Recent posts by Misterlol on Kongregate

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Topic: Tyrant Unleashed: General / Bow Down to the King of Shards

All hail the king of shards! Been interesting to follow your Ascension to Shard-kinghood.

 
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Topic: Tyrant Unleashed: General / [Video] paying customer quitting and salvaging his inventory

Salvaging Stoneheart without even a comment xD Entertaining video, what was the production cost for it? ;)

 
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Topic: Tyrant Unleashed: General / [To Devs] Octofusions - it's time

-1

The SP choke is real, let’s not make the game more beginner-unfriendly. We can wait with that until it is really dying.

 
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Topic: Tyrant Unleashed: General / [KRAK3N] I See What You Did There, Devs

So… any comment on why the boss is turning its flashing red cornhole towards us on the mission screen?

 
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Topic: Tyrant Unleashed: General / [To DEVS] Campaign Difficulty

lol, sadly this troll is not far off from the poor-game-design-apologetics that keep making similat threads.

I, for one, enjoyed not being able to beat this Campaign either. Clearly I must up my game and stop being a noob that is stonewalled by lack of SP. If there only was some way to increase SP gains…

 
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Topic: Tyrant Unleashed: General / [To Devs] Well Done!

I do like the format of the event, especially that it makes sideboard cards useful (i.e. cards that you fused long ago but are no longer qualifying into your main deck).

However, the difficulty seems to lock out the majority of the players. If this was intended, fine, but I hope that it wasn’t and that coming events will be more fine tuned :)

 
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Topic: Tyrant Unleashed: General / [To Devs] Ignore the crying and whining about Campaign Difficulty

Originally posted by bigdestruxtion:
Originally posted by Enzadi:

Yeah! The only people who should get the legends and vindicators are those who already have dozens. Now, an extra event to flood the game with even more vindis for the people flooded with them already. Fun fun. lmao. I need a vindi to get a vindi! I need coffee to get coffee! :P

And, it leaves out all novice and beginning players. Great work! (~sarcasm…in case you can’t tell) :P

U MAD? Lol don’t hate the player hate the game.

yeah, that is what people are doing (hating on the game) when they say the campaign is too difficult for the majority of the playersbase. THIS post, however, is hating on the players ;)

 
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Topic: Tyrant Unleashed: General / [DEV] Campaign: Tartarus Vanguard Released!

I have played for maybe 6 months, Active Daily and in brawls/raids etc. Got a decent pool for a free player. However, this content (on easy!) is just way to hard for me to beat. It is not that I need more “skill”… I simply need more cards, more SP. So, I like the idea but right now it seems like just (even more) content that is held just out of reach from free players…

 
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Topic: Tyrant Unleashed: General / [TO DEV] Please release Nov. 14 Raid information by Nov 12.

Originally posted by ManimalG:

Simming takes the fun and surprise out of the game for me. I prefer to learn and adapt on my own, but hey, to each their own.

You just spent 200 energy and lost, surprise!

 
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Topic: Tyrant Unleashed: General / SouthPark: Freemium Games...

So good :)

 
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Topic: Tyrant Unleashed: General / [To Devs] I do not bot and I have never shared my account info. But you have made it really hard not to. Here is why.

Good write. I came to this game from WMT (where I had a fairly well set and high leveled account), and am already burning out. I tried TU for a few weeks when it was still Young, but quickly gave up because of the game mechanics. I am about to give up on TU again after playing a few weeks now, simply because the game mechanics are so badly designed with regards to time.

When I am seriously considering dropping actually playing TU in favour of starting a hobby project of programming a bot for it, something is wrong with the game design.

 
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Topic: Tyrant Unleashed: General / [Suggestion] Click to play card (no drag-n-drop), and auto-skip checkbox

Originally posted by Bluurrr:

Thanks for the feedback, the check box idea is great. We’ll take that into consideration as we continue to update the game. The one click idea is interesting, but not quite as feasible. It makes things a bit confusing for newer players and could lead to a lot of mistakes for the vets. None the less, we appreciate the suggestions!

Sounds great, thanks for reading! :) From these two suggestions I actually Think the skip-checkbox would make the most (positive) difference in player experience.

 
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Topic: Tyrant Unleashed: General / [Suggestion] Click to play card (no drag-n-drop), and auto-skip checkbox

Originally posted by AAADrummer:
Originally posted by grimlockx:

Im pretty sure the reason you have to drag or click play the card is so you dont click/press the wrong thing by accident…. I thought that was obvious… Id rather have it this way than accidentally select the wrong card in the middle of a battle

Also for folks with tiny phones, clicking the card enlarges it for players to read. Think about the new players too! They want to be able to read the cards. I think this is only a minor annoyance for veterans. It serves a purpose and it needs to be left as is.

AADrummer Thanks for reply :) I meant the change for the computer version of the game. For phones the drag-n-drop mechanic is very intuitive, but for PC/computer it isnt the standard way. Standard would be clicking stuff, and with a mouse cursor you have much better precision compared to on a touch screen so it wouldnt be a problem.

Originally posted by 8atSh1tCr4zy:

Why not just use a bot and then you never have to play it again… or better yet, just stop playing completely… then you won’t have to worry about clicking at ALL!

Devs, please make a funciton where I can play cards with my mind…

THANKS!!!

As I said, what I am suggesting is a “Quality of Life” change, i.e. make something annoying less annoying.

With your straw-man logic we could have 15 clicks needed for each card played and it would be “fine” and all suggestions to improve it would be stupid… The value of this game (TU) isn’t in the clicking, but in the game mechanics and gameplay. I fail to see how extra numbers of clicks is integral to that gameplay.

And playing cards with my mind would be totally awesome! I’d play that game.

 
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Topic: Tyrant Unleashed: General / [Suggestion] Click to play card (no drag-n-drop), and auto-skip checkbox

Originally posted by ManimalG:

You can click the card once to zoom, and then click the “play” button under it. No need to drag and drop

Ok, I failed to mention this in the post, thanks for pointing it out :)

However there is no gameplay reason for me to click twice + move the mouse cursor around for every card played.. I know what cards I have in my deck, I don’t need to see them every single time.

The change I am suggesting is a “Quality of Life” change, i.e. it would make the players experience more smooth and less annoying with extra pointless clicking. Therefore the click-move_cursor-click again-move cursor does not solve the problem.

 
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Topic: Tyrant Unleashed: General / [Suggestion] Click to play card (no drag-n-drop), and auto-skip checkbox

Currently the manual missions are played like this:

  • Click-Hold-Drag-Release-Press Skip and repeat.

This gets tedious, since after playing the 100th game I kinda know what the attack animations look like. If I want high winrate the “auto” option isn’t a good idea.

Suggestion:

  • Click once to play card (WMT style)

Second suggestion:

  • A checkbox that automatically skips to the next user input.

I.e. it would be as if you Always pressed “Skip” right after playing your card, but you don’t actually have to press it.
This would be a checkbox that can be checked inside battle.


What do think of this idea? Am I the only one that finds the drag-and-drop uneccesary when playing on a desktop computer?

 
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Topic: Tyrant: General Tyrant Discussion / How many FOIL copies of ' 'do you have?

I have 2 foil sparkleshiny grinders.

 
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Topic: The Last Stand: Dead Zone / Schematics to craft Lady Liberty and 2nd Amendment disappeared 2 hours early

Gone… refreshed game and they weren’t there, even though before refresh it said 2hours, and people in chat could still see it.

122 american alloy to waste, and I didn’t craft a single Lady Liberty :(

Get your time right!

 
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Topic: Tyrant: General Tyrant Discussion / [Tournament S5] WROST LEGENDARY: APSARA

Malgoth, hands down. Got 15 copies, so good.

 
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Topic: Tyrant: General Tyrant Discussion / So I calculated my Event Points to have no leftovers

Boy, that’s the worst timing. You must have forgotten to sacrifice to RNG.

I did something similar, except I accidentally started CotF3 with my mission 300 grind deck instead of event deck… Would have put me at 7800 event points. Obviously this wasn’t bad luck, but just my own incompetence.

However, I juuuust managed to squeeze out a lvl up by doing mission 65 instead of CotF2 with my remaining energy, and getting a lvl up and ending up at exactly 8000 pts :D

 
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Topic: Tyrant: General Tyrant Discussion / Event´s over. What you get?

Originally posted by FistO_FuriouS:

2x Gorrus
1x LE Templar*
8x Grimclaw
1x Gorepox
1x LE Pyro Rig*

= 0 event points left. I is sated.

Didn’t need to get Flux Track as I had one lying around back from Xeno Domination.

16k event pts :o

 
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Topic: Tyrant: General Tyrant Discussion / Event´s over. What you get?

1x Gorrus
1x Grimclaw
1x Gorepox
== 4k out of 8k

Not decided how to spend last 4k event pts

Templar* + Prig OR 4x Grimclaws

What do you think? Will 6x Grimclaws be useful long term? or is 2 enough.

(I kinda like collecting… :P)

 
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Topic: Tyrant: General Tyrant Discussion / [DEV] Cry of the Fallen Released!

So I guess the event reward commander wont be available after the event? Whatever happened to adding permanent side missions? :( Why can’t they keep the event mission around as side mission (with lower energy req and giving a different art commander as reward)

 
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Topic: Tyrant: General Tyrant Discussion / [Tournament S5] WROST LEGENDARY: APSARA

Originally posted by Malutor:
Originally posted by Sledzik_pl:
Originally posted by UnknownSpirit:
Originally posted by noskk:
Originally posted by generaterox:
Originally posted by yeasy:
Originally posted by naduod:


Cause Darkon looks like a boss.
 
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Topic: Tyrant: General Tyrant Discussion / [Event Planning] Want a deck suggestion?

So nice of you Sean!

I’m way late for this event-party (just did my first “event” battle today :P). But would be nice if you helped me build a deck!

http://tyrant.40in.net/kg/profile.php?sid=ad3bcd5IeBNF

 
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Topic: Tyrant: General Tyrant Discussion / It's been fun... kinda.

Bye JrJetu, sad to see you go!