Recent posts by PhantomPete on Kongregate

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avatar for PhantomPete PhantomPete 102 posts
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Topic: TDP4 Team Battle / Artifags

Nothing wrong with artifacts. Just don’t use them and have the galls to claim it’s all skill.

 
avatar for PhantomPete PhantomPete 102 posts
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Topic: TDP4 Team Battle / Artifags

The real annoyance are the ones who buy up artifacts then brag it’s entirely skill.

 
avatar for PhantomPete PhantomPete 102 posts
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Topic: TDP4 Team Battle / kazimaze!!!!!

What’s fun is using Kamikazes like exploding barrels.

 
avatar for PhantomPete PhantomPete 102 posts
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Topic: TDP4 Team Battle / What weapons you would like to see in this game?

Originally posted by untouchable7:
Originally posted by Yoshifull:
Originally posted by PhantomPete:

Just an idea for something different.

M72 LAW
Rocket Launcher
Damage: 400
Ammo: 1
Reload Time: N/A
Shot Interval: 1 sec
Needed Skills
Strength 1
Explosions 3
Cost: 3000 Cash

The idea is that it’s a comparatively cheap and disposable one-shot rocket launcher (it’s a LAW after all) and that after using it you lose it from your inventory like an item and have to buy it again. No idea what the other launchers cost so the price is a wild guess.

Do you want to KILL us all?
3000cash worth for more than 600$ of kreds!

to improve on ur idea, i would make it 3000 coins lol (not sure if this is what u meant) and that it wouldn’t go away like an item, but maybe u could only use it once per life, so once u fire it u have to die to get another rocket. which would compensate for the low cost

Yeah, mistake there. Meant 3000 coins. Also, the 1 shot per life idea sounds pretty good.

 
avatar for PhantomPete PhantomPete 102 posts
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Topic: TDP4 Team Battle / What weapons you would like to see in this game?

Just an idea for something different.

M72 LAW
Rocket Launcher
Damage: 400
Ammo: 1
Reload Time: N/A
Shot Interval: 1 sec
Needed Skills
Strength 1
Explosions 3
Cost: 3000 Coins

The idea is that it’s a comparatively cheap and disposable one-shot rocket launcher (it’s a LAW after all) and that after using it you lose it from your inventory like an item and have to buy it again. No idea what the other launchers cost so the price is a wild guess.

EDIT: Corrected typo. Cost is 3000 coins, not cash.

 
avatar for PhantomPete PhantomPete 102 posts
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Topic: TDP4 Team Battle / the update is crap

So why do they call an Armsel Striker a Jackhammer? Those are two completely different autoshotguns.

 
avatar for PhantomPete PhantomPete 102 posts
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Topic: Kongai / Beat this card with no resists and 10 hp with any current Kongai card. (AND NO SWITCHOUT!!!)

Amazon with a Candle.

 
avatar for PhantomPete PhantomPete 102 posts
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Topic: Kongai / Bug on Gorbax Lock-On skill?

Originally posted by axlkoegoskyeg:
Originally posted by Dalkc:

A little off topic, but can Candle block life stealing moves, I mean the life stealing part?

Is life stealing a debuff? No? Then, no.

Only( oblivious ) exception: Curse of the Witch.

But can also block Tome. Also blocks damage effects like Doubloon, Prism, and Capacitor but not Rock and Caltrops.

 
avatar for PhantomPete PhantomPete 102 posts
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Topic: Kongai / Bug on Gorbax Lock-On skill?

The Candle cannot block self-buffs. If it could you would have seen “Immune – Lock On” when you try. It’s the Cracks affecting your hit rate.

 
avatar for PhantomPete PhantomPete 102 posts
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Topic: Kongai / New Cards (Always With Images)

Originally posted by Minnakht:

Oh woo, from no nukes to all nukes. How unfitting. Still, you know… there’s that unspoken rule called “no such thing as nuking at both ranges”. Nukes are moves that are generally slow, unwieldy, cost a lot, can be easily switched out of, can be evaded by going to another range… but the damage potential makes it worthwhile in the end.

But with this guy, all I can imagine is

1. Switch in when range is close
2. Power Slam if it stays close
3. Power Tackle repeatedly if it doesn’t stay close. Power Tackle’s insane. More damage than a Pilebunker, can be used four times in a row, for a far-range move it’s not slow at all, and then the interrupt proc…

…blend up those characters a bit internally, as they’re unbalanced with their moves. This guy got all the nukes.

Surprise Attack.

 
avatar for PhantomPete PhantomPete 102 posts
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Topic: Kongai / If they were real...

Originally posted by TheIdioticIdiot:

a. eva
b. bestor, as much as i like him, to date eva, i have to beat him
c. bestor, if i can’t beat him

Good luck Scott Pilgrim.

 
avatar for PhantomPete PhantomPete 102 posts
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Topic: Kongai / New Cards (Always With Images)

Innate makes Feline Spirit bit redundant. Stuns are debuffs by the game system.

 
avatar for PhantomPete PhantomPete 102 posts
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Topic: Kongai / Christmas Popo!

Slingshot needs Lump of Coal.

 
avatar for PhantomPete PhantomPete 102 posts
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Topic: Kongai / WITCHES VS. AMAZONS

Originally posted by TheDarkMuse:
Originally posted by ZeroMoge:
Originally posted by TheIdioticIdiot:

that won’t be fair to amazons tho…

since sadie has gigantic breasts…

When a flat-chested girl hugs you, she holds you closer to her heart

Confucius say hubba hubba.

Right before Chris Hansen say Take a Seat.

 
avatar for PhantomPete PhantomPete 102 posts
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Topic: Kongai / NINJA VS PIRATES

Originally posted by axlkoegoskyeg:
Originally posted by PhantomPete:
Originally posted by axlkoegoskyeg:
Originally posted by PhantomPete:

True power comes when you have Ninjas and Pirates working together.

The two sets are ruined by Girdle. Just to make it clear.

Only if your entire game plan relies on stuns, interrupts and crits.

Two of Auger attacks relie on that. One of Balthazar too. Starbuck innate, 3 of Higasi attacks, Rumiko Eviscerate, and Yoshiro Open palm do, too. That seems a quite long list for me

And if you play every game relying on everyone’s special effects then little surprise one item shuts you down completely.

 
avatar for PhantomPete PhantomPete 102 posts
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Topic: Kongai / NINJA VS PIRATES

Originally posted by axlkoegoskyeg:
Originally posted by PhantomPete:

True power comes when you have Ninjas and Pirates working together.

The two sets are ruined by Girdle. Just to make it clear.

Only if your entire game plan relies on stuns, interrupts and crits.

 
avatar for PhantomPete PhantomPete 102 posts
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Topic: Kongai / NINJA VS PIRATES

True power comes when you have Ninjas and Pirates working together.

 
avatar for PhantomPete PhantomPete 102 posts

Topic: Kongai / all u loser fight with me .! (>_<)

This post has been removed by an administrator or moderator
 
avatar for PhantomPete PhantomPete 102 posts
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Topic: Kongai / Kongai American Football

I liked it. Could do more with the other factions too.

 
avatar for PhantomPete PhantomPete 102 posts
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Topic: Kongai / Pedobear approves

The demon is really Chris Hansen.

 
avatar for PhantomPete PhantomPete 102 posts
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Topic: Kongai / Should Kongai be open source?

Bad idea. Open sourcing it means that you get a flood of unbalanced bullshit cards, not to mention possibilities for actual hacks to be made.

 
avatar for PhantomPete PhantomPete 102 posts
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Topic: Kongai / Will you stay after witches?

Originally posted by harpov:

Oh dear, looks like kongai is dying out. That’s a shame.

Funny that i wrote a article a while back saying kongai was losing players, and everyone had a go at me.

Sad kongai seems to attract those sort of trolls rather than interesting people. But that’s what you get for making the game luck based.

Don’t worry, people will come back the moment they realize you’re gone.

 
avatar for PhantomPete PhantomPete 102 posts

Topic: Kongai / Im not that good, any tips?

This post has been removed by an administrator or moderator
 
avatar for PhantomPete PhantomPete 102 posts
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Topic: Kongai / Kongregate Admins Spying on our wants!

Originally posted by TheHunter250:

Omg I seriously love sadie! I want sadie!

 
avatar for PhantomPete PhantomPete 102 posts
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Topic: Kongai / General Item

Ring of Comraderie: Whenever you take damage while out of play, your ally in play will gain Energy equal to the amount of damage suffered.