Recent posts by chenhsi on Kongregate

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Topic: Clash of the Dragons / Questions about cards added to decks

Yup, confirming that Doom has been working like that since First Clash. I doubt that it is a bug.

 
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Topic: Clash of the Dragons / Spirit Ward vs Sympathetic Slaughter

Nope, all opinions should always make logical sense. An opinion that is illogical should not be held, and I will correct and mock a person every single time that person makes such an opinion, because this leads to the greatest possibility that the illogical opinion won’t be repeated. You mentioned 3 possibilities: If the other person believes the false opinion, I’ll try to show them that they’re an idiot. If it wasn’t what they meant, they’ll make that correction, so others won’t get confused. If they argue, then there’s (hopefully) a rational discussion. If you think that this is wasting time, don’t respond, because I think that this is a perfectly productive usage of my time.

 
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Topic: Clash of the Dragons / Spirit Ward vs Sympathetic Slaughter

I dislike PMs, because they’re annoying. If you don’t want to respond, don’t.

I did read your entire thing, If you think that entering in an argument makes us enemies, I think that you need to not take things personally. I also absolutely refuse to not point out when I think that someone makes a mistake, since that violates my beliefs on the concept of importance of truth. Finally, if you somehow leave unhappy and unconfident with your logical skills simply because you get challenged, you need more self-confidence.

 
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Topic: Clash of the Dragons / dido not working

Not in the past. Idk if this got changed though.

 
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Topic: Clash of the Dragons / Spirit Ward vs Sympathetic Slaughter

“strength is close to it”.
This. This is the fundamental flaw in your logic. As I stated with my stocks example, two items having a correlation does not indicate that they have similar values. Indeed, there is no difference between the statements that A is close to B and that B is close to A. However, it is false that the statements A is correlated to B and that A is close to B are equivalent. If you can’t use proper logic, don’t complain when someone points it out. I also disagree that rarity and strength should be close, which is what started this entire argument in the first place.

With regards to your second paragraph: My meaning was that “Strength shouldn’t move to match rarity” and that the reverse is possibly true. The first is entirely possible and reasonable for cards, and occurs completely naturally in this game, as it does in most games.

You’re also making the incorrect assumption that because I am pointing out flaws in your logic and that I disagree with your opinion, that I necessarily agree with the opposite (that there is no correlation between strength and rarity). I don’t. I have no opinion on this topic. However, I will continue to point out every single logical flaw and weak reasoning you make, even if you believed the opposite.

 
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Topic: Clash of the Dragons / dido not working

I believe that Dido was not supposed to protect from AF/soulstealers, since Kalevra said that he was not aware of it being used for that purpose.

I’ll agree that either the wording or the effect of Dido should be changed though.

 
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Topic: Clash of the Dragons / I, too, need a non-foil scavenger.

Every player in this game wants Dido (or at least, I would assume so. There might be a few exceptions, but I think that those are small enough to disregard). That doesn’t make Dido valuable, since having Dido doesn’t increase your wealth. There is no relationship between a card and actual money or anything that can be used as money, and thus cards have no value. (Alright, technically you can argue that some players will pay actual money for the cards, giving them value, but you can’t really turn the cards back into the money or anything else, so it’s the monetary equivalent of burning your money).

 
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Topic: Clash of the Dragons / Spirit Ward vs Sympathetic Slaughter

“Let’s assume that Rarity® does indeed increase when Strength(S) does (S causes R). That means that if S is high, R must be high. "

Try taking a few logic lessons. This is flawed logic, not that I agree with your assumption anyway.

Here’s an example, in terms of stock prices. If a company does well, we can expect its stock price to go up. However, if the stock price was low in the first place, it is unreasonable to expect most pieces of good news to significantly increase the stock price. Sure, there’s a correlation, but to assume that both are high together and that both are low together is flawed. To bring this back to the rarity situation, it is not at all illogical to have rarity increase with strength, but for a card to have a high strength and low rarity.

 
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Topic: Clash of the Dragons / [Suggestion] New Type of brawl: Mixup

That’s not the point. The suggestion thread is there for a reason.

 
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Topic: Clash of the Dragons / dido not working

As I understand it, the thing about Dido used to protecting you from acid flasks/soulstealers was a bug, that was unintended. I’m not sure if it ever got fixed though.

 
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Topic: Clash of the Dragons / I, too, need a non-foil scavenger.

I generally ignore personal value when discussing the value of an item. My reasoning is that everyone can has such vastly different opinions of the value of an item that it is almost useless to directly discuss personal value. I argue that due to this, personal value is unimportant. The only value of an item that really matters is market value, which theoretically has personal value built in anyway.

Let me give an example of what I’m referring to.
http://hotair.com/archives/2012/07/23/irs-wants-29-million-in-estate-taxes-for-bald-eagle-sculpture-that-cant-legally-be-sold/
This sculpture can’t be sold. Ignoring the IRS’s random assessment of the tax value of the item, the sculpture effectively has no market value, since such a value is meaningless since it affects nothing (except the tax amounts, but I’m going to drop that part of the parallel, since CotD cards don’t get taxed). It does have large amounts of personal value for many people, as well as no personal value for many more people. However, in practice, this personal value changes nothing.

 
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Topic: Clash of the Dragons / Spirit Ward vs Sympathetic Slaughter

I see no particular reason why the strength of a card should be determined by its rarity. Perhaps the reverse is partially true, but rarity and strength are fundamentally different concepts.

 
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Topic: Clash of the Dragons / I, too, need a non-foil scavenger.

You confuse a theoretical infinite and a practical infinite supply. Sure, there is nothing physical/digital that is infinite. However, in practice, there effectively are infinite cards. I doubt that the producers of any card game with a nontrivially small player base has trouble printing more cards. Instead, the limit on the supply is due more to a lack of a demand than to physical restrictions on how many cards they can produce.

I never said anything about intrinsic value. I assumed that all of us took it as a given that nothing has intrinsic value. However, the presence/lack of such a value means nothing about its actual market value. Just because different people have different opinions on the value of an item doesn’t change its value as defined by the market; it merely changes whether each of those people wants the item or not.

 
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Topic: Clash of the Dragons / I, too, need a non-foil scavenger.

I disagree with your last point. Even though there is infinite “print”, that doesn’t make foiled cards any less rare. Even with physical cards, there effectively is unlimited foil cards, since any number can be printed. It is just that the percentage of cards that are foil is kept at a low level, thus increasing their rarity and value.

However, in such a game like this, when there isn’t even any monetary point in collecting cards except for personal pride due to the lack of card trading, or even showing others your collection, I don’t think that it’s really accurate/useful to talk about the value of a card.

 
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Topic: Clash of the Dragons / [Suggestion] New Type of brawl: Mixup

“I know devs don’t have too much time on looking each post in suggestion thread, so I’d rather put my idea here.”

…that’s not how it works.

 
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Topic: Clash of the Dragons / Spirit Ward vs Sympathetic Slaughter

Like I said, it used to be “next time”, but it got deliberately nerfed.

 
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Topic: Clash of the Dragons / Spirit Ward vs Sympathetic Slaughter

According to the Wikia comments on SS’s page, SS used to trigger the same way as Spirit Ward, but got nerfed.

 
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Topic: Clash of the Dragons / Bug: Duel Rewards Purchase

The bug just occurred again.

 
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Topic: Clash of the Dragons / Bug: Duel Rewards Purchase

So, I decided to finally try dueling. After winning a game and having 6 points (Rank 1), I tried to purchase the Master’s Duelist Boots. I immediately got disconnected, and when I re-logged-in, I had 0 duel points and no boots, although my gold didn’t seem to have decreased. After I tried this again (won a battle, attempted purchasing), the same thing occurred.

 
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Topic: Clash of the Dragons / Dido - working as intended?

“When Dido Celwer Bloodwyn is depleted, the next time you would lose the battle during your opponent’s turn you will instead survive until your next turn.”

As written/designed, Dido’s buff only activates if you would lose on an opponent’s turn. I think that we generally just assume that’s direct damage, since for relative few reasons (exceptions being cards like Goblin Ambusher) would we be taking indirect damage on an opponent’s turn. However, as written, cards like Acid Flask, which do damage on the player’s turn, should not activate Dido’s buff.

Your premise in your 2nd/3rd paragraphs is also flawed, i.e. you are making general assumptions about the activation orders of the abilities. Dido’s ability was designed and ordered so that you would survive until after your draw phase. Sure, this isn’t exactly what is written, but many abilities weren’t (for example, most “Delay” abilities seem to activate at the end of the opponent’s turn rather than at the start of your turn like written).

Basically, just accept the ordering of the abilities, and assume that the abilities are ordered to make sense, instead of making assumptions about ordering based off technicalities like when a turn starts, since the game blurs that distinction anyway.

 
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Topic: Clash of the Dragons / Possible bug?

I’ll start by confirming that this does occur; I had Mirror rorriM copy Scorched Earth, and it got sent into the regular banish pile.

I would assume that it is related to how Mirror rorriM only copies the effect of the card, and does not become the card itself. Thus, when it copies a card like Doom, it doesn’t actually get sent over to the opponent’s deck, even if it does more than 6 damage.
Similarly, I guess that Mirror rorriM can’t be sent into the ranged depletion pile. I’m not sure why it’s still banished though.

 
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Topic: Clash of the Dragons / Purple Clash coins

I remember reading during the anniversary event that they plan to use orange/purple coins again in the future.

 
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Topic: Clash of the Dragons / Dido - working as intended?

I think it would be interesting to see if the devs fixed it by changing the effect though. If Dido was made to only save you on an opponent’s turn, it would be a pretty significant nerf, since it wouldn’t be able to protect against several cards like Acid Flask.

 
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Topic: Clash of the Dragons / duels

I’m assuming the idiom references the old times when salt was much more valuable. More valuable than gold.

 
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Topic: Clash of the Dragons / Dido - working as intended?

Perhaps it got changed, but I was under the impression that a single dido buff can survive multiple attacks. A single dido has been enough to last me through enemies who have multiple attacks/acid flasks/etc.. in the same turn.