Recent posts by Ertxiem on Kongregate

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Topic: Dream World / sell or use?

You should use it, but first go to Master Williams and accept the Demon quest

 
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Topic: Dream World / Official Suggestions Thread

Can you please, please, put a confirmation box when we try to enhance an high level item with over 500 enhancements into a low level one?

Yesterday I threw away a Scoped Devil Gun +9 with over 800 enhancements because I fused it into an armor instead of a lower level item with around 50 enhancements. I would appreciate any help you could give me.

 
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Topic: Dream World / Easter event

Will it be possible to have a heads up regarding the Easter event?
Thanks.

 
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Topic: Dream World / Server 1 Guild Recruitment Thread

RBP: Random Bored People

We’re on the top 10. If you’re level 55 or above, join us and annoy the guilds above us as we overtake them! :) Apply even if full!

We make an effort to bore everyone to death. :) So, vault permission is active and we post on the guild wall. Some of us hang around in Chat Room # 24

We’re fighting all bosses we see and we help each other.

 
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Topic: Dream World / Official Suggestions Thread

Yeah, that’s exactly what I meant. And I guess I could have been more clear when I typed.
First we compute our average stats: av_stats = (str+con+int+dex+speed+sword+magic+gun) / 8 .
The LP given by yellows would be: (av_stats + level) / 2 .

 
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Topic: Dream World / Official Suggestions Thread

I’m assuming that you agree that getting 46 LP from yellows at level 92 is rather low.
So, perhaps something between 46 and 400 is more reasonable. And I think that the LP from yellows should also be related with stats.
So, perhaps ((str+con+int+dex+speed+sword+magic+gun)/8+level)/2 might be more reasonable. I estimate that you’ll get something around 200 LP.

 
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Topic: Dream World / Official Suggestions Thread

Easy upgrade: yellow sets give LP equal to the average of your stats (instead of Level/2 rounded down).

 
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Topic: Dream World / Official Suggestions Thread

New way of ranking guilds:
log10(total exp gained during the week from all guild mates)

 
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Topic: Dream World / Dream World 5th anniversary

Originally posted by kingk:

Happy 5th anniversary everyone!

Thanks

 
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Topic: Dream World / Dream World 5th anniversary

Yay! 5th anniversary of Dream World.
(And no event to celebrate it!?)
Anyway, congrats.

 
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Topic: Dream World / Dream World Tips & Tricks

Originally posted by tmls12:

Hotkeys:
[…]
1~5 to choose/use your items in inventory, except during bosses
[…]

It works during bosses.

 
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Topic: Dream World / Official Suggestions Thread

F H J K for 4 classes. ;)

 
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Topic: Dream World / xmas event

Thanks

 
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Topic: Dream World / Dream World Tips & Tricks

Tip #31 Don’t use your LP on constitution while you can buy it (caps at 120 con).
Tip #32 Don’t use your LP on constitution before getting your Alien Marauder Badge (open 25 Alien Portals).
Tip #33 If you’re aiming for the Alien Marauder Badge, open all the 25 Portals with your Demon Ring (if you’re below level 75). Only after getting the badge buy your constitution back to 120.
Tip #34 Spend all your energy and equip the ring that gives you the most max energy before getting a badge.

 
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Topic: Dream World / Imp/Girl quest

The Imp quests are easier and faster to complete. Since I recall that both give the same thing, you’ll get more exp and coins in the long run if you stick with Imp’s quests.

 
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Topic: Dream World / Official Suggestions Thread

In my opinion, increasing the HP of all mystics, in particular of unguarded ones, will not solve totally the problem. Unguarded mystics give enough coins to buy energy to continued indefinitely attacking.

Originally posted by Ertxiem:

This could be easily be solved:
If the guild does not have anybody of the correct level range to defend the mystic, the game would pick anyone from the entire set of players (i.e, not from that guild) of the correct level range to defend that mystic. It could even give that player some reward for being hired as a mercenary.

So, raising HP and creating defenders if needed is essential to extend the length of time that the war phase is on.

 
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Topic: Dream World / Halloween event?

Thanks Kingk.

 
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Topic: Dream World / Halloween event?

Kingk: can you please tell us when will it start this year’s Halloween event?
(I’m assuming that there will be an Halloween event similar to the ones we got in previous years.)

 
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Topic: Dream World / Official Suggestions Thread

Nice ideas.

Just adding to the 2nd one, I think that the best way to implement it is a level-based soft cap, something like 3 times your level.

 
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Topic: Dream World / Official Bug Reports Thread (new)

Because we can do it! :) And it’s fun.
Right now I have a Priestess and a Phoenix both at level 93 (I only use them for mob hunting and link claiming).

 
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Topic: Dream World / Official Suggestions Thread

Another couple of small but quite useful improvements would be:
- A space for Magic Talisman in the Equipment Area;
- A space for two rings in the Equipment Area (one energy ring and one non-energy ring).
This was, up to 2 inventory spots would be freed and we would no longer forget to equip the energy ring before logging out.

 
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Topic: Dream World / cards

Yes. And the more stars they have, the rarer they are.
(Though I don’t know exact numbers.)

 
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Topic: Dream World / Official Suggestions Thread

+1, I agree completely.

And please add a counter of how many crystals did we claim today, both when we are able to claim one and when we aren’t able to claim one. In the bottom line of the box could be something like: “Crystals claimed today: 6/8”.

 
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Topic: Dream World / Unguarded Mystics

This could be easily be solved:
If the guild does not have anybody of the correct level range to defend the mystic, the game would pick anyone from the entire set of players (i.e, not from that guild) of the correct level range to defend that mystic. It could even give that player some reward for being hired as a mercenary.

 
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Topic: Dream World / Silent changes...

An upper estimative of the error margin is 3.1% (for a confidence level of 95%), depending on the true probability, the error margin can be as low as 0.55% for the higher level gear.