Recent posts by disastranagant on Kongregate

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Topic: Tyrant Unleashed: General / [SIM] Tyrant Unleashed Optimizer

The fund command appears to be broken. It keeps returning slight variations on the same deck no matter how high I set it, returning the same wildly inflated deck cost (5300 for finishing a legendary hex fusion) and ignoring really obvious upgrades past that on higher fund levels. I also saw it try to decompose cards from the deck list and ownedcards.txt

 
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Topic: Tyrant Unleashed: General / A Tier List For All F2P Card Fusions And Tips For New Players

The point is that this thread veers further and further from its stated goal all the time. New player help that involves spending a small fortune on the base set is kinda silly. Not to mention new player help that spends half the first post discussing the merits of various war vindicators in minute detail.

 
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Topic: Tyrant Unleashed: General / A Tier List For All F2P Card Fusions And Tips For New Players

Well, spamming any legendary is more of a low payer strategy than a free one. If your deck needs 6 of the same legendary you’ve either been playing since the start or bought them (possibly both with how low the odds on legendaries are).

 
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Topic: Tyrant Unleashed: General / Well, hello there!

Remember, you can’t say happiness without penis.

 
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Topic: Tyrant Unleashed: General / [Dev] Jotun tweaks clarified

Would be nice to have some actual wiggle room like the babby guilds but at least this time we might not have a third of our guild unable to claim everything.

 
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Topic: Tyrant Unleashed: General / [SIM] Tyrant Unleashed Optimizer

It’s not a BGE, it’s just a reminder that some of the boss cards have a new skill.

 
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Topic: Tyrant Unleashed: General / [Dev] Jotun tweaks clarified

Sorry about that, thought you were clarifying existing changes from last raid. These are much better than before.

 
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Topic: Tyrant Unleashed: General / [Dev] Jotun tweaks clarified

Must have changed it. It was 8k at noon, 6k for the level 12 reward.

 
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Topic: Tyrant Unleashed: General / [Dev] Jotun tweaks clarified

Originally posted by synapticon:
Originally posted by disastranagant:

So why do people need to score 2000 over the guild average to claim their second gold pack? 1500 for their second legendary? The individual numbers are fine at low levels but anyone above level 8 has half their guild unable to claim all their rewards for no reason. And it’s even worse than last raid because there’s less time to try and wait for people to catch up.

It should require less than the guild average for the reward – maybe your math is wrong? Can you post the calculations you got for this?

http://www.wolframalpha.com/input/?i=%28sum+1+to+14+%2814000%2B1000n%29%29%2F50

Remember that you don’t have to beat level 15, only reach it. By my figures you’d have to just about reach the first vindicator for the guild average to claim the second gold pack.

This has been a major source of bickering and infighting in pretty much every top 100 guild in both raids. We’re fighting among ourselves for the right to claim rewards we all earned.

 
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Topic: Tyrant Unleashed: General / [Dev] Jotun tweaks clarified

So why do people need to score 2000 over the guild average to claim their second gold pack? 1500 for their second legendary? The individual numbers are fine at low levels but anyone above level 8 has half their guild unable to claim all their rewards for no reason. And it’s even worse than last raid because there’s less time to try and wait for people to catch up.

 
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Topic: Tyrant Unleashed: General / To Devs - This Raid Is Shit

For my whole guild to have a chance at the second gold pack we’ll either have to earn the first vindicator or throw a bunch of fights at an 8 hour waste of time each. What the fuck are you morons thinking?

 
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Topic: Tyrant Unleashed: General / [MK] Jotun Raid Spoiler

Originally posted by TerrenceO1:
Originally posted by TheUmut:

Gallant needs 5 attack at least for inhibit to work, Nova being a good example. Sire needs a bit more attack imo though, even a blitz plate stops it even if it’s under Barracus.

This, there are 1 delay cards with more strike and more attack with an equivalent amount of inhibit. Please give this card the ANA treatment and, at least, give it one more attack.

TerrenceO1

It got the ANA treatment. ANA got 2 skill points, 2 attack and 5hp. Knight gets 3 skill points, 2 attack and 4 hp.

 
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Topic: Tyrant Unleashed: General / [SIM] Tyrant Unleashed Optimizer

I used tried using the fund option but fund 1000 keeps returning 5000 sp in deck changes.

 
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Topic: Tyrant Unleashed: General / [MK] Dimensional Terror 2 Spoiler

I’m guessing that part of why Arch Nova is back so soon is because all the people complaining about their guild earning 2 but not being able to make the individual requirements due to the zeal of their guildmates.

 
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Topic: Tyrant Unleashed: General / [MK] Dimensional Terror 2 Spoiler

I’m not complaining. I joined after the web client came out so ANA wasn’t something I expected to get.

 
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Topic: Tyrant Unleashed: General / [SIM] Tyrant Unleashed Optimizer

Apparently it doesn’t parse card levels on abbreviated cards in customdecks.txt.

Warning: Ignore some cards while resolving Custom Deck #304 “Tier410”: Hal, AB-5
, Galereaver, MJ, ScA, Gr, TC, Gr-4, ScA, Gr: [Unknown card: AB-5][Unknown card:
Gr-4]

AB and Gr are properly defined and work on their own.

 
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Topic: Tyrant Unleashed: General / [Guide] Brawl Scoring System

Originally posted by Shadowhopeful:

So… An Empty Deck forces them to net sub 50?

Better would be a deck full of genetics pits or other tough, non-wall structures. That could force sub 40. Get enough tested citadels and interstellar mortars and you might even force enough time outs to make it worth it :V

 
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Topic: Tyrant Unleashed: General / [To Devs] How to Improve TU and Make It More Attractive to New Players

It pretty much straight up says that TU exists because WMT didn’t gouge prices hard enough for the bean counters. Of course one of the other ones says don’t scare new players off with hilariously expensive items and we see how that’s working out for them.

 
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Topic: Tyrant Unleashed: General / Why don't brawl fights work like regular ones

and pick up where you left off when you disconnect? I’ve lost half a dozen brawl fights entirely, no 50 gold, no points to the game locking up and forcing me to reload the page.

 
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Topic: Tyrant Unleashed: General / Octo Fusions?

It would just widen the gap between free and pay players further since it would both make box cards more ridiculous and be pretty much completely inaccessible to a free player (the sp alone would take the better part of 2 months to round up). As an added bonus it would effectively double the price of box cards, which could well be enough of a jump to make the whales sick of all the cash grabbing.

 
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Topic: Tyrant Unleashed: General / A Tier List For All F2P Card Fusions And Tips For New Players

Reward vindicators are not free cards for most practical purposes. Certainly not for the target audience of this list.

 
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Topic: Tyrant Unleashed: General / [Petition] Make second event rewards require only 30/30

Right now you need about a 75% win rate and a lot of dedication to get 50/50 on the last leg before time runs out and that’s ruling out trying for the cash quests. It takes a pretty decent deck to do that most of the time.

 
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Topic: Tyrant Unleashed: General / test

Is anyone else really disappointed that this isn’t goatse?

 
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Topic: Tyrant Unleashed: General / [Dev] Guild Member Capacity and Other Future Changes

Nice try jizz stain but a pretty bad fake.

This dude joined just to post that, the real thing joined in April.

 
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Topic: Tyrant Unleashed: General / [MK] Dimensional Terror 1 Spoiler

Everyone expected to get sharknado but all we got was shartnado.