Recent posts by Vaetrus on Kongregate

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Topic: Galaxy Online / S01/ S02 - OPEN INVITATION TO ARENA TOURNAMENT, FAIR RULES FOR PAYING AND NON PAYING PLAYERS

Very fair.

 
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Topic: Chronicles of Blood / .... how do I play this game?

Game’s not really geared to new players. I find that there’s a lot to pick up on at the start. Had to do some extra reading on the in-game help and the linked forum to make sure I knew what each game page did.

 
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Topic: Galaxy Online / This is an UPGRADES game.

But every MMO has upgrades of some sort. The more relevant question would be if the upgrades constitute more of the game than anything else: war, resource gathering, and/or trading.

 
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Topic: Galaxy Online / Quitting GO2

Recycle all your ships. Trade in all you can for corsair. You can “spend” all your (recycled) resources in the Blackmarket, just go back and forth and the tax will take care of it. Delete/destroy all you can. And finally place an item on the market that will spend all your gold on the tax. It takes effort to be a scrooge though, compared to just never opening the game page again.

 
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Topic: Galaxy Online / Can anybody explain why I play this game?

PM a mod for a ban. They’ll do it for ya.

 
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Topic: Galaxy Online / Since when 100% = 50% ?

Breaking News: This just in. Misleading advertisements are all the rage now that the world did not end as it should have.

 
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Topic: Galaxy Online / Caution spending Kreds [edit: issue fixed now]

Most definitely a no. People would just hack into accounts looking for free kreds then.

 
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Topic: Galaxy Online / Server Merge

Well, we have more bps flying around, but we also have LOADS of gold too. So higher demand, same supply, prices are likely to rise from the current server 1 prices. Pretty sure they won’t see eye to eye on “cheap”. I know I don’t. I miss the first month CC prices.

 
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Topic: Galaxy Online / Server01 & Server02 Merger on Jan 5th(updated)

Originally posted by Frosty1861:

There is a lot of heresay, saying that we will be loosing our ships if we don’t have the design for them. This cannot happen! I spend quite a bit of money, and would like to continue to do so.

That would include all mall ships, I don’t think that’ll happen.
 
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Topic: Galaxy Online / Server01 & Server02 Merger on Jan 5th(updated)

I’m in agreement, if you’re going to move us, give us a chance to move back to where we want to be. And possibly some truces. And maybe those Immigration Cards I read about. And increase the minimum level to 16 or 19, just to remove those one shot badgers. If possible also block new players for those servers, so someone new isn’t caught at level 5 during the merger, it’s not a big lost as we’ll think of it but it’ll suck for them.

It does suck that Server 2 players are generally farther behind in tech, but there are new players in Server 1 who are even more behind. The people who have it worse are the top corps in Server 2, then it’s probably corps in general. RBPs gone, concentrations of allies split up. And half the number of RBPs as before, well half the number of planets spots in general (I look forward to the elbow room!). And then probably the egos of the Server 2 elite.

Originally posted by timduval:

One cannot go from being a top dog to worm food over night without becoming frustrated.


Originally posted by CenTiSoN:

1. I don’t see how server 2 is dead (I’ve been playing it for weeks)

Can someone remind me how I can delete my account on this game?

Dead relative to the activity in the other servers. And accounts over level 9 are unable to delete/restart.

 
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Topic: Galaxy Online / Bug Reports

Originally posted by Spown_:

Research Augment Propulsion to 2 but my ship mowe don’t increas. Why ???

How are you testing this? Are you having friends send fleets to attack your planet?

 
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Topic: Kongregate Multiplayer Games / [Vorp!] League of legends

Actually this reminds me more of AirMech, Super Monday Night Combat, Awesomenauts, Battle for Graxia (which is the newest one I’ve heard of), and of course, Dota. Never played your game.

 
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Topic: Galaxy Online / Shielding tactics.

What surprised me was the comparison of the shields on the GForce X from zlamz’s and fclim’s vs Tessa’s and Belladonix’s.

 
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Topic: Galaxy Online / do something with server 2

Think of it this way, there will be enough RBPs to go around.

 
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Topic: Galaxy Online / What's best weapon: maxed out

Originally posted by RiverCocytus:

Since ballistics fire every round, the extra range is always useful as it will allow you to attack when you otherwise would not be able to.

More power to the engines!

 
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Topic: Galaxy Online / new good ideas

Originally posted by Retry:

Yet, the loudspeakers are pointless still. Does anyone actually buy those?

There is always the potential for misclicking. Just one sale is justification enough. Just like people selling weikes or atomic bps for 100k ++. Or tax cards costing double your return.

 
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Topic: Galaxy Online / Space Raids FAQ

Well, we have to see how they queue up the intercepters. I’d rather they open up the interceptors to the public at each successful defend rather than it keeps your place in line. And it increases the odds of real challengers getting their fleet in. As long as only one person can intercept per raid, with a the round limit, things are balanced.

If you’re so afraid of being overpowered though, you might as well ask for a fleet strength limit to the raiders. Then only fleets at or below your fleet strength, maybe 1.5x, can intercept. Fleet strength, not fleet size. Could determine it the same way our in-game rank is determined.

Are the rewards account bound?

 
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Topic: Galaxy Online / Prepare to Team Up as Space Raiders!

Originally posted by flinks:

people wont waste it just to lvl alts on rank.

You could probably apply that same logic on mp and instance passes.

 
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Topic: Galaxy Online / What's best weapon: maxed out

Things to keep in mind:
Victory Rush. Agility vs Steering. Negates and Regens vs Pure Dmg. Min and Max Range.

 
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Topic: Galaxy Online / Prepare to Team Up as Space Raiders!

Originally posted by Toralk:

@Raxy: unfortunately, bad MMOGs always put new features ahead of fixing bugs.

There are plenty of minor mmos that do both. They just don’t make enough money or fame to grow famous because as you say..

Originally posted by Toralk:

More people quit because of boredom than bugs.

Gamers now-a-days accept bugged-open-beta pre-releases as the norm.

 
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Topic: Galaxy Online / Long Upgrades!

Originally posted by xLattox:

You can’t do it daily, and it only reduces up to a certain amount before you can’t reduce it at all (I think the number was 1/3 or 2/3s of the total building time.) Though the text says “You can only speed your friends once a day!” it’s actually only once per building. :I

Time to spam friend requests.
 
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Topic: Galaxy Online / 3 things to raise rating

I’m pretty sure option #1 is the cause of the low rating.

 
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Topic: Galaxy Online / Speeding up Friends Builds Tutorial.

ah, Spicepoet the MVP. If only you could speed up across different servers.

 
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Topic: Galaxy Online / 3 things to raise rating

Originally posted by debolis:

true unless it involves a ploy to get ppl to spend mp it’s not on igg radar.. now if they invested a little time fixing player concerns .. rating would go up thus more pool of people to spend mp..

That logic is too distance from immediate monetary gains, therefore beyond the scope of IGG’s radar.

 
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Topic: Galaxy Online / Bug Reports

Originally posted by xathil:

ALL your harvesters stop working when ONE resource in the warehouse is full.

No way!