Recent posts by SilentSand on Kongregate

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Topic: Kongregate / Jack of All Trades (Round 5)

I have one idea:

Don’t use 99 bricks.

 
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Topic: Forum Games: Forum Games / MYSTERY REPLAY MAFIA - Day 4: 9/4, 5:30 PM, UTC+3

Originally posted by Woon1957:

Ok I don’t have much else to say so why not.

My role name is a cop which is utter bullshit, since I got a town read on back in night 1. Next read was maf, and next was town. Which means I might be a useless cop with alternating reads every night, or RT is maf. Don’t know which.

This brings up a…weird point.
Uh, I haven’t been posting, partly due to lazy, partly due to trying to stay out of the limelight so I didn’t end up as another nightkilled guy or something.
I’m also a cop.
My investigations were:
Kadleon: Town
Adv0catus:Mafia
Qwerty:Town
Now, you might see something wrong here. Adv0 just died. Flipped town. And since my role reads are the exact same as woon’s, I feel like my actual role is just an alternating cop as well. That or we’re somehow all flipped, but that seems extremely weird since the reads flip the same way. This would require a bastard role, or to have some extremely complicated subway mechanism with a bunch of switching. Maybe I’m insane, and Kad/Qwerty are both maf. Maybe Woon is an indie cultist that knows who has been investigated and is trying to get me to roleclaim so that they can find the cop. But I mean
Then where are the indie reads
Did we somehow have the indie faction kill itself on vengeful’s? Was there never an indie faction to begin with? Maybe I’m a dumb man and cop’s can’t sniff Indie’s, but I feel it’s really really akward that neither of us seem to have any indie role sniffs.
Well, if I get killed because the populace disbelieves my claim, when I flip town, I’d like my town sniffs to be looked at very carefully, because I don’t know if they even mean anything.

 
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Topic: Kongregate / Jack of All Trades (Round 5)

 
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Topic: Kongregate / Jack of All Trades (Round 5)

 
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Topic: Kongregate / Jack of All Trades (Round 5)

 
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Topic: Kongregate / Jack of All Trades (Round 5)

a

 
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Topic: Kongregate / Jack of All Trades (Round 5)

 
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Topic: Off-topic / HAPPY BIRTHDAY BESTMTE

hhappy hbirthday hbest.

Hhope hyou hhave ha hgreat hyear.

Hgo hback hto hhell, hsatan.

 
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Topic: Kongregate / Jack of All Trades (Round 5)


Don’t know if this’ll get accepted, round did start this week, so….eh?

 
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Topic: Kongregate / Jack of All Trades (Round 5)

Originally posted by Starsets:

Just give me a gun
Can’t do Tetris on steroids
I regret everything

The despair in Decagon of Despair

 
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Topic: Kongregate / Jack of All Trades (Round 5)

 
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Topic: Kongregate / [Event] Come celebrate 100K games on Kongregate! FINAL ROUND!

People, unfortunately since Tetris wasn’t on the list of top 32 games, despite not being a kongregate game, this contest is moot, and all votes cast were in bad taste, not just those cast for the wrong games. I’m sorry guys, but all the salt is actually meaningless because none of the games deserved to win.

 
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Topic: Forum Games: Forum Games / MYSTERY REPLAY MAFIA - Day 4: 9/4, 5:30 PM, UTC+3

What should our strategy be in this game? With the large amount of players, should we have any plan in mind?
Look for scum tells, third parties, and analyze dead roles to get a sense of wtf we’re playing. Our best bet for finding things out will come from our own roles and the inevitable trickle of dead players from either lynches or Nk’s.
What is the theme of this mafia? what type of roles do you think were doled out?
Cop, Jester, Town Drunk, Farmer, White Llama, Higurashi, Witch Doctor, noobfaic etc etc. If this really is a replay, than it has a lot of slightly custom roles to choose from, and although Bluji said he wouldn’t choose mechanics that are only present in one game, there are a lot of custom roles out there to look at.
Who should we be suspicious of?
Anybody who has a long and lengthy answer to this question D1. This is a joke here so I’m not pointing fingers.
And since this is a Mystery Replay Mafia, what mafia do you think we are playing right now?
Mystery Replay Mafia, duh

1. Have you ever played in any of Bluji’s mafia before?
A few I guess
2. Assume the townies end up loosing in this game. Can you identify at least one flaw that may result in their loss?
Not actually taking time to read essay long text posts. Posts are a lot a words and some people can’t get to the point, but reading is a key to success when you ain’t go no knowledge.
3. Should there be a random lynch in Day 1?
I don’t think it’s a great tactic. I don’t like policy lynches or jokevotes, but sometimes they actually charge discussion on accident, so eh. No lynch is a fine strategy D1, depending on the setup.
4. What do you think of players who would post fluff or unprofitable information?
I think that demanding every single player always post something really good turns away some players from actually posting, making them feel like they can’t contribute unless they’ve got something good to say, and actually worsens the entire “inactive town play” that nearly every mafia suffers from.
5. Player A suddenly calls out player B as scum on Day X and claims to be an investigative role, and requests everyone to vote with them. Player B denies this, claims to be a (unique) power role and wants everyone to vote Player A instead. What do you do?
Take a look at dead roles, see how likely the B play is, and see if anybody can verify the Player B role. In many cases, I’d suggest a kill Player B, than Player A if they’re wrong setup, unless Player B ends up having a role that a cop would misidentify. There’s also always the chance that the cop is crazy. It happens.

As to the current argument, I’m gonna hold off giving a vote, but I’m definitely shifting towards NoLynch. I don’t suspect the graveyard votes too much because it seems like people are just pursuing a D1 lynch that isn’t them, with the exception of Louweed. More on the NoLynch later.

 
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Topic: Forum Games: Forum Games / MYSTERY REPLAY MAFIA - Day 4: 9/4, 5:30 PM, UTC+3

confirm

 
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Topic: Forum Games: Forum Games / MYSTERY REPLAY MAFIA - Day 4: 9/4, 5:30 PM, UTC+3

ayo daddy-o
sign

 
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Topic: Kongregate / Jack of All Trades (Round 5)


image is dark because I use a dimmer extension for webpages and I take snips, so the snips are of dimmed images

 
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Topic: Kongregate / Jack of All Trades (Round 5)

!sadasdsadasd!

 
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Topic: Kongregate / Jack of All Trades (Round 5)

why is there a tree in the lava this game is shit

 
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Topic: Forum Games: Forum Games / BOLD - Final Round: Sequels!

>Post meant to remind me to post

 
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Topic: Kongregate / 100K (Rounded up) Games Celebration Giveaway [Over Now]

First, almost everyone in the tournament crowd. Playing against people is fun, and playing those around my skill level is even funner. Plenty of people I can’t beat because they’re monsters, but oh well. Tournaments are still going on strong.

Second, That 4S guy.

Third: The very few people in FGF who I still try to communicate with. I’m not even slightly a part of the community anymore, but it’s a fun crowd who keeps pushing on.

Fourth: All them chat room people who will never see this post because the forums and chat room are largely different communities with a few intermingling groups.

[I probably missed the deadline, but oh well]

 
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Topic: Forum Games: Forum Games / BOLD - Final Round: Sequels!

This device is known as the Godsend. No acronyms required for our product, as the name was chosen not for functions, but for supreme usability. The Godsend is able to choose the optimal path of life for you, giving you the optimal experience with none of the worries! Ignore all those vicious rumors of the Godsend being controlling and unremovable, neither are true. Although none of our customers are ever unsatisfied after installation, there is a simple install and uninstall process associated with this device.
Not that while the Godsend device allows users to fulfill their dreams, any surrounding members while the device is being used means that the device may malfunction. Only begin installation when guaranteed to be alone!

How to Install:
Of course, in order to install you must buy the product. The price fluctuates due to market value, but considering the life enrichment, the low price should be well worth it.
Once you’ve bought the godsend, find safe spot to begin the process to begin the process. Place the godsend on a table, and sit down on a chair next to it.
First, begin the process by taking out Cable 1A from the slot, and take the velcro strap and wrap it around your wrist. Once the process has been completed, press the big red button on the device. After pressing the button, you might feel a slight jolt. This is the start of full integration with your interior nervous system. It is natural and okay.
Second, take wire 1B and take the velcro strap and wrap it around your head. This will begin the syncronization process. You may feel a slight clouding of your thoughts. This is natural. This allows the intergration to take place more comfortably. This also allows some of the “Admin” priveleges in your brain to switch over to the Godsend, allowing for further functionality.
Now, you might start getting confused by all those wires. Don’t worry, just place your hand next to the device and just press that big old red button!
Now, you might feel some slight pain. In order for the device to work correctly, some skin tissue and blood samples are required! So no matter what you do, don’t remove the device while it is working! Now just sit back and wait for the audio guide to walk you through the rest.
-——————————————————
This is your captain speaking! You may notice that this manual is speaking straight into your head!
Now, while I’m sure that you want to know how to continue from here, fear not! The Godsend device will automatically complete the installation process and overwrite your core processes. You may feel a slight tinge!
Now, while you may be wondering exactly how much control over your body will be left over,the answer is: NONE! Ding ding! Don’t worry though, a collector will come over in order to fit you into the team and put you in as a fully functional member of society, following the path of the godsend that we allow.
[I realized at the very end I was supposed to write a technical manual, not an instruction manual. Oh well, this is the general gist of my product. I’ll be reading everyone’s stories at the end anyways and judging them then, so if Bluji has a touchup period, I’ll fix it to actually meet the requirements then]

 
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Topic: Forum Games: Forum Games / SPITFLY 2 - Game over.

Congratulations Bookworm52!

 
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Topic: Forum Games: Forum Games / BOLD - Final Round: Sequels!

++

post incomingish

 
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Topic: Forum Games: Forum Games / BOLD - Final Round: Sequels!

A Ship Going Home
“An action game where you time travel with prisoners until you’re the last one alive”

Platform: Flash (Ahhhhh! Savior of…the universe!)
Genre: Action, Point and click
Story: You are not the judge. You are not the jury. You are, however, the stoic executioner, a half man half machine designed to carry out the final judgement of the processed. As the prisoner transport ship “Miscefelles” begins to arrive towards its destination, something goes wrong. It seems sabotage of some nature has been carried out by some of the prisoners. The Miscefelles begins to warp throughout time, pulling each of the prisoners central to the plan towards the day they were arrested, so that they may go back and live the lives they wanted. Although many claim innocence, that is not for you to decide. Your objective, stated in a last directive as your ship disappears into the void, is to stop each of them before the ship arrives where they once lived. You are to kill any attempting to escape, regardless of the crime committed. While your instructions are clear, leaving only one option available, as you begin to listen and see the truth, you might see other alternatives. Or maybe the prisoners are attempting to play tricks on you. The only clear thing is that if any of them escape, the world you arrive at will not be the same as the one you left. With this information, as well as what you gather, only you will know how you will proceed. But only you can answer the questions: How did this happen, and why did it seem like your superiors knew it would?
Objective: Finish all goals before the ship manages to arrive at each new destination. Goals may come in many forms if you try to find them. Maybe you’ll be able to talk them into staying. But your main goal is to stop any and all of the prisoners trying to escape. Side goals may include finding out the truth behind it all, and simply surviving until the end. In the end though, all will be brought to the executioners ground, as long as you arrive there.
Gameplay: You will navigate your way through the ship by traditional WASD and mouse mechanics, as the ship is laid out in a 2 dimensional form. Items you find may be used in combination with each other or other objects to find new ways through the ship. Press the mouse button to shoot, and maybe kill. Conversations you have with prisoners, if you choose to interact, if they are willing to interact, will be carried out using a multiple choice text option as responses. As you begin to arrive towards the destination, these events triggered by your movement through the ship, displays of what happened at the scene of the crime they were judged for will show up on the walls and monitors, showing short glimpses of what may have happened there. Based on who is arriving at the new scene currently, different obstacles such as explosions, hostages or other more grim things may present themselves. If you wish to kill the prisoners, you must hunt them down.
Controls: WASD movement, Mouse based interaction and shooting, hotkeys 1-9 to use an item currently being held. You are able to repair yourself from wounds using spare parts from the ship, but this will impact how well you are able to interact with it. Raiding the ship in this way will also lead to more powerful weapons, making your task easier.
Ending: Variable. Who lives and who dies is in your hands. And you have to deal with the consequences if you don’t follow orders. Maybe your intuitions are right. Maybe your actions will lead to war. You will only know when your ship reaches its final destination
Endings currently known:
1:The player kills all the passengers on board without damage to the ship. This is the official ending. The device needed for time travel is returned to your superiors. You resume duty. This is the official ending.
2:The resistance leader escapes, and manages to overturn the government into his own image. As you attempted to hunt him down, what awaits you at the end of your journey is pain and death. Bad End.
3:The resistance leader escapes, and manages to overturn the government into his own image. As you attempted to set him free, what awaits you at the end of your journey is glory in his new empire. Bad End.
4:The Tangier escapes. One of the men aboard the ship and the man who created the device needed for warping, he plays with reality and molds it as he sees fit. If the tangier escapes, all other endings are impossible. Alternate ending are except from this rule. Bad End.
5. The truth about how the superiors won the war by changing the past is revealed, as well as your status as the former leader of the new world. Most of the members of the original escape plan are aboard your ship, and attempt to steer it back to it’s destination, unable to find the way back to how things were.
6. The truth about how the superiors won the war by changing the past is revealed, as well as your status as the former leader of the new world. All of the prisoners remain on board, and the Tangier is caught. You find the point where it all began, and give the points for this jump to your ship right before it warps, along with a note detailing the truth behind it all to the previous you. True End.
7. Everyone is released, reality changes incredibly. When you arrive at your destination a massive carnival meant to celebrate you arriving is halfway put together. The travesty and destruction caused by random people people managing to go back in time so much is almost barely noticeable compared to the lavishness of the festival. Alternate Ending.
8. Everyone dies but the Tangier. The Tangier pushes the world back in time to the original point, allowing things to take the exact same course. This repeats until the Tangier gets bored, in which case the ship crashes into the execution point. Alternate ending.
9. Everyone is saved, the truth is revealed, the Tangier is caught, and there are no parts in the ship missing. Capable of doing whatever they please, the prisoner crew on board spend their lives watching movies, fine with remaining in stasis until every movie ever made is watched. Whenever they grow hungry, the crew on board use the Tangier’s device to grab some from the normal universe at some point in time. Alternate ending.
10. The ship is too badly damaged to land, but the Tangiers device has been recovered. Unable to return home successfully, the ship becomes a time traveling cruise ship, and hijinks ensue as the crew attempt to be a formal and courteous group of servers despite their recent past, barely making enough to make it to the next cruise location after location. Alternate ending.
Replay Value: Based on what you accomplished in the first play through, you may gain access to other options not available to you before as you future self sends a warning to you. You may also choose to pursue other endings. As some of the game rewards the players who limit themselves with cut scenes, attempting a perfect run may also be an incentive.

 
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Topic: Forum Games: Forum Games / BOLD - Final Round: Sequels!

A