Recent posts by coleislazy on Kongregate

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Topic: Kongregate Multiplayer Games / [Platoonz] give deals for guns please

I see weapons from time to time.

 
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Topic: Stencyl / Are your games stolen?

Just an FYI, it is really easy to file a DMCA complaint against a site hosting a stolen game (if it is a legitimate site with a real contact address). It is also very easy to file a DMCA complaint with Google if the site uses any of Google’s ad services. You can also try filing one with their host.

The only problem is, they can file a counter-complaint once they receive notice (also very easy to do) and then your only recourse is a lawsuit. It only takes a few minutes to file a complaint by email, so there’s not really any reason not to, if you’re concerned about the theft.

 
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Topic: Stencyl / Is it possible to convert a Stencyl file to Flash?

Stencyl outputs a SWF file. You would have to disassemble it (which I’m sure there are programs for) and somehow make it into a .FLA file (which I doubt there are programs for).

I’m not sure why you’d want to do this, in any case.

 
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Topic: Stencyl / Stencyl , Unlimited ( What can i do with it?And other noob questions.)

I’d play that.

 
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Topic: Stencyl / Stencyl is a failure.

I’m going to make a few final points for those who may be watching this discussion, since clasher has obviously already made up his mind.

Stencyl is not a toy. It is a fully capable of doing anything you can do with FD, CS5, or whatever.
Stencyl has not failed. It is constantly attracting new users who are developing games which are NOT crash course clones. It is expanding to iOS development as well.
Stencyl is not and experiment and is not marketed to kids. It is a useful tool for people of all ages who have an idea or who have the artistic abilities, but do not have the desire/patience/confidence/whatever to learn to write 1000’s of lines of code.

I, personally, am a self-taught programmer. I can and have coded in AS3. I choose to use Stencyl because it allows me to work quickly and handles a lot of the “engine” stuff that I don’t want to have to worry about and is flexible enough to do what I need it to do. The first game I ever released was created in less than three weeks with Stencyl while working two jobs and it is sitting at 3.2 on Kong, which means more people like it than not. I consider that a success.

I will no longer participate in this argument.

 
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Topic: Stencyl / Stencyl is a failure.

You’re confusing simple to learn with simple. It is fully capable of creating any kind of game. And you missed my point. The presence or absence of spam has nothing to do with whether or not developer X makes a great game. I’m certainly not arguing that there isn’t a ton of spam.

 
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Topic: Stencyl / Stencyl is a failure.

Why is it so hard to believe that Stencyl is just as capable of creating good games as any other tool? If you’re only argument is that none have been made so far, that is pretty weak. That does not exclude any from being made in the future.

The amount of spam is also irrelevant to the creating of good games, since one has nothing to do with the other.

Are there currently any great games (very subjective) on Kongregate? Maybe not. Could one come out tomorrow? There’s nothing stopping it from happening.

 
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Topic: Stencyl / Stencyl is a failure.

Here’s a 3D tech demo from Stencyl: http://www.stencyl.com/game/play/2113

 
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Topic: Stencyl / Stencyl is a failure.

I just want to point out that anything that can be done in “pure” AS3 code can be done in Stencyl (though it may be harder to do, or slower, depending on what you’re trying to do) since Stencyl is just an IDE and an AS3 library bundled with Box2D and Flixel.

Yes, this includes creating a multiplayer game. Just because no one has done it yet, that doesn’t mean it can’t be done. Besides, the “game” aspect of a multiplayer game is almost always on a server written in another language. Flash is generally just the UI for such a game.

 
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Topic: Stencyl / Stencyl is a failure.

If one great game is made with Stencyl, wouldn’t it be worth all the spam (which is easy to pick out, by the way)?

And why do you keep saying that Stencyl failed?

I totally get it if you say you don’t like it. I can sympathize when you complain about the kids who get too excited and publish crap here. But if I want to use Stencyl, and I make a good game, who the hell are you to tell me that I shouldn’t be able to publish it to Kongregate?

 
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Topic: Stencyl / Stencyl is a failure.

qwerber: Thanks to a tutorial on how to do it right, I’ve put up a new particle demo. It doesn’t follow the rules you set forth earlier, but I think its pretty sweet. I got it up to 120000 on my crappy work laptop and it was still at 30fps.

http://www.stencyl.com/game/play/6802

 
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Topic: Stencyl / Stencyl is a failure.

Dude: http://en.wikipedia.org/wiki/How_to_Win_Friends_and_Influence_People

 
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Topic: Stencyl / Stencyl is a failure.

I like to be able to use design mode for most of my work. It just makes it easier for me to grasp. Its nice to have easy access to the features of Box2D and Flixel with visual blocks, too. If I need to do more advanced work, I drop in some code blocks to put some straight code in. If I really need to do something outside the norm, I use full-on code mode. It makes sense to me and works for me, so that’s why I’m using it.

Basically, that’s all it really comes down to: whether it works for you.

 
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Topic: Stencyl / Stencyl is a failure.

Originally posted by qwerber:

Complete control… Even with the Document class?

Yes.

 
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Topic: Stencyl / Stencyl is a failure.

Whether you use code mode or design mode, it is saved to .as files. Code is not “generated”. When you put a block in a scene, it puts a line of AS3 code in a .as file.

 
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Topic: Stencyl / Stencyl is a failure.

Why can’t I use low-level techniques in Stencyl?

 
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Topic: Stencyl / Stencyl is a failure.

Originally posted by clasher235:
Ummm how is code mode no as powerful as legitimate code. Code mode uses AS3 which is exactly what adobe flash uses isn’t it?

Wasn’t this already settled by qwerber? Stencyl runs much slower.

Sort of. I have no idea how to properly make a particle emitter. I’m fairly certain qwerber could make one just as good in Stencyl as the one he made in FD.

 
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Topic: Stencyl / Stencyl is a failure.

Originally posted by Stencyl_ROCKS:

To all the Stencyl haters and people who say Stencyl is a failure: There is no point to this discussion now, stop this discussion, and leave stencyl alone. People who want to use stencyl will continue using it whether you show your hatred towards stencyl or not. You are just jealous that now, thanks to stencyl, people can make flash games without coding whereas you had to learn coding. No matter what u say you are being jealous!!!

♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦STENCYL ROCKS♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦♦

Argument settled.

 
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Topic: Stencyl / Stencyl is a failure.

Have him/her make good bad art. That is to say, make good art parodying bad art.

 
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Topic: Stencyl / Accounts

No.

 
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Topic: Game Design / Would this be legal?

In that case, the judge only considered the URL, peta.org, in determining whether it constituted a parody. He refused to consider it in the context of the site’s content. A few years later, a court rejected that argument in another case, but my point was that fair use does not prevent lawsuits.

 
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Topic: Game Design / Would this be legal?

Yeah, but I was joking, too.

See the problem? The “joke” isn’t a commentary on Star Wars, thus it is not a parody.

Also, claiming a parody does not automatically protect you from lawsuit. You could be sued, and would have to prove fair use in court. In 2001, PETA sued a man who owned the website peta.org (People Eating Tasty Animals). He claimed it was fair use as a parody, but the court rejected his defense.

Note that I am not saying you will be sued. I am saying this likely does not fall under fair use.

 
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Topic: Game Design / Would this be legal?

Originally posted by gta_fido:
Originally posted by coleislazy:
Originally posted by gta_fido:

Asking if he is a Jawa is a parody. It is %100 perfectly legal.

A parody “is the use of some elements of a prior author’s composition to create a new one that, at least in part, comments on that author’s works.” This is not a parody.

You don’t have to litterally comment on the subject. The fact of the matter is, asking if a cloaked figure with glowing eyes is a Jawa is a comment.

For whatever motive the author has for putting that question in the game, that is his comment about the Jawas from Star Wars. Maybe it is because the character in GameBuilder15’s game is a shopkeeper possibly selling junk and dresses and looks similar to a Jawa, it makes the main character ask the question. The comment in this case being, Jawas are like scrap yard vendors. They take old junk and sell it.

If I made a character that looked pretty much just like Luke Skywalker and had a guys say, “hey, aren’t you Luke Skywalker? Let’s go on an adventure!”, and they proceeded to do so, would that be a parody? No. You have to comment on the author’s work, not just reference it. Now, if I made a game with C3PO and R2D2 where they were lovers, that would be a commentary on how they seem to have an unusually close relationship in the movies.

 
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Topic: Game Design / Would this be legal?

Originally posted by gta_fido:

Asking if he is a Jawa is a parody. It is %100 perfectly legal.

A parody “is the use of some elements of a prior author’s composition to create a new one that, at least in part, comments on that author’s works.” This is not a parody.

 
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Topic: Stencyl / Removing the pause screen in Stencyl?

There is a block to disable the Flixel hotkeys and a block to disable pause on losing focus. If you put both of those in the first scene, it should prevent the player from pausing.