oskar_25
160 posts
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Topic: Anti-Idle: The Game /
[Guide] MBR
Thank you, this will really help :D i have always had a problem with MBR and this will shourliy.
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oskar_25
160 posts
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Topic: Anti-Idle: The Game /
Game Bugs
When you enchance a wepon/armor/enchacer with a protecter enchacer you get progres in random quest.
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oskar_25
160 posts
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Topic: Anti-Idle: The Game /
Game Bugs
problebly a miss but you can still get enchancer enchancer from career reward.
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oskar_25
160 posts
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Topic: Anti-Idle: The Game /
Level 7 Bestiary o.o
Originally posted by Dxb105:
Originally posted by Vaajper:
I mostly idle and i got 370k on all nci mobs and 110k on rawr
So did you just mean total kills with those numbers?
You know he have an avrage of 37k kills per monster and 110k kills on a enemy that has a 2.5 % spawn chance. yes vaajper is really lucky when it comes to RNG.
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oskar_25
160 posts
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Topic: Anti-Idle: The Game /
Team Challenge Quests v. 1070
001 – 222
002 – 19
004 – 608
005 – 70,200,401
006 – 3123
007 – 1815
008 – 475
EDIT: i would like to add a printer illigal coin mission.
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oskar_25
160 posts
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Topic: Anti-Idle: The Game /
Reorx8's TFCG Deck List
Originally posted by XbryguyX:
Im slowly upgrading my Regiment Deck. What should i be looking for after that? im farming 4s for money but im at a loss as to what to do afterwards.
What you should be doing is get a good lvl 6 because its lvl 7 but twice as fast. Then you farm that to like 500 kills and you will have cash for other more powerful decks.
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oskar_25
160 posts
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Topic: Anti-Idle: The Game /
Biggest Accomplishment of the Day in Anti-Idle
This post has been removed by an administrator or moderator
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oskar_25
160 posts
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Topic: Anti-Idle: The Game /
[Mini Guide] Cheap deck for easy farming in FCG
It cost 118150. it very expensive but it’s something to work towards.
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oskar_25
160 posts
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Topic: Anti-Idle: The Game /
Biggest Accomplishment of the Day in Anti-Idle
Originally posted by TLTTP:
Originally posted by oskar_25:
Originally posted by TLTTP:
404% Boss Damage
You should try to get a higher boss damage, 404 is pretty porr.
I kind of can’t, besides upping Master Hunter.
I’m wearing Ring of Cruelty. I cannot use CHAOS because I need Floating Fish for sustained Autoloot. I cannot put Boss Damage on Robro’s weapon because I need it to have Potion Efficiency, also for sustained autoloot. So besides getting Master Hunter up I can’t do much else.
why would you need auto loot? all the things spawn on top of you, and the things that dont do it is the coins
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oskar_25
160 posts
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Topic: Anti-Idle: The Game /
Biggest Accomplishment of the Day in Anti-Idle
Originally posted by TLTTP:
404% Boss Damage
You should try to get a higher boss damage, 404 is pretty porr.
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oskar_25
160 posts
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Topic: Anti-Idle: The Game /
Biggest Accomplishment of the Day in Anti-Idle
Originally posted by dmdmx:
I ascended 2 times in this day.
I joined “Ascend within 1 hour club”. Isn’t existed? lol

how did you do it?
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oskar_25
160 posts
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Topic: Anti-Idle: The Game /
[Mini Guide] Cheap deck for easy farming in FCG
Originally posted by vlieger55:
I don’t know if there’s already a deck like this, but I have a deck that can hit up to 80-90’s after turn #4
Proof:

PvP / Deck Load Code:
20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,20,60,130,130,130,130,130,130,130,142,142,142,142,142,218,218,218,218,218,218,218,240,240,240,240,240,240,240
Deck List:
25 (Upgraded) Instant Yellow
1 (Upgraded) Clockwork Machine
7 (Upgraded) Time Warp
5 (Rare/Upgraded) Dream Book
7 (Upgraded) Blade of Time
7 (Rare/Upgraded) Golden Arrow
It’s a Yellow-Rush deck, it damages the opponent with the Golden Arrows and the Blades of Time. The win rate in PvP is about 90% for me.
Priority List (1st = most important):
- Instant Yellow
- Clockwork Machine
- Blade of Time (only if 4 or less other cards)
- Time Warp (only if 3 or less other cards)
- Golden Arrow
- Dream Book (only if nothing else than Dream Books)
Strategy: Keep playing cards as long as you can, and think forward.
You will mostly hit 30’s to 50’s after a couple of turns. 70’ or higher when you are lucky.
i thought i would send this out there for all new players that want a insane fast lvl 1-6 killer. good to get after upgraded regiment.
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oskar_25
160 posts
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Topic: Anti-Idle: The Game /
Suggestions!
Originally posted by bandana_man:
I may have a solution to the problem of high-scores getting messed up, a problem I try to avoid. I notice that you have disabled automatic submission of high-scores for all players, until manually re-enabled. My suggestion is to create a redundant check system where each value is stored twice, in an non-encrypted and an encrypted state, checking the non-encrypted (easily hacked) state against the encrypted (easily forgotten) state at every point the value is referenced. If they agree, then high-scores may be submitted; if they don’t agree, then the redundancy is dropped, for performance, and only the non-encrypted state is used while high-score submission is disabled. This keeps a good balance where innocent players who never check the extra “Submit Score” button (due to those buttons so often leading to another page) can still have their earned high-scores shown and those who wish to hack, possibly due to a god-complex, frustration, masochism, etc., can still do so. (also the super-hackers who have enough skill to not fall for the redundancy, crack the encryption, and maintain inconspicuous scores would be able to maintain their high-scores earned through sheer hacking skill)
doubleing the file size would incrise the chance of corrupted files, by a lot.
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oskar_25
160 posts
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Topic: Anti-Idle: The Game /
Frequently Asked Questions & Ask stupid questions here!
Originally posted by WhatAFailure:
A wild noob appears
I suck at making FCG decks. How do I do this effectively?
there is a guide about making FCG decks here but i would suggest to use te decks in this .
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oskar_25
160 posts
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Topic: Anti-Idle: The Game /
Suggestions!
Originally posted by blaisem:
As far as I understand, item protection is meant to keep you from accidentally selling an item, not to make you work. Going to menu (at times in the middle of a combo), buying, enhancing, and trashing the enhancer for space takes more time and in no way serves its purpose.
Later on you will have armour for longer and longer times and the problem gets smallar and smaller. And 3 invetory spaces don’t matter so much, especilly not in the enchaner page.
EDIT: add a enchancer protecter cause i don’t know how many times i have deleted my rank 500 finalizers.
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oskar_25
160 posts
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Topic: Anti-Idle: The Game /
MEGATHREAD: Battle Arena
Originally posted by Xaroth:
Cyril: You probably want to get Fiend Glaive + Chaos armor set, which means you need to be able to do the Secret Dungeon. That is a good goal to work towards. I personally was able to beat it by using collector’s pendant during mining with full set of crystal armor to get pieces of Knightmare or Crimson armor with higher-than-normal stats. Then I enhanced these pieces to +10. For a weapon, I used Pyrabow/Pyrabow (crafted) and enhanced to +10 with growth rocks (because they are cheap) and finalized after fully leveled.
Once you can clear SD with 10 chests, then getting full set of Chaos armor is easy. Then its just a matter of enhancing it properly (Chaos + FG sucks without enhancing)
Originally posted by Draconi:
Ok, I just didn’t want to do a comparison and then have to do it again. I did tests with two weapons:


I used same armor/accessories for both, the only thing different is purple bonuses to balance Attack and Equip Attack to get damage the closest to the best possible. The Stat screen for them looked like this:


The only different stats are Max Damage, Double Hit and Boss Damage. For G5, you can see damage against bosses is 138m * 4.84 * 1.8 = 1.202b. With FG, it’s 66m * 7.48 * 1.95 = 962.7m. Therefore, the G5 is 1.25x stronger.
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oskar_25
160 posts
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Topic: Anti-Idle: The Game /
Frequently Asked Questions & Ask stupid questions here!
Originally posted by bedzser:
Right now, I’m level 8999 on my first ascension, and it says, that i need 2.5 trillion exp for 9000. The first time I ascended, it was only 2.43 trillion, is it supposed to increase every time i ascend, or only after the first?
The exp to 9000 was changed to make more sense a while ago.
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oskar_25
160 posts
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Topic: Anti-Idle: The Game /
[Mini Guide] Cheap deck for easy farming in FCG
to be able to have right amount of energy in your deck you will need to think how long it gonna take to win.
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oskar_25
160 posts
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Topic: Anti-Idle: The Game /
[Mini Guide] Cheap deck for easy farming in FCG
How long have you planned to kill your opponent with this deck?
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oskar_25
160 posts
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oskar_25
160 posts
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Topic: Anti-Idle: The Game /
[Mini Guide] Cheap deck for easy farming in FCG
Originally posted by Nocturnalupn:
I often have hands where I need to discard a card or use a TW for nothing
if that is the case you have to litle energy for the deck
and this deck seams pretty stupid couse ragiment from reorx is equily good/better for a way cheaper price. If you buy the upgraded regiment you can kill lvl 6 with 50% and thats not that bad.
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oskar_25
160 posts
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Topic: Anti-Idle: The Game /
[Mini Guide] Cheap deck for easy farming in FCG
Why don’t you have one PM for every monster? It makes you lose both attack and defence.
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oskar_25
160 posts
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oskar_25
160 posts
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Topic: Anti-Idle: The Game /
Frequently Asked Questions & Ask stupid questions here!
Originally posted by Sturmfeder:
Originally posted by oskar_25:
Originally posted by crazye97:
+110% EXP, +50% Drop Rate, +0.2% Boost.
it is only 75% exp but you get the extra 35% for mastering the IA.
Mastering the IA is 20% EXP boost.
i don’t know but i have a monster that is beastery lvl 6 and it only have 75% on exp and the ones where its IA is mastered it is 110% exp.
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oskar_25
160 posts
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Topic: Anti-Idle: The Game /
Frequently Asked Questions & Ask stupid questions here!
Originally posted by crazye97:
+110% EXP, +50% Drop Rate, +0.2% Boost.
it is only 75% exp but you get the extra 35% for mastering the IA.
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