Recent posts by hvtp on Kongregate

Flag Post

Topic: Curio Quest / Demand devs to answer our questions

What are you guys developers plan to do with this game?

I don’t believe simply dump the game here and leave us alone figure out is a good idea at all.
If developers not bother to answer our questions; even though I had already spent some $ in this game, I will quit.
I demand all our questions in all topics we created be answered! Otherwise, I will quit.
I believe others players have same concerns with me.

Please give us positive sign showing that you are caring of us, Kongregate community.

Thanks,

 
Flag Post

Topic: Curio Quest / Materials

I just kill map 1 hard boss and get 2 craft materials.
So my question is that “Does killing hard boss map” the only way to get craft material?
If so, what material could I get from finish map 1, map 2 hard boss?

Thanks,

 
Flag Post

Topic: Curio Quest / Evolution vs. Rank up

Hi,

I have quick question on rank up. After you rank up your unit, then later evolve them, will they start again at rank C, or keep their rank?

Thanks,

 
Flag Post

Topic: Curio Quest / Need way to check active friend

Hi, I need a way to check how active my friends are.

I am rely on them to send me daily gift, so if the system can indicate which one send me gift, which one not. It’s more convenient for us to decide to keep the relationship or not.

Thanks,

 
Flag Post

Topic: Curio Quest / Referral Code Thread

My referral code is: Zodiac
Please add it. Thanks

 
Flag Post

Topic: World War II: TCG / Enlisted or General Pack

I don’t know if it’s common or not but open general pack yield me 3 legend healer unit. Since I can only use 1 legend, those 2 legend are just trash. I cannot even use them in later battle. He is good at defense but neglected in boosting my attack.

So to sum up, I am stick with general and keep opening them, but so far it doesn’t favor me. I will stick with it though.

 
Flag Post

Topic: World War II: TCG / Unable to edit Deck

You are not suppose to edit the deck until you have 30 cards. Up to this point, all available card will be added to your deck!

 
Flag Post

Topic: World War II: TCG / Map 60 is horrible design.

Since they changed the objective for lv 60, it would be easier for you, but I think you will have same trouble at lv 90 if you still complaining about it. Here is my strategy to beat 60.

I will count turn as turn left. You have 9 turns, so make sure at turn 7, you can control 1 lane, at turn 5 you can control 2 and about to expanding the lane. At turn 4 if you could control the 3rd lane everything is the cake for you.

If you can control the lane, you will kill all unit they throw at you. Now let’s see what can you make which strategy above. You control 1 lane by turn 7, so at least you will kill 1 units, by turn 5 you control 2 lane, at least you will kill 4 unit by that time. By turn 3 you control 3 lane, you will kill around 7 unit by that time. So if you can do that, depend on how the enemy throw unit, if you can kill every unit they throw from turn 3 to turn 1, you will kill at least 13 units. It’s at least, and normally it will be more since the AI is quite dumb and you will have luck.

Just focus your firepower and don’t spreadout too much coz you will be too fragile to enemy. Anyway, I pass those with the deck of about 60 unique cards, and 1 epic unit with flag raising skill. I luckily make 21 kill and score 2* with those card. My deck consist of about 14-16 units and rest are spell/gears.

I have no experience with 90 as I am stuck at 88 now, so don’t blame me if what I said above seems dumb to 90.

Good luck,

 
Flag Post

Topic: World War II: TCG / Fuse card?

Thanks for letting me know.
My last questions on that topic:
1) How many rarity will you decide to keep within 6 months? Will you add new rarity above legendary (God-like, Vindicator or Awakening etc)?
2) Will you keep the card limits now within 6 months(1 legend, 2 for rest)?
3) Within 6 months, Will you change selling price for card or will you keep it as of now?

Thanks,

 
Flag Post

Topic: World War II: TCG / Map 60 is horrible design.

Your card, deck design and playing skill DOES count.
Luck is important, but you need to utilize the best of what you have.
As far as I remember 1st try I make 4 4 4, 2nd like 5 4 3, 3rd is worse, but I keep doing that and I make 7 7 7 in less than 10 tries and pass
73 is quite hard, and in 77 you need to kill 50 hp within 4 turns.

So keep trying and you will make it. Good luck

 
Flag Post

Topic: World War II: TCG / Is there any way to reset the game?

@IsidroT: If I have already pass the level by the time you change the reward, how can I get the card? Thanks

 
Flag Post

Topic: World War II: TCG / Fuse card?

Hi,

I have a question regarding the possible of fuse card in future?
Do you plan on it, and if yes when will you release it?
I would like to know that so I can decide whether I will keep the card or sell it for fast gold.

Thanks,

 
Flag Post

Topic: World War II: TCG / Game_Freeze_After_Win

Hi devs,

Recent game I play, after I win, the game freeze. I did wait for about 10 mins and nothing happen, and the only option is to exit the battle. So I did it and it count me as lose. So instead of receiving 20 golds, I only make 4 golds.
Exit the battle, I double check my total gold amount and it increase from 15 to 19. So I would be happy if you granted me the different in that.

I don’t know what cause the freezing, so I cannot give you further information than the screen pictures I took:

http://prntscr.com/5a5bwz
http://prntscr.com/5a5c6y
http://prntscr.com/5a5cfm

Thanks,

 
Flag Post

Topic: World War II: TCG / Some feedback

Thanks Isid for your infors. Happy to hear that

 
Flag Post

Topic: World War II: TCG / Some feedback

@klepacz: That’s right. I totally agree with you.
@lhtsang2: I have no choice to gain gold. Replay battle gain no gold, pvp is dead, so what’s the point of spending time in this game? If we spend time waiting forever for a battle just to lose, that’s suck. So hrs of play just for extra 0-10 golds… That kills the purpose of online game in my opinion.

 
Flag Post

Topic: World War II: TCG / Some feedback

I just played game for few hours and here is my opinion:

1) PVP is dead. I cannot find any pvp opponent. Please fix it. I would prefer PVP with players’ deck rather than waiting forever and noones come up for battle.
2) In battle, if I put the artillery unit in the back row, if there are enemy on other side, both front unit and back row unit (with artillery) hit it. I think we need to fix it. For ex: enemy’s hp is 6. My front unit has atk of 9, artillery’s atk of 12. I want the front unit kill the enemy and the artillery hit the general’s HP. However, both of them overkill target.

Thanks,

 
Flag Post

Topic: Global Assault / [Dev] T6s and T7s are go!

Bump so that all new coming players can see these.
Spoiler: If you see a lot of weird name like: Lethal Scorpion, Feral Wolverine, Quiet Op Tank, Punisher Hades, Rocket Tank, or Barrage Tank. They are old unit and not able to make now. All of them are fuse of 2 unit, and quite strong

 
Flag Post

Topic: Operation X / Victory Flush issue

Recently tested with player higher honor than me.
Me lv 26, enemy lv 29.
Me 1.2k Honor, enemy 3.5k honor
I beat him and victory flush II still 3/5 victory.

So in all the way I play the game, I am unable to increase my victory flush. Please check.

Thanks,

 
Flag Post

Topic: Operation X / Victory Flush issue

I manage to make my honor down to 800 by keep losing (for a losing mission).
Now I want to accomplish Victory Flush. So I fight beat 2 people. 1 with 1.6k honor, another with 2k honor. None of the victory add to my Victory Flush.

Please check on that.

Thanks,

 
Flag Post

Topic: Operation X / Lead Mission

Well, this time I am lucky as the lead favor my strongest skill. However, I am wondering if the last step in the lead asked you to do for your least improved skill, will you surely lose it and lose lead reward or will you 100% certain finish the lead regardless of your skill level.

I am asking this one because as I observe in the first lead today, only the last mission in lead pay out good. All of the step-mission to lead give me poor exp/gold compare to the energy spend.

Any ideas? Thanks,

 
Flag Post

Topic: Operation X / Advice on Medium/Hard Skill Mission

Please share your experiences on how to success in Medium/Hard Skill Mission here.

My experiences so far is for 2x/3x level base skill, I can pass medium/hard skill mission.

Update: Just failed on the hard Instinct mission where my base instinct is 4 times my level …. waste lots of energy on it .

 
Flag Post

Topic: Operation X / Special Mission/Event? Can we get more info please?

I am unable to attend too. However, I asked people after the event end. Seem like noone get any because we are not able to fulfill score for each area.

 
Flag Post

Topic: Operation X / Reward

I finish 2 question mark task. As soon as you have enough requirement, you will be able to claim the reward. So far, 2 questions mark turn into a regular item. Doesn’t worth in my opinion.

 
Flag Post

Topic: Operation X / Ridiculous Hard Diffiulty

I am very surprised at this game hard difficulty. I only play hard difficulty 2 times and in all fight, they have stats about 1-2% less than mine (despite i change gear and buy more skill point)… That’s ridiculous as it’s luck base, I am give up on that.

 
Flag Post

Topic: Operation X / Reward

Hi,

For some tasks, reward is not specified but rather a question mark.
Could someone tell me what can I expect from the question mark reward?
Will the reward leverage with my level and what rarity can i get from that?

Thanks