Topic: General Gaming / Official Enigmata Stellar War Thread
Rare Units
Gold Generator
Rank 7 Upgrade: xxx
Starts with the gold generator upgrade at level 2
Upgrades:
Rarity: Makes Gold and Silver coins more common by 1-5% (5 levels)
Gold Generator: Generate 150-600 gold every 10 seconds (10 levels)
Gold Medallion: Coins stay on the field 2-6 seconds longer (3 levels)
Infinite Fortress
Think of this as a sort of super Aegis Barrier. Larger size, but no shield. Not that there’s a real need for it with over 400 hp at rank 7.
Upgrades:
Auto-Heal: Heal one hp every 2.8-0.1 sec (10 levels)
Healing Amplifier: Increase effect of healing by 50-550% (10 levels)
Neg resistance: 3-25% chance of resisting a negative effect (7 levels)
Arcane Wrath
unlisted delay
unlisted damage
Can be upgraded with shield and regen. Works as a small wall unit with some damage capability. Also useful for “trapping” a boss close to your firing position.
Upgrades:
Auto-Heal: Heal one hp every 2.8-0.1 sec (10 levels)
Matrix Enhancer: +4-40 hp (10 levels)
Reflection Barrier: reduce damage by 40% and reflect enemy fire
Sanctum Beacon
5.5 delay
Rank 1-2: 6.3 healing
Rank 3-4: 7.5 healing
Rank 5-6: 8.8 healing
Rank 7: 10.0 healing
Tosses out healing pellts in a small radius, not aiming. Range cannot be improved
Upgrades:
Sanctify: Increase healing ability by 40-220% (10 levels)
Matrix Enhancer: +4-40 hp (10 levels)
Team Integrity: all units in range gain 3-17 hp (10 levels)
Defensive Wall
Sits there and takes a beating. Comes in two varieties, horizontal and vertical.
Upgrades:
Terra Alloy: +15-150 hp (10 levels)
Auto-Heal: Heal one hp every 2.8-0.1 sec (10 levels)
Healing Amplifier: Increase effect of healing by 50-550% (10 levels)
Tesla
xxx delay
Rank 1-2: 47 damage
Rank 3-4: 94 damage
Rank 5-6: 141 damage
Rank 7: 188 damage
Deals out a ton of damage at long range.
Upgrades:
Dexterity Boost: reduces delay from xxx to 3.5 (10 levels)
Ultra Amplifier: +35-215% attack power (10 levels)
Stun Blast: xxx-100% chance of causing stun (10 levels)
The Ledgend
0.5 delay
Rank 1-2: 10 damage
Rank 3-4: 20 damage
Rank 5-6: 30 damage
Rank 7: 40 damage
The “ultimate” unit, drops extremely rarely (found my first after 10 hours)
Upgrades:
Ultra Amplifier: +35-215% attack power (10 levels)
Devastation: Enemies explode when killed
Ledgendary: Sacrifice 3 random Rank 5 (or above) units to upgrade this unit to the Lightbringer
The Lightbringer
unlisted delay
unlisted damage
Holy hell, this breaks the game balance. Starts with Vitality level 1, and whatever upgrades you had before. But rank is set back to 1.
Upgrades:
Ultra Amplifier: +35-215% attack power (10 levels)
Devastation: Enemies explode when killed
Vitality: Increase laser duration by 10-100% (10 levels) (only available after upgrading to lightbringer) (starts at level 1)