50 would still be in the top 5 easiest imp badges on the site, comparable to the likes of 99 Bricks and Streamline in both difficulty and time requirement (those are also games which get much easier as time goes on, to the extent where they’re of trivial difficulty, perhaps this could be the same).

 
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Topic: Kongregate / Upcoming Badges!

Yeah, I’d go with 60 Endless drunk, maybe tack on either 80 or 90 for normal endless as well (or at least put one of those on if you’re keeping it at 50).

 
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Topic: Kongregate / Black Backgrounds?

Originally posted by adv0catus:
Originally posted by player_03:

It’s a split test. Here’s what it looks like:

[image]

Why wasn’t this announced? :/

Many split tests don’t seem to be announced nowadays, at least until they get some data on it.


Personally, I don’t have it yet, but I’m interested to see it first hand. Considering this is something that people have requested numerous times in the past, I’d expect it to be received positively, but really only if there’s an option to toggle it on and off.

 
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Topic: Technical Support / Fonts on kongregate changed in a bad way.

If you’re using Chrome, it’s probably from a recent update:

Originally posted by Tetsuo_Shima:

Chrome changed the graphics rendering from GDI+ (in use since before windows xp) to DirectWrite (since vista) in the update to version 37. Supposedly this was to bring with it better graphics, sharper defined edges etc, however, for a lot of web fonts, it’s clear the opposite is true. FireFox made this change a while ago, but after complaints, they switched back to GDI+ for certain badly affected web fonts. We’ll see how Google will handle this. If it really bothers you terribly, you can always switch off the new rendering in the chrome://flags page.

To be clear, this was not Kongregate’s doing, though in theory, they could solve it too, by switching to less affected fonts.

 
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Topic: Kongregate / Suggestions

Originally posted by dprx:

Then why not get more mods? I only know 2, and of those 2 only 1 stay some time (1-2 hours per day) on the chat (im actually playing sas 4). What happen? Like i said, 4-5 spammers reported and muted or even more each day. Even now as i write this there’re a spammer on the chat flooding.

Im not asking for “global” mods or something like that, im asking for “channel mods” instead, mods only in certain channels and normal users anywhere else. That should fit better no?

They are constantly adding new mods to rooms, and giving existing mods more rooms to mod in, the problem is that it’s very difficult to get enough mods to have perfect coverage for all rooms. I checked fairly recently when there were roughly 230 room mods, there was an average of about 1.55 rooms covered per mod (including game rooms, which takes up a sizable portion of the covered rooms), so that’s about 356.5 rooms worth of room mods, but then if you factor in the time that each can spend on the site in chat (let’s say every mod spends 4 hours in chat a day, every day, which is probably not even that realistic of an amount of time to ask for, with a large number being students or having full time jobs), then there are enough room mods currently to cover just 60 rooms full time (if there’s ever only one mod in a room at a time, which is also not something that can be entirely asked of, and this number is based off of the multiple rooms per mod, it drops when considering that they can only be in one at a time). So the issue really boils down to the fact that, with the current number of room and game chats that exist, it’s almost completely impossible to have all rooms being watched at all times (lest they get a few thousand more mods).

Feel free to report any users that are breaking the rules, it’s highly appreciated when rooms are able to function without needing constant supervision. You can also recommend any users who you think might make good fits to be mods, just send an email to support@Kongregate.com about who you are recommending (and for which room).

 
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Topic: Kongregate / Most Online Players (73,529) - Over 70K!

This was the highest I saw, seems to be going down now:

 
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Topic: Kongregate / Extended Leaderboards: Top 554,438 [Updated: September 20th, 2014]

Alright, updated for this week. As it stands, I have the top 50,000 in the Google Docs link now, so anyone with that many points will appear there (sorry, but it’s just annoying to split and upload too many sheets), but the full list is still available to download as a zipped text file (tab delimited), so it’s a much smaller file size now, and can be opened in more programs with less headache. And it’s also been expanded to all users with 1,600+ points now.

 
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Topic: Technical Support / not getting free kreds when doing the free kred offers

Read this post, you’ll need to bring it up with TrialPay support. However, I think for some of them there might be a limit, so for those ones where you play the little browser games I think you can only do a certain amount of them, even though it shows you all of them (not entirely sure, though).

 
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Topic: Kongregate / Upcoming Badges!

Originally posted by Back900:
Originally posted by 123aaa789:

I’d personally see a hard badge requiring completion of level 4 drunk (since otherwise it’s not really a badge for completion, in my opinion), and an imp with normal and drunk endless mode scores (like the 90/60 suggestion before).

Hard badges don’t have to be for completion, some games such as solarmax 2 got hard badge for nearly completion as it would be too difficult for a hard if it was 100% completion.
With this in mind I’d prefer hard badge to be for completing level 4 and imp to involve endless drunk.
I also like bluji’s idea of a medium badge for x levels complete, therefore giving option to the player as to whether to do drunk on easier levels or complete normal of the harder ones.

Of course they don’t, I’m just going off of what greg said:

Originally posted by greg:

I think I’m going to do a hard completion badge, but first the API needs to be fixed (right now it only reports score on game load, not when the score is actually achieved). Not sure whether to do anything easier, but I’m open to ideas for an impossible badge either based around deaths or based around endless mode.

He said completion, and then later said he was thinking of excluding drunk mode:

Originally posted by greg:

Are you guys sure you want badges for drunk mode in oO? I was planning to skip this, but I can incorporate that mode if there’s demand for it.

While I believe that it should be included if he’s going for a game completion badge. It could very well be a hard badge just for beating level 4 normally (I had more deaths on my first try of level 4 normal than I did on my first try of level 4 drunk).

 
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Topic: Kongregate / Upcoming Badges!

I’d personally see a hard badge requiring completion of level 4 drunk (since otherwise it’s not really a badge for completion, in my opinion), and an imp with normal and drunk endless mode scores (like the 90/60 suggestion before).

 
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Topic: Technical Support / Why my posts get deleted?

You didn’t have any earned badges at the time (spam prevention system requires you to have a badge), but since you now do there shouldn’t be any issues.

 
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Topic: Kongregate / Extended Leaderboards: Top 554,438 [Updated: September 20th, 2014]

I could just use a text document I suppose, it’ll mean that the hyperlinks won’t be there, but I don’t think they were being used for much other than quickly going to accounts to add level 65s or something like that.

I’ll also be going back to use the Google Docs link again, but will probably only be uploading the top 50,000 there, will the full list available via download, since I don’t feel like messing around with uploading multiple sheets again.

 
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Topic: General Gaming / Can I delete

It looks like it’s a multiplayer game, so the data is stored on servers, not your local machine. Clearing any local data will not do anything good for you, the only way to start over would be if there’s an in-game option, or if you messaged the developer about it to see if they could reset your game profile.

 
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Topic: Kongregate / Suggestions

Originally posted by JohannasGarden:

@Rychip I’m sure there is an algorithm that I don’t understand for determining hotness and newness that has to be designed so that it never returns 0 games. Curl Up and Fly is totally hot though, please….

It was my understanding that the Hot New Games section was handpicked by greg (that’s what has always been said in the past), so unless there’s been a change, then the games are manually selected, not algorithmically determined (though I’m sure they generally come from a list of highly rated games that is automatically determined).

See this post for my understanding on the topic.

 
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Topic: Kongregate / Suggestions

Originally posted by darkraiders:

Since there’s a lot of idle games made nowadays and idle games is pretty much it’s own genre, this site should have a category for idle games.

There’s the idle games tag.

 
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Topic: General Gaming / The "What was that game called?" Thread

Originally posted by rebelrabbit:

[Removed to save space]

Might be Starscape, but that’s mostly a guess.

 
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Topic: Technical Support / Was there a font change?.....Solved

From what I’ve heard, it’s only affecting Chrome users (still looks the same on FireFox), so I don’t necessarily know if it’s a font change on Kongregate’s part or something Chrome did recently.


EDIT @below: Thanks for that information.

 
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Topic: Technical Support / why can't I post anything on forums?

If your posts were getting removed, it’s most likely because you have yet to earn any badges, so the system flags and removes your posts automatically (it’s a spam-bot prevention).