Recent posts by Braingeyser on Kongregate

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Topic: Prime World: Defenders / How to dominate the Shamans/Everything else

Originally posted by griffon652:

As long as you can get one of each from the above, you can use the mirror’s to upgrade them to the max.

Or, y’know, close enough for shaman-killing.

 
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Topic: Prime World: Defenders / Observation chronicle: ~220 hours of play

Thanks for the responses. I look forward to the rewrite.

Following up on two of the replies:

Originally posted by drt_t1gg3r:

When I finally beat the game … I will reset and try again with the next intention to evolve same tier different level cards together and make a record of such accounts. Then … reset and do again using different tier same level cards and take a record of it.

Looks like you may not have to do this much extra work. You’re already almost there if you still have those Air Guards you posted above. All you need to do is compare the P2 with a P1+T1 evolution to see if they match, then you’ve covered all the combinations, right? Then just see what behavior the mirrors mimic. (I think you’ll find they always act as a T1, but check it anyway.)

Originally posted by drt_t1gg3r:

when you look at the silver per level ratio in the evolution of cards vs artifacts you get a much higher return on your investment when you sell cards and buy artifacts. It takes 6 (10x) artifacts to level a rare to 15. (24 for a unique) You can win them or buy them 1 at a time for 2000 silver (well you get a (5x)(6x) and a (10x) magic artifact too) You can either sell a tower for money, or spend money to fuse it with less efficiency than an artifact that costs less than the fuse of the lesser card.

I think you might not be so short of silver in your experiment if you fused with the cards instead. My own hypotheses are far less rigorous — I didn’t keep any data, just did a little math just now — but see if you think they make sense.

I posit there is a base unit of upgrade power — for now, let’s call it an “upgrade unit (UU).” I further posit Common cards are worth 1UU, Rare cards are worth 2UU, Unique cards are worth 4UU, and Artifacts say what they are worth (e.g., Ancient Seal says “x10” because it is worth 10UU). (I provide no data for this claim, but believe you can verify it easily by popping different cards into the forge and seeing how the resulting level in the “forecast” box changes. [Things will appear not to add up exactly at larger numbers, but that is because of some accumulated rounding errors.])

This lets us look at each card in terms of its upgrade efficiency: the silver cost for each UU provided. In the case you mentioned, where you sell each new tower if you’ve already maxed it, you are getting 57 silver for a Common tower (1UU), 143 for a Rare, and 287 for a Common. That means you’re selling UU at 57, 71.5, and 71.75 a pop. Incorporate the forge costs, which seem to ramp from maybe 35/card to maybe 80/card at the highest levels, and the per-UU cost hovers in the 80’s and 90’s; it won’t break 100 except when using Commons. Whereas, if you purchase a Rare Booster, you’re spending 1570 after you sell back the spell-only artifacts*, and only getting 15UU out of it. It’s already costing over 104 silver/UU, even before you incorporate forge costs. Plus, it’s harder not to overspend by using more UU than required if you use only high-UU artifacts; so even the Commons provide some efficiency.
[*This is a complete assumption I’m making based only on my own experience of having my spells completely maxed while I’m still only maybe halfway through leveling my towers. But people’s gripes about receiving spells and spell artifacts seems to support it.]

It’s just a hypothesis. But I think I’ve been grinding at this for just about the same amount of time you were in your experiment, and I’ve got almost 100k silver sitting around. Maybe try it during your next experiment and see if it changes anything.

 
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Topic: Prime World: Defenders / Observation chronicle: ~220 hours of play

This is…a lot. A bit tough to read, but a very interesting investigation. A few questions:

1. Shorthands vary throughout the forum, but in general, people refer to Tier 1 through Tier 3 as T1, T2, T3; and then add a separate category for a “perfect evolution” specifically referring to a T3 made up of two T2’s (as opposed to a T2 + a T1). You have added a whole category of P1, P2, P3 that mean something different, but I’m a little unclear what it means. You say “A Perfect tower that was evolved with exact likeness,” but that doesn’t mean anything with respect to Tier 1 (not yet evolved), and doesn’t mean anything for Tier 2 unless you’re challenging the notion that mirrors behave identically to Tier 1 cards. Can you clarify your terminology and expand on its significance?

2. Any data yet supporting your decision to bring both cards to max level before evolving, instead of just the one “being evolved” (the one on the left)? This goes against what everyone has said in the forums prior, but they didn’t provide any detailed data.

3. In the ~90 hours/Dokt Mine section, you reference card positions suggesting you believe you can predict where which card will be. Any data to back this up? That could well be the most interesting part of this experiment.

4. You mention auto selling towers if you already have one of that card maxed out. You aren’t using them for other cards’ fusions? If not, why not?

 
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Topic: Tiny Dice Dungeon / size changed with update

Fixed! Thanks!

 
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Topic: Tiny Dice Dungeon / Please make the game faster

+1srsly

Also, can we tack the keyboard unresponsiveness onto this issue as well? This is a great game, but everything is just so slow.

 
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Topic: Tiny Dice Dungeon / size changed with update

My Tiny Dice window is now huge, larger than fits on my screen, since the Halloween update. Tweakplz?

 
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Topic: Tiny Dice Dungeon / random

General Kongregate questions live in the forum http://www.kongregate.com/forums/1-kongregate . Regarding a chat room, I’ve only ever seen them while you’re playing one of the games, but there are many chatrooms that are not game-specific. If you sent messages and want to see what those are, there should be an envelope in the upper right; click on that, then click the tab “Sent” to see what direct messages you’ve sent out.

 
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Topic: Tiny Dice Dungeon / seeing pet monsters' HP

Okay, actually found it myself after a few days. If anyone else was wondering: go to the screen where you would be selecting an Item to put on the monster (at least two ways to get there), and actually select a slot. It shows the monster’s name, level, and HP up top.

 
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Topic: Tiny Dice Dungeon / seeing pet monsters' HP

Is there somewhere in town I can see my monsters’ current HP?

 
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Topic: Kongregate / October '14 Suggestion Thread

The ability to search within the forum you’re in (and maybe an option to include subforums) would be helpful.

 
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Topic: Prime World: Defenders / Grand Mirror now always available?

I think that’s the third day in a row that the GM is available in the store where the Mysterious Mirror used to be. Is this a permanent change?

 
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Topic: Prime World: Defenders / 200 Stars later

Have you already used your rare towers to advance to the later stages, to farm there?

Originally posted by huntard108:
Yes certain towers do not show up early draw (if at all). And if that same is true about Unique boosters… The Dev is intentionally ripping people off hand over fist.

Nah, the game just wouldn’t be fun if you scored a devastating tower early on. They’re filtered out so you can have a challenge until you make it through with the rares and the not-fully-evolved Uniques they hand you. Then you can farm for more Uniques and use the bigger guns as you go through H mode.

 
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Topic: Prime World: Defenders / Mysterious Mirrors, How Best to Utilize them?

This is what people are referring to when they talk about making a “perfect” versus “imperfect” tier 3, or a “p3” or “t3+”. Different names, but all over these forums. You get like a 5% bonus when you merge two T2’s instead of a T2 with either a T1 or a mirror.

 
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Topic: Technical Support / search won't scope

When using the search box from any forum, the site runs a search of the entire forums instead of searching within the forum we’re already in. Not sure how this is remotely useful to anyone. Leads to a whole lot of repeated posts in specific forums, where people aren’t going to read five or ten pages to see if their topic is covered. In fact, this issue may have been already mentioned…but if so, I can’t find it.

 
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Topic: Prime World: Defenders / Mysterious Mirrors, How Best to Utilize them?

As Xetna said, use the Mysterious Mirrors on Mortars and Air Guard first. I would add: do so ASAP. Yes, you will receive additional actual copies of the card very soon, but if you do any farming at all, you will receive far more of these mirrors than you will ever be able to use. Don’t bother stockpiling them.

As for the Uniques: yesterday the Prime Gun was on sale in the store, and today the Grand Mirror is. These are both extremely rare occurrences, but yes, they do happen. Save stars for such occasions.

 
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Topic: War of Omens / Enough with the slow play!

Originally posted by kikix12:
a lot

Whoa. Drama. Okay.

First: I didn’t cite you for the quote because I was just using that tone as an example of a sentiment expressed several times already. Yours was just handy. Don’t take it personally.

Second: yeah, you were explaining the meaning of a word, but you were doing so incorrectly. “Playing” is simply taking part in a game. When a player is checking out their bank and hand, their opponent’s bank and hand, doing a little math, figuring their draw odds, etc., even if they’re not clicking, that still counts. Maybe it doesn’t feel fun to you if you’re not “acting, or at least seeing something happening” (again, this applies to all the similar criticisms, but you provided a choice quote), but you’re still playing a game. It’s a strict turn-based game, so you don’t have an active role during your opponent’s turn, and like it or not, your opponent gets to play the game, too. If you’re too impatient to handle such games, don’t play them.

If you’re going to get snotty based on the meaning of a word, get the meaning right. I guess you can take that personally, if you think I’m being unfair, but good luck saying I’m wrong.

Third, and most important: what exactly do you think you’re saying when you demand a player go faster? People aren’t stopping to read their mail. Aside from dotchan there taking a bathroom break (lulz), when people are in the game, even if they’re not clicking, they’re still planning and plotting, and that is playing. Demanding they go faster means you demand they plan less. You didn’t demand rote algorithms, but you appear happy to force others into them if it means you don’t have to wait an extra fifteen seconds.

That is the point you missed. (You mentioned forum posters thinking about what they read and write. I think you should take that advice.) You shout “there are people THAT CAN THINK FASTER THAN YOU” as if that’s news. Do I have to shout at you that there are people who will think slower than you? I hope not; someone would have to be a self-centered idiot to assume everybody else operated the exact same way he does. So do I have to explain that when one chooses to play humans instead of AIs, he is accepting the fact that he may engage slower humans? Was that really an unforeseen eventuality? Hey, there’s nothing terrible about a person being impatient toward those who operate slower than himself; everybody has preferences. But maybe that person should be self-aware about that and excuse himself from multiplayer strategy games, instead of demanding other people alter their behavior.

Yes, make legitimate criticisms like, “the game is flawed because waiting during opponents’ turns is boring.” Please, brainstorm tangible solutions like the fast/slow leagues suggestion. But the people who say “enough with the slow play” or “you don’t need 30 seconds” or “I don’t care what you’re doing because I want to go” could really try to contribute something to the topic that sounds less like egocentric whining.

 
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Topic: Prime World: Defenders / So, it looks like I'm stuck

According to this thread, you don’t even need any Uniques for the last level.

As for specific advice how to take 17: if there was ever a spot made specifically for a Prime Injector, it’s that range buff spot. It amplifies 11 other spots that way. And of course, use 2 towers on the square field to block off the rear entrance. (That field is also a fine place for an Injector, actually; covers even more spots, albeit maybe less useful ones.)
EDIT: Hang on, going to go test some things…
EDIT 2: Yeah, I just popped through with only Mortars, Air Guard, Prime Injector, Detector, and Accursed. (Unique spells, though.) PI on the Range spot is very nice. Even better for final battle, but nice for 17 as well.

 
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Topic: Prime World: Defenders / Upgrade Ice Tower?

Increases range.

 
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Topic: Prime World: Defenders / Grinding isn't actually too bad? Need veterans' input.

Those are kind of interesting, but did you mean to post them in another thread? They don’t really apply to this.

 
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Topic: Prime World: Defenders / Grinding isn't actually too bad? Need veterans' input.

Thanks for that insight. The p/x description is well-worded; it shows well why farming the Dragon Tower early is good (not many available Uniques = low x) and why things get tedious later (x rises steeply while progressing, and then p slowly drops). Also very good to hear your timeframe. If you bought any boosters in that after-Heroic period, any idea how many you bought?

 
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Topic: Clicker Heroes / definition of winning

?

 
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Topic: War of Omens / Enough with the slow play!

a423974…I think you fail to understand what constitutes “playing”. Playing is acting, or at least seeing something happening.

Playing is not waiting on an opponent that doesn’t have any moves left, but refuses to end turn. Playing is not spending two or three seconds to play each further card, when you already know anyway what you will play.

Comments like this make me wonder why some people (not just this poster, as many of the comments are of this flavor) play multiplayer games. I’m no fan of waiting around, but the reason I play games against humans is because humans think about their gameplay. The price is some time while they survey my hand and my bank, making calculations and ensuring they’re not falling into patterns that don’t fit. If you want an opponent that spends almost no time thinking because he is following rote algorithms, play something that is literally following algorithms: play the computer.

 
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Topic: Prime World: Defenders / Grinding isn't actually too bad? Need veterans' input.

In a relative reversal of my previous posts, I don’t actually think the grinding is out of control. I thought there were more story missions to go through, so I thought it was very important to get stronger defenses, meaning “fully upgraded Unique towers,” before taking on the final boss. Then I turn around, and I’m done with Normal. Final story level taken down with mortars, air guard, and dragon towers, plus minor support from ice towers, detector, and acccursed. That’s just two Uniques that show up early on, and I may not have actually needed the Ice tower. According to this thread, I could have done it without the Uniques entirely.

All the complaints I have seen so far seemed to be predicated on the need to obtain the other useful Unique towers that only appear in the later game. (My own complaints were certainly based on that notion, although I may have been misreading others’ reasoning.) But this need doesn’t exist. And going through Heroic mode gives you rewards again, so you’ll get another Dragon Tower and Prime Gun and whatever else they give you for free. You have a whole extra run through the game in which to farm and collect level rewards and achievements and stars.

Maybe I’m the only one who made this mistake. Maybe I’m the only one who was brash enough and stupid enough to complain about how hard the farming/grinding got before I’d even reached the end. If those of you who expressed unhappiness over the grind were actually done with Normal, maybe done with Heroic, and have still been struggling to get towers, then obviously your criticism stands; please chime in to correct me. But if others made the same mistake I have, I’m popping back in to say: we may have been too rash.

Can some folks who have finished Heroic chime in on whether all the uproar over grinding is misplaced or not? Are you still grinding for more than one or two towers even after you’ve gotten to the “end”?

 
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Topic: War of Omens / wish there was a quick way to open oak packs

Originally posted by RaceBandit:
Originally posted by Braingeyser:

(Censored because it pissed me off too much. I can’t efficiently draft if I’m too salty/pissed, which in turn ticks me off a bit more. It’s pretty sucky.)

Blanking a silver count won’t help at all because rohlfo will just get all that silver back unless the silver gain is nerfed for everybody, which in turn might get him fucking scapegoated off the face of the community.

Sorry for the salt, which the silver-zeroing comment totally was. But why did my actual point* piss you off?

*To avoid the need to page back & re-read: Unlike other games that make you buy useful in-game currency, this game gives you useful currency for free and just asks you to pay for more efficient ways to spend it. People demanding that for free as well can come off as unappreciative of the devs actually offering something other games don’t.

 
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Topic: War of Omens / wish there was a quick way to open oak packs

Do not support. If you have that much silver and don’t have access to the other packs, then you’re basically whining that the devs are giving you too much free stuff. If you ask very nicely, maybe a dev will help by resetting your silver to zero for you.