Recent posts by FacelessOne on Kongregate

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avatar for FacelessOne FacelessOne 6 posts
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Topic: Game Programming / Board games?

That’s Exactly the type of thing I’m looking to do! I don’t know if I would be able to code it that well, though. lol.

I forgot to mention that I’m using AS2, if that matters.

 
avatar for FacelessOne FacelessOne 6 posts
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Topic: Game Programming / Board games?

The game board would be most like clue, and each player would roll a die to see how far he can move each turn.

I can easily make great graphical backgrounds that I’ll be creating for each room, and I’ll be using those instead of tile pieces, as that wouldn’t be necessary in this non ‘live action’ game.

I found a site that explains how to set a grid of tiles, so I can overlay a tile grid now, but I’m really not sure how to make the code for pathfinding for movement. An example would be, how, if the player rolls a five, the game would highlight all the tiles that can be moved to that are up to 5 tiles away, but to keep it from going through walls and other object tiles.

(Also, the walls are not full tiles wide, and would be located on the boundries between some tiles, so thats a factor to consider.)

That, I think, is my only real issue at the moment.

 
avatar for FacelessOne FacelessOne 6 posts
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Topic: Game Programming / Board games?

Anyone have input regarding the ‘set’ tiled maps possibility instead of placing all the tiles through scripting? I really don’t think it needs to be scripted if I can make maps that have those tiles preset…

or am I thinking that scripting the tiles will be more difficult than it really is?

And no, I’m making a game from scratch, not making a virtual version of an already released game. That seems like there might be copyright issues in doing that… plus, mine’s going to be better anyway. lol.

 
avatar for FacelessOne FacelessOne 6 posts
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Topic: Kongregate Labs / Error?

I am Error.

 
avatar for FacelessOne FacelessOne 6 posts
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Topic: Game Programming / Board games?

I don’t think I need to make a complicated ‘tile based game’ like rpgs and other games use, as this would be turn based with no live action needed, thus, no real lag issues.

All I think I would really need to do is to make movieclips with set tile maps in them for each game board area, but they would still need to know which other tiles are next to them, and that’s what I think I need to know.

Anyone able to direct me to how to put that sort of thing together?

 
avatar for FacelessOne FacelessOne 6 posts
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Topic: Game Programming / Board games?

Does anyone know where to find info on how to make a board game type of game? I have a plan of what I want to do, but just don’t yet know how to do it in flash. Would the shootorial things have the info I need for that sort of game?