Recent posts by Atombender on Kongregate

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Topic: Holyday City / Will it ever end?! Courtesy of nerfed managers?

Yeah I think they won’t update it anymore. I was Lv 30 when Holiday City Level was introduced and I STILL need 3 Managers to reach it. 6/84 QuinSeptuagintillion.

 
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Topic: Realm Grinder / Titans vs. Druids and Faceless

A tiny loss compared to what my Autoclicker does.

CtA loss is bigger though. In my last run (currently playing Angels) I can compare 6000 to 7300 (650 Pillars and Mabs missing) buildings and CtA bonus is 1492% vs 1806%. This of course becomes moot if you let the game run on LS autocast. All against the increased chance to hit my 60%er with LS (from 9.1% to 11.1%, a 22% increase in relative terms).

Note: My overall income from clicking is 75% and 70-80% within a particular run.

 
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Topic: Realm Grinder / Titans vs. Druids and Faceless

A really tiny loss in income. In an endgame scenario these 3 buildings together account for around 1% of your total income and with the exception of assistants (also tiny compared to Titan spell production) they are not affected by any upgrade during a Titan run.

YearOfComing: My building glow was disabled * headdesk *

 
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Topic: Realm Grinder / Titans vs. Druids and Faceless

Can’t see it.

Anyway, 1300 Max Mana now without any Pillars or Labs being built. Will take a while until I can ignore Labyrinths as well though.

 
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Topic: Realm Grinder / Titans vs. Druids and Faceless

Originally posted by Ysayell1:

That’s basically what I was trying to say, Atombender. If you cannot break the 1300 barrier even with them (ie, you’re running pure lightning strike), you may want to skip 2-3 buildings(it’s indicated to have a small % bonus. ONLY for pure LS). When you hit 1300, the most you should ever skip is Stone Pillars(if you have 1300 without it. And it still only gives a small % bonus). I specifically addressed it because I see people all the time saying to not build farms/inns, and they are terrifically important. Even done correctly, the benefit of bypassing doesnt really matter all that much (Under 5%) and personally I do not. I find it easier for play style to do everything I can to maximize the benefit of a good hit—if LS hits my SP, i just ignore it and go back to doing whatever until it is recharged.

Skipping Deep Mines for Druid (prenerf) raised my income by about 75% or so, i believe it was? It was noticeable. But druids are useless now because the dev made some pretty terrible decisions, so I suppose that’s no longer relevant.

That is, we also assume that LS hit chance is evenly spread among all buildings but you can’t really tell since there is no visual indicator and when LS hits a low building, the coins are increasing as fast as they do without LS being active (= really not at all).

 
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Topic: Realm Grinder / Titans vs. Druids and Faceless

You need 1300 Max Mana to combo-start LS + CtA. Fairy Heritage boost comes from Farm, Inn and Blacksmith. That leaves Stone Pillars and Alchemist Labs as the remaining sub 0.1%. Right now (1356 Max Mana) I could afford leaving out one of them but not both. And I am running on 482 Quad Gems.

 
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Topic: Realm Grinder / Titans vs. Druids and Faceless

I think the bypassing-certain-Titan-buildings-to-increase-the-chance-for LS-to-hit-strong-buildings has been thoroughly debunked in another thread here.

Druids post-nerf are garbage.

Faceless require a huge amount of playtime to eventually overtake Titans in total earnings.

 
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Topic: Holyday City / What's the chance to get a PP or Port Lv from Vortex Missions again?

It sure as hell isn’t 25% + 25% because for the 15th time in a row I have either gotten 1 hour Profit or 1 hour resources. My Port Lv has been at 60 and my Profit Paradox has been at Lv 39 for almost a week now. I don’t believe in such an almost statistically impossible bad luck streak.

 
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Topic: Realm Grinder / "Based on" upgrades

9.002 Qa = 30,567 FC
47.64 Qa = 50,393 FC
122.5 Qa = 66,889 FC
301.4 Qa = 87,642 FC

Looks like the formula has been fleshed out.

 
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Topic: Realm Grinder / Post Druid Nerf

Just in: From 9 Qa to almost 28 Qa in 12h with Titans.

 
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Topic: Realm Grinder / Post Druid Nerf

Using Titans now, much better progress. The random factor of Lightning Strike is still annoying but (running at 9 Qa Gems atm) each cast is worth 30k FC, so no need to Excavate after a soft reset (at 123 Ex it will chop off a hefty 127 T Gems and sometimes it takes 10 Ex to get the FC bonus)

Anyone got a formula for Faction coins gained per LS per Gems? TIA

9.002 Qa Gems result in 30,567 FC per cast.

 
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Topic: Realm Grinder / [Suggestions]

A visual clue (glow etc.) of which building is currently affected by Titan’s Lightning Strike.

 
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Topic: Realm Grinder / Post Druid Nerf

Faceless: Last session 24h. Did a rather lazy play because I was mostly busy with other stuff, then let it run overnight with auto-clicker and auto-cast. Went from 2.9 Qa to 3.2 Qa Gems. Not much excitement.

 
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Topic: Realm Grinder / How useless would Elves be without an auto-clicker?

I haven’t used Elves after unlocking the Exchange Master (500) achievement and I doubt that I won’t ever again.

 
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Topic: The Money Makers / X amount of money per minute is not accurate

My investment boost If I would soft reset DECREASED from 22% to 21% AFTER buying the $160k car.

I also got an employee request from someone who isn’t my friend.

After refreshing I ended up with a full energy bar again (I spent all energy just prior to that).

 
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Topic: Realm Grinder / Goblins are op.

Really doesn’t need a nerf. Currently running Gobs, Dark Temples are at 593 while Portal and HoL are at 528 and 526 respectively. It’s more of a completionist thing than aiming to get a fart more out of HoL productions from unlocked trophies. And of course I cannot buy most 500er and 600er upgrades anyway because I am missing out on BF + CtA combos.

 
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Topic: Realm Grinder / Post Druid Nerf

Labyrinth growth slows down considerably after 100-150 ticks though, since, like the growing amount of Faction Coins needed for Exchanges, it has notable diminishing returns.

Druid Heritage will also benefit from a large number of buildings, even if it’s only enough to squeeze in a(nother) Tax Collection.

Edit: I am using Auto-Clicker and the only shop booster I have is GotH.

Edit-Edit: My AC is set at 100ms intervals (10 cps), anything much faster doesn’t seem to register and setting it at 10 ms only causes “stored” but not faster overclicks.

 
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Topic: Realm Grinder / Goblins are op.

Once you get 600 of all buildings through GG, you should SR and never touch Goblins again.

Saying that Goblins are OP isn’t an opinion, it’s just objectively wrong but it can be said in a nicer way than sboy did.

 
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Topic: Realm Grinder / How about a buff to Royal Exchange?

We need other things to buy with Faction coins. Exchange boosters like the Faceless one or unrelated upgrades.

 
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Topic: Realm Grinder / Post Druid Nerf

Seeing that I lost over 200 Max Mana (well below 2400) and a 4-spell combo (and even the 3-spell combo only lasts a few seconds), I wonder much the other 2 Neutral factions fare now in comparison to Druids. I know that Faceless is for long and lazy plays, what about Titans?

 
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Topic: Realm Grinder / Goblins are op.

Originally posted by FaKePoSeR:
Originally posted by Atombender:

Goblin Greed freaking sucks.

wrong, goblins greed generates buildings faster than I can make coins to buy them with. The only thing I can spend coins on are upgrades, which cost less than normal, that’s at least decent idle play.

What for? More than 600 buildings of a kind are nearly useless (500 before the update). And even then you still won’t have the money to buy the upgrades.

 
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Topic: Realm Grinder / "Best" Faction

Well Druid got nerved the hell out of it. Lost over 300 max Mana and can’t do a 4-combo anymore.

 
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Topic: Realm Grinder / Goblins are op.

Goblin Greed freaking sucks.

 
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Topic: Realm Grinder / Lightning Strike or Brainwave?

Brainwave bonus resets after the spell has run out, auto-cast or not. Ideally you would want to activate Grinder and CtA at the same time (1400+ mana) when the Brainwave bonus has nearly peaked, so well over 5 minutes in.

Druid’s 4 spell combo at 2400+ Mana seems far more powerful.

 
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Topic: Realm Grinder / Unlocking the Neutral Factions

Scarab unlocks at 51 excavations btw, not 50.