what i’d love to see:
changing direction while on a rail.
Let’s say there is a giant “T” made with rails. the character gets accelerated from the bottom.
Current status: once the character hit the top, he will go left. always.
Desired status: once the character hit the top, if he presses right or left during the process, he will go in the direction (he will still go left (or random) if he didn’t press any direction)
what I’d also like…if there is a “net” out of those rails you currently just derp around the border which is kinda meh.
I’d love to see the opportunity to change directions in those nets (as long as you have enough momentum for that of course)
with this you could easily make nice pinball-style maps (which I tried but failed because of thoses reasons :x)