PredatoR1981
66 posts
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Topic: Tyrant /
[To Devs] What happened to these features?
Originally posted by DarkBlood1:
Originally posted by darkfang77:
Originally posted by DarkBlood1:
Devs never say why is not a priority to implement something so i dont know.
If you do not ask, you will not be told.
If i break the balls too much to the devs i will be kicked from the consortium :D
“If i break the balls too much”
jaja, que literal!!!
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PredatoR1981
66 posts
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PredatoR1981
66 posts
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PredatoR1981
66 posts
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PredatoR1981
66 posts
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Topic: Tyrant /
IamaTumor is a BEAST!!!!!
if I did not miscalculated 75 netpoints
Originally posted by 0hio:
Kick PredatoR1981
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PredatoR1981
66 posts
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Topic: Skyshard Heroes /
Dev fail!
Devs I belonged to the “guild Kaukopartio” in Skyshard got 854 cr points that were 24 core conquest, then finished the season leader conquest did disband, and now lost all core conquest, could this be a bug.
I would like to retrieve the cores. regards
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PredatoR1981
66 posts
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Topic: Skyshard Heroes /
[Dev] Suggestions/Bug reports
Devs I belonged to the “guild Kaukopartio” got 854 cr points that were 24 core conquest, then finished the season leader conquest did disband, and now lost all core conquest, could this be a bug.
I would like to retrieve the cores. regards
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PredatoR1981
66 posts
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PredatoR1981
66 posts
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Topic: Skyshard Heroes /
[Dev] Event
Developers please extend the event another week (2 weeks total).
Please sign if it looks good
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PredatoR1981
66 posts
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Topic: Tyrant /
[Dev] Consortium call
I vote for Darkblood1
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PredatoR1981
66 posts
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Topic: Tyrant /
[Dev] Universal Shard proposal
seems a good idea
Originally posted by synapticon:
Everyone wants it, so here’s our proposal:
-Combine all shards into one “universal shard” that can be spent on all packs which currently have Shards.
-Add a cap of 20 on the total number of shards. This is to prevent players from hoarding shards for a new expansion and being able to buy all packs of a new set. (Note: this would NOT remove shards you have over this cap, nor would it prevent you from getting the bonus shards on an event release. All this cap would do is prevent you from getting new shards via Quests/Chance until you spend the ones you have.)
-Shard drop rate: about 75% from Daily Chance, 50% chance for 1 from Quests and a 50% chance for 2 from quests: about 2.25/day on average. This is just under 1 pack every 4 days.
The alternative is to stick with what we have now. What do you guys think?
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PredatoR1981
66 posts
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PredatoR1981
66 posts
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PredatoR1981
66 posts
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PredatoR1981
66 posts
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Topic: Tyrant /
[Dev] Conquest Changes proposal
Strong more strong, weak more weak
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PredatoR1981
66 posts
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Topic: Tyrant /
[Dev] Conquest Changes proposal
Originally posted by synapticon:
We’ve been trying to figure out the best solution to a few issues the community has with Conquest mode. The main issues seem to be:
1) Attacks are relatively stagnant, and the map is mostly made up of the same factions sitting on their 31 tiles.
2) Low-level factions can’t get onto the map and collect any tokens.
3) Level-capped tiles are blocking mid-level Factions and aren’t really even offering big enough rewards (or fun, for that matter) to the low-level Factions they are geared towards.
Given that, here is our proposed solution:
-Give each tile a “Conquest Rating” (CR) value, ranging from 1 to 10+.
-Tiles closer to the center will be worth more CR.
-Change the reward tiers from being based on number of tiles controlled to total amount of CR controlled. For example, 8 Conquest tokens requires 31 tiles now, and may require 100+ CR.
-Remove all level caps.
-Add a limit to the number of tiles a guild can control. If you control a number of tiles >= this limit, you cannot declare war on another tile. (But you will not automatically lose any tiles.) This tile limit may be 20-40.
-Possibly expand the map.
We believe that:
-High value tiles in the middle will encourage more conflict over those tiles
-A tile limit and low-value tiles on the outside will give more factions the ability to participate in Conquest
What are your thoughts?
Only one change at a time. Various changes may produce unexpected effects. Get larger map and see what happens.
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PredatoR1981
66 posts
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PredatoR1981
66 posts
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Topic: Skyshard Heroes /
[Dev] Suggestions/Bug reports
When they lose the battle just take resources. defenses that have sense?
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PredatoR1981
66 posts
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Topic: Tyrant /
[DEV] Tyrant Down
at what time going to be functioning tyrant?
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PredatoR1981
66 posts
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PredatoR1981
66 posts
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PredatoR1981
66 posts
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PredatoR1981
66 posts
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Topic: Skyshard Heroes /
[Dev] Oct 4 update
I want to scroll through my achievements like before
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PredatoR1981
66 posts
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PredatoR1981
66 posts
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