Recent posts by kidgamer3 on Kongregate

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Topic: Rise of Champions / How to post a bug so we can fix it ASAP

got done crafting gems and i was going to craft items for daily and it errored

[22:13:10] [PartyInfo] removeItem: 1274
[22:13:10] [MMOe] engineTownSquarePlayerLeft: simplekellmaster
[22:13:10] [MMOe] getTownSquarePlayer: simplekellmaster
[22:13:11] [MMOe] removeTownSquarePlayer: simplekellmaster
[22:13:11] [MMOe] verifySellItem 1273
[22:13:11] [MMOe] engineRemoveSoldItem 1273 213 0
[22:13:11] [PartyInfo] removeItem: 1273
[22:13:18] [MMOe] verifyFinishCreateGem: 101
[22:13:19] [MMOe] engineFinishCreateGem: 101
[22:13:19] [PartyInfo] convertGemTimer: 101
[22:13:19] [Analytics] Stats: gem finish 3 Level 16 NaN
[22:13:19] [MMOe] verifyCreateGem
[22:13:20] [MMOe] engineCreateGem: 102 1 300 100
[22:13:20] [Analytics] Stats: gem start 1 Level 16 NaN
[22:13:20] [PartyInfo] addGemTimer: 102 1 300
[22:13:20] [MMOe] verifyCreateGem
[22:13:20] [MMOe] engineCreateGem: 103 1 300 100
[22:13:20] [Analytics] Stats: gem start 1 Level 16 NaN
[22:13:20] [PartyInfo] addGemTimer: 103 1 300
[22:13:23] [MMOe] verifyGetShopItems
[22:13:24] [MMOe] engineDebug: Received Shop Packet
[22:13:24] [MMOe] engineGetShopItems: buy items
[22:13:26] = ERROR =
[22:13:26] = ERROR =
[22:13:26] = ERROR =

Error ID:
TypeError: Error #1009
at ShopItemButton/startTimer()
at com.greensock.core::TweenCore/complete()
at com.greensock::TweenLite/renderTime()
at com.greensock.core::

 
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Topic: Rise of Champions / How to post a bug so we can fix it ASAP

Got back from AFK in a single fight and boom.

[19:33:29] [MMOe] engineDebug: isMelee [itemClass=warrior]
[19:33:29] [MMOe] engineDebug: isMelee = true (warrior)
[19:33:29] [MMOe] engineDebug: Has melee?: True
[19:33:29] [MMOe] engineDebug: kidgamer3 in position 3. Removing from valid targets [kong2308558-0]
[19:33:29] [MMOe] engineDebug: Ronin in position 1. Keeping for valid targets [kong2308558-1]
[19:33:29] [MMOe] engineDebug: Onyx in position 2. Removing from valid targets [kong2308558-2]
[19:33:29] [MMOe] engineDebug: Natalie in position 0. Keeping for valid targets [kong2308558-3]
[19:33:29] [MMOe] engineDebug: [B] Skill Count: 2
[19:33:29] [MMOe] engineDebug: [B] Random – Best attack: True
[19:33:29] [MMOe] engineDebug: Skill selected: 9 on Natalie [ID: 4]
[19:33:29] [MMOe] engineDebug: DoSkill 9 at Target 4
[19:33:29] [MMOe] engineDebug: Crit Chance: 7
[19:33:29] [MMOe] engineDebug: ActiveChar: kong2308558-2
[19:33:29] [MMOe] Do Skill: Bludgeon 4 22 0 0
[19:33:36] [MMOe] verifyFinishAFK
[19:33:36] [MMOe] engineDebug: Taking AutoTurn
[19:33:36] [MMOe] engineDebug: isMelee [itemClass=rogue]
[19:33:37] [MMOe] engineDebug: isMelee = false
[19:33:37] [MMOe] engineDebug: DoSkill 0 at Target 3
[19:33:37] [MMOe] engineDebug: Crit Chance: 7
[19:33:37] [MMOe] engineDebug: ActiveChar: kong2308558-0
[19:33:37] [MMOe] Do Skill: Arrow Shot 5 7 0 0
[19:33:37] [MMOe] engineFinishAFK
[19:33:37] © unloadAFKPopup
[19:33:41] = ERROR =

Error ID
TypeError: Error #1009
at CombatHandler/setChosenSkill()
at SlotButtonBattle/doClick()
at SkillBarBattle/slotClick()
at SkillBarBattle/checkKey()

 
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Topic: Rise of Champions / Bug: Lost 1 arena match because I got stuck on the 'waiting for opponent screen'

This happened to me also and i have the log here.

[14:9:55] [MMOe] engineDebug: Crit Chance: 8
[14:9:55] [MMOe] engineDebug: ActiveChar: kong2308558-1
[14:10:0] [MMOe] engineDebug: isMelee [itemClass=warrior]
[14:10:0] [MMOe] engineDebug: isMelee = true (warrior)
[14:10:0] [MMOe] engineDebug: Has melee?: True
[14:10:0] [MMOe] engineDebug: Fodder in position 2. Removing from valid targets [kong705833-1]
[14:10:0] [MMOe] engineDebug: Tank in position 1. Keeping for valid targets [kong705833-2]
[14:10:0] [MMOe] engineDebug: DoSkill 0 at Target 3
[14:10:0] [MMOe] engineDebug: Crit Chance: 7
[14:10:0] [MMOe] engineDebug: ActiveChar: kong2308558-0
[14:10:7] [MMOe] engineDebug: Taking AutoTurn
[14:10:7] [MMOe] engineDebug: isMelee [itemClass=mage]
[14:10:7] [MMOe] engineDebug: isMelee = false
[14:10:8] [MMOe] engineDebug: DoSkill 0 at Target 2
[14:10:8] [MMOe] engineDebug: Crit Chance: 8
[14:10:8] [MMOe] engineDebug: ActiveChar: kong2308558-1
[14:10:12] [MMOe] engineDebug: Taking AutoTurn
[14:10:12] [MMOe] engineDebug: isMelee [itemClass=warrior]
[14:10:12] [MMOe] engineDebug: isMelee = true (warrior)
[14:10:12] [MMOe] engineDebug: Has melee?: True
[14:10:12] [MMOe] engineDebug: Fodder in position 2. Removing from valid targets [kong705833-1]
[14:10:12] [MMOe] engineDebug: Tank in position 1. Keeping for valid targets [kong705833-2]
[14:10:12] [MMOe] engineDebug: DoSkill 0 at Target 3
[14:10:12] [MMOe] engineDebug: Crit Chance: 7
[14:10:12] [MMOe] engineDebug: ActiveChar: kong2308558-2

 
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Topic: Rise of Champions / How to post a bug so we can fix it ASAP

I went afk and tried to come back but it didn’t register until the battle was done.

[13:53:9] [MMOe] verifyFinishAFK
[13:53:9] [MMOe] verifyFinishAFK
[13:53:9] [MMOe] verifyFinishAFK
[13:53:9] [MMOe] verifyFinishAFK
[13:53:10] [MMOe] verifyFinishAFK
[13:53:10] [MMOe] verifyFinishAFK
[13:53:10] [MMOe] verifyFinishAFK
[13:53:11] [MMOe] verifyFinishAFK
[13:53:12] [MMOe] verifyFinishAFK
[13:53:12] [MMOe] verifyFinishAFK
[13:53:13] [MMOe] verifyFinishAFK
[13:54:1] [MMOe] verifyFinishAFK
[13:54:2] [MMOe] verifyFinishAFK
[13:54:2] [MMOe] verifyFinishAFK
[13:54:3] [MMOe] verifyFinishAFK
[13:54:9] [MMOe] verifyFinishAFK
[13:54:10] [MMOe] verifyFinishAFK
[13:54:11] [MMOe] verifyFinishAFK
[13:54:12] [MMOe] verifyFinishAFK
[13:54:12] © unloadAFKPopup
[13:54:12] MATCH FINISHED: kong705833 kong2308558
[13:54:14] loadGameOverScreen: kong705833 false 234
[13:54:14] [Analytics] Stats: arena lose level Level 15 NaN
[13:54:14] [Analytics] Stats: arena lose composition WWMR 15
[13:54:14] [Analytics] Stats: battle time Level 15 410

 
Flag Post

Topic: Rise of Champions / How to post a bug so we can fix it ASAP

Just finished with a arena fight and it errored. Nothing out of ordinary that i did im quite sure.

[18:28:58] [MMOe] engineDebug: Skill selected: 0 on Ronin [ID: 2]
[18:28:58] [MMOe] engineDebug: DoSkill 0 at Target 2
[18:28:58] [MMOe] engineDebug: Crit Chance: 7
[18:28:58] [MMOe] engineDebug: ActiveChar: kong2308558-1
[18:28:58] [MMOe] Do Skill: Arrow Shot 3 17 0 0
[18:29:0] [MMOe] Verify Quit Match
[18:29:0] [Main] WAITING: Quitting battle…
[18:29:0] [MMOe] engineDebug: You Decided to Quit the Match
[18:29:0] [MMOe] engineEndMatch: false false 0
[18:29:0] loadGameOverScreen: ENEMY false 0
[18:29:0] [Analytics] Stats: arena lose level Level 15 NaN
[18:29:0] [Analytics] Stats: arena lose composition WWMR 15
[18:29:0] [Analytics] Stats: battle time Level 15 100
[18:29:0] [MMOe] engineDebug: [MMO] Disconnected from Battle Room
[18:29:1] [MMOe] engineDebug: Updating Home Server…
[18:29:1] [MMOe] engineAccountUpdated
[18:29:1] [MMOe] engineDebug: Arena – Progress=3,wins=1
[18:29:2] [Main] unloadCombatHandler IMMEDIATE
[18:29:2] [Main] finishCombatHandler: false true true
[18:29:2] [Main] loadHome
[18:29:2] [B] init
[18:29:2] [B] loadParticles complete
[18:29:2] = ERROR =
[18:29:2] [B] loadEffects complete
[18:29:2] = ERROR =

 
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Topic: Rise of Champions / Armor Customization semi-final poll

3. by laith frost mage

 
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Topic: Rise of Champions / How to post a bug so we can fix it ASAP

I pressed Guild after looking at the daily rewards menu

[17:8:9] [MMOe] engineDebug: Maps included in reward: 0
[17:8:9] [MMOe] engineGetRewards [object Object],[object Object],[object Object] 0 2 8
[17:8:9] REWARD INFO: 3 0 2
[17:8:24] [MMOe] verifySellItem 548
[17:8:24] [MMOe] engineRemoveSoldItem 548 59 0
[17:8:24] [PartyInfo] removeItem: 548
[17:8:27] [MMOe] verifySellItem 550
[17:8:28] [MMOe] engineRemoveSoldItem 550 80 0
[17:8:28] [PartyInfo] removeItem: 550
[17:8:30] [MMOe] verifySellItem 549
[17:8:30] [MMOe] engineRemoveSoldItem 549 24 0
[17:8:30] [PartyInfo] removeItem: 549
[17:8:48] [MMOe] Verify Set Skill: 0 7 -1
[17:8:48] [MMOe] Set Skill: 0 7 -1
[17:8:48] [SkillScreen] Set Skill: 0 7 -1
[17:8:56] [MMOe] engineUpdateGuildGold: 23260
[17:8:56] [MMOe] engineUpdateGuildMember: kong5162900
[17:9:6] [MMOe] verifyGetShopItems
[17:9:6] [MMOe] engineGetShopItems: shop
[17:9:9] [MMOe] engineUpdateChat: kong4954072
[17:9:33] [MMOe] verifyGuildChat
[17:9:33] [MMOe] engineUpdateChat: kong2308558
[17:10:46] [MMOe] engineUpdateChat: kong4954072
[17:12:6] [MMOe] engineUpdateGuildXP: 8 107148 210000
[17:12:19] = ERROR =

 
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Topic: Rise of Champions / How to post a bug so we can fix it ASAP

[15:53:3] [MMOe] engineDebug: isMelee [itemClass=rogue]
[15:53:3] [MMOe] engineDebug: isMelee = false
[15:53:3] [MMOe] engineDebug: [B] Skill Count: 0
[15:53:3] [MMOe] engineDebug: Skill selected: 0 on Natalie [ID: 4]
[15:53:3] [MMOe] engineDebug: DoSkill 0 at Target 4
[15:53:3] [MMOe] engineDebug: Crit Chance: 6
[15:53:3] [MMOe] engineDebug: ActiveChar: kong2308558-3
[15:53:3] [MMOe] Do Skill: Arrow Shot 4 1 0 0
[15:53:4] [MMOe] Verify Quit Match
[15:53:4] [Main] WAITING: Quitting battle…
[15:53:5] [MMOe] engineDebug: You Decided to Quit the Match
[15:53:5] [MMOe] engineEndMatch: false false 0
[15:53:5] loadGameOverScreen: ENEMY false 0
[15:53:5] [Analytics] Stats: single match lose level Level 12 NaN
[15:53:5] [Analytics] Stats: single match lose composition WWMR 12
[15:53:5] [Analytics] Stats: battle time Level 12 109
[15:53:5] [MMOe] engineDebug: [MMO] Disconnected from Battle Room
[15:53:5] [MMOe] engineDebug: Updating Home Server…
[15:53:5] [MMOe] engineAccountUpdated
[15:53:6] [Main] unloadCombatHandler IMMEDIATE
[15:53:6] [Main] finishCombatHandler: false false true
[15:53:6] [Main] loadHome
[15:53:7] = ERROR =
[15:53:7] [MMOe] verifyGetRewards
[15:53:7] [Main] WAITING: Checking rewards…

 
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Topic: Rise of Champions / How to post a bug so we can fix it ASAP

Pressed play at the main menu and error happened

[19:31:23] [MMOe] engineDebug: requiredExp: 22000
[19:31:23] [MMOe] engineCheckLevel: false false
[19:31:23] [Main] HOME
[19:31:24] [MMOe] engineDebug: [MMO] Guild Room Connect Success
[19:31:24] [MMOe] engineDebug: Guild :: Connected – server has already initiated guild
[19:31:24] [MMOe] engineDebug: Guild :: Joined room successfully
[19:31:24] [MMOe] engineGuildObject
[19:31:24] [MMOe] engineUpdateGuildMember: kong2308558
[19:31:24] [MMOe] engineDebug: CheckContribution – 1
[19:31:24] [MMOe] engineDebug: CheckContribution – 2
[19:31:24] [MMOe] engineDebug: No object exists in database for contribution
[19:31:24] [MMOe] engineDebug: Loaded guildContributions
[19:31:24] [MMOe] engineDebug: Guild Contribution is null? problem…
[19:31:25] [MMOe] verifyGetRewards
[19:31:25] [Main] WAITING: Checking rewards…
[19:31:25] [MMOe] verifyGetTickets
[19:31:25] [MMOe] engineDebug: Received getRewards packet
[19:31:25] [MMOe] engineDebug: No Rewards: stage=0
[19:31:25] [MMOe] engineDebug: BattleStage == No Win/Loss – No reward
[19:31:25] [MMOe] engineGetRewards null 0 1 0
[19:31:25] [MMOe] verifyCheckSurvey
[19:31:25] [MMOe] engineDebug: Available tickets to give: 11
[19:31:25] [MMOe] engineGetTickets: 3 -109820
[19:31:25] [MMOe] engineDebug: CheckSurvey…
[19:31:25] [MMOe] engineDebug: Already Contains Survey

 
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Topic: Rise of Champions / Guild recruitment

kong2308558
just wondering what do guilds do as of now?

 
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Topic: Rise of Champions / New guild

kong2308558 :3

 
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Topic: Yu-Gi-Oh! BAM / Konami, please remove some things from BAMGO

only thing i want changed is the “free roll”. make it so it gives you more rolls after instead of a re-roll. im happy with the rest

 
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Topic: Clash of the Dragons / Clash reboot concerns

Originally posted by godukeman34:

I am also a little nervous about the changes they are making towards the game to make it more like LoH. Clash definitely has some problems, but I am worried that in big changes they might hurt the game. The thing I am most afraid of though is getting rid of energy, because I believe that it was a large reason for the downfall of LoH and if they do get rid of it, I will likely stop playing the game.

i also agree with not removing the energy, i like the fact of being limited because i have a reason to come back later. if energy didn’t exist i would most likely stop playing eventually.

 
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Topic: Kongregate Multiplayer Games / [Yitien] Fate consumption problem

its really annoying that we cant choose the fate that we want to level up. the game automatically chooses the one that is higher and puts it into that. its annoying if i have a bad epic one and a decent rare one, and the bad epic consumes the good rare. you should make it so we can choose what fate we want to level.

 
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Topic: Kongregate Multiplayer Games / [Yitien] Assassin Part One

will there be an item that changes players class added in? many players did not get to choose their class and other longer playing characters wouldnt get the chance to play as the assassin.

 
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Topic: Wartune / screenshots of Chinese server

another item is the mounts, theirs are about 1400 balens

 
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Topic: Wartune / some freaking character in chinese server

Originally posted by KnowingEyes:

Album here.

Fixed for below.

went ahead and made another thread for it but thank you ^^

 
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Topic: Wartune / screenshots of Chinese server

i took a trip to the first server made and screenshot most things i saw that looked important.
http://imgur.com/z5V4t8m,7zobM8J,GJsnkKX,a4x00jb,1BSylpy,vK3mdBZ,OpbgGZj,XPWxmm1,Y3PjnMb,rnB0ttB,RYzd4Af,t5SduHU,WdbgpYL#0

link

it includes the new troops, clothes, shop stuff, and mounts.

one thing that i found surprising was the balen cost items were much cheaper in that server.

 
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Topic: Wartune / A couple simple tips most do not know about!

Crypt Tip: use AFK mode until you die then just revive (because you get one for free) and blitz the rest. it saves a lot of money.

if you’re wondering which is better Mystery box VS Summon when using keys, mystery boxes will always yield a better loot for the cost of the summon, but the summon gives other things the box cant. for example the summon on Void nightmare gives a level 40 legendary stone.

 
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Topic: Wartune / VIP Wheel is rigged

they shouldn’t tempt us with the best items, instead they should take the ones not possible to get out and put in the other ones. to make it less tempting.

but i never expected to get most of those items, i found out what was possible and what wasn’t then just reset the wheel till i knew all 8 items i wanted were worth it.

 
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Topic: Wartune / World Boss on server 3

hey woaka isnt in this boss battle, normally he gets like 3% of the boss damage also.

 
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Topic: Wartune / lvl 45 sets should NOT require honor to purchase!

well that’s in no way fair to the free players. it took a long time for a good game to come out where paying players actually could lose to free players and i would like it if it stayed this way.

 
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Topic: Clash of the Dragons / weirdest bug i have seen

the next pvp i entered the samethong happened only i was dead and still able to play

http://imgur.com/tOdEe

very confused…

 
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Topic: Clash of the Dragons / weirdest bug i have seen

im in pvp and i randomly defet the guy and it still continues… i have no clue what is going on or why i have 5 cards

http://imgur.com/O9QYi,LqDIV

http://imgur.com/O9QYi,LqDIV#1

i took these to show how weird it was

 
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Topic: Clash of the Dragons / is cycle still ok for pvp

people have 20 card cycles now, seen a few in pvp