Recent posts by SkiLoo on Kongregate

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Topic: Rise of Champions / Suggestions

It would be nice to have 5 or maybe even 6 champs in team, with 2 siting on a bench ready to be swapped. Why? You could have skills preset up, gear already equipped with gems, so it is lot less hustle to switch builds and it opens builds diversity.
You can even charge 1k gold for switching champs just like you do for respect.

 
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Topic: Rise of Champions / ~RoC World Records / Braggers Page~ 4xd Edition

World first Keep lvl 20

 
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Topic: Rise of Champions / Bugs

I lost 4 fragments, numerous keys and daily task (which i need for progress). All you can say is sorry we will post keys on lamebook for everybody. I know shit happens, but seriously this is no compensation at all. A big minus from me.

 
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Topic: Rise of Champions / Bugs

Originally posted by FrozenTorch:
Originally posted by wrhait:

After every refresh or connection issue all Keys stocked in academy are lost…

It’s not “all keys”, it’s “some keys gained from combat rewards” based on the feedback we’ve received. We’re looking into it.

I have also lost 3 mutation fragments !
I do hope to get compensated for that

 
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Topic: Rise of Champions / New Tier System FAQ

Few questions:
1. Can you drop a tier? I had 0/1800 and lost some fights, but still not drop to lower tier
2. How points are calculated in tournament?

Good stuff overall

 
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Topic: Rise of Champions / Item QoL sugestion

Originally posted by burranndonnnn:

I think just the option of being able to sell/salvage loot immediately upon opening a chest, on the very same screen would be far more convenient… you wouldn’t even have to constantly visit your inventory page.

When we scroll over an item in the treasure chest page, it should just have a little text at the bottom which says ‘Hold Control + Click to sell item.’ and a ‘Hold Shift + Click to salvage item.’

It is still too many micro management. I suggest 2 buttons under chest to auto sell/salvage all items worse than supreme, but general settings in options and let game do it for you would be even smoother.

 
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Topic: Rise of Champions / Item QoL sugestion

Could an option be added to sell automatically all grey/green/blue/purple items for gold?
It could be a switch in options or in Inventory. Also a button in inventory that would sell all of that is fine (so you have to actually click something, but at least it would be 1 click not 50 every few minutes).
It is getting to annoying having to micro manage your inventory after few fights. Only thing I am doing every few minutes is always selling all grey/green/blue/purple not even looking at them.

 
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Topic: Rise of Champions / Best weapon in game?

close one

 
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Topic: Rise of Champions / ~RoC World Records / Braggers Page~ Show off your best gear/screenshots here!

that pvp fast kill is bs :P

anyway, ill brag about this:

 
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Topic: Rise of Champions / Mutations & Keys FAQ

what are the stats of the mutation items and how do they get better with each level?

 
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Topic: Rise of Champions / Make Events Drop Mastery Points 100%

Any plans to change how tokens can be gathered?
It is getting really frustrating and boring day after day…

 
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Topic: Rise of Champions / Bugs

[13:11:41] [Main] LOADING BATTLE GRAPHICS
[13:11:41] [B] init
[13:11:42] [MMOe] verifyBattleLoadedPercent: 19
[13:11:42] [MMOe] engineDebug: [MMO] Disconnected from Match Pool Room
[13:11:44] [B] loadParticles complete
[13:11:44] [MMOe] verifyBattleLoadedPercent: 41
[13:11:44] [B] loadEffects complete
[13:11:47] [MMOe] verifyBattleLoadedPercent: 62
[13:11:50] [MMOe] verifyBattleLoadedPercent: 83
[13:11:52] [B] loadCharacters complete
[13:11:52] [B] loadStage complete
[13:11:52] [MMOe] verifyBattleLoadedPercent: 100
[13:13:41] [MMOe] engineDebug: [MMO] Disconnected from Battle Room

and it freezes on loading

 
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Topic: Rise of Champions / Make Events Drop Mastery Points 100%

I agree with Zumato about p2w.

solution:
make 1 pool for day with 6-7 tokens max.
you cant buy tokens for diamonds
make them drop 100% from each story event
make small chance to drop from any chest (chance increased for each VIP level)

 
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Topic: Rise of Champions / Make Events Drop Mastery Points 100%

Just make cap of 5 tokens per day from drops (+whatever there is for diamonds). Make it 100% drop from story and some low , maybe 5 from any other chest in game. You will still be able to get max 5 tokens per day, but it wont be so long and boring as doing 10 stories all over every day

 
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Topic: Rise of Champions / Make Events Drop Mastery Points 100%

I agree, 50% drop is too low. Make it 100% please

 
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Topic: Rise of Champions / Advice against 2xWarrior, 2xRogue?

Originally posted by BigChief014:

The problem is that it would make a mage build the OP one. If you could always 2-shot a rogue, your build with a beefy tank directly counters a 2r 2w.
They need to find a way to make more builds viable, not just one dominant one.

Yeah you’re right. I won’t cry OP about everything until I at least hit level 20. But ideally the game should have a rock>scissors>paper balance throughout all 20 levels. Right now you just respec from one dominant build to another while grinding levels.

or you can just make 4 mage build to grind quickly ai untill lvl 20 and then decide what you like to play

 
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Topic: Rise of Champions / Advice against 2xWarrior, 2xRogue?

Rogues are the fastest in the game due to the fact they can put all the stats in agi (besides ~18 in str), so you hardly have chances if they are max speed. In other hand if you are faster and you can kill them first then you win. It is kinda sad, but speed is king. Lets wait for major patch soon that will maybe address it

 
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Topic: Rise of Champions / Ask the devs!

Originally posted by Devean:
Originally posted by SkiLoo:
Originally posted by FishinthePond:

Does Blazing Weapons give all affected the ability to add burn to their attacks? If so, needs to be removed.

It increases the dmg, but only pure fire spells cause burn.

To be certain: it increases the damage done by the character with a blazing weapon based on already existing Burning status?

So if you hit the enemy with a flaming arrow (set Burning), and then by a fighter with Blazing Weapons already cast, the fighter will do more damage than without Blazing Weapons?

no, blazing weapons does not count as fire damage spell. you need pure fire spell to add burn damage to it

 
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Topic: Rise of Champions / Ask the devs!

Originally posted by FishinthePond:

Does Blazing Weapons give all affected the ability to add burn to their attacks? If so, needs to be removed.

It increases the dmg, but only pure fire spells cause burn.

 
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Topic: Rise of Champions / Major update in the works

good stuff. keep the good work!

 
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Topic: Rise of Champions / How to pwn in low-middle levels pvp

On mid levels (14-16) get 4 fast fire mages = insta win.
On levels 16+ get 2 war 2 dagger rogues

 
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Topic: Rise of Champions / 8/1 Balance feedback

1. Buff base hp of every class
2. Leave burn as it is, if you nerf it mages will be usless against anything else with high hp
3. check secondary affixes and buff them. for example stun or mana/hp steal

 
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Topic: Rise of Champions / Ask the devs!

How does stun work? I see no difference if I equip 5% or 14% stun…I only stun for -5

 
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Topic: Rise of Champions / Possible Issue

that topic already exists on this forum

 
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Topic: Rise of Champions / Usability suggestion

I have already suggested that in other topic or two