Topic: Kongregate Multiplayer Games /
[Shadowland Online] Suggestions
I’m guessing its been mentioned before, but it would be nice if Mercenaries had a viable aoe main hero before the endgame. Tribal has shamans and Nobles has Paladins, both of which attain good aoe around 35-55. An easy fix would be to simple rearrange the archer tree so that it gets its multishot talent around 50-60, instead of having to clear the crypt before unlocking it. This would maintain the endgame balance, which I’ve heard is decent, but fix the gap in abilities that most players have to deal with.