didgogns
74 posts
|
Topic: Tyrant /
A new tourney? Season 3?
2. Best Common
Daizon? II? Cinder Cannon? SS? Gene Reader? Shrine of Hope?
3. Best Uncommon
Asylum? Orbo? Sundering Ogre? Atelier? Rancor? Phantasm? Egg Infector? Korvald? Jekel? Duncan? Dalia?
|
|
|
didgogns
74 posts
|
Topic: Tyrant /
Advanced counter cards game (squabble edition)

Rule 409: Awakening, Terminus, Occupation and Worldship only
|
|
|
didgogns
74 posts
|
Topic: Tyrant /
Advanced counter cards game (squabble edition)
Originally posted by leokoponen:
Originally posted by ratius55:
 
rule 404: A card and a Commander. Rapier is played every turn. Kill a rapier to win. No structures.
You must kill a rapier, how are you doing that with fear?
Chaos makes weaken all 4&strike 5 each turn, his rapier will easily take care of enemy rapier. Even if Obsidian’s first strike hits itself and no more weaken&strike is available, Chaos Scab can be a meatshield for a turn and his rapier wins.

Rule 404: A card and a Commander. Rapier is played every turn. Kill a rapier to win. No structures.
|
|
|
didgogns
74 posts
|
Topic: Tyrant /
O_o
This guy gains 30k exp per day… even lvl 200+ players do not always get 10k exp/day… o_O
|
|
|
didgogns
74 posts
|
Topic: Tyrant /
Advanced counter cards game (squabble edition)

Rule 397b: The cards must alternate Righteous, Raider, Xeno, Bloodthirsty, Imperial, in that order.
Rule 398: The card must have same number of letters with your username. (ex: T-20 Oppressor has 14 letters)
|
|
|
didgogns
74 posts
|
Topic: Tyrant /
Advanced counter cards game (squabble edition)
Non-wall structures with siege are the dead end here.

Rule 393:Card cannot have any skill similiar to the card that is being countered.
|
|
|
didgogns
74 posts
|
Topic: Tyrant /
Advanced counter cards game (squabble edition)
Originally posted by mrmastermonster:
Here comes another dead end…

Rule 392c:Cards with summon only. All 50% skills only proc once.
Sorry, only 3 counters: Rift fabricator, this and warpway fortress, so I thought I’d let the rule last for one more counter.
I checked that Credo Master could counter my Warp Sculptor before I posted him. Anyway,

|
|
|
didgogns
74 posts
|
Topic: Tyrant /
War Bonds and Elite
Originally posted by skolu:
You may think this is clever.
It isn’t.
Yes, you can buy Solar Powerhouse faster, but you won’t get TI, Rig*, CG etc faster. You’re just delaying it, and getting it later, at a higher level.
Have you ever played an MMO? (Like WoW)
What are you doing is like farming level 1 cats in level 12. You gain nothing from it, expect a slight delay.
But I see his way reasonable. Yes, TI*, Rig* are some of the most broken cards in the game(and IM, Warpways are), but I don’t think he’ll need it right now. This guy is in the low-lvl casual faction, so pvp is not a problem. Quest? Even with a limited cardpool, if one uses some optimizer and some skills on manual, I bet he’ll finish all 5 steps with 125~150 energy. And I have to point out that the true point of lvling up fast is not getting Solar Powerhouse things faster, it’s losing less energies sleeping.
|
|
|
didgogns
74 posts
|
Topic: Tyrant /
War Bonds and Elite
Originally posted by Pinchfire:
Been playing the game for 2 weeks now. Reached level 50 yesterday, so I’d say I know what I do and I am smarter than the most of the players here. Nevertheless… We recruited a player in our faction. In 4 days he upped more than 30 levels and is now level 65. When I asked him how is this possible the answer was: “wb energy refill and upgrades”.
So in the end, no matter what you do, those who pay are always gonna be better than you. I also find it annoying there are some reward cards that can’t be obtained anymore. If those were just some middle class cards I’d say it’s OK, but as it turns out some of the most powerful cards in the game are either unobtainable (reward,events) or only buyable with WBs.
Originally posted by Pinchfire:
At least I haven’t paid like you. It shows that you’re just a pathetic loser who can only “buy” himself recognition and wins. So stfu and don’t comment. You’re lowering the IQ of the topic.
P.S. How much money did Mommy gave you so you can buy those promo cards?
I’m non-WB user but I don’t think WBers just ‘buy’ their wins. They just have their own way of enjoying game, but I was able to be better than some of them in the long run. I remember when I was cursing Rapier so I won’t call you dumbass, but you should know you aren’t ‘smarter than most of the players here.’
|
|
|
didgogns
74 posts
|
Topic: Tyrant /
Advanced counter cards game (squabble edition)

Rule 392c:Cards with summon only. All 50% skills only proc once.
|
|
|
didgogns
74 posts
|
Topic: Tyrant /
Advanced counter cards game (squabble edition)
If my calculation is right, this is the only counter other than Warpway Fortress.

Rule 392c:Cards with summon only. All 50% skills only proc once.
|
|
|
didgogns
74 posts
|
Topic: Tyrant /
Advanced counter cards game (squabble edition)
4 Forsakens a turn

Rule 392b:Cards with summon only
|
|
|
didgogns
74 posts
|
Topic: Tyrant /
Lucky boxes? (random cards)
Originally posted by BlackHole77777:
bro I dunno what tyrant universe you are playing in but gold is pretty scarce over here
I need some EQG, Yurich or Yurich*, one more Mortar bunker and Destruction to upgrade mine, few Intruders, a Redeemer, ODIN*, Templer*, Beetle Bomber, Enclave Signal*, more Deadblow*s, Radiant Dawnbringer, Mobile Base, Zander, Engulfing Chasm, more Pyro Rig*s and some other rewards to accomplish my collectionism. Give me more gold!
|
|
|
didgogns
74 posts
|
|
|
|
didgogns
74 posts
|
Topic: Tyrant /
Advanced counter cards game (squabble edition)
Ye’ olde holy card.

Rule 388: Only cards buyable with gold are allowed. Upgraded cards count too. (So, gold-HW packs and some rewards)
|
|
|
didgogns
74 posts
|
Topic: Tyrant /
[Spoiler] Rewards and mission commanders
Originally posted by ManuelDevil:
http://haileon.com/TyrantMissionsDEV

So, ‘Inherited Skills’ for using legion 10 times? ‘Speedy Hive 3’ when there’s no ‘Speedy Hive’ or ‘Speedy Hive 2’? I think dev’s got a mistake…
|
|
|
didgogns
74 posts
|
Topic: Tyrant /
Advanced counter cards game (squabble edition)

Rule 387: A unit gains ‘Summon Sunspear on play’ at the end of its skill list, which replaces any instance of summon. Kill Sunspear to win.
|
|
|
didgogns
74 posts
|
Topic: Tyrant /
Advanced counter cards game (squabble edition)

Rule 385: Card must have the number “4” in somewhere.
|
|
|
didgogns
74 posts
|
Topic: Tyrant /
Skill suggestion thread
I want to see something like Unaugment.
|
|
|
didgogns
74 posts
|
|
|
|
didgogns
74 posts
|
Topic: Tyrant /
Advanced counter cards game (squabble edition)
+Weaken 2
Rule 383: Both sides have Emmanuel as commander. Kill him to win. Emmanuel gets one skill of your choice that commanders can have, if skill is numerical, its 2.
|
|
|
didgogns
74 posts
|
Topic: Tyrant /
[BUG] EARLY INVASIONS POSSIBLE AGAIN
Originally posted by ottogreton:
what about synergy 20thgirl..you are on 10th tile..please think before you talk
update was 19 hours ago, we all have 6 attacks at start, and 1 attacks given every 4 hours. I don’t see any problem.
|
|
|
didgogns
74 posts
|
Topic: Tyrant /
[BUG] EARLY INVASIONS POSSIBLE AGAIN
Originally posted by 20thgirl:
Nooblings, Lord of Avalon, Metalowa Husaria and Bloodshed Warriors are the only 4 factions on map using the exploit while others wait for their attacks to recharge. And no one cay say it was a mistake, they all had 0/6 attacks and they started more conquest to get to -1/ and -2/6.
Fix this now, take away all of their tiles and ban them from conquest.
+3.14
|
|
|
didgogns
74 posts
|
Topic: Tyrant /
[SPOILER] Conquest Tokens are now alternatively awarded by faction lvl and loyalty
Originally posted by DarkBlood1:
I updated the topic with the new rewards of conquest tokens and the stamina upgrades.
Looks like stamina upgrades are once considered according to http://www.kongregate.com/forums/65-tyrant/topics/297069. I recommend deleting them from topic.
|
|
|
didgogns
74 posts
|
Topic: Tyrant /
[SPOILER] Conquest Tokens are now alternatively awarded by faction lvl and loyalty
Originally posted by catepillar:
Looks like the OP needs updating.
Faction lvl 4 and 200 loyalty = 1 conquest token.
Faction lvl 10 and 750 loyalty = 2 conquest token.
Faction lvl 14 and 1500 loyalty = 4 conquest token.
Faction lvl 18 and 2500 loyalty = 8 conquest token.
I’ll correct you
|