Recent posts by Bloo1234 on Kongregate

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Topic: Contract Wars / Russia 2028

Originally posted by Discuzting:
Originally posted by DirectorD:

page glitch, ignore me.

???

When a thread has 25 posts accessing it redirect you to a non-existent page 2, only posting (or editing the link) can solve this problem.

 
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Topic: Ballistic / Bookmark Ballistic Release Notes 7/17/14 (Leaderboard, Shop)

I don’t see the point of the shop since you can buy classes and weapons in the barracks section and boosters in the main menu.
Also why am I forced to buy armor for 3 days instead of for 1 match?

 
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Topic: Contract Wars / Videos & fragmovies

Prokill with Scar-H CR eater at the very last second

 
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Topic: Contract Wars / New Killstreaks and a RPG

Originally posted by TheNecro115:

Never will be:
Zombie mod
Vehicles
Futuristic weapons
Sell of bought guns
Prone position
Grenade laucher as main weapon (maybe will be armstreak with grenades launcher)

does a rpg count as grenade launcher?

RPG is the short name for Rocket Propelled Grenade.

 
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Topic: Contract Wars / '' Pimp My Gun '' creations

HK Commando

 
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Topic: Ballistic / what is your favorite class?

My fav is Berserker, because Tempest/MX4 is like a mini Ranger.
Then comes Grenadier, Marksman, Vanguard, Shadow, Tank and Wraith.

 
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Topic: Contract Wars / Kedr w-task

Originally posted by MushCW:
Originally posted by Ninjakitten09:
Originally posted by Longshots:

the kedr’s w-task is quite hard. Took me 5 months to finish it

you’re lying.

ever heard of sarcasm ?

“sarcasm iz stoopid 1/5”

 
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Topic: Ballistic / Your Nickname story

I chose OmegaKnight because the nickname I use normally (LunaticLunarian) was too long.
The first one was just because I need something more badass than Bloo1234, the second one is a reference to one of my favorite video game characters.

 
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Topic: Contract Wars / Kedr w-task

Originally posted by Discuzting:

Is this the first time you use kedr? U did a prokill but only 9 headshots? Seems legit

Maybe he used PM OPasfc*kgun until storm, then he finished with Kedr HSmachine.

 
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Topic: Ballistic / Ballistic Release Notes - 6/27/14 (Shadow Changes, New Premium Guns, and More)

The Typhoon isn’t shown as dual wielded in the extra accessories. (maybe that’s why I’m wrong, I don’t have it)
EDIT : Wait dual wield doesn’t make sense if there’s a frontal grip…

 
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Topic: Contract Wars / Frag Video Contest - July Jubilee

Originally posted by GravitationalArt:To those asking about April, there were so many entries that we’re going over them all a second time.

And I though I didn’t make it to the top 3 because I used a CR sniper (unlike almost everyone else who used T-5000).

 
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Topic: Contract Wars / Videos & fragmovies

RPD and FNP fragmovie.

Originally posted by Bloo1234:

For those who remember that, it’s in the vid.

 
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Topic: Contract Wars / Suggestions and tips

Originally posted by sw2012:3) I have no opinion on that. Because the price is quite high, I don’t mind if anyone buys the tasks. I definately won’t buy a W-task. (What I’d like to have is the option of using/removing the task during a game, for example removing the MP-133 Task when combat is getting tough during a match)

You can have the same weapon, tasked and untasked in 2 different loadouts.

 
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Topic: Ballistic / Ballistic Release Notes - 6/27/14 (Shadow Changes, New Premium Guns, and More)

Originally posted by doctorkc:

the machine pistols are dual wield

Except for Grenadier and 1 of Shadow’s advanced (T4) guns.

 
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Topic: Contract Wars / Suggestions and tips

Originally posted by robobot399:

can you do where you should shift when you aim to hold breath so your aiming goes closer and more accuracy a bit and a tutorial so new players understand better and a zoom in zoom out for a sniper gun.

There’s a skill in the sniper tree named “Dynamic Shooting” that increase accuracy by 1.3 times when you hold shift (walk).
The zoom for sniper rifles is the third sniper clan skill, named “Sniper Specialization III”, and there’s “Aiming Concentration” that Ch33z3man told you about.

 
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Topic: Ballistic / credits reward

Originally posted by iwontforgetuser:
Originally posted by masterbielski:

i am not sure but as i remebered the rewards from 16-30 games was higher than 1-15,
but now its look as they lowered that number of credits from 16-30 to this 1-15 one (equalized), am i right?

I don’t think there ever was a credit reward distinction. IT was always 140 base if you won, and 80 (I think) base if you lost.

It’s 60/120 from what I remember, but it may have changed.
It was 50/100 before.

 
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Topic: Contract Wars / Impossible contracts must be revised

Originally posted by noone8:

OP, that contract only takes 2-3 hours. Trust me, it is piece of cake compared to what you get later. Try 8 doublekills in TDS, medium difficulty.

Some contracts are actually impossible due to new level brackets. My alt account is at level 13. Its silver and gold contract require me to kill people over level 50, and 20, which brackets I can no longer get in. So I can no longer get any sp from silver or gold contracts. WTF??!

That’s something devs mustn’t have thought of when redesigning the brackets. >.<

 
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Topic: Contract Wars / Credits

Level up, at level 50 you unlock the last set and the most expensive weapon is 3 times as much CR as you have (RPD).

 
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Topic: Ballistic / GENERAL FORUM for shadow complainers


Biggest ratio so far using Glock 18s (Cyclones) and knife on SSM, FFA.
Katana isn’t really different of knife for me.
(before you complain, I’m leveling my classes all to the same level, they’re all lv14 except for marksman and vanguard)

 
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Topic: Ballistic / Ballistic Release Notes - 6/27/14 (Shadow Changes, New Premium Guns, and More)

Since I started playing the only free new things I remember of is the new map and FFA
This game is getting way too much premium content in comparison to free stuff. (not mentioning CR guns being BP now)
41 weapons out of the 96 available (12 for 7 cl***es, 8 pistols, 2 GLs and 2 katanas) cost BP! It used to be 0 out of 86 (11 for each cl***, 7 pistols, 1 katana and 1 GL) when I started playing.
100% of the guns were free before, 60% are now.
By the way, from the 55 free weapons available for a level 16 to choose, 24 of them (old T1 and T2s AND ONE-SHOT, which can only kill very bad campers, blind or unlucky people) are almost useless in the high levels bracket, that means 31 decent weapons that can allow him to not get pwnd so easily.
31 free weapons in the high levels bracket, vs the 41 premium ones…
You could lower the number of BP guns by making permanent premium advanced guns able to be rented with CR, that could lower that number from 41 to 26.

Oh BTW:
BUFF THE F-ING NEEDLER

 
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Topic: Ballistic / shadow balance idea

Or just change the katana so it’s not an insta-hit, something like 0.5 or 1 second after hitting the key would need some skills to actually use it.

 
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Topic: Ballistic / Hackers Topic


(He joined at the last minute of the match, using the T1 M16)
Played with main’s biggest fan using a lame “shoot a teammate and get 4-kills” hack.
(Getting 37 kills in 90s without dying on Sunsquare mall feels a bit impossible…)

 
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Topic: Ballistic / Really a "team based" game?

Originally posted by minersail:

The reason you should cap the point is b/c there is a money win bonus(right?).

60Cr bonus.

 
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Topic: Ballistic / Ballistic Release Notes - 6/18/14 (Citadel Map, Vote-Kick, Rentals, and More)

Tried the overly UP GL, piece of sh*t.

Grenades are better than GL, really.
GL nades take WAAAAAAAAAAAAY too long to explode, I know you don’t want to be OP as f*ck with explosions on contact but seriously…

Damage stats should be altered a bit and be shown like this:
Minimum damage – Maximum damage (HS multiplayer) and not : Stat that doesn’t tell you how much damage you do.
Here it’s only useful in comparing with other guns.

There’s a big problem with Grenadier’s T2s:
Cobra – Needler
Damage : 3
ROF : 88 – 87
Accuracy : 50 – 41
Mobility : 82 – 77
Reload : 1.7s – 1.6s
Range : 20m – 26m
Ammo : 30X4 – 20X5

So what do you get for using the Needler? 0.1s less reload time and 6m extra range. (and a 20-rounds EXTENDED MAGAZINE)
What’s weirder is that the SMG is faster and lighter than the MP, while having a worse range.
LOGIC.

 
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Topic: Ballistic / Ballistic Release Notes - 6/18/14 (Citadel Map, Vote-Kick, Rentals, and More)

Originally posted by BlackElemental:

I appreciate the T4-for-credit options, even though you only have one choice. I do not like it, but I can tolerate it right now. I think it would be best if we could actually choose the T4 weapon that could be buyable via credits.

Or something like this:

  • You can buy 1 weapon permanently with CR.
  • You can buy a second with BP.
  • You can only rent the third.
    T4s are so different from each other that it’s not right to force player to stick with a weapon a player doesn’t feels like using (the Rapier hasn’t got a scope and is the only Wraith sniper available for CR), or at least you could make it so you’re not always using the same gun over and over…(Prowler & Outlaw, Ironhand & Rapier, Brava & Boldshot… same guns buyable with CR).

I like the other changes (except the pay4power ones) like real stats, I haven’t tried the new map yet.