Recent posts by kagrunz on Kongregate

Flag Post

Topic: Tyrant Unleashed: General / [Dev] Attack on Ashrock

Originally posted by HristValkyrie:

Concerning the start time issue that is being debated:

Alternatively, the devs could just cave already and start at 15 energy for brawls and half for conquest. GW doesn’t apply since energy isn’t on a timer.


Flag Post

Topic: Tyrant Unleashed: General / [MK] Prometheus Raid Spoiler

Problem with the vindi is that raider decks….try NOT to let their cards die. Unless you spam Kortroopers with Typhon this card will barely activate its avenge. And since only p2w will get the quad anyway it has pretty much zero use.

Devs seriously, a) make a decent card for f2p so the mass of players has got something to be happy about or b) make the vindi so strong that topfactions actually see an incentive to get it. Like this it will be another card added to the list of utterly ignored crappiles.

Flag Post

Topic: Tyrant Unleashed: General / [To Devs] Thanks for the update, but when will you fix Gold Pack bottleneck?

why u no do dis devs?!
+1 for the 100th time ffs

Flag Post

Topic: Tyrant Unleashed: General / [MK] Harrowing Journey Week 1 + Anniversary Spoilers

Originally posted by Modern_Thinker:

@Syrialia, no offense taken, thank you.

All players, especially new free/miums should take pause before upgrading a card that they only know the dual stats for. Many things could happen that could cause you regret:
- You may not earn the next set of rewards, thus unable to quad (didn’t perform well, missed event due to RL, etc.)
- The quad stats may suck.
- The quad may not be released for ages (8 months for Messale).
- You may wish for your deck to move in alternative directions while waiting.
- Another card’s reward may come out, perhaps you earn a quad reward of it, but you lack the 825 sp toward the 1925 sp due to the dual you made of something else.
- Devs might surprise you in some way, as they just have.

I’m sure I can think of many more. No matter how much a dual actually helps, or that you perceive it helps, I highly recommend (from experience) that you hold off on making the dual fuse. You will survive without the level of improvement it brings. It is not worth the risk. And if the quad is great, won’t it be nice to make it all at once and get it going.

Do what you will folks, but accept that you are taking a risk and might get burned.

I placed top 1k in the past brawls, so i am pretty confident to get whatever i want. The dual was good enough already that even a slight improvement by quadding it would have made a great card for a raider deck, quadragon, roughneck, tranq…its just silly to do something like that without ANY sort of warning

Flag Post

Topic: Tyrant Unleashed: General / [MK] Harrowing Journey Week 1 + Anniversary Spoilers

If you do that to Barracus, please give an option to unfuse him and get the SP back. I already made the dual, anticipating that the quad would be great….well it is, but without being raider its kinda useless. If you had just given out a warning i would have been fine, but this seems like a rip off.

And ffs, why even more evading xeno stuff with counter? I mean I can make one of those decks too, but you are crippling the meta to 2-3 f2p decks that are viable at all

Flag Post

Topic: Tyrant Unleashed: General / [Dev] Announcing Global Battleground Effect: Turning Tides

Seriously, make it half the amount. XH is strong without BGE already, with half it will still be effing ridiculous strong…but if you do it like this, it will be godlike and unbeatable for f2pers.

Global BGEs shouldnt be so strong imo, with SP choke and no option to unfuse etc reacting to them is nearly impossible. You basically need to have a fitting deck already or you are fucked for 2 weeks straight. Fortification was good for me with SDs, but it was a ridiculous BGE overall and it made everything so damn boring…please dont overdo things again, I have XH too but it would be so lame to have a brawl with EVERYONE using it

Flag Post

Topic: Tyrant Unleashed: General / [Dev] The Warden Campaign

The real problem is, as others have said already, the INCREDIBLE randomness in this campaign.
If I meet a maxed Ambush Neutralizer as first drop, backed up by that evading 3CD protectingandweakeningeverydamnthingy and then hyper sec guards….good night, basically no chance to beat this. And then you get matches with just random BS getting dropped and you win on auto losing zero cards.

The whole campaign system is not about good deck building, strategy or smart playing. Its just simming, simming, simming and looooooooots of luck, which really is absolutely ZERO fun. I just want to play and not sim 10 minutes before each battle, thats retarded…

Flag Post

Topic: Tyrant Unleashed: General / [Dev] The Warden Campaign Difficulty Adjustment

Erm….Hyper Sec Guards are still maxed
Deacons Operator too
As well as the Protect all Weaken all 3 CD thing
Where exactly is the nerf for heroic?
Dont you ever use sims yourself synapse to see how strong the decks are BEFORE releasing stuff?!

Flag Post

Topic: Tyrant Unleashed: General / [Dev] PVP Update Proposal #1: New Rankings

If its not just for bragging thats gonna be really annoying….I usually auto most battles because its reaaaally boring to play on manual against the same decks over and over and over again

Flag Post

Topic: Tyrant Unleashed: General / [To Devs] Why we should keep Conquest

IMO Conquest is pretty bad….going with 10 structures against 10 structures in surge with jam and strike and overload everywhere makes it a battle of RNGs. Often enough I get defeated by decks that are far below my level because of bad luck while crushing even p2w easily in other matches.
Its just waaaay too random….least favorite of my events, but the gold amounts are quite high for me and I will get some nice rewards (unless i get more reavers AGAIN) so who cares^^

Flag Post

Topic: Tyrant Unleashed: General / [To Devs] Personal influence requirement too high

If you are in a guild that gets top 25 placements your deck should be good enough that you get those winrates fairly easy^^
Doubt that there will be many players who dont get all of their guilds rewards….and you know what, that happens in raids too.
It makes no sense to make personal requirements when EVERYONE can reach them guaranteed^^

so l2p and stop crying

PS: you can become a whale too if necessary, otherwise devs dont care about you anyway

Flag Post

Topic: Tyrant Unleashed: General / Conquest Matchmaking is completely broken

Solution: become a whale.
Or just accept that events cant give free Vindis to every noobguild.

Flag Post

Topic: The King of Towers / REMOVE "Sure U Want 2 Leave"-window PETITION!


Flag Post

Topic: The King of Towers / Robins useless skills

Ill make it short:

I bought them because I thought it would be a good idea….now every time I actually do Tower Defense parts of the game and not PvP stuff I hate myself for it.

He needs ages to charge up his bow, then uses a skill that will mostly hit an enemy that already died a second ago….or if it hits, it deals less damage than a normal attack that takes half the time.

Fixed values and a levelsystem dont work together, same story for Dragoneers Broiling Flames. Make it scale up with his attack power, like this its so useless and I cant take it back

Flag Post

Topic: Tyrant Unleashed: General / [To Devs] Ignore the crying and whining about Campaign Difficulty

Add one tier below the “easy” one so that beginners can have some fun too, done. Its okay right now, but consider that most people <150k BR wont be able to even beat easy without lots of luck as its pretty random overall. Sometimes you win easily without even losing a card, but if something like The Reverred drops at 2nd and wipes you out, its all back to nothing again.

Only real problem I see is that the “dying cards” system kinda destroys players who went for a rushy deck, while protect/heal decks have a way better chance to win the whole thing

Flag Post

Topic: Tyrant Unleashed: General / [MK] February 2015 Week 4 Spoilers (+ Cache)

OMG not Orbo…..that church was dead and that was good :/
now the forces of stupidity will rise again and spam the chatrooms full of their crap

Flag Post

Topic: Tyrant Unleashed: General / [to dev] remove shields


Flag Post

Topic: Tyrant Unleashed: General / [To Devs]Remove Auto from GWs

And you think that programmers cant make a bot that just randomly plays cards as fast as possible?
The suckers who have to use bots will always find a way

Flag Post

Topic: Tyrant Unleashed: General / Yet another new skill idea...kind of:BLITZ(not as bad as name suggests)

Kinda like the “On play” skills in WMT, there were some rather devastating things back then, Enfeeble all 2 on play by Iron Maiden was meta-defining for ages…
Not a bad idea overall, but beware of powercreep^^

Flag Post

Topic: Tyrant Unleashed: General / Help with my Deck

Less cards =/= less power, just make sure they are all good. Screw Sonar Sentry, doesnt really fit into the deck. Bane is your best shot, but max Halcyon too. Heal all 2 each turn is great. Max the ram and if you can, make it a Steel Ram, that thing is hard to kill with the Lord backing it up. Scrap Gorivore for sure. Pantheon Progenies as well. Niaq, Reaver, Nexusiite are only useful if you can fuse them to at least duals, so unless you wanna take chances, they can be scrapped too. Id suggest going mono imperial for now.

Flag Post

Topic: Tyrant Unleashed: Guild Recruitment / ♥Kittii♥ Raid Levels 22 conquest 27 War 53# :3

Why u no answer my message?!

Cats rule, theres a pic for every situation :D

Flag Post

Topic: Tyrant Unleashed: General / [DEV] Gore Brawl

Seriously, this whole system is so freaking ridiculous…..I dont even play for full 3 weeks and I get to fight 90% decks with maxed out quads and vindis, that can easily whack away all my stuff, especially since we got surge mode. Then every 10th match I suddenly get an opponent that looks like he started playing yesterday and earn more points for bashing a complete beginner once than for losing 9 times against freaking whales….

PLEASE, EFFING PLEASE, LISTEN FOR ONCE. You messed up the Dev-Community-Communication back in the original Tyrant, at least try learning from your mistakes and change the system. Give it an Elo-rating or something like that, that way after a couple of hours you get to fight guys that are about on your powerlevel instead of either winning or losing by a mile…

Flag Post

Topic: Tyrant Unleashed: Guild Recruitment / [GER] Gilde sucht Verstärkung (Musketiere2014)

Moinsen, Faktencheck:

Der In-Game Name ist auch kagrunz, ewiger Spieler vom ursprünglichen Tyrant, dass ich da bis Level irgendwas über 270 gekommen bin und immer in der besten deutschen Faction da (Brags only falls das wem was sagt) war spricht denk ich für meine Aktivität. Mit Unleashed hab ich zwar erst vor kurzem angefangen, aber bin jetzt immerhin schonmal in 2 Wochen auf >22k BR gestiegen. Hin und wieder wenns n gutes Angebot gibt werd ich auch bißchen echtes Geld investieren, also schätz ich mal ich werd meinen Beitrag leisten können.

Achja, im aktuellen War hab ich trotz einem verlorenen Tag über 17k gemacht. Falls ihr mich wollt, ich hab kein Bock genug Schaden zu machen für nen Double-Vindi und grad so ne lausige Epic zu kriegen, deswegen wär mir ne aktive Gilde sehr recht in der auch mal jemand tatsächlich ORGANISIERT vorgeht und net jeder einfach rumdummt. PN falls noch Fragen sind oder ich reinkann wäre denk ich am einfachsten, die les ich auch mindestens täglich ;)

Flag Post

Topic: Tyrant Unleashed: General / [DEV] Retribution Brawl

Yeah, so I started playing this game less than a week ago and now I keep facing maxed out legendaries all the time with my beginner cards and keep losing just cause I gained some BR too fast obviously….If I hadnt played PvP at all I would have better chances in this Brawl thingy now I guess, seems like a horrible idea to me….
Synapse, you already shut down Warmetal, now please try not to fuck this up so hard, the pricings are already way higher anyway….

Flag Post

Topic: Kongregate Multiplayer Games / [Kingdoms CCG] Vote to Reduce Number of War Matches per Person

Agreed. Its just waaaaaay too grindy.
From my cards I could easily be in the top guilds I guess, but I´m switching around in silver/gold ones just because I dont have the time to grind trhough all those lame battles of which i will win >90% without even breaking a sweat