Recent posts by Braingeyser on Kongregate

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avatar for Braingeyser Braingeyser 129 posts
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Topic: Cloudstone / Suggestions

Originally posted by otachyonian:

The game already used W as a short cut and such system will clog up your slot using.

Yes it is, and that wasn’t a very bright idea. I’m used to games that navigate 2D worlds by WASD or arrow controls — which, afaict, is damn near all of them — and wasted a bunch of potions trying to adjust to this mouse-only system (which just feels a bit lazy). According to my little gripe being seconded in chat, I’m not the only one. If key use is really an issue, let us pick our own hotkeys. +1 to keyboard movement.

Also, and tangentially related: some way to distinguish between clicking to attack and clicking to pick up/use an item when the sprites overlap. Sick of trying to kill something and the game thinking now’s a fine time to loot a chest or pick a flower.

 
avatar for Braingeyser Braingeyser 129 posts
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Topic: Cloudstone / Quest items waste inventory

Could we please be able to hold quest items without them taking inventory slots? Inventory is already insanely limited, even avoiding useless things like pets, but things we can’t avoid shouldn’t be a burden. I’m just starting out, and already I’m wasting bag space on map pieces that don’t stack. Soon I’ll have to start selling things randomly before I even know what they do just to keep the mandatory items.

 
avatar for Braingeyser Braingeyser 129 posts
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Topic: Berserk: The Cataclysm / Bug reports

Originally posted by AlexBytex:

Braingeyser, Plague doesn’t work against Immunity.

No, I mean other damage abilities seem to deliver damage based on the card’s type, but Plague ignores that. I saw a flyer (Immune to melee attacks) hit a melee card with Plague, and the Flyer received damage. I’d suspect it also mimicked the damage type of the attacker, but then it wouldn’t bypass armor and such. Is there anything at all that prevents Plague damage?

 
avatar for Braingeyser Braingeyser 129 posts
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Topic: Berserk: The Cataclysm / Bug reports

Is there a reason Plague overrides all advantages, immunities, Flight, and even direct damage-reduction like Shield and Armor? Isn’t that a little insane?

 
avatar for Braingeyser Braingeyser 129 posts
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Topic: Berserk: The Cataclysm / Bug reports

Originally posted by AlexBytex:

Braingeyser, this card hint issue will be fixed shortly.
Regarding the Flying creatures – Whirlwind of Blades attacks using the card’s basic attack type. What is in your case?

The card was a melee card, so it is not an issue, just my misunderstanding. I am unused to games where the card’s special abilities carry along any basic attack type advantage. Very interesting.

Originally posted by AlexBytex:

Also, this game divides the magic attack onto two types, ranged (Lightning) and melee (Spell):
http://btc.wikia.com/wiki/Attack_type


Melee magic? Unusual! But it makes total sense now, thank you.

 
avatar for Braingeyser Braingeyser 129 posts
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Topic: Berserk: The Cataclysm / Bug reports

Flying creatures, “immune to Melee attacks from non-Flying creatures,” are also dodging Abilities (such as Whirlwind of Blades) and Spells (as in, the non-Melee attack).

 
avatar for Braingeyser Braingeyser 129 posts
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Topic: Berserk: The Cataclysm / Bug reports

Every time I add a card to the squad, it shows the card details as if I had clicked on it. (I know what it does, that’s why I added it!) Same if I start to drag it then stop short. Can you have the details stop popping up once a drag has started?

 
avatar for Braingeyser Braingeyser 129 posts
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Topic: Berserk: The Cataclysm / Bug reports

The game takes up too much vertical space. Even zoomed out, a huge swath of the top and/or bottom are cut off. (Thanks, cheap-ass laptop manufacturers who all conspired together to make the useless 16:9 ratio at 1366×768 the lame standard!)

 
avatar for Braingeyser Braingeyser 129 posts
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Topic: Time World / turning off banter before pirate fights

Re: #2: You’re right, my bad. I was hoping I’d just be told about some checkbox or button that was right in front of my face. I shouldn’t have even posed it as an “if no, hey devs” thing.
But re: #1: Yes, seriously. Driving the mouse and clicking takes time, time that adds up over many repetitions, especially if you have a cranky old machine like mine. Whether you agree with that or not, I still find it annoying. Games are supposed to be fun; is it so unreasonable to call out a part of a game that’s an exercise in patience? Or at least to ask if there’s a way to turn it off?

 
avatar for Braingeyser Braingeyser 129 posts
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Topic: Time World / turning off banter before pirate fights

Is there a way to turn off the pirate banter? I’ve seen it all, so it’s not entertaining anymore, and it slows things down too much.

If the answer is no: Devs, how about it? Might help fix the lag. Or something.

 
avatar for Braingeyser Braingeyser 129 posts
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Topic: Time World / Ultimate Question and Answer Guide

“Power from technology adds 10k power per level of tech.”
WHAT. THE. FRAK. We’re being penalized for things we’re not even using? Astoundingly dumb design choice. How do we un-learn technologies? Censor the scientists! Burn the books!

 
avatar for Braingeyser Braingeyser 129 posts
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Topic: Call of Gods / [Event] Extra Bark Monster, Tramp Master & Red Gem: Level Your Troops Up!

Originally posted by p00nedbyme:

But even though the prices are unreasonable, it’s always more reasonable than not giving any kind of rewards if you ask me

Agreed, rewards/incentives are great! It’s just that the “unreasonable” part attracted more folks’ attention. Maybe if the insanity of the rewards scaled with the insanity of the proposed buy-in, we wouldn’t have laughed so hard. I don’t think 3 red gems and a few troops (which are negligible, since they would already have more than enough gold to buy these themselves) are “reasonable” for $1000.

What would be a good $1000 reward? I vote for a single, unique troop you can deploy like your own boss (except in PvP). The Master Hobo.

 
avatar for Braingeyser Braingeyser 129 posts
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Topic: Call of Gods / [Event] Extra Bark Monster, Tramp Master & Red Gem: Level Your Troops Up!

Originally posted by p00nedbyme:

What do you prefer? Them giving nothing extra for buying gold? Or something, even though the prices might be high..
So stop the constant whining..

HAHAHAHA! This is not whining. This is not belittling the prizes offered (were they to be offered for smaller amounts of money). This is people offering up the opinion that the amount of real money they hope people will pay for little virtual trinkets in a little virtual world is absolutely unreasonable. You are free to find it perfectly reasonable, and if you do, you are free to give them your thousand bucks. Post some pics of your gem pack!

 
avatar for Braingeyser Braingeyser 129 posts
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Topic: Call of Gods / [Event] Extra Bark Monster, Tramp Master & Red Gem: Level Your Troops Up!

Come to think of it, this is pretty brilliant. All they need is one or two addicts with no sense of real-world money, or (more likely) some miscreant kid with a stolen credit card, and they’ve paid for their whole development cycle. I can even think of a couple of people on server 4 mental enough to do it. Well played, CoG!

 
avatar for Braingeyser Braingeyser 129 posts
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Topic: Call of Gods / [Event] Extra Bark Monster, Tramp Master & Red Gem: Level Your Troops Up!

Please tell me this is some sort of typo. For $1000US, a player should get a unique red suit that guarantees a double strike on every attack. And a new city on the map named after them. And they should be committed to an asylum, preferably one without internet access.

 
avatar for Braingeyser Braingeyser 129 posts
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Topic: Call of Gods / [Event]Pictures For S4


So, here’s this. I wanted to turn the traditional St. Patrick’s Day derby-style party hat into an English-style round helm with full mask. I tried to get the celtic knot to go across the center of the face mask, but I couldn’t get the proportions right, so I placed it as runic ornamentation toward the side. A better artist could do it better. Also, I drew and scanned this and started coloring it with a basic paint program, but that’s a royal pain. I need me some Photoshop.

Also: “We will select a helmet in the highest- voted server random which player drew, and design it as an equipment to send this player.” I frequently misread these things, but this looks like they’re saying they’ll choose the server that gets the most votes, then randomly choose one of the drawings. If that’s true (and it may just be my interpretation of their mis-translation), then it doesn’t matter whom you vote for, just that you vote. You’re essentially voting for the server.

That said, even though I had a lot of fun drawing this, I’m voting for DaemonVower.

Server 4 username: BadgeHunter

 
avatar for Braingeyser Braingeyser 129 posts
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Topic: Call of Gods / [New feature]Purgatory Abyss

Are the dodge rates supposed to be so astronomical? I’m getting dodged about 80% of the time by units with Agility of a couple hundred, and that’s just non-bosses in Envy.

 
avatar for Braingeyser Braingeyser 129 posts
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Topic: Call of Gods / [Suggestion] Have a suggestion? This is the place.

Any update on when Auction House search will be properly fixed? I know the length of the text field was widened once, but it is still too small. It should be larger. More importantly, the search should allow substring searching. (I.e., searching for “warmonger” should show all the Warmonger tomes, etc.) I know it will not directly produce more gold, but it is one of the things that will enhance the users’ experience, and thus make us feel less exploited. People will buy more gold/donate more kreds if they feel less exploited.

 
avatar for Braingeyser Braingeyser 129 posts
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Topic: Call of Gods / [Event] Aquarius hero is coming!

So, there are new items on the gold wheels, and an item in the gold shop. And the part of the event for those of us without gold is…?

 
avatar for Braingeyser Braingeyser 129 posts
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Topic: Call of Gods / Valentine's Event = FAIL. St. Patrick's Day Event Advice

I liked the mechanism. It allowed you to get really lucky but prevented you from getting really screwed. The problem was the incredibly high cost. I ran these event bosses regularly, as regularly as possible for a busy person, and came away with just over 50 roses. Even with the “state your love” bonus of 199 roses, that’s not enough for anything decent. There was no way anyone with a life could get 800 roses, let alone the 1400 for the full set. Except paying a bunch of gold for milk, of course.

 
avatar for Braingeyser Braingeyser 129 posts
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Topic: Call of Gods / gold transfer

If they allow people to transfer gold form one server to the next, people will routinely abandon the existing servers to jump to the new servers. Even more than they have so far. Once gold is on a server, it should stay…and it probably will stay, since that forces people to purchase gold on the other servers.

 
avatar for Braingeyser Braingeyser 129 posts
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Topic: Call of Gods / Bounty quests nerfed?

Originally posted by Katerchen:

some crap

Srsly, Kat, now who’s trolling. I don’t munchkin every little number. Guess I looked at the percentage bubble more than the raw XP number, or one of the Dungeon BQ reward nums got stuck in my head or something. This is why we ask things on the forums, yah?

And no, I don’t want a “win the game” button, I just don’t want to waste my time performing odd jobs for no reward.

 
avatar for Braingeyser Braingeyser 129 posts
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Topic: Call of Gods / Bounty quests nerfed?

Originally posted by yoshiey:

there is no change for bounty quest…and the equipment…you want an orange equip from a D/C/B quest?

Thanks, not sure why it seems like such a trivial amount now. I thought I was pulling in 1mil on a D before, not this 100k. Used to bump me a percentage point, now it’s nothing.

As for the equipment: I don’t need orange from Ds, but I’d like to stop getting greens from Bs (and even from one of my two As, iirc), and an occasional orange from an A wouldn’t hurt, considering the lack of silver or decent experience. And while we’re at it, I’d like the purples to be more reliably commensurate with my level.

 
avatar for Braingeyser Braingeyser 129 posts
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Topic: Call of Gods / Bounty quests nerfed?

Have experience gains from bounty quests been nerfed on server 4? The I’d swear it’s only giving me about 1/10 what it used to. The equipment it gives is useless enough; if the experience is slashed, you might as well remove it from the game.

 
avatar for Braingeyser Braingeyser 129 posts
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Topic: Call of Gods / COG PLEASE READ ABOUT ARENA

Did I miss someone suggesting the obvious simple solution to the Inactives problem? If someone hasn’t logged on in some period of time (say, two weeks), don’t enter them into the tournament at all.