Recent posts by Fubarman on Kongregate

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Topic: Kongregate Multiplayer Games / [Battle Conquest] [OFFICIAL] Bug Thread

Can’t attack. Comes up with an error message whenever i try.

 
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Topic: Kongregate Multiplayer Games / [Terra Monsters] [Official]: The Big Bug List

I’m having the same problem I had when I first tried to play the game. When I start a battle and choose an attack, it starts to happen, but then the game freezes. Flash player doesn’t crash, I’ve made it all the way to the air city, without this happening at all, but now I can’t play.

 
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Topic: Kongregate Multiplayer Games / [Terra Monsters] [Official]: The Big Bug List

Originally posted by DragonSaga:

Every time I go into battle when I’m attacked the game freezes, so I basically can’t do anything. Please fix this.

I’m having the same problem, the game hasn’t crashed, the game freezes right as my pet was about to attack. I can look at the stats on both Terra monsters, but the battle has frozen.

 
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Topic: Epic War Saga / how to beat chpt 4 final

You can beat it with any character, you just need to utilize your ranged units. If you vary their types and use some magic units they’ll keep everything behind him. You might want to equip a time boost though because I beat him with 20 secs left, that was scary.

 
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Topic: Epic War Saga / Suggestion and Ideas

Originally posted by drexelast:

4. During the battle of missions, the cost of summons energy should fit the energy requirement of each card exactly.
Such as, now I have 3 grids’ summons energies, then if I am summoning an elf archer squad which only needs 2 grids’ summons energies, then after the summons I shall be left like 1 grid summons energy. But in current phase it will leave ZERO grid of summons energy to you after did the summons. And to apply the attack energy bar’s grids during the battle as well, that is only cost the exact grids I have used.

The mana system definitely needs to be changed. Monsters above level 4 never really come into play(not just by me, the computer never uses them either). The energy swapping I thought was neat at first, but now that I have an ability that cost 5 points and units that cost 4 and up, I find I don’t actually get to use them they just are something neat I can do when I’m winning. Left over energy needs to stay, but put a cool down of 5 secs on the abilities so people can’t spam.

 
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Topic: Epic War Saga / Suggestion and Ideas

Originally posted by Zellie:

Also, you might want to look into nerfing White Tiger. It seems kind of OP that i can start a battle with summoning them, and they go kill the enemy commander before he can really do anything. Just saying

No man white tiger doesn’t need to be nerfed. Being able to summon him at the start of a battle does. Having all mana items ruins this game. The equipment system needs to be changed so that you equip 1 weapon, 1 armor, 1 shield, and then the last 3 slots for rings, artifacts and all that jazz.

 
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Topic: Epic War Saga / Suggestion and Ideas

The equipment system needs to change. Equipping all mana items breaks the balance of the game, and equipping 5 swords is weird any way. I say you make it so only one weapon, one armor, and one shield can be equipped at a time.

Also Viegraffs Swords of judgement should have it’s mana cost increased to 3, and meteor should have it’s cost brought down to 2.

 
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Topic: Epic War Saga / how do you get lost artifact like epic blade III, and angel slayer?

I don’t think they’ve been released yet. Probably from cave of trials which Artlogic said might come before june. Although there is a big gap between the stats on those and the current equipment so I hope there is stuff in between.

 
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Topic: Epic War Saga / Suggestion and Ideas

Originally posted by gust4v3:
Originally posted by emirbeg:

Add commands like attack, hold and retreat!!!!!!!

Indeed, that is REALLY necessary and would be a great improvement.

Yeah basic commands would really add to the game. Attack obviously, retreat, hold (makes a waypoint wherever your hero is on the battlefield that all the units will move to and stand around at), and a rally command where all your units move to your hero and then follow you around if you move forward or retreat.

 
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Topic: Epic War Saga / Suggestion and Ideas

Originally posted by Mozai:
Originally posted by woxdin:

Am I only one who feels that Range units are way overpowered?

You aren’t the only one, and magic units can be even worse since their range can be more than 2/3rds of the battlefield, making them untouchable even by normal ranged units. Just two summons of Dragon Pups (Fire, Magic, Level 1) can be an impenetrable wall for any units that aren’t water, and the Dragon Pups can start firing at enemy units in the middle field before their sprites are entirely on-screen.

The knock around needs to be nerfed. When an arrow hits a unit, the unit should slow down to 75% speed for a jiffy. If he’s hit simultaneously by other arrows it should take another 25% off, but limit the lowest speed to 25%. That way if there is a wall it slows your units charging in down. I’ve had my units pushed back halfway across the map while receiving back-up and healing, and that’s just ridiculous.

 
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Topic: Epic War Saga / Is mission 2-5 even possible?

You need faster mana generation. Eat some oranges or buy some equipment, like holy sword excalibourne. Unfortunately it kind of breaks the game because you can rush pretty much any enemy.

 
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Topic: Epic War Saga / Suggestion and Ideas

Originally posted by Red7xd:

Templar Knight in thunder temple should cost more then the monster lab price for it, at least 13,500 gold.

I thought that too at first, but right now for me in order to buy the templar knight I would have to spend 15000 on the temple upgrade then 8000 on the unit. That’s a bit more than the 9000 to upgrade.

 
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Topic: Epic War Saga / Suggestion and Ideas

Originally posted by Dzudzilla:

One thing that I just thought of. To reduce the grind and tedious repetition, if you can beat an opponent in under 30 seconds, that mission should count as mastered…you still need to work to get to the point where you are that badass and you still need to buy good units, but it’s incredibly silly to just repeat a mission over and over again using the same formula…

That’s a cool thing that could work well. Like star 1 is for beating the battle 10 times, star 2 is for beating under 1:00( that will have to be way longer for bosses), and star 3 is for summoning only one unit type(Ex. Mission challenge beat without summoning water types. Make it specific for each mission.). It will give some incentive to play old missions, because I really don’t feel like replaying the 1st mission 30+ times.

 
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Topic: Epic War Saga / crystal bought units

The catapults have a longer range than any units I have and the beast riders are fast. Both units have special abilities if the stats get boosted then people that don’t buy them won’t stand a chance.

 
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Topic: Realm of the Mad God / Error Over quota

If you get in and go to a realm try to avoid having to nexus. I thought i was good but when i tried to go to the nexus i got the over quota message.